@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
WaW Team Game VIIII!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 4 Artillerys, 1 Elite and 5 Infantrys moved from Istanbul to Bursa 1 Tank moved from Syria to N.Saudi Arabia Italians take N.Saudi Arabia from British 1 Tank moved from Italian East Africa to French Somaliland Italians take French Somaliland from French 1 Tank moved from Italian East Africa to British Somaliland Italians take British Somaliland from British 1 Tank moved from British Somaliland to Italian East Africa 1 Tank moved from French Somaliland to Italian East Africa 1 Mot.Inf moved from Darfur to Kordofan Italians take Kordofan from British 1 Mot.Inf moved from Kordofan to Italian East Africa 1 Mot.Inf moved from Italian East Africa to Kenya 1 Mot.Inf moved from Darfur to Kordofan 1 Mot.Inf moved from Kordofan to Equatoria 1 Infantry moved from Syria to Iraq 1 Bomber moved from Palestine to 58 Sea Zone 1 Bomber moved from 58 Sea Zone to E.Iran 1 Elite and 3 Infantrys moved from Cairo to 56 Sea Zone 1 Elite, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone 1 Elite and 3 Infantrys moved from 58 Sea Zone to E.Iran 1 Battleship and 1 Cruiser moved from 57 Sea Zone to 58 Sea Zone 2 Fighters moved from Palestine to Iraq 1 Fighter moved from Nubia to Equatoria 1 Fighter moved from Nubia to Kenya 1 JetFighter moved from Nubia to Kenya 2 JetFighters moved from Nubia to E.Iran 1 Infantry moved from Greece to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 2 Infantrys and 1 Transport moved from 48 Sea Zone to 52 Sea Zone 2 Infantrys moved from 52 Sea Zone to Bursa Purchase Units - Italians Italians buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Destroyer, 3 Elites, 11 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Italians Battle in Bursa Italians attack with 4 Artillerys, 1 Elite and 7 Infantrys Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank Italians roll dice for 4 Artillerys, 1 Elite and 7 Infantrys in Bursa, round 2 : 2/12 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 2/5 hits, 2.00 expected hits 1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Bursa Italians roll dice for 4 Artillerys, 1 Elite and 5 Infantrys in Bursa, round 3 : 2/10 hits, 3.17 expected hits Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Bursa, round 3 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in Bursa Italians roll dice for 4 Artillerys, 1 Elite and 3 Infantrys in Bursa, round 4 : 3/8 hits, 2.83 expected hits Neutral roll dice for 1 Bunker and 1 Tank in Bursa, round 4 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Italians lost in Bursa Italians loses 0 PUs for violating Bursas neutrality. Italians win, taking Bursa from Neutral with 4 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 5 Infantrys Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank Battle in E.Iran Italians attack with 1 Bomber, 1 Elite, 3 Infantrys and 2 JetFighters Russians defend with 4 Infantrys Italians roll dice for 1 Battleship and 1 Cruiser in E.Iran, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in E.Iran Italians roll dice for 1 Bomber, 1 Elite, 3 Infantrys and 2 JetFighters in E.Iran, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 2 Infantrys in E.Iran, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in E.Iran Italians win, taking E.Iran from Russians with 1 Bomber, 1 Elite, 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 8 Casualties for Russians: 4 Infantrys Battle in Equatoria Italians attack with 1 Fighter and 1 Mot.Inf British defend with 1 ArmoredCar Italians roll dice for 1 Fighter and 1 Mot.Inf in Equatoria, round 2 : 1/2 hits, 0.50 expected hits British roll dice for 1 ArmoredCar in Equatoria, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Equatoria Italians win, taking Equatoria from British with 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in Kenya Italians attack with 1 Fighter, 1 JetFighter and 1 Mot.Inf British defend with 1 ArmoredCar Italians roll dice for 1 Fighter, 1 JetFighter and 1 Mot.Inf in Kenya, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 ArmoredCar in Kenya, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Kenya Italians win, taking Kenya from British with 1 Fighter, 1 JetFighter and 1 Mot.Inf remaining. Battle score for attacker is 4 Casualties for British: 1 ArmoredCar Battle in Iraq Italians attack with 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 2 Fighters and 1 Infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Palestine 2 Infantrys moved from Campania to 46 Sea Zone 2 Infantrys and 2 T.Boats moved from 46 Sea Zone to 45 Sea Zone 2 Infantrys moved from 45 Sea Zone to N.Tunisia 1 Transport moved from 42 Sea Zone to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to N.Tunisia 4 Infantrys moved from N.Algeria to E.Morocco 1 Infantry moved from N.Tunisia to N.Algeria 4 Infantrys moved from Tunis to N.Tunisia 1 AAGun, 2 Artillerys and 2 Tanks moved from W.Morocco to E.Morocco 1 Fighter moved from Kenya to Italian East Africa 1 Fighter moved from Equatoria to Italian East Africa 2 JetFighters moved from E.Iran to Italian East Africa 1 Bomber moved from E.Iran to 58 Sea Zone 1 Bomber moved from 58 Sea Zone to Palestine 1 JetFighter moved from Kenya to Italian East Africa 2 Fighters moved from Iraq to Italian East Africa Place Units - Italians 1 Carrier and 1 Destroyer placed in 46 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to Palestine: 2 Fighters EDIT: Removing units owned by Italians from Italian East Africa: 2 Fighters EDIT: Adding units owned by Italians to 58 Sea Zone: 1 Transport EDIT: Adding units owned by Italians to 56 Sea Zone: 5 Transports EDIT: Removing units owned by Italians from 57 Sea Zone: 6 Transports EDIT: Turning off Edit Mode 3 Elites placed in Italian East Africa 1 Artillery and 3 Infantrys placed in E.Morocco 3 Artillerys and 3 Infantrys placed in Cairo Italians undo move 4. 2 Artillerys and 4 Infantrys placed in Cairo Turning on Edit Mode EDIT: Adding units owned by Italians to 57 Sea Zone: 1 Transport EDIT: Removing units owned by Italians from 56 Sea Zone: 1 Transport EDIT: Adding units owned by Italians to 58 Sea Zone: 3 Destroyers and 1 Submarine EDIT: Removing units owned by Italians from 57 Sea Zone: 3 Destroyers and 1 Submarine EDIT: Turning off Edit Mode 3 Infantrys placed in Greece 2 ArmoredCars and 1 Tank placed in Tunis 1 Artillery and 1 Infantry placed in Rome Italians undo move 3. Italians undo move 6. 2 Artillerys and 2 Infantrys placed in E.Morocco 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 94 PUs; end with 95 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Syria: 2 ArmoredCars EDIT: Removing units owned by Italians from Tunis: 2 ArmoredCars EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Tunis: 1 Infantry EDIT: Removing units owned by Italians from Greece: 1 Infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.67 British regular : -0.67 Neutral regular : 0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French 1 Submarine moved from 34 Sea Zone to 41 Sea Zone 1 Carrier and 2 Fighters moved from 18 Sea Zone to 20 Sea Zone 2 Transports moved from 18 Sea Zone to 16 Sea Zone 1 Destroyer moved from 1 Sea Zone to 8 Sea Zone Purchase Units - French French buy 2 Artillerys and 1 Bunker; Remaining resources: 0 PUs; Combat - French Battle in 41 Sea Zone French attack with 1 Submarine Germans defend with 1 Submarine French roll dice for 1 Submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Submarine owned by the French lost in 41 Sea Zone Germans win with no units remaining. Battle score for attacker is 0 Casualties for French: 1 Submarine Casualties for Germans: 1 Submarine Non Combat Move - French Turning on Edit Mode EDIT: Adding units owned by Germans to 41 Sea Zone: 1 Submarine EDIT: Adding units owned by French to 41 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Place Units - French 2 Artillerys and 1 Bunker placed in Churchill Turn Complete - French French collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
French regular : 0.33 Germans regular : 0.33 -
I meant to go ahead and submerge the German sub because after the first round it was the obvious thing to do, but I hit the wrong button. Both subs promptly sank each other in the second round but I went ahead and edited the game back to the inconclusive end of the first round. In the upcoming fight next round, please submerge the French sub after the first round.
