Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUs2020 Playoff tanios (X) vs Giallo (L + 13) BM
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@giallo said in 2020 Playoff tanios (X) vs Giallo (L + 13) BM:
@tanios
5 hits in 91
1 sub, 1 AC (2 hits on same AC), 1 tact, and 1 fig
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Tobruk to Egypt Americans take Alexandria from Italians 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone 5 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in Hawaiian Islands Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers Germans defend with 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 4,17 expected hits Germans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans win, taking Hawaiian Islands from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Germans: 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber Battle in Egypt Americans attack with 1 armour, 5 fighters and 1 tactical_bomber Italians defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 3,67 expected hits Italians roll dice for 2 armour in Egypt, round 2 : 2/2 hits, 1,00 expected hits 2 fighters owned by the Americans and 2 armour owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 2 fighters Casualties for Italians: 2 armour Non Combat Move - Americans 1 fighter and 1 tactical_bomber could not land in 91 Sea Zone and were removed 1 armour, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to Algeria 2 infantry moved from Morocco to Algeria 3 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone 4 fighters and 4 tactical_bombers moved from Northwest Persia to Iraq 4 fighters moved from 91 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 carriers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Midway Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 harbour placed in Algeria 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : 1,00 Germans regular : 1,33
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@tanios I edit the tac and fighter back on the map in 91, I had only one fighter and one tac that had to land on the carrier.
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Sikang to Szechwan 1 artillery moved from Kiangsi to Kiangsu 1 artillery and 1 infantry moved from Shantung to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 artilleries in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Kiangsu Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Kiangsu Japanese win with 2 infantry remaining. Battle score for attacker is -11 Casualties for Chinese: 2 artilleries and 1 infantry Non Combat Move - Chinese 4 artilleries and 2 infantry moved from Shantung to Jehol 1 fighter moved from Szechwan to Jehol Place Units - Chinese 1 artillery and 4 infantry placed in Jehol 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -2,33 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Tobruk to Egypt Americans take Alexandria from Italians 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone 5 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Americans Battle in Hawaiian Islands Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers Germans defend with 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 4,17 expected hits Germans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans win, taking Hawaiian Islands from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Germans: 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber Battle in Egypt Americans attack with 1 armour, 5 fighters and 1 tactical_bomber Italians defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 3,67 expected hits Italians roll dice for 2 armour in Egypt, round 2 : 2/2 hits, 1,00 expected hits 2 fighters owned by the Americans and 2 armour owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 2 fighters Casualties for Italians: 2 armour Non Combat Move - Americans 1 fighter and 1 tactical_bomber could not land in 91 Sea Zone and were removed 1 armour, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to Algeria 2 infantry moved from Morocco to Algeria 3 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone 4 fighters and 4 tactical_bombers moved from Northwest Persia to Iraq 4 fighters moved from 91 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 carriers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Midway Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 harbour placed in Algeria 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Sikang to Szechwan 1 artillery moved from Kiangsi to Kiangsu 1 artillery and 1 infantry moved from Shantung to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 artilleries in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Kiangsu Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Kiangsu Japanese win with 2 infantry remaining. Battle score for attacker is -11 Casualties for Chinese: 2 artilleries and 1 infantry Non Combat Move - Chinese 4 artilleries and 2 infantry moved from Shantung to Jehol 1 fighter moved from Szechwan to Jehol Place Units - Chinese 1 artillery and 4 infantry placed in Jehol 1 artillery and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from India to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 2 armour and 2 mech_infantrys moved from Eastern Persia to India 1 armour moved from India to Yunnan Combat - British Battle in French Indo China British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour and 1 factory_minor British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the British lost in French Indo China British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 aaGun moved from Shantung to Anhwe Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2,33 Americans regular : 0,83 Japanese regular : 0,83 Italians regular : 1,00 Germans regular : 1,33 British regular : 0,33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 72 Sea Zone to 76 Sea Zone 1 armour moved from Nigeria to French