Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters and 6 tactical_bombers moved from 33 Sea Zone to Philippines
1 armour moved from Caroline Islands to 33 Sea Zone
4 artilleries moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 4 artilleries, 4 infantry and 5 transports moved from 33 Sea Zone to 35 Sea Zone
1 armour, 4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Philippines
Americans attack with 1 armour, 4 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 4 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers in Philippines, round 2 : 9/21 hits, 10.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 4 artilleries, 6 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 6 carriers, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 6 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : 0.00
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Suiyuyan to Chahar
1 artillery and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 artillery placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters and 6 tactical_bombers moved from 33 Sea Zone to Philippines
1 armour moved from Caroline Islands to 33 Sea Zone
4 artilleries moved from Caroline Islands to 33 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 4 artilleries, 4 infantry and 5 transports moved from 33 Sea Zone to 35 Sea Zone
1 armour, 4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Philippines
Americans attack with 1 armour, 4 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 4 artilleries, 6 fighters, 4 infantry and 6 tactical_bombers in Philippines, round 2 : 9/21 hits, 10.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 4 artilleries, 6 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 6 carriers, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 6 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Suiyuyan to Chahar
1 artillery and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Anhwe to Kweichow
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 artillery placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 40 PUs;
British buy 1 armour, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Italians
3 fighters moved from Shensi to Tsinghai
1 bomber moved from Russia to Novgorod
14 fighters moved from Russia to Western Ukraine
Combat - British
British creates battle in territory 43 Sea Zone
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Tsinghai
British attack with 3 fighters
Germans defend with 1 armour
British roll dice for 3 fighters in Tsinghai, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in Tsinghai
British roll dice for 2 fighters in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in Tsinghai
British roll dice for 1 fighter in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Tsinghai, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the British lost in Tsinghai
Germans win with 1 armour remaining. Battle score for attacker is -30
Casualties for British: 3 fighters
Battle in Western Ukraine
British attack with 14 fighters
Germans defend with 2 mech_infantrys
British roll dice for 14 fighters in Western Ukraine, round 2 : 7/14 hits, 7.00 expected hits
Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Western Ukraine
British win with 13 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
13 fighters moved from Western Ukraine to Russia
6 fighters moved from Persia to Russia
1 armour and 1 artillery moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Persia
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
3 aaGuns and 10 infantry moved from Yunnan to Kwangsi
2 infantry moved from Shan State to Yunnan
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
3 fighters placed in Persia
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 6 mech_infantrys
EDIT: Adding units owned by British to India: 6 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -1.67
Italians regular : 0.33
Japanese regular : -1.67
Germans AA : 0.83
Germans regular : 1.17
British regular : -3.00
@hypoaf My UK airplane rolls were horrible.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Eastern Poland to Caucasus
1 fighter moved from Bryansk to Caucasus
2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Romania
Place Units - Italians
2 armour and 1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
3 fighters moved from Russia to Tsinghai
Combat - ANZAC
Battle in Marianas
Battle in Formosa
Battle in Paulau Island
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Marianas from Japanese, taking Formosa from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
ANZAC attack with 3 fighters
Germans defend with 1 armour
ANZAC roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Tsinghai
ANZAC win with 2 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 armour
Non Combat Move - ANZAC
2 fighters moved from Tsinghai to Kansu
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 cruiser and 7 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Paulau Island to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.17
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to Paulau Island
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
3 fighters moved from Russia to Tsinghai
Combat - ANZAC
Battle in Marianas
Battle in Formosa
Battle in Paulau Island
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Paulau Island, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Marianas from Japanese, taking Formosa from Japanese, taking Paulau Island from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
ANZAC attack with 3 fighters
Germans defend with 1 armour
ANZAC roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Tsinghai
ANZAC win with 2 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 armour
Non Combat Move - ANZAC
2 fighters moved from Tsinghai to Kansu
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 cruiser and 7 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Paulau Island to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.17
Germans regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Sikang to Shensi
1 infantry moved from Bryansk to Tambov
3 infantry moved from Novgorod to Archangel
1 bomber moved from Bryansk to Archangel
3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Shensi
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Tambov, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 7 : 1/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery in Tambov, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 infantry moved from Western Germany to France
10 infantry moved from Germany to Poland
1 bomber moved from Archangel to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
3 infantry placed in France
6 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 3 infantry placed in Germany
3 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Russians regular : -0.67
Germans regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Italians
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour and 2 mech_infantrys
Italians defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Germans to Russians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.17
@hypoaf Your win. Another?
@dawgoneit I’m full at the moment, but I reach out later.