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TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 2 Infantrys moved from Davao to Mindanao 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Kyushu 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Manila 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Formosa 1 Artillery moved from Soembawa to Flores Yamamoto take Flores from Dutch 1 Fighter moved from Davao to Mindanao 2 Adv.Fighters moved from Tokyo to 86 Sea Zone 1 Adv.Fighter moved from Tokyo to 86 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 92 Sea Zone to Kyushu 1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Formosa 1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to Manila 1 Bomber moved from Davao to Manila 1 Bomber moved from Davao to Formosa 1 Battleship moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Formosa 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro 2 Fighters moved from 110 Sea Zone to Mindoro 1 Infantry moved from Davao to Mindanao Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Elite, 1 Fighter, 12 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Mindanao Yamamoto attack with 1 Fighter and 3 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Fighter and 3 Infantrys in Mindanao, round 2 : 1/4 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Kyushu Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys British defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Kyushu, round 2 : 2/6 hits, 2.00 expected hits British roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kyushu Yamamoto win, taking Kyushu from British with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 86 Sea Zone Yamamoto attack with 3 Adv.Fighters Americans defend with 1 Transport Yamamoto roll dice for 3 Adv.Fighters in 86 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 86 Sea Zone Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Mindoro Yamamoto attack with 2 Fighters and 1 Infantry Americans defend with 1 Artillery Yamamoto roll dice for 2 Fighters and 1 Infantry in Mindoro, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Manila Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys Americans defend with 1 Artillery Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 Artillery in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Formosa Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Formosa, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Formosa Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys in Formosa, round 2 : 4/7 hits, 2.83 expected hits Americans roll dice for 1 Artillery in Formosa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Formosa Yamamoto win, taking Formosa from Americans with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Infantrys moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 3 Adv.Fighters moved from 86 Sea Zone to Tokyo 2 Carriers, 1 Destroyer and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Fighter moved from Manila to 92 Sea Zone 1 Adv.Fighter moved from Manila to 92 Sea Zone 2 Fighters moved from Mindoro to 92 Sea Zone 1 Adv.Fighter moved from Formosa to 92 Sea Zone 1 Fighter moved from Formosa to 92 Sea Zone 1 Fighter moved from Mindanao to 92 Sea Zone 1 Bomber moved from Manila to Davao 1 Bomber moved from Formosa to Tokyo 2 Fighters moved from Kyushu to 92 Sea Zone 2 Adv.Fighters moved from Kyushu to Tokyo 1 Fighter moved from 110 Sea Zone to 92 Sea Zone 1 Fighter moved from 110 Sea Zone to Banjarmasin Place Units - Yamamoto 1 Adv.Fighter, 1 Bunker, 1 Fighter and 6 Infantrys placed in Tokyo 1 Submarine placed in 92 Sea Zone 1 Artillery and 1 Elite placed in Kwangsi 1 Artillery and 3 Infantrys placed in Davao 3 Infantrys placed in Banjarmasin Yamamoto undo move 4. 1 Artillery placed in Davao 1 Infantry placed in Banjarmasin 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Yamamoto regular : 1.83 Americans regular : -1.50 British regular : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Anhwei to Shanghai 1 ArmoredCar moved from Chahar to Peking 1 Infantry moved from Chahar to Peking 1 Elite moved from Shansi to Shantung 3 Infantrys moved from Shansi to Shantung 1 L.Fighter moved from Hsining to Kweichow 1 Bomber moved from Shensi to Hunan 1 Bomber moved from Shensi to Shanghai 1 Mech.Inf moved from Chahar to Peking 1 Artillery moved from Shansi to Shantung 1 Mech.Inf moved from Shansi to Shanghai 1 Mech.Inf moved from Chahar to Peking 1 ArmoredCar moved from Chahar to Shantung 1 Mech.Inf moved from Shansi to Shantung Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Infantry and 1 L.Fighter Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 L.Fighter in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 1 Bomber and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shanghai Chinese attack with 1 Bomber, 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 2 : 0/3 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 3 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Bomber, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Peking Chinese attack with 1 ArmoredCar, 1 Infantry and 2 Mech.Infs Hisaichi defend with 1 Tank Chinese roll dice for 1 ArmoredCar, 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Peking Chinese win, taking Peking from Hisaichi with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 1 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 1 Tank Battle in Shantung Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Factory and 3 Infantrys Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 2 : 1/7 hits, 2.17 expected hits Hisaichi roll dice for 3 Infantrys in Shantung, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 3 : 4/7 hits, 2.17 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 1 ArmoredCar Non Combat Move - Chinese 4 Mech.Infs moved from E.Qinghai to Shansi 4 Infantrys moved from Shensi to Shansi 2 Artillerys moved from Shensi to Shansi 2 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 2 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from W.Qinghai to E.Qinghai 2 Artillerys moved from Hsining to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang 1 L.Fighter moved from Kweichow to Shansi 1 Bomber moved from Hunan to Shansi 1 Bomber moved from Shanghai to Shansi Place Units - Chinese 1 Bunker placed in Hupeh 2 Artillerys, 1 Elite, 1 Mech.Inf and 2 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : -1.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Anhwei to Shanghai 1 ArmoredCar moved from Chahar to Peking 1 Infantry moved from Chahar to Peking 1 Elite moved from Shansi to Shantung 3 Infantrys moved from Shansi to Shantung 1 L.Fighter moved from Hsining to Kweichow 1 Bomber moved from Shensi to Hunan 1 Bomber moved from Shensi to Shanghai 1 Mech.Inf moved from Chahar to Peking 1 Artillery moved from Shansi to Shantung 1 Mech.Inf moved from Shansi to Shanghai 1 Mech.Inf moved from Chahar to Peking 1 ArmoredCar moved from Chahar to Shantung 1 Mech.Inf moved from Shansi to Shantung Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Infantry and 1 L.Fighter Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 L.Fighter in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 1 Bomber and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Bomber and 1 Infantry in Hunan, round 2 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shanghai Chinese attack with 1 Bomber, 1 Infantry and 1 Mech.Inf Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 2 : 0/3 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Bomber, 1 Infantry and 1 Mech.Inf in Shanghai, round 3 : 2/3 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shanghai, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Bomber, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Peking Chinese attack with 1 ArmoredCar, 1 Infantry and 2 Mech.Infs Hisaichi defend with 1 Tank Chinese roll dice for 1 ArmoredCar, 1 Infantry and 2 Mech.Infs in Peking, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Peking, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Peking Chinese win, taking Peking from Hisaichi with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 1 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 1 Tank Battle in Shantung Chinese attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf Hisaichi defend with 1 Factory and 3 Infantrys Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 2 : 1/7 hits, 2.17 expected hits Hisaichi roll dice for 3 Infantrys in Shantung, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Shantung, round 3 : 4/7 hits, 2.17 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Hisaichi: 3 Infantrys Casualties for Chinese: 1 ArmoredCar Non Combat Move - Chinese 4 Mech.Infs moved from E.Qinghai to Shansi 4 Infantrys moved from Shensi to Shansi 2 Artillerys moved from Shensi to Shansi 2 