West Africa Italians take French West Africa from Americans 1 armour moved from French West Africa to French Central Africa Italians take French Central Africa from ANZAC 1 armour moved from Northern Italy to Slovakia Hungary 2 fighters moved from Nigeria to Egypt 1 bomber moved from Nigeria to Egypt 1 carrier moved from 71 Sea Zone to 76 Sea Zone 1 submarine moved from 80 Sea Zone to 76 Sea Zone Combat - Italians Battle in 76 Sea Zone Italians attack with 1 carrier and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Italians 1 destroyer owned by the British lost in 76 Sea Zone Italians win with 1 carrier and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 1 bomber and 2 fighters Americans defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber and 2 fighters in Egypt, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Egypt Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Slovakia Hungary Italians attack with 1 armour Russians defend with 1 artillery Italians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy 1 armour moved from Southern Italy to Northern Italy 1 bomber and 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan Place Units - Italians 2 fighters placed in Southern Italy 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 30 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 2.17 Russians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 battleship and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Greater Southern Germany to Eastern Poland Germans take Eastern Poland from Russians 1 armour and 1 mech_infantry moved from Bulgaria to Romania 1 artillery and 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 bomber moved from Germany to Romania 1 fighter moved from Germany to Poland 1 fighter moved from Western Germany to Poland 1 bomber moved from Normandy Bordeaux to Romania 1 tactical_bomber moved from Germany to Poland 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Poland Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Romania Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Romania, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 bomber moved from Romania to Western Germany 2 fighters and 1 tactical_bomber moved from Poland to Western Germany 1 bomber moved from Romania to Germany 3 armour and 20 mech_infantrys moved from Greater Southern Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 artillery moved from Vyborg to Finland 1 transport moved from 125 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 artilleries and 1 infantry moved from Normandy Bordeaux to France 1 armour and 5 mech_infantrys moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Germany to Poland Place Units - Germans 3 armour and 6 mech_infantrys placed in Germany 1 infantry placed in Germany 3 infantry placed in United Kingdom 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 1.50
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Russians Russians buy 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Iraq to Egypt Russians take Trans-Jordan from Italians 1 infantry moved from Northwest Persia to Persia Russians take Persia from Italians 1 infantry moved from Turkmenistan to Kazakhstan 2 artilleries and 3 infantry moved from Novgorod to Belarus 4 armour and 7 infantry moved from Bryansk to Belarus 1 armour and 9 mech_infantrys moved from Russia to Belarus 3 mech_infantrys moved from Volgograd to Russia 2 armour moved from Evenkiyskiy to Vologda 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. 1 infantry moved from Yenisey to Yakut S.S.R. Combat - Russians Non Combat Move - Russians Place Units - Russians 10 mech_infantrys placed in Russia 3 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 armour moved from Buryatia to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. 1 armour moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Jehol 2 infantry moved from Manchuria to Jehol 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol 1 bomber and 2 fighters moved from Japan to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Jehol 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Jehol 1 tactical_bomber moved from 36 Sea Zone to Jehol 1 battleship moved from 36 Sea Zone to 19 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 fighters moved from 36 Sea Zone to Kwangtung 1 cruiser moved from 36 Sea Zone to 20 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yakut S.S.R. Japanese attack with 2 armour and 1 fighter Russians defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 armour and 1 fighter in Yakut S.S.R., round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Kwangtung Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers Chinese defend with 5 artilleries, 1 fighter and 6 infantry Japanese roll dice for 1 battleship in Jehol, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers in Jehol, round 2 : 9/16 hits, 7.50 expected hits Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Jehol, round 2 : 6/12 hits, 4.33 expected hits 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 6 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 4 tactical_bombers in Jehol, round 3 : 5/10 hits, 5.83 expected hits Chinese roll dice for 2 artilleries and 1 fighter in Jehol, round 3 : 1/3 hits, 1.33 expected hits 1 armour owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Jehol Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Japanese: 1 armour, 2 artilleries and 4 infantry Casualties for Chinese: 5 artilleries, 1 fighter and 6 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 bomber moved from Jehol to Japan 1 fighter and 3 tactical_bombers moved from Jehol to Manchuria 1 fighter moved from Yakut S.S.R. to Buryatia 2 fighters moved from Kwangtung to French Indo China 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 2 artilleries and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.33 UK_Pacific regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 