no scrambling off Philippines
L21 BM3 Surfer (Allies +5) vs Dawgoneit (Axis)
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 21 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Iwo Jima to Japan 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to Southern France Combat - Americans Americans creates battle in territory 41 Sea Zone Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Japan causes 5 damage total. Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Philippines Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Holland Belgium Americans win, taking 41 Sea Zone from Japanese, taking Philippines from Japanese, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Americans 1 battleship moved from 6 Sea Zone to 21 Sea Zone 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to Iwo Jima 1 fighter and 1 tactical_bomber moved from Iwo Jima to Guam 1 carrier and 2 fighters moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 34 Sea Zone to 21 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 bomber moved from Java to Iwo Jima 1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 2 fighters moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Queensland to Northern Territory 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 aaGun and 1 artillery moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 carriers moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 armour and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Eastern United States 3 transports placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 3 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 21 infantry moved from Suiyuyan to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 8 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 5 armour, 11 artilleries, 1 fighter, 50 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Yunnan 3 armour moved from India to Yunnan 1 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Malaya to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Malaya to French Indo China UK_Pacific take French Indo China from Japanese 3 armour and 1 mech_infantry moved from Malaya to Yunnan 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Hainan 1 armour moved from Caucasus to Kazakhstan 2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 2 fighters moved from Normandy Bordeaux to Southern France 3 fighters moved from 110 Sea Zone to Southern France 7 infantry moved from Normandy Bordeaux to Southern France Combat - British Battle in Hainan Battle in Yunnan British attack with 11 armour, 11 artilleries, 1 bomber, 2 fighters, 51 infantry, 10 mech_infantrys and 2 tactical_bombers Japanese defend with 1 armour, 13 artilleries, 6 fighters, 6 infantry, 2 marines, 25 mech_infantrys and 6 tactical_bombers British roll dice for 11 armour, 11 artilleries, 1 bomber, 2 fighters, 51 infantry, 10 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 21/88 hits, 24.17 expected hits Japanese roll dice for 1 armour, 13 artilleries, 6 fighters, 6 infantry, 2 marines, 25 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 21/59 hits, 22.83 expected hits 6 infantry owned by the Japanese, 15 mech_infantrys owned by the Japanese and 21 infantry owned by the British lost in Yunnan British roll dice for 11 armour, 11 artilleries, 1 bomber, 2 fighters, 30 infantry, 10 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 19/67 hits, 20.67 expected hits Japanese roll dice for 1 armour, 13 artilleries, 6 fighters, 2 marines, 10 mech_infantrys and 6 tactical_bombers in Yunnan, round 3 : 23/38 hits, 15.83 expected hits 9 artilleries owned by the Japanese, 10 mech_infantrys owned by the Japanese and 23 infantry owned by the British lost in Yunnan British roll dice for 11 armour, 11 artilleries, 1 bomber, 2 fighters, 7 infantry, 10 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 : 11/44 hits, 16.83 expected hits Japanese roll dice for 1 armour, 4 artilleries, 6 fighters, 2 marines and 6 tactical_bombers in Yunnan, round 4 : 13/19 hits, 9.50 expected hits 4 tactical_bombers owned by the Japanese, 4 artilleries owned by the Japanese, 2 marines owned by the Japanese, 6 mech_infantrys owned by the British, 1 armour owned by the Japanese and 7 infantry owned by the British lost in Yunnan British roll dice for 11 armour, 11 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 5 : 10/31 hits, 13.50 expected hits Japanese roll dice for 6 fighters and 2 tactical_bombers in Yunnan, round 5 : 4/8 hits, 5.00 expected hits 2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese and 4 artilleries owned by the British lost in Yunnan British win, taking Hainan from Japanese, taking Yunnan from Japanese with 11 armour, 7 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 119 Casualties for British: 4 artilleries, 51 infantry and 6 mech_infantrys Casualties for Japanese: 1 armour, 13 artilleries, 6 fighters, 6 infantry, 2 marines, 25 mech_infantrys and 6 tactical_bombers Battle in Kazakhstan British attack with 1 armour, 2 fighters and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kazakhstan British win, taking Kazakhstan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France British attack with 5 fighters and 7 infantry Germans defend with 1 factory_minor, 1 harbour and 4 infantry British roll dice for 5 fighters and 7 infantry in Southern France, round 2 : 3/12 hits, 3.67 expected hits Germans roll dice for 4 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 3 infantry owned by the British lost in Southern France British roll dice for 5 fighters and 4 infantry in Southern France, round 3 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 5 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Germans: 4 infantry Non Combat Move - British 5 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 