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 2 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from W.Qinghai to E.Qinghai 2 Artillerys moved from Hsining to E.Qinghai 3 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang 1 L.Fighter moved from Kweichow to Shansi 1 Bomber moved from Hunan to Shansi 1 Bomber moved from Shanghai to Shansi Place Units - Chinese 1 Bunker placed in Hupeh 2 Artillerys, 1 Elite, 1 Mech.Inf and 2 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Hisaichi regular : -1.17 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Infantry moved from N.French Indochina to N.Thailand Thai take N.Thailand from British 2 ArmoredCars moved from Kwangtung to Shanghai 1 Infantry moved from Hong Kong to Kiangsi 1 Tank moved from Kwangtung to Shanghai 1 ArmoredCar and 1 Tank moved from Kwangtung to Hunan 3 Infantrys moved from Changchun to Kirin 1 Tank moved from Liaoning to Kirin 1 Infantry and 1 Marine moved from Changchun to Kirin 1 Tank moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin 1 Transport moved from 110 Sea Zone to 92 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 Bunkers and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shanghai Hisaichi attack with 2 ArmoredCars and 1 Tank Chinese defend with 1 Infantry and 1 Mech.Inf Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Shanghai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry and 1 Mech.Inf in Shanghai, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry and 1 Mech.Inf Battle in Hunan Hisaichi attack with 1 ArmoredCar and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Hunan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Hisaichi roll dice for 1 Tank in Hunan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 1 Bunker and 5 Infantrys placed in Hong Kong 1 Bunker and 8 Infantrys placed in Changchun 1 Bunker placed in Vladivostok 1 Bunker placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Hisaichi regular : -0.33 -
TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - British 1 Infantry moved from Brittany to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy 1 Bomber moved from Wales to Dover 1 Infantry moved from Wales to Dover 1 Infantry moved from London to Dover 1 Artillery moved from London to Manchester 1 Artillery moved from London to Manchester 1 Infantry moved from London to Manchester 1 Infantry moved from Wales to Manchester 1 Elite moved from Wales to Manchester 1 Infantry moved from Wales to Manchester 1 Artillery moved from Wales to Manchester 1 Fighter moved from 20 Sea Zone to Dover 1 Adv.Fighter and 2 Fighters moved from 20 Sea Zone to Picardy 1 ArmoredCar moved from Rhodesia to Belgian Congo 1 ArmoredCar moved from Rajputana to E.Iran 2 Elites moved from W.Iran to E.Iran 2 ArmoredCars and 1 Infantry moved from W.Iran to Iraq 1 ArmoredCar moved from W.Iran to E.Iran 1 Artillery and 1 Infantry moved from W.Iran to E.Iran 1 Artillery moved from W.Iran to E.Iran 1 Infantry moved from W.Iran to E.Iran 1 Infantry moved from Burma to N.Thailand 1 ArmoredCar moved from Assam to N.Thailand 1 Infantry moved from Assam to Burma 1 ArmoredCar moved from Assam to N.Thailand Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Carrier, 2 Fighters and 14 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Picardy British attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Germans defend with 1 Bunker British roll dice for 1 Battleship in Picardy, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Germans British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Picardy, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Picardy 2 Fighters owned by the British and 1 Adv.Fighter owned by the British retreated Germans win with 1 Bunker remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Manchester British attack with 3 Artillerys, 1 Elite and 3 Infantrys Germans defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank British roll dice for 3 Artillerys, 1 Elite and 3 Infantrys in Manchester, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 3 Infantrys and 1 Tank in Manchester, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Manchester British roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Manchester, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 Infantry and 1 Tank in Manchester, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Manchester British roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Manchester, round 4 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 Tank in Manchester, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Manchester British win, taking Manchester from Germans with 3 Artillerys and 1 Elite remaining. Battle score for attacker is 5 Casualties for British: 3 Infantrys Casualties for Germans: 3 Infantrys and 1 Tank Battle in Dover British attack with 1 Bomber, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Dover, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Dover, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Dover British win, taking Dover from Germans with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in E.Iran British attack with 2 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys Italians defend with 1 Elite and 3 Infantrys British roll dice for 2 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys in E.Iran, round 2 : 5/8 hits, 2.67 expected hits Italians roll dice for 1 Elite and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.33 expected hits 1 ArmoredCar owned by the British, 1 Elite owned by the Italians, 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in E.Iran British win, taking E.Iran from Italians with 1 ArmoredCar, 2 Artillerys and 2 Elites remaining. Battle score for attacker is 1 Casualties for British: 1 ArmoredCar and 2 Infantrys Casualties for Italians: 1 Elite and 3 Infantrys Battle in N.Thailand British attack with 2 ArmoredCars and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Infantry in N.Thailand, round 2 : 2/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Iraq British attack with 2 ArmoredCars and 1 Infantry Italians defend with 1 Infantry British roll dice for 2 ArmoredCars and 1 Infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Destroyer, 2 Submarines and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Madras to Hyderabad 1 ArmoredCar moved from Delhi to Punjab 1 ArmoredCar moved from Delhi to Punjab 1 AAGun moved from Bihar to Hyderabad 1 Fighter moved from Dover to 20 Sea Zone 1 Bomber moved from Dover to London 1 Adv.Fighter and 2 Fighters moved from Picardy to 20 Sea Zone Place Units - British 1 Carrier and 2 Fighters placed in 20 Sea Zone 1 Infantry placed in Wales 2 Artillerys and 6 Infantrys placed in London 1 ArmoredCar and 1 Infantry placed in Cape Town 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker and 2 Infantrys placed in Bombay 3 ArmoredCars and 1 Infantry placed in Delhi British undo move 7. 3 ArmoredCars placed in Delhi 1 Infantry placed in Madras Turn Complete - British British collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Thai regular : -0.33 Germans regular : 0.00 British regular : 2.00Territory Summary for British :
London : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory and 6 Infantrys Peleliu : 1 Infantry Yunnan : 1 Infantry Assam : 1 AAGun and 1 Artillery Vancouver : 1 AAGun, 1 Factory and 1 Infantry Burma : 1 Infantry Rajputana : 1 Infantry Bombay : 2 Bunkers, 1 Factory and 6 Infantrys Dover : 2 Infantrys Rhodesia : 1 ArmoredCar Hyderabad : 1 AAGun, 1 ArmoredCar and 3 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Punjab : 2 ArmoredCars Fiji : 1 Artillery and 1 Infantry Iraq : 2 ArmoredCars and 1 Infantry Manchester : 1 AAGun, 3 Artillerys, 1 Elite and 1 Factory Madras : 1 AAGun, 1 Factory and 1 Infantry Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 3 ArmoredCars and 1 Factory Malta : 3 Bunkers Nauru : 1 Infantry Tarawa : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys Sumatra : 4 Infantrys N.Thailand : 1 flag, 2 ArmoredCars and 1 Infantry Alaska : 1 Infantry Cape Town : 1 AAGun, 1 ArmoredCar, 1 Factory and 1 Infantry Dublin : 1 flag Belgian Congo : 1 flag, 1 ArmoredCar Amazon : 1 Infantry E.Iran : 1 flag, 1 ArmoredCar, 2 Artillerys and 2 Elites Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Greenland : 1 flag Munster : 1 flag 20 Sea Zone : 1 Adv.Fighter, 2 Battleships, 3 Carriers, 6 Cruisers, 1 Destroyer, 5 Fighters, 1 Submarine, 1 T.Boat and 3 Transports 60 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports 93 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 133 / 143 Russians : 109 / 112 Italians : 90 / 95 French : 12 / 12 Yamamoto : 61 / 61 Chinese : 39 / 42 Hisaichi : 35 / 35 British : 82 / 82 Anzac : 37 / 37 Dutch : 15 / 16 Finns : 10 / 15 Romanians : 19 / 21 Thai : 14 / 14 Americans : 125 / 134 -
@witt only $82?
