L21 bretters axis vs hypoaf allies +12 BM3


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 39 Sea Zone to 36 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 infantry moved from Trans-Jordan to Iraq
                  ANZAC take Iraq from Germans
    
        Combat - ANZAC
            Battle in 36 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 submarine and 2 transports
                1 submarine owned by the Japanese submerged
                    2 transports owned by the Japanese lost in 36 Sea Zone
                ANZAC win, taking 36 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            2 fighters moved from Egypt to Eastern Persia
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 2 destroyers, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            10 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            1 tactical_bomber moved from Volgograd to Samara
            1 fighter moved from Volgograd to Samara
            1 tactical_bomber moved from Volgograd to Samara
            1 bomber moved from Volgograd to Samara
            1 artillery moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Kazakhstan from Russians
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Volgograd to Bryansk
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Samara
                Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 5 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 4/8 hits, 3.83 expected hits
                    Russians roll dice for 5 infantry in Samara, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Germans, 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Samara
                2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery, 1 bomber and 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 aaGun, 2 artilleries and 3 infantry moved from Novgorod to Archangel
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            1 infantry moved from 127 Sea Zone to Archangel
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 carrier and 2 destroyers placed in 110 Sea Zone
            2 submarines placed in 112 Sea Zone
            2 mech_infantrys and 1 tactical_bomber placed in Novgorod
            3 artilleries placed in Volgograd
            1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 2.00
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Buyant-Uhaa to Jehol
            1 infantry moved from Samara to Novosibirsk
            1 armour moved from Tambov to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Tambov to Novosibirsk
            1 artillery and 2 infantry moved from Tambov to Rostov
            1 fighter moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Jehol
                Russians attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 4 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Tambov
            5 infantry moved from Russia to Samara
            3 infantry moved from Russia to Tambov
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Ulaanbaatar to Central Mongolia
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Japanese regular : 0.67
    Germans regular : 0.17
    Russians regular : 2.00
    

    Savegame


  • @hypoaf forgot to comment about that Samara battle on Germany’s turn… jeez you got lucky!


  • @bretters don’t forget about my bad luck on planes in middle east!


  • that battle in samara allowed you to send those fast movers to attack me in Novosibirsk as well though :(


  • @bretters Ok, let’s see if i can inflict some pain!


  • @hypoaf lol, not my turn.


  • @hypoaf yea you already attacked novosibirsk… lol


  • @bretters you doing a move tonight?


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Hunan
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 bomber moved from Philippines to Kiangsi
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            2 artilleries and 13 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Kiangsu to Jehol
            1 fighter moved from Manchuria to Jehol
            1 tactical_bomber moved from Manchuria to Jehol
            1 armour moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangsi to French Indo China
            1 armour moved from Kwangtung to French Indo China
            3 armour, 12 artilleries and 13 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in French Indo China
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 5 armour, 12 artilleries and 13 infantry
                British defend with 1 infantry
                    Japanese roll dice for 5 armour, 12 artilleries and 13 infantry in Yunnan, round 2 : 17/30 hits, 10.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 armour, 12 artilleries and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 armour moved from Kiangsu to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun moved from Manchuria to Jehol
            1 fighter moved from Jehol to Amur
            1 tactical_bomber moved from Jehol to Amur
            1 bomber moved from Kiangsi to Japan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 3.33
    UK_Pacific regular : -0.67
    ANZAC regular : -0.50
    

    Savegame


  • @hypoaf yunnan is mine :P


  • @bretters hmm…


  • @hypoaf not very nice of you!


  • well… i mean… you kinda gave it to me like a present?


  • @bretters Here come the Americans!