cruiser, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 4 tactical_bombers moved from Iraq to Anglo Egyptian Sudan 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Battle in Anglo Egyptian Sudan Americans attack with 4 fighters and 4 tactical_bombers Italians defend with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Americans roll dice for 4 fighters and 4 tactical_bombers in Anglo Egyptian Sudan, round 2 : 5/8 hits, 4,67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits, 2,83 expected hits 2 tactical_bombers owned by the Americans, 1 bomber owned by the Italians, 2 fighters owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans roll dice for 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 2/4 hits, 2,33 expected hits Italians roll dice for 2 fighters in Anglo Egyptian Sudan, round 3 : 2/2 hits, 1,33 expected hits 2 tactical_bombers owned by the Americans and 2 fighters owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Wake Island from Japanese with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 fighters and 4 tactical_bombers Casualties for Italians: 2 artilleries, 1 bomber, 2 fighters and 2 infantry Non Combat Move - Americans 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 104 Sea Zone 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from Gibraltar to 104 Sea Zone 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Midway to 31 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 3 armour placed in Egypt 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Central United States 1 cruiser and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0,00 Italians regular : 1,83
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Szechwan to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 cruiser, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 4 tactical_bombers moved from Iraq to Anglo Egyptian Sudan 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island Combat - Americans Battle in Wake Island Battle in Anglo Egyptian Sudan Americans attack with 4 fighters and 4 tactical_bombers Italians defend with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Americans roll dice for 4 fighters and 4 tactical_bombers in Anglo Egyptian Sudan, round 2 : 5/8 hits, 4,67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits, 2,83 expected hits 2 tactical_bombers owned by the Americans, 1 bomber owned by the Italians, 2 fighters owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan Americans roll dice for 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 2/4 hits, 2,33 expected hits Italians roll dice for 2 fighters in Anglo Egyptian Sudan, round 3 : 2/2 hits, 1,33 expected hits 2 tactical_bombers owned by the Americans and 2 fighters owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Wake Island from Japanese with 2 fighters remaining. Battle score for attacker is -16 Casualties for Americans: 2 fighters and 4 tactical_bombers Casualties for Italians: 2 artilleries, 1 bomber, 2 fighters and 2 infantry Non Combat Move - Americans 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 104 Sea Zone 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from Gibraltar to 104 Sea Zone 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Midway to 31 Sea Zone 1 infantry moved from Algeria to Morocco Place Units - Americans 3 armour placed in Egypt 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Central United States 1 cruiser and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Szechwan to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 armour and 1 mech_infantry moved from Eastern Persia to India Combat - British Battle in Kwangtung British attack with 1 armour, 1 fighter and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 1 aaGun, 4 artilleries and 7 infantry moved from India to Burma Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0,00 Japanese regular : 0,33 Italians regular : 1,83 British regular : 0,33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Slovakia Hungary to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia Combat - Italians Battle in Persia Italians attack with 1 armour and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia Italians win, taking Persia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 carrier moved from 76 Sea Zone to 71 Sea Zone 1 submarine moved from 76 Sea Zone to 72 Sea Zone 1 submarine moved from 76 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from French Central Africa to Anglo Egyptian Sudan 8 infantry moved from Northern Italy to France 3 mech_infantrys moved from Southern Italy to Western Germany 2 armour moved from Southern Italy to Western Germany 1 armour moved from Northern Italy to Romania 3 artilleries moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Union of South Africa to Rhodesia Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer and 1 transport placed in 97 Sea Zone 2 mech_infantrys placed in Union of South Africa Turn Complete - Italians Italians collect 31 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.67