The sun is clearly setting, and the “new” old man of Europe…
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@gargantua kick a man when he is down. You are onky in such a strong position, because of my friend, Colt. You haven’t even advanced into Russia! Hitler’s Generals would turn in their graves.
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TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Anzac 1 Carrier, 5 Destroyers, 2 Fighters and 1 Transport moved from 65 Sea Zone to 67 Sea Zone 3 Destroyers moved from 114 Sea Zone to 67 Sea Zone 1 Destroyer moved from 113 Sea Zone to 67 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Tank moved from West Papua to 113 Sea Zone 1 Artillery moved from West Papua to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from Broome to 67 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Flores 2 Infantrys moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Yamamoto 2 Fighters moved from 67 Sea Zone to Flores Purchase Units - Anzac Anzac buy 1 Carrier, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank Yamamoto defend with 1 Artillery Anzac roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Flores, round 2 : 3/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery in Flores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Artillery Non Combat Move - Anzac 2 Fighters moved from Flores to 67 Sea Zone 2 Fighters moved from Sumatra to 67 Sea Zone 3 Infantrys moved from Townsville to Northern Territory 1 Artillery moved from Townsville to Northern Territory 1 Elite moved from Townsville to Northern Territory Place Units - Anzac 1 Carrier, 1 Cruiser and 1 Transport placed in 67 Sea Zone 1 Elite and 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Anzac regular : 1.00 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 4 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Soembawa Turn Complete - Dutch Dutch collect 17 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Finns 2 ArmoredCars and 1 Infantry moved from Helsinki to 24 Sea Zone 1 ArmoredCar moved from 24 Sea Zone to Latvia 1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to Latvia 2 Fighters moved from Helsinki to Latvia Purchase Units - Finns Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Latvia Finns attack with 2 ArmoredCars, 2 Fighters and 1 Infantry Russians defend with 1 Artillery, 2 Infantrys and 1 Tank Finns roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Latvia, round 2 : 4/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 2 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Finns, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Latvia Finns win, taking Latvia from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 11 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery, 2 Infantrys and 1 Tank Non Combat Move - Finns Turning on Edit Mode EDIT: Adding units owned by Finns to Latvia: 1 Infantry EDIT: Removing units owned by Finns from Latvia: 1 ArmoredCar EDIT: Turning off Edit Mode 2 Fighters moved from Latvia to Kiev 3 Infantrys moved from Helsinki to Tampere 1 Infantry moved from Oulu to Tampere Place Units - Finns 2 ArmoredCars and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns regular : 2.50 Russians regular : -0.50 -
TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Kiev to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 2 Tanks moved from Kiev to Donetsk 1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 1 Bunker and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 3 Tanks Russians defend with 1 Artillery and 3 Infantrys Romanians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 3 Tanks in Donetsk, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk 3 Tanks retreated to Kiev Russians win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 3 Infantrys Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 1 Bunker and 3 Tanks placed in Kiev Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Romanians regular : 0.50 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 3 Infantrys moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand 4 Infantrys moved from Malaya to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from S.Thailand to Bangkok 3 Infantrys moved from Malaya to Bangkok Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 2 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Fighter and 3 Infantrys British defend with 2 ArmoredCars and 1 Infantry Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 2 : 2/4 hits, 0.83 expected hits British roll dice for 2 ArmoredCars and 1 Infantry in N.Thailand, round 2 : 0/3 hits, 0.67 expected hits 2 ArmoredCars owned by the British lost in N.Thailand Thai roll dice for 1 Fighter and 3 Infantrys in N.Thailand, round 3 : 1/4 hits, 0.83 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for British: 2 ArmoredCars and 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 18 PUsCombat Hit Differential Summary :
Thai regular : 1.33 British regular : -1.00 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 Bomber moved from Kamchatka to 84 Sea Zone 1 Bomber moved from Assam to 111 Sea Zone 1 Bomber moved from Ulithi to 106 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to 84 Sea Zone 1 Adv.Fighter moved from 95 Sea Zone to Kyushu 1 Adv.Fighter moved from 95 Sea Zone to Kyushu 1 Adv.Fighter moved from 102 Sea Zone to 106 Sea Zone 1 Adv.Fighter moved from 102 Sea Zone to 111 Sea Zone 4 Adv.Fighters moved from 93 Sea Zone to 110 Sea Zone 1 L.Fighter moved from 93 Sea Zone to Mindoro 1 Adv.Fighter and 1 L.Fighter moved from 93 Sea Zone to Manila 2 Adv.Fighters and 1 L.Fighter moved from 93 Sea Zone to Formosa 1 S.Submarine moved from 102 Sea Zone to 94 Sea Zone 1 Elite moved from Iwo Jima to 94 Sea Zone 1 Infantry moved from Minamitori to 95 Sea Zone 1 Elite and 1 S.Submarine moved from 94 Sea Zone to 93 Sea Zone 1 Elite moved from 93 Sea Zone to Mindoro 1 Transport moved from 93 Sea Zone to 94 Sea Zone 1 Infantry moved from Iwo Jima to 94 Sea Zone 1 Infantry and 1 Transport moved from 94 Sea Zone to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 2 Infantrys moved from 93 Sea Zone to Kyushu 2 Transports moved from 93 Sea Zone to 101 Sea Zone 2 Artillerys and 2 Infantrys moved from Ulithi to 101 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 93 Sea Zone 1 Artillery and 2 Infantrys moved from 93 Sea Zone to Formosa 1 S.Bomber moved from Bahia to 41 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks moved from Mauritania to Rio de Oro Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 2 Bunkers, 15 Infantrys, 2 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks in Rio de Oro, round 2 : 3/9 hits, 3.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Elite, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in 111 Sea Zone Americans attack with 1 Adv.Fighter and 1 Bomber Yamamoto defend with 1 T.Boat Americans roll dice for 1 Adv.Fighter and 1 Bomber in 111 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in 110 Sea Zone Americans attack with 4 Adv.Fighters Thai defend with 2 Transports Americans roll dice for 4 Adv.Fighters in 110 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Thai roll dice for 2 Transports in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the Thai lost in 110 Sea Zone Americans win with 4 Adv.Fighters remaining. Battle score for attacker is 12 Casualties for Thai: 2 Transports Battle in 84 Sea Zone Americans attack with 1 Adv.Fighter and 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Adv.Fighter and 1 Bomber in 84 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 84 Sea Zone Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 41 Sea Zone French loiter and taunt; Americans attack with 1 S.Bomber Germans defend with 1 Submarine Americans roll dice for 1 S.Bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits 1 Submarine owned by the Germans lost in 41 Sea Zone Americans win with 1 S.Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 106 Sea Zone Americans attack with 1 Adv.Fighter and 1 Bomber Yamamoto defend with 1 T.Boat Americans roll dice for 1 Adv.Fighter and 1 Bomber in 106 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Yamamoto roll dice for 1 T.Boat in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 106 Sea Zone Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in Kyushu Americans attack with 2 Adv.Fighters and 2 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 2 Adv.Fighters and 2 Infantrys in Kyushu, round 2 : 3/4 hits, 1.33 expected hits Yamamoto roll dice for 2 Infantrys in Kyushu, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Kyushu Americans win, taking Kyushu from Yamamoto with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Mindoro Americans attack with 1 Elite and 1 L.Fighter Yamamoto defend with 1 Infantry Americans roll dice for 1 Elite and 1 L.Fighter in Mindoro, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Mindoro Americans win, taking Mindoro from Yamamoto with 1 Elite and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Manila Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 L.Fighter Yamamoto defend with 2 Infantrys Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 L.Fighter in Manila, round 2 : 3/4 hits, 1.67 expected hits Yamamoto roll dice for 2 Infantrys in Manila, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in Manila Americans win, taking Manila from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in Formosa Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 L.Fighter Yamamoto defend with 2 Artillerys and 2 Infantrys Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 L.Fighter in Formosa, round 2 : 0/6 hits, 2.33 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Formosa, round 2 : 3/4 hits, 1.33 expected hits 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Formosa 1 L.Fighter owned by the Americans and 2 Adv.Fighters owned by the Americans retreated Hisaichi win with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Americans: 1 Artillery and 2 Infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 Destroyers moved from 102 Sea Zone to 93 Sea Zone 1 Carrier moved from 102 Sea Zone to 93 Sea Zone 1 B.Carrier moved from 95 Sea Zone to 102 Sea Zone 2 Infantrys moved from Midway to 88 Sea Zone 2 Infantrys and 1 Transport moved from 88 Sea Zone to 102 Sea Zone 1 B.Transport and 1 Transport moved from 102 Sea Zone to 88 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 6 Infantrys moved from San Francisco to 83 Sea Zone 1 Transport moved from 89 Sea Zone to 83 Sea Zone 1 B.Transport, 6 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 6 Infantrys moved from 89 Sea Zone to Midway 1 Adv.Fighter moved from Pearl Harbor to 95 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 2 Infantrys moved from 102 Sea Zone to Ulithi 1 Adv.Fighter moved from Manila to 93 Sea Zone 2 Adv.Fighters moved from Formosa to 93 Sea Zone 1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone 2 Adv.Fighters moved from Kyushu to 93 Sea Zone 1 Adv.Fighter moved from 111 Sea Zone to 93 Sea Zone 1 Adv.Fighter moved from 106 Sea Zone to 93 Sea Zone 4 Adv.Fighters moved from 110 Sea Zone to 93 Sea Zone 1 Bomber moved from 84 Sea Zone to Assam 1 Bomber moved from 111 Sea Zone to Western Australia 1 L.Fighter moved from Formosa to 93 Sea Zone 1 L.Fighter moved from Manila to 93 Sea Zone 1 Bomber moved from 106 Sea Zone to Northern Territory 1 L.Fighter moved from Mindoro to 93 Sea Zone 1 Infantry moved from Washington to 13 Sea Zone 1 AAGun moved from Northeast USA to 13 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Transport moved from 33 Sea Zone to 32 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 1 AAGun and 1 Tank moved from Bahia to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Suriname to 32 Sea Zone 1 Elite and 1 Infantry moved from Cape Verde to 36 Sea Zone 1 Elite and 1 Infantry moved from 36 Sea Zone to Mauritania 1 AAGun, 2 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 1 AAGun, 2 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania 2 Infantrys and 1 Transport moved from 32 Sea Zone to 33 Sea Zone 2 Infantrys moved from 33 Sea Zone to Cape Verde 2 Infantrys and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 2 Infantrys moved from 33 Sea Zone to Cape Verde 1 AAGun, 1 Infantry and 1 Transport moved from 13 Sea Zone to 26 Sea Zone 1 AAGun and 1 Infantry moved from 26 Sea Zone to Suriname 1 Fighter moved from South Atlantic USA to Cape Verde 1 S.Bomber moved from 41 Sea Zone to Cape Verde Place Units - Americans 1 B.Carrier placed in 95 Sea Zone 1 Adv.Fighter placed in 95 Sea Zone 2 Adv.Fighters placed in 102 Sea Zone 3 Infantrys placed in Saipan 1 Bunker placed in Samar 1 Bunker placed in Panay 1 Infantry and 1 L.Fighter placed in Pearl Harbor 1 S.Submarine placed in 91 Sea Zone 1 B.Transport placed in 83 Sea Zone 6 Infantrys placed in San Francisco 2 Infantrys placed in Salvador 2 Infantrys and 1 L.Fighter placed in South Atlantic USA 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 135 PUs; end with 135 PUsCombat Hit Differential Summary :
Yamamoto regular : -2.17 Americans regular : -0.17 Thai regular : -0.33 Neutral regular : 0.00 Hisaichi regular : 1.67Production/PUs Summary :
Germans : 133 / 143 Russians : 107 / 112 Italians : 90 / 95 French : 12 / 12 Yamamoto : 52 / 61 Chinese : 39 / 42 Hisaichi : 35 / 35 British : 80 / 82 Anzac : 37 / 37 Dutch : 17 / 21 Finns : 12 / 12 Romanians : 19 / 19 Thai : 16 / 18 Americans : 135 / 135 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 1 unit repaired. 2 Cruisers moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Vyborg 1 Bomber moved from Netherlands to Lapland 1 ArmoredCar moved from Crimea to Donetsk 2 ArmoredCars moved from Kiev to Minsk 2 Infantrys moved from Brest to Kiev 3 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Warsaw to Brest 2 Stukas moved from Pomerania to Minsk 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Kiev 1 Adv.Fighter moved from Hamburg to Kiev 2 Adv.Fighters moved from 22 Sea Zone to Kiev 1 ArmoredCar moved from Orleanais to Brittany Germans take Brittany from French 1 ArmoredCar moved from Brittany to Normandy 1 ArmoredCar moved from Baleares to 43 Sea Zone 1 Infantry moved from Provence to 43 Sea Zone 1 Artillery and 1 Infantry moved from Andalusia to La Mancha 2 Tanks moved from Madrid to La Mancha 1 Tank moved from Netherlands to 21 Sea Zone 2 Infantrys moved from Netherlands to 21 Sea Zone 1 Mech.Inf moved from Netherlands to 22 Sea Zone 3 Infantrys and 1 Tank moved from Belgium to Netherlands 1 Mech.Inf and 1 Transport moved from 22 Sea Zone to 21 Sea Zone 1 Mech.Inf moved from 21 Sea Zone to Manchester 2 Infantrys moved from Netherlands to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 11 Sea Zone 1 Infantry moved from 11 Sea Zone to Scotland Germans take Scotland from British 1 Infantry and 1 Tank moved from 21 Sea Zone to Manchester 1 Infantry moved from 21 Sea Zone to Dover 1 Infantry moved from 21 Sea Zone to Dover 1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 46 Sea Zone 1 ArmoredCar and 1 Infantry moved from 46 Sea Zone to N.Tunisia 4 Infantrys moved from Rhine to Hamburg 1 Adv.Fighter and 1 Fighter moved from 21 Sea Zone to Manchester 2 Adv.Fighters moved from 21 Sea Zone to Dover Purchase Units - Germans