@crockett36 And then the next player rolling his dice or asking for scramble orders.
Pejon_88 (X+10) vs. Simon33 (Allies), 1st game PTV
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Romania to Ukraine Germans take Bessarabia from Russians Germans take Ukraine from Russians 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 bomber moved from Western Germany to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from Finland to 117 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 117 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 transports moved from 118 Sea Zone to 117 Sea Zone Combat - Germans Battle in 117 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 117 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 aaGun moved from France to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Yugoslavia to 99 Sea Zone 1 aaGun, 6 artilleries and 25 infantry moved from Poland to Baltic States 2 armour moved from Germany to Baltic States 1 aaGun, 12 armour and 4 mech_infantrys moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 1 bomber moved from 117 Sea Zone to Western Germany 4 infantry moved from Romania to Bessarabia 1 tactical_bomber moved from Western Germany to Eastern Poland 1 fighter moved from Yugoslavia to Eastern Poland 2 artilleries and 6 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Germany 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 submarine moved from 115 Sea Zone to 128 Sea Zone Place Units - Germans 2 armour and 1 tactical_bomber placed in Western Germany 2 artilleries and 8 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians regular : 0,50 Germans regular : 1,83 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour and 1 mech_infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 4 artilleries and 20 infantry moved from Leningrad to Vyborg Combat - Russians Battle in Vyborg Russians attack with 4 artilleries and 20 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 20 infantry in Vyborg, round 2 : 5/24 hits, 5.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 4 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Leningrad to Vyborg 2 aaGuns, 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Leningrad to Vologda 9 infantry moved from Russia to Smolensk 1 artillery and 6 infantry moved from Bryansk to Smolensk 2 fighters and 1 tactical_bomber moved from Vologda to Russia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 aaGuns, 5 artilleries and 12 infantry moved from Amur to Northern Manchuria 7 infantry moved from Siberia to Amur 1 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 1 destroyer placed in 5 Sea Zone Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 marine moved from New Britain to 47 Sea Zone 1 battleship and 1 marine moved from 47 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 marine moved from Java to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 marine moved from 36 Sea Zone to Manilla 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 bomber moved from Kwangsi to French Indo China 1 bomber moved from Kwangsi to Davao 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to Manilla 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Combat - Japanese Battle in Guam Battle in Gilbert Islands Battle in French Indo China Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 1,83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 bomber and 3 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 cruiser and 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from Malaya to 132 Sea Zone 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 1 infantry moved from Borneo to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Jehol to Southern Manchuria 2 transports moved from 37 Sea Zone to 21 Sea Zone 2 artilleries moved from Fukien to 21 Sea Zone 2 artilleries and 2 transports moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Shantung to 20 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 3 artilleries and 7 infantry moved from 20 Sea Zone to Southern Manchuria 1 armour moved from Kiangsi to Jehol 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hopei to Anhwe 1 submarine moved from 38 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 21 Sea Zone 1 carrier moved from 132 Sea Zone to 21 Sea Zone 1 carrier moved from 132 Sea Zone to 22 Sea Zone 1 carrier moved from 132 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 22 Sea Zone 1 carrier moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 132 Sea Zone to 22 Sea Zone 1 cruiser moved from 132 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 destroyer moved from 38 Sea Zone to 21 Sea Zone 2 submarines moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone 2 fighters moved from Kwangsi to Southern Manchuria 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Southern Manchuria 3 artilleries and 6 infantry moved from Kwangsi to French Indo China 1 bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Kiangsu 1 bomber moved from Davao to Fukien Place Units - Japanese 2 fighters, 6 infantry and 2 tactical_bombers placed in Japan 3 artilleries placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6 Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,50 UK_Pacific regular : -0,67 -
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Central United States to 104 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 destroyers moved from 8 Sea Zone to 6 Sea Zone 1 cruiser moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Combat - AmericansCombat Hit Differential Summary :
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Scramble and Kami to SZ6,7,20.
Fighter from Hawaii can land on a CV if SZ7 is won, other fighters can land on N Manchuria.
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@simon33 3 figs SZ7 from Japan to SZ7. 3 figs from the carriers to SZ20. 1 kami on each of the two des and the cruiser.