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 destroyers and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to Anhwe Combat - ANZAC Battle in 80 Sea Zone ANZAC attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 80 Sea Zone ANZAC win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - ANZAC 1 battleship moved from 54 Sea Zone to 31 Sea Zone 1 battleship moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier moved from 54 Sea Zone to 31 Sea Zone 1 battleship moved from 54 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 destroyers and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to Anhwe Combat - ANZAC Battle in 80 Sea Zone ANZAC attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 80 Sea Zone ANZAC win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - ANZAC 1 battleship moved from 54 Sea Zone to 31 Sea Zone 1 battleship moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 carrier moved from 54 Sea Zone to 31 Sea Zone 1 battleship moved from 54 Sea Zone to 31 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod Combat - Germans Battle in Novgorod Non Combat Move - Germans 1 mech_infantry moved from Norway to Karelia 1 artillery and 1 infantry moved from Finland to Karelia 1 artillery and 4 infantry moved from Norway to Finland 1 aaGun, 1 artillery and 1 infantry moved from Poland to Eastern Poland 3 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Scotland to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to Eastern Poland 1 fighter moved from Western Germany to United Kingdom 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Northern Italy to Western Germany 1 aaGun and 1 artillery moved from Southern Italy to Northern Italy 1 armour and 5 mech_infantrys moved from Southern Italy to Yugoslavia 1 infantry moved from Germany to Poland 1 bomber moved from Germany to Western Germany 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 artillery moved from 114 Sea Zone to Poland Place Units - Germans 2 fighters and 1 infantry placed in United Kingdom 3 infantry placed in France 2 infantry placed in Germany 4 armour and 1 infantry placed in Western Germany Germans undo move 4. 4 armour and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Russians Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Belarus to 127 Sea Zone 1 infantry moved from Belarus to Baltic States 1 fighter moved from Belarus to Baltic States 2 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Novgorod 1 fighter and 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Volgograd to Ukraine 1 fighter moved from Belarus to Ukraine 1 fighter moved from Belarus to Ukraine 1 tactical_bomber moved from Belarus to Bryansk Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Novgorod Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Belarus 2 fighters moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Ukraine to Belarus 13 mech_infantrys moved from Russia to Belarus 2 armour moved from Vologda to Belarus 1 infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter moved from 127 Sea Zone to Belarus Place Units - Russians 10 artilleries placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 1,50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Malaya Japanese take Shan State from UK_Pacific Japanese take Malaya from UK_Pacific 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to Borneo 2 fighters moved from French Indo China to Borneo 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 2 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu 1 bomber moved from Japan to 25 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 battleship moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Shantung 1 transport moved from 19 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Kiangsi Battle in Shantung Battle in Kwangsi Battle in Borneo Japanese attack with 3 fighters and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Borneo, round 2 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Kiangsi from Chinese, taking Shantung from Chinese, taking Kwangsi from Chinese, taking Borneo from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 battleships in Kiangsu, round 2 : 2/2 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 3 fighters moved from Borneo to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Kiangsu to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Buryatia to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 36 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in Manchuria 2 artilleries and 1 infantry placed in French Indo China Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.67 UK_Pacific regular : 0.33
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 armour moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from 104 Sea Zone to 125 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 1 fighter moved from 31 Sea Zone to 25 Sea Zone 2 fighters moved from 31 Sea Zone to 25 Sea Zone Combat - Americans Americans creates battle in territory 10 Sea Zone Battle in French West Africa Battle in 125 Sea Zone Americans attack with 3 fighters Germans defend with 1 destroyer Americans roll dice for 3 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 125 Sea Zone Americans win, taking 10 Sea Zone from Japanese, taking French West Africa from Italians with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer Battle in Anglo Egyptian Sudan Americans attack with 3 armour and 2 fighters Italians defend with 1 armour Americans roll dice for 3 armour and 2 fighters in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2,50 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Americans and 1 armour owned by the Italians lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Italians: 1 armour Battle in 110 Sea Zone Americans attack with 4 fighters and 4 tactical_bombers Germans defend with 1 destroyer and 1 transport Americans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 110 Sea Zone Americans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter Casualties for Germans: 1 destroyer and 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Iceland from Germans to Americans EDIT: Turning off Edit Mode 3 fighters moved from 25 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 armour, 5 artilleries, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 7 infantry and 7 transports moved from 104 Sea Zone to 112 Sea Zone 3 fighters and 4 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 125 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Anglo Egyptian Sudan to Egypt Place Units - Americans 2 armour and 1 fighter placed in Egypt 1 carrier and 1 submarine placed in 10 Sea Zone 2 artilleries and 2 fighters placed in Western United States 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -0,33 Italians regular : 0,50 Germans regular : 1,33