Germans buy 2 Adv.Fighters, 3 Bunkers, 18 Infantrys, 4 Mot.Infs, 2 Submarines and 7 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 2 ArmoredCars, 1 Infantry and 2 Stukas Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 2 ArmoredCars, 1 Infantry and 2 Stukas in Minsk, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 ArmoredCars, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 9 Casualties for Russians: 2 Infantrys and 1 Tank Battle in Donetsk Germans attack with 1 ArmoredCar Russians defend with 1 Artillery Germans roll dice for 1 ArmoredCar in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in Donetsk, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Donetsk Russians win with no units remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Artillery Battle in Manchester Germans attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank British defend with 1 AAGun, 3 Artillerys, 1 Elite and 1 Factory British roll AA dice in Manchester : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Battleship and 2 Cruisers in Manchester, round 2 : 2/3 hits, 1.67 expected hits 1 Elite owned by the British and 1 Artillery owned by the British lost in Manchester Germans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank in Manchester, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 2 Artillerys in Manchester, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the British lost in Manchester Germans win, taking Manchester from British with 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 15 Casualties for British: 3 Artillerys and 1 Elite Battle in Dover Germans attack with 2 Adv.Fighters and 2 Infantrys British defend with 2 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Dover, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 2 Adv.Fighters and 2 Infantrys in Dover, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dover Germans win, taking Dover from British with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Vyborg Germans attack with 3 Infantrys Russians defend with 1 Artillery and 1 Elite Germans roll dice for 1 Cruiser in Vyborg, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys in Vyborg, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Vyborg, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Artillery in Vyborg, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vyborg Russians win with 1 Artillery remaining. Battle score for attacker is -3 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Elite Battle in Lapland Germans attack with 1 Bomber and 2 Infantrys Russians defend with 1 Infantry and 1 Tank Germans roll dice for 1 Cruiser in Lapland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 1 Bomber and 2 Infantrys in Lapland, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Tank in Lapland, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry and 1 Tank Casualties for Germans: 1 Infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Hamburg: 2 Infantrys EDIT: Adding units owned by Germans to Netherlands: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Netherlands: 2 Infantrys EDIT: Adding units owned by Germans to Hamburg: 2 Infantrys EDIT: Turning off Edit Mode 1 Bomber moved from Lapland to Danzig 1 Adv.Fighter and 1 Fighter moved from Manchester to 21 Sea Zone 2 Adv.Fighters moved from Dover to 21 Sea Zone 2 ArmoredCars moved from Paris to Lorraine 1 Mech.Inf moved from Orleanais to Rhine 1 AAGun moved from Belgium to Picardy 2 Infantrys moved from Paris to Picardy 4 Infantrys moved from Paris to Normandy 2 Stukas moved from Minsk to Kiev Place Units - Germans 1 Bunker placed in Belgium 1 Bunker placed in Andalusia 1 Adv.Fighter and 2 Submarines placed in 21 Sea Zone 1 Adv.Fighter placed in Paris 3 Infantrys placed in Danzig 3 Tanks placed in Krakow 4 Tanks placed in Warsaw 4 Mot.Infs placed in Bohemia 4 Infantrys placed in Rhine 6 Infantrys placed in Hamburg 1 Infantry placed in Bohemia 2 Infantrys placed in Madrid 1 Infantry placed in Bavaria 1 Infantry placed in Madrid 1 Bunker placed in Crimea Turn Complete - Germans Germans collect 145 PUs; end with 145 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Pomerania: 1 AAGun EDIT: Adding units owned by Germans to Hamburg: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Orleanais: 1 AAGun EDIT: Removing units owned by Germans from Normandy: 1 AAGun EDIT: Removing units owned by Germans from Picardy: 1 AAGun EDIT: Adding units owned by Germans to Normandy: 1 AAGun EDIT: Adding units owned by Germans to Picardy: 1 AAGun EDIT: Adding units owned by Germans to Belgium: 1 AAGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier, 2 Cruisers and 1 Submarine EDIT: Adding units owned by Germans to 21 Sea Zone: 1 Carrier, 2 Cruisers and 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : -0.33 Russians regular : 0.67 Germans regular : 2.67 British regular : -1.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Novgorod to Minsk 1 Bomber moved from Kursk to Minsk 1 Tank moved from Leningrad to Minsk 3 Infantrys moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Minsk 1 Adv.Fighter moved from Leningrad to Latvia 1 Artillery moved from Vyborg to Kotka Russians take Kotka from Finns 1 Infantry moved from N.Karelia to Oulu Russians take Oulu from Finns 2 Infantrys moved from Heilungchiang to Liaoning 1 Adv.Fighter and 1 Fighter moved from Chita to Liaoning 1 Tank moved from Hulunbuir to Liaoning Purchase Units - Russians Russians buy 11 Infantrys and 15 Mech.Rockets; Remaining resources: 0 PUs; Combat - Russians Battle in Minsk Russians attack with 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank Germans defend with 2 ArmoredCars and 1 Infantry Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Minsk, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 : 0/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans lost in Minsk Russians roll dice for 1 Bomber, 1 Fighter, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8 Casualties for Germans: 2 ArmoredCars and 1 Infantry Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Finns defend with 1 ArmoredCar and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 2 : 0/5 hits, 1.33 expected hits Finns roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 3 : 1/5 hits, 1.33 expected hits Finns roll dice for 1 ArmoredCar and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Finns and 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Latvia, round 4 : 1/4 hits, 1.17 expected hits Finns roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Latvia Russians win, taking Latvia from Finns with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 1 ArmoredCar and 1 Infantry Battle in Liaoning Russians attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Bunker Russians roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in Liaoning, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Bunker in Liaoning, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Liaoning Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Liaoning, round 3 : 3/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Bunker in Liaoning, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Bunker owned by the Hisaichi lost in Liaoning Russians win, taking Liaoning from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Bunker Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Liaoning to Hulunbuir 3 Tanks moved from Chita to Hulunbuir 1 Tank moved from Khabarovsk to Hulunbuir 1 AAGun, 1 Artillery and 4 Infantrys moved from Chita to Hulunbuir 1 Infantry moved from Ayan to Heilungchiang 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 3 Infantrys moved from Sibirsky to