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@pejon_88 3 figs from Japan to SZ7 is what i meant of course.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Central United States to 104 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 destroyers moved from 8 Sea Zone to 6 Sea Zone 1 cruiser moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Gibraltar Battle in Morocco Battle in Korea Battle in 20 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hitsCombat Hit Differential Summary :
Americans regular : 1.33 -
6 hits. Max D?
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in 20SZ…
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@simon33 AC, des, tac, 2 figs
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Central United States to 104 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 destroyers moved from 8 Sea Zone to 6 Sea Zone 1 cruiser moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Gibraltar Battle in Morocco Battle in Korea Battle in 20 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 fighters owned by the Americans lost in 20 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hitsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.83 -
Another ftr?
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@simon33 another crazy battle! Yes do that
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Central United States to 104 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 destroyers moved from 8 Sea Zone to 6 Sea Zone 1 cruiser moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Gibraltar Battle in Morocco Battle in Korea Battle in 20 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 fighters owned by the Americans lost in 20 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser, 2 fighters and 5 transports in 20 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/2 hits, 1.17 expected hitsCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 1.00 -
1 more hit.
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@simon33 fig…
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Central United States to 104 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to 20 Sea Zone 7 fighters and 1 tactical_bomber moved from 8 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 8 Sea Zone to 6 Sea Zone Americans take 6 Sea Zone from Japanese 2 destroyers moved from 8 Sea Zone to 6 Sea Zone 1 cruiser moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco Combat - Americans Japanese scrambles 1 units out of 22 Sea Zone to defend against the attack in 20 Sea Zone Japanese scrambles 2 units out of 21 Sea Zone to defend against the attack in 20 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Gibraltar Battle in Morocco Battle in Korea Battle in 20 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports Americans roll dice for 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 6 fighters owned by the Americans lost in 20 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser, 2 fighters and 5 transports in 20 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser, 1 fighter and 5 transports in 20 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits 1 fighter owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser and 5 transports in 20 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 20 Sea Zone 5 transports owned by the Japanese lost in 20 Sea Zone Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is 35 Casualties for Americans: 7 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports Turning on Edit Mode EDIT: Turning off Edit Mode Battle in 7 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 3 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 8 Sea Zone to 10 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 104 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 11 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 15 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Western Sinkiang to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Yunnan, round 2 : 1/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai 5 infantry moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Rhodesia to Trans-Jordan 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 3 infantry moved from Kenya to Belgian Congo 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan State 1 tactical_bomber moved from Eastern India to Shan State Combat - British Battle in French Madagascar Battle in Belgian Congo British attack with 2 artilleries and 4 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 4 infantry in Belgian Congo, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking French Madagascar from Neutral_Axis, taking Belgian Congo from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Shan State to Eastern India 8 infantry moved from Eastern India to Burma 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Burma to Yunnan 2 artilleries and 1 infantry moved from Southern Persia to Iraq 1 mech_infantry moved from Northeast Persia to Iraq 1 bomber moved from Trans-Jordan to Iraq 1 battleship, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 74 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Ontario to Eastern United States 1 armour and 1 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq Place Units - British 1 airfield placed in Gibraltar 3 infantry placed in Iraq 2 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,2,2,5 British collect 27 PUs (4 lost to blockades); end with 27 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,1 UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 1.00 Italians regular : 1.00 Japanese regular : 1.00 British regular : -1.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 4 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Algeria to Tunisia 1 marine moved from Cyprus to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 armour moved from Greece to 101 Sea Zone 1 armour, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Northern Italy to Southern Italy 1 armour, 1 artillery, 5 infantry and 1 marine moved from 100 Sea Zone to Egypt 1 fighter moved from Egypt to Southern Italy 1 fighter moved from Egypt to 100 Sea Zone 1 armour moved from Romania to Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun and 1 infantry moved from Slovakia Hungary to Eastern Poland Place Units - Italians 1 carrier placed in 100 Sea Zone 1 infantry and 1 marine placed in Egypt 1 submarine placed in 99 Sea Zone 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 2 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Burma to Yunnan 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry and 1 marine moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 27 Sea Zone to 11 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Non Combat Move - French 1 infantry moved from Iraq to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :





