@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan State
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Southern France: 1 infantry
EDIT: Adding units owned by French to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
I apologize. Things are very busy for me at the moment and it may be 4-5 days before I can post.
Hi Andrew, how is it going? Any update?
Hi Sir,
can you please provide an update? I think we need to get this going. All other 3 quarterfinals are completed already and our game thread is almost 3 weeks old, and we haven’t even started the 2nd turn.
Is your schedule going to relax soon?
Best,
Tobias
Will be able to go tomorrow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 artillery and 1 mech_infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
2 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Southern France
Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 : 5/8 hits, 4.17 expected hits
French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 4.33 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
5 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
2 armour moved from Romania to Poland
1 armour moved from Western Germany to Poland
2 aaGuns, 5 artilleries and 20 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
3 artilleries and 6 infantry moved from Germany to Poland
6 armour and 2 mech_infantrys moved from France to Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
2 infantry moved from 126 Sea Zone to Norway
1 cruiser moved from 113 Sea Zone to 126 Sea Zone
1 submarine moved from 112 Sea Zone to 126 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Poland
2 bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : -0.67
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
Combat - Russians
Battle in French Indo China
Russians attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in French Indo China, round 2 : 4/4 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in French Indo China
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 mech_infantry moved from Sikang to Yunnan
1 armour moved from Rostov to Belarus
1 mech_infantry moved from Belarus to Rostov
2 infantry moved from Rostov to Bryansk
8 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to Russia
5 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 artillery moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 infantry moved from Bryansk to Rostov
2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Rostov
6 infantry moved from Ukraine to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
Russians regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 43 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Anhwe to Hopei
3 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Shan State
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Hopei
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 2 transports
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 3/10 hits, 5.33 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 3 : 6/10 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Malaya
Battle in Sumatra
Japanese attack with 1 armour, 2 fighters and 1 infantry
ANZAC defend with 1 fighter
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
Dutch roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Malaya from UK_Pacific, taking Sumatra from Dutch with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 aaGun and 10 infantry moved from Manchuria to Korea
1 aaGun and 1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 bomber, 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Japan
3 fighters moved from Japan to Caroline Islands
1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67
UK_Pacific regular : -1.67
Dutch regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Kweichow
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Tsinghai
6 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery placed in Szechwan
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Kweichow
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Tsinghai
6 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery placed in Szechwan
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 factory_minor and 3 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
2 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 93 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 mech_infantrys moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 aaGun and 2 infantry moved from Burma to India
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
5 aaGuns, 2 fighters and 5 infantry moved from United Kingdom to Scotland
1 battleship and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 transports placed in 109 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,3,2,4,4,5,3,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 armour
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50
Italians regular : -0,17
Japanese regular : -0,67
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Yugoslavia to Greece
2 infantry moved from Albania to Greece
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 infantry
EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
EDIT: Turning off Edit Mode
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Greece to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to France
1 artillery moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 artillery and 1 mech_infantry
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
French roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
French roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Holland Belgium
Germans win with 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 aaGun and 1 artillery
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,33
Germans regular : 0,33
The French fought bravely. You can change whether you want to keep the mech or arty.
Sorry, I forgot my Aussies at Egypt prior to the battle of Holland.
Hope you allow the edit, otherwise, put them back to Egypt.
@jdow said in 2020 Playoff AndrewAAGamer (X) vs JDOW (L+58) OOB:
Sorry, I forgot my Aussies at Egypt prior to the battle of Holland.
Hope you allow the edit, otherwise, put them back to Egypt.
I am cool with the edit. Obviously a Forgotten Unit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Norway to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 artilleries and 28 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in Novgorod
Non Combat Move - Germans
1 submarine moved from 126 Sea Zone to 125 Sea Zone
1 cruiser moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Norway to Finland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Poland to Western Germany
3 armour, 3 artilleries and 5 infantry moved from Poland to Eastern Poland
9 armour and 9 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 artillery moved from Southern France to France
Place Units - Germans
4 infantry placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 mech_infantry moved from Yunnan to Malaya
1 tactical_bomber moved from India to Malaya
1 fighter moved from Yunnan to Malaya
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Malaya
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
Russians win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Shensi to Russia
1 fighter moved from India to Szechwan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
4 aaGuns, 2 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
10 infantry moved from Russia to Bryansk
2 aaGuns, 2 artilleries and 18 infantry moved from Amur to Buryatia
Place Units - Russians
2 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns, 1 artillery and 23 infantry
EDIT: Adding units owned by Russians to Smolensk: 2 aaGuns, 1 armour, 1 artillery, 23 infantry and 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67
Germans regular : 0,67
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 harbour and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
2 fighters moved from 41 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Ceylon
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Malaya
Japanese win, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 6/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber, 3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Caroline Islands to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 tactical_bombers moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 2 tactical_bombers and 4 transports moved from 20 Sea Zone to 36 Sea Zone
3 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 airfield, 1 artillery, 1 harbour and 2 infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 3.00
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
EDIT: Turning off Edit Mode
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 fighter moved from Hawaiian Islands to 17 Sea Zone
1 fighter moved from Midway to Amur
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 2 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 aaGun, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Syria
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 bomber moved from Egypt to Persia
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : 1,33