Evenkia 1 Tank moved from Sibirsky to Novosibirsk 2 Mot.Infs moved from Uzbekistan to Saratov 2 Mech.Rockets moved from Sverdlovsk to Saratov 1 AAGun and 1 Infantry moved from Ufa to Chimkent 2 Infantrys moved from Tashkent to Uzbekistan 1 Artillery moved from Rostov to Kursk 5 Infantrys moved from Rostov to Donetsk 2 Infantrys moved from Georgia to Rostov 1 HeavyTank moved from Stalingrad to Kursk 1 Tank moved from Stalingrad to Kursk 3 Infantrys moved from Stalingrad to Rostov 1 AAGun moved from Stalingrad to Rostov 1 Artillery and 1 Infantry moved from Tula to Kursk 6 Infantrys moved from Yaroslavl to Kursk 1 Bomber moved from Minsk to Kursk 1 Artillery moved from S.Karelia to Leningrad 1 Infantry moved from S.Karelia to Novgorod 1 Infantry moved from S.Karelia to Smolensk 3 Infantrys moved from Moscow to Yaroslavl 1 Mot.Inf moved from Leningrad to Kursk 1 Adv.Fighter moved from Latvia to Leningrad 1 Fighter moved from Latvia to Leningrad 1 Fighter moved from Minsk to Leningrad 3 Infantrys moved from Arkhangelsk to S.Karelia 1 HeavyTank moved from Moscow to Kursk 6 Tanks moved from Moscow to Kursk 2 Mot.Infs moved from Gorky to Rostov 2 Mot.Infs moved from Gorky to Yaroslavl 1 Mot.Inf moved from Gorky to Yaroslavl 1 Mot.Inf moved from Gorky to Rostov Place Units - Russians 5 Mech.Rockets placed in Stalingrad 10 Mech.Rockets placed in Moscow 4 Infantrys placed in Leningrad 3 Infantrys placed in Georgia 2 Infantrys placed in Tashkent 1 Infantry placed in Arkhangelsk 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Finns regular : -0.33 Germans regular : -0.17 Russians regular : -1.67 Hisaichi regular : 1.00Territory Summary for Russians :
Okhotsk : 1 Infantry Evenkia : 3 Infantrys Novosibirsk : 1 Tank Arkhangelsk : 1 AAGun, 1 Factory and 1 Infantry Donetsk : 5 Infantrys Olyokminsk : 2 Infantrys Chita : 1 Artillery and 5 Infantrys Stalingrad : 1 Factory and 5 Mech.Rockets Moscow : 1 AAGun, 1 Factory and 10 Mech.Rockets Kursk : 1 AAGun, 7 Artillerys, 1 Bomber, 2 Bunkers, 3 HeavyTanks, 40 Infantrys, 1 Mot.Inf and 25 Tanks Saratov : 2 Mech.Rockets and 2 Mot.Infs Ayan : 1 Infantry Kamchatka : 1 Bunker and 1 Infantry Latvia : 2 Infantrys Leningrad : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 1 Factory, 2 Fighters, 12 Infantrys and 3 Tanks Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 Factory and 1 Infantry Estonia : 1 Infantry Smolensk : 1 Infantry N.Sakhalin : 1 Bunker Sibirsky : 1 Factory Georgia : 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys Chimkent : 1 AAGun and 1 Infantry Rostov : 1 AAGun, 5 Infantrys and 3 Mot.Infs Uzbekistan : 4 Infantrys N.Buryat Mongolia : 1 Infantry Yaroslavl : 3 Infantrys and 3 Mot.Infs Khabarovsk : 1 Infantry S.Karelia : 3 Infantrys Novgorod : 1 Infantry Minsk : 1 Infantry and 1 Tank Liaoning : 1 flag, 1 Tank Hulunbuir : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 4 Infantrys and 4 Tanks Heilungchiang : 1 flag, 1 Infantry Kotka : 1 flag, 1 Artillery Oulu : 1 flag, 1 Infantry Vyborg : 1 flag Azerbaijan : 1 flag W.Iran : 3 Infantrys and 1 Mot.Inf Khobdo : 1 flag 126 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 144 / 145 Russians : 114 / 114 Italians : 90 / 95 French : 10 / 12 Yamamoto : 52 / 61 Chinese : 39 / 42 Hisaichi : 31 / 35 British : 71 / 82 Anzac : 37 / 37 Dutch : 17 / 21 Finns : 9 / 12 Romanians : 19 / 19 Thai : 16 / 18 Americans : 135 / 135 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 2 ArmoredCars moved from Syria to Iraq 1 Bomber and 1 Fighter moved from Palestine to Iraq 1 Fighter moved from Palestine to Iraq 1 JetFighter moved from Italian East Africa to W.Iran 1 JetFighter moved from Italian East Africa to Iraq 2 Fighters and 1 JetFighter moved from Italian East Africa to E.Iran 2 Infantrys moved from Greece to 52 Sea Zone 1 Elite moved from Italian East Africa to 58 Sea Zone 2 Elites and 2 Tanks moved from Italian East Africa to 58 Sea Zone 1 Artillery moved from Italian East Africa to 58 Sea Zone 1 Artillery moved from Italian East Africa to 57 Sea Zone 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Tank moved from N.Saudi Arabia to 57 Sea Zone 2 Infantrys moved from Palestine to 57 Sea Zone 2 Artillerys and 4 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 58 Sea Zone 2 Artillerys and 2 Infantrys moved from 58 Sea Zone to E.Iran 1 Artillery, 3 Elites, 3 Infantrys and 3 Tanks moved from 58 Sea Zone to W.Iran 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 2 Infantrys and 1 Transport moved from 52 Sea Zone to 55 Sea Zone 2 Infantrys moved from 55 Sea Zone to Izmir 4 Artillerys, 1 Elite and 2 Infantrys moved from Bursa to Izmir Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Carriers, 1 Destroyer, 1 Elite, 1 Fighter, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in W.Iran Italians attack with 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys; Russians defend with 3 Infantrys and 1 Mot.Inf British roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Battleship and 1 Cruiser in W.Iran, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks in W.Iran, round 2 : 3/13 hits, 4.83 expected hits British roll dice for 1 Bunker, 6 Infantrys and 1 Mot.Inf in W.Iran, round 2 : 3/8 hits, 3.00 expected hits 3 Infantrys owned by the Russians and 3 Infantrys owned by the Italians lost in W.Iran Italians roll dice for 2 Artillerys, 3 Elites, 1 Infantry, 1 JetFighter and 3 Tanks in W.Iran, round 3 : 7/10 hits, 4.33 expected hits British roll dice for 1 Bunker, 3 Infantrys and 1 Mot.Inf in W.Iran, round 3 : 3/5 hits, 2.00 expected hits 2 Elites owned by the Italians, 1 Bunker owned by the British, 1 Infantry owned by the Italians, 1 Mot.Inf owned by the Russians and 3 Infantrys owned by the British lost in W.Iran Italians win, taking W.Iran from British with 2 Artillerys, 1 Elite, 1 JetFighter and 3 Tanks remaining. Battle score for attacker is 9 Casualties for Italians: 2 Elites and 4 Infantrys Casualties for Russians: 3 Infantrys and 1 Mot.Inf Casualties for British: 1 Bunker and 3 Infantrys Battle in E.Iran Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter British defend with 1 ArmoredCar, 2 Artillerys and 2 Elites Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 2 : 2/7 hits, 2.67 expected hits British roll dice for 1 ArmoredCar, 2 Artillerys and 2 Elites in E.Iran, round 2 : 0/5 hits, 1.50 expected hits 1 ArmoredCar owned by the British and 1 Elite owned by the British lost in E.Iran Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 3 : 5/7 hits, 2.67 expected hits British roll dice for 2 Artillerys and 1 Elite in E.Iran, round 3 : 1/3 hits, 1.00 expected hits 1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in E.Iran Italians win, taking E.Iran from British with 2 Artillerys, 2 Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 16 Casualties for British: 1 ArmoredCar, 2 Artillerys and 2 Elites Casualties for Italians: 1 Infantry Battle in Izmir Italians attack with 4 Artillerys, 1 Elite and 4 Infantrys Neutral defend with 2 Infantrys and 1 Tank Italians roll dice for 4 Artillerys, 1 Elite and 4 Infantrys in Izmir, round 2 : 3/9 hits, 3.