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            3 destroyers moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Place Units - Americans
            5 artilleries and 4 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Italians regular : 0.17
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            5 artilleries, 1 fighter and 17 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 5 artilleries, 1 fighter and 17 infantry
                Japanese defend with 5 armour, 12 artilleries and 12 infantry
                    Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/23 hits, 5.83 expected hits
                    Japanese roll dice for 5 armour, 12 artilleries and 12 infantry in Yunnan, round 2 : 10/29 hits, 10.50 expected hits
                    6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 5/13 hits, 4.17 expected hits
                    Japanese roll dice for 5 armour, 12 artilleries and 6 infantry in Yunnan, round 3 : 9/23 hits, 8.50 expected hits
                    5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                3 artilleries owned by the Chinese retreated to Kweichow
                Japanese win with 5 armour, 12 artilleries and 1 infantry remaining. Battle score for attacker is -26
                Casualties for Chinese: 2 artilleries and 17 infantry
                Casualties for Japanese: 11 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hunan
            1 infantry placed in Szechwan
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            3 destroyers moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Place Units - Americans
            5 artilleries and 4 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            5 artilleries, 1 fighter and 17 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 5 artilleries, 1 fighter and 17 infantry
                Japanese defend with 5 armour, 12 artilleries and 12 infantry
                    Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/23 hits, 5.83 expected hits
                    Japanese roll dice for 5 armour, 12 artilleries and 12 infantry in Yunnan, round 2 : 10/29 hits, 10.50 expected hits
                    6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 5/13 hits, 4.17 expected hits
                    Japanese roll dice for 5 armour, 12 artilleries and 6 infantry in Yunnan, round 3 : 9/23 hits, 8.50 expected hits
                    5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                3 artilleries owned by the Chinese retreated to Kweichow
                Japanese win with 5 armour, 12 artilleries and 1 infantry remaining. Battle score for attacker is -26
                Casualties for Chinese: 2 artilleries and 17 infantry
                Casualties for Japanese: 11 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hunan
            1 infantry placed in Szechwan
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery moved from Alexandria to Tobruk
            1 armour moved from Persia to Northwest Persia
            1 bomber moved from Egypt to Northwest Persia
            1 tactical_bomber moved from Eastern Persia to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            6 infantry moved from Burma to Yunnan
            1 artillery and 16 infantry moved from Kweichow to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 22 infantry
                Japanese defend with 5 armour, 12 artilleries and 1 infantry
                    British roll dice for 1 artillery and 22 infantry in Yunnan, round 2 : 4/23 hits, 4.17 expected hits
                    Japanese roll dice for 5 armour, 12 artilleries and 1 infantry in Yunnan, round 2 : 7/18 hits, 6.83 expected hits
                    1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 7 infantry owned by the British lost in Yunnan
                1 artillery owned by the British and 15 infantry owned by the British retreated to Kweichow
                Japanese win with 5 armour and 9 artilleries remaining. Battle score for attacker is -6
                Casualties for British: 7 infantry
                Casualties for Japanese: 3 artilleries and 1 infantry
            Battle in Northwest Persia
                British attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 2.33 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Northwest Persia
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            7 mech_infantrys moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Union of South Africa to Egypt
            1 bomber moved from Northwest Persia to Eastern Persia
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from Eastern Persia to Russia
            2 fighters moved from Russia to Kweichow
            1 tactical_bomber moved from Northwest Persia to Eastern Persia
            1 fighter moved from Northwest Persia to Persia
    
        Place Units - British
            3 infantry placed in Egypt
            1 fighter and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,4,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 32 PUs (2 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 6 infantry
            EDIT: Adding units owned by British to India: 6 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 2.17
    Japanese regular : -0.50
    Italians regular : 0.50
    Germans regular : 0.50
    British regular : -2.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 2 destroyers, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 104 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            3 destroyers moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Place Units - Americans
            5 artilleries and 4 infantry placed in Central United States
            3 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            5 artilleries, 1 fighter and 17 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 5 artilleries, 1 fighter and 17 infantry
                Japanese defend with 5 armour, 12 artilleries and 12 infantry
                    Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/23 hits, 5.83 expected hits
                    Japanese roll dice for 5 armour, 12 artilleries and 12 infantry in Yunnan, round 2 : 10/29 hits, 10.50 expected hits
                    6 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 5 artilleries, 1 fighter and 7 infantry in Yunnan, round 3 : 5/13 hits, 4.17 expected hits
                    Japanese roll dice for 5 armour, 12 artilleries and 6 infantry in Yunnan, round 3 : 9/23 hits, 8.50 expected hits
                    5 infantry owned by the Japanese, 7 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
                1 fighter owned by the Chinese retreated
                3 artilleries owned by the Chinese retreated to Kweichow
                Japanese win with 5 armour, 12 artilleries and 1 infantry remaining. Battle score for attacker is -26
                Casualties for Chinese: 2 artilleries and 17 infantry
                Casualties for Japanese: 11 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hunan
            1 infantry placed in Szechwan
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 artillery moved from Alexandria to Tobruk
            1 armour moved from Persia to Northwest Persia
            1 bomber moved from Egypt to Northwest Persia
            1 tactical_bomber moved from Eastern Persia to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            6 infantry moved from Burma to Yunnan
            1 artillery and 16 infantry moved from Kweichow to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 1 artillery and 22 infantry
                Japanese defend with 5 armour, 12 artilleries and 1 infantry
                    British roll dice for 1 artillery and 22 infantry in Yunnan, round 2 : 4/23 hits, 4.17 expected hits
                    Japanese roll dice for 5 armour, 12 artilleries and 1 infantry in Yunnan, round 2 : 7/18 hits, 6.83 expected hits
                    1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 7 infantry owned by the British lost in Yunnan
                1 artillery owned by the British and 15 infantry owned by the British retreated to Kweichow
                Japanese win with 5 armour and 9 artilleries remaining. Battle score for attacker is -6
                Casualties for British: 7 infantry
                Casualties for Japanese: 3 artilleries and 1 infantry
            Battle in Northwest Persia
                British attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 2.33 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Northwest Persia
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.83 expected hits
                    Italians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            7 mech_infantrys moved from Egypt to Iraq
            2 armour moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Union of South Africa to Egypt
            1 bomber moved from Northwest Persia to Eastern Persia
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from Eastern Persia to Russia
            2 fighters moved from Russia to Kweichow
            1 tactical_bomber moved from Northwest Persia to Eastern Persia
            1 fighter moved from Northwest Persia to Persia
    
        Place Units - British
            3 infantry placed in Egypt
            1 fighter and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6,4,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 32 PUs (2 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from India: 6 infantry
            EDIT: Adding units owned by British to India: 6 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern Persia: 4 infantry
            EDIT: Adding units owned by British to Persia: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 2.17
    Japanese regular : -0.50
    Italians regular : 0.50
    Germans regular : 0.50
    British regular : -2.33
    

    Savegame

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