artilleries and 7 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Kazakhstan to Persia 1 bomber moved from Yunnan to India 1 battleship moved from 41 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Libya to Tobruk 2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 15 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns moved from 110 Sea Zone to United Kingdom 1 aaGun moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Normandy Bordeaux to Southern France 4 artilleries and 2 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from Yunnan to Shensi Place Units - British 1 transport placed in 110 Sea Zone 8 infantry placed in United Kingdom 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 armour and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour and 4 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.00 Italians regular : -0.33 Japanese regular : 6.83 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : 0.83 British regular : -13.17 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland Combat - Italians Battle in Southern France Italians attack with 3 fighters and 4 infantry British defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry British roll AA dice in Southern France : 0/3 hits, 0.50 expected hits Italians roll dice for 3 fighters and 4 infantry in Southern France, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 aaGun and 4 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits 1 aaGun owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 3 fighters and 3 infantry in Southern France, round 3 : 4/6 hits, 2.00 expected hits British roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 3 fighters and 3 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 4 infantry Battle in Rostov Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,5,3,2,6,1,4,1 Italians collect 8 PUs (11 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians regular : 2.50 British AA : -0.50 Russians regular : -0.67 British regular : -1.00 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 7 fighters and 1 tactical_bomber moved from Malaya to French Indo China 2 infantry moved from India to Burma 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 3 transports placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 7 fighters and 1 tactical_bomber moved from Malaya to French Indo China 2 infantry moved from India to Burma 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 3 transports placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Persia to Northwest Persia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 8 fighters and 8 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 7 artilleries and 11 infantry moved from Archangel to Belarus 1 artillery and 1 infantry moved from Novgorod to Belarus 5 armour and 6 mech_infantrys moved from Western Ukraine to Belarus 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Germany to Poland 1 armour and 3 mech_infantrys moved from Western Germany to Poland Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 6/8 hits, 3.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Germans attack with 8 fighters, 12 infantry, 3 mech_infantrys and 8 tactical_bombers Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry Americans roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Germans roll dice for 8 fighters, 12 infantry, 3 mech_infantrys and 8 tactical_bombers in Normandy Bordeaux, round 2 : 6/31 hits, 11.83 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 7 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 3.00 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 8 fighters, 9 infantry, 3 mech_infantrys and 8 tactical_bombers in Normandy Bordeaux, round 3 : 12/28 hits, 11.33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 8 fighters, 7 infantry, 3 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 5 infantry Casualties for Americans: 1 aaGun, 2 artilleries and 7 infantry Non Combat Move - Germans 8 fighters and 8 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters and 2 tactical_bombers moved from Western Germany to Eastern Poland Place Units - Germans 8 mech_infantrys placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,3,1,3,1,3,6,1 Germans collect 43 PUs (7 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Americans AA : -0.50 Germans regular : -2.50 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Rostov 3 infantry moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 3 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Rostov to Russia 3 artilleries and 25 infantry moved from Bryansk to Russia 1 artillery moved from Volgograd to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Rostov 3 infantry moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 3 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Rostov to Russia 3 artilleries and 25 infantry moved from Bryansk to Russia 1 artillery moved from Volgograd to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.33 Russians regular : 1.00 -
@surfer Your Game. Another?
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@dawgoneit sure. Sides? And how would you like the bid to go?
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@surfer 20 bid
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@dawgoneit sides?
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@surfer i’ll take allies for 20
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@dawgoneit Ok, I’ll give you 30. I’m heading to work. You can set it up, or I will later and just reply with your bid.
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@surfer
Transport in sz39.
Artillery in Alexandria.
Tank in Egypt.
Fighter in Malta.
Man in Sudan. -
@dawgoneit well, that should bottle up Italy quite nicely. I’ll set it up tonight.