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Izmir Italians loses 0 PUs for violating Izmirs neutrality. Italians win, taking Izmir from Neutral with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 Infantry Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Iraq Italians attack with 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter British defend with 2 ArmoredCars and 1 Infantry Italians roll dice for 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter in Iraq, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 2 ArmoredCars and 1 Infantry in Iraq, round 2 : 2/3 hits, 0.67 expected hits 2 ArmoredCars owned by the British, 2 ArmoredCars owned by the Italians and 1 Infantry owned by the British lost in Iraq Italians win with 1 Bomber, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for Italians: 2 ArmoredCars Casualties for British: 2 ArmoredCars and 1 Infantry Non Combat Move - Italians 2 Fighters moved from E.Iran to 58 Sea Zone 2 Fighters moved from Iraq to 58 Sea Zone 1 JetFighter moved from E.Iran to Italian East Africa 1 Bomber and 1 JetFighter moved from Iraq to Italian East Africa 1 JetFighter moved from W.Iran to Italian East Africa 2 T.Boats moved from 45 Sea Zone to 42 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Carrier, 1 Destroyer, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone 2 Infantrys moved from 42 Sea Zone to N.Algeria 1 Infantry moved from N.Algeria to E.Morocco 8 Infantrys moved from N.Tunisia to N.Algeria 1 Tank moved from Tunis to N.Algeria 1 Infantry moved from Tunis to N.Tunisia 1 AAGun moved from Bursa to Izmir Place Units - Italians 2 Carriers placed in 58 Sea Zone 1 Elite placed in Italian East Africa 2 ArmoredCars placed in Syria 4 Infantrys placed in E.Morocco 1 Destroyer and 1 Submarine placed in 46 Sea Zone 2 ArmoredCars and 4 Infantrys placed in Cairo 1 Fighter, 2 Infantrys and 1 Tank placed in Tunis 1 Infantry placed in Greece Turn Complete - Italians Italians collect 98 PUs; end with 98 PUsCombat Hit Differential Summary :
Italians regular : 3.67 British AA : -0.17 Neutral regular : -0.17 British regular : 0.83 -
TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 2 ArmoredCars moved from Syria to Iraq 1 Bomber and 1 Fighter moved from Palestine to Iraq 1 Fighter moved from Palestine to Iraq 1 JetFighter moved from Italian East Africa to W.Iran 1 JetFighter moved from Italian East Africa to Iraq 2 Fighters and 1 JetFighter moved from Italian East Africa to E.Iran 2 Infantrys moved from Greece to 52 Sea Zone 1 Elite moved from Italian East Africa to 58 Sea Zone 2 Elites and 2 Tanks moved from Italian East Africa to 58 Sea Zone 1 Artillery moved from Italian East Africa to 58 Sea Zone 1 Artillery moved from Italian East Africa to 57 Sea Zone 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Tank moved from N.Saudi Arabia to 57 Sea Zone 2 Infantrys moved from Palestine to 57 Sea Zone 2 Artillerys and 4 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 58 Sea Zone 2 Artillerys and 2 Infantrys moved from 58 Sea Zone to E.Iran 1 Artillery, 3 Elites, 3 Infantrys and 3 Tanks moved from 58 Sea Zone to W.Iran 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 2 Infantrys and 1 Transport moved from 52 Sea Zone to 55 Sea Zone 2 Infantrys moved from 55 Sea Zone to Izmir 4 Artillerys, 1 Elite and 2 Infantrys moved from Bursa to Izmir Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Carriers, 1 Destroyer, 1 Elite, 1 Fighter, 11 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in W.Iran Italians attack with 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys; Russians defend with 3 Infantrys and 1 Mot.Inf British roll AA dice in W.Iran : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Battleship and 1 Cruiser in W.Iran, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the British Italians roll dice for 2 Artillerys, 3 Elites, 4 Infantrys, 1 JetFighter and 3 Tanks in W.Iran, round 2 : 3/13 hits, 4.83 expected hits British roll dice for 1 Bunker, 6 Infantrys and 1 Mot.Inf in W.Iran, round 2 : 3/8 hits, 3.00 expected hits 3 Infantrys owned by the Russians and 3 Infantrys owned by the Italians lost in W.Iran Italians roll dice for 2 Artillerys, 3 Elites, 1 Infantry, 1 JetFighter and 3 Tanks in W.Iran, round 3 : 7/10 hits, 4.33 expected hits British roll dice for 1 Bunker, 3 Infantrys and 1 Mot.Inf in W.Iran, round 3 : 3/5 hits, 2.00 expected hits 2 Elites owned by the Italians, 1 Bunker owned by the British, 1 Infantry owned by the Italians, 1 Mot.Inf owned by the Russians and 3 Infantrys owned by the British lost in W.Iran Italians win, taking W.Iran from British with 2 Artillerys, 1 Elite, 1 JetFighter and 3 Tanks remaining. Battle score for attacker is 9 Casualties for Italians: 2 Elites and 4 Infantrys Casualties for Russians: 3 Infantrys and 1 Mot.Inf Casualties for British: 1 Bunker and 3 Infantrys Battle in E.Iran Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter British defend with 1 ArmoredCar, 2 Artillerys and 2 Elites Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 2 : 2/7 hits, 2.67 expected hits British roll dice for 1 ArmoredCar, 2 Artillerys and 2 Elites in E.Iran, round 2 : 0/5 hits, 1.50 expected hits 1 ArmoredCar owned by the British and 1 Elite owned by the British lost in E.Iran Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 JetFighter in E.Iran, round 3 : 5/7 hits, 2.67 expected hits British roll dice for 2 Artillerys and 1 Elite in E.Iran, round 3 : 1/3 hits, 1.00 expected hits 1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in E.Iran Italians win, taking E.Iran from British with 2 Artillerys, 2 Fighters, 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 16 Casualties for British: 1 ArmoredCar, 2 Artillerys and 2 Elites Casualties for Italians: 1 Infantry Battle in Izmir Italians attack with 4 Artillerys, 1 Elite and 4 Infantrys Neutral defend with 2 Infantrys and 1 Tank Italians roll dice for 4 Artillerys, 1 Elite and 4 Infantrys in Izmir, round 2 : 3/9 hits, 3.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Izmir Italians loses 0 PUs for violating Izmirs neutrality. Italians win, taking Izmir from Neutral with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 Infantry Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Iraq Italians attack with 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter British defend with 2 ArmoredCars and 1 Infantry Italians roll dice for 2 ArmoredCars, 1 Bomber, 2 Fighters and 1 JetFighter in Iraq, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 2 ArmoredCars and 1 Infantry in Iraq, round 2 : 2/3 hits, 0.67 expected hits 2 ArmoredCars owned by the British, 2 ArmoredCars owned by the Italians and 1 Infantry owned by the British lost in Iraq Italians win with 1 Bomber, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for Italians: 2 ArmoredCars Casualties for British: 2 ArmoredCars and 1 Infantry Non Combat Move - Italians 2 Fighters moved from E.Iran to 58 Sea Zone 2 Fighters moved from Iraq to 58 Sea Zone 1 JetFighter moved from E.Iran to Italian East Africa 1 Bomber and 1 JetFighter moved from Iraq to Italian East Africa 1 JetFighter moved from W.Iran to Italian East Africa 2 T.Boats moved from 45 Sea Zone to 42 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Carrier, 1 Destroyer, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone 2 Infantrys moved from 42 Sea Zone to N.Algeria 1 Infantry moved from N.Algeria to E.Morocco 8 Infantrys moved from N.Tunisia to N.Algeria 1 Tank moved from Tunis to N.Algeria 1 Infantry moved from Tunis to N.Tunisia 1 AAGun moved from Bursa to Izmir Place Units - Italians 2 Carriers placed in 58 Sea Zone 1 Elite placed in Italian East Africa 2 ArmoredCars placed in Syria 4 Infantrys placed in E.Morocco 1 Destroyer and 1 Submarine placed in 46 Sea Zone 2 ArmoredCars and 4 Infantrys placed in Cairo 1 Fighter, 2 Infantrys and 1 Tank placed in Tunis 1 Infantry placed in Greece Turn Complete - Italians Italians collect 98 PUs; end with 98 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Lower Egypt: 1 AAGun EDIT: Removing units owned by Italians from Crete: 1 AAGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 3.67 British AA : -0.17 Neutral regular : -0.17 British regular : 0.83





