Sovietishcat +12 Allies -VS- dawgoneit Axis, playoff game

  • 19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 fighter moved from Burma to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to Caroline Islands
            1 marine moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from 41 Sea Zone to India
            2 fighters moved from Burma to Yunnan
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from French West Africa to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 8 infantry moved from Finland to Norway
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            3 infantry moved from Eastern Poland to Belarus
            2 fighters moved from Algeria to Western Germany
            5 bombers moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            1 artillery moved from Eastern Poland to Belarus
            1 fighter moved from Western Germany to Belarus
            1 mech_infantry moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            13 armour, 2 artilleries, 14 infantry and 16 mech_infantrys moved from Eastern Poland to Bessarabia
            4 infantry moved from Romania to Bessarabia
            6 infantry moved from Poland to Eastern Poland
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/5 hits, 0.83 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 7,7,3,7 and causes: 20 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 4,1 and causes: 5 damage to unit: harbour
                Bombing raid in United Kingdom causes 28 damage total.  Damaged units is as follows: factory_major = 20, airfield = 3, harbour = 5
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 4/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Eastern Poland
            4 bombers moved from United Kingdom to Western Germany
            4 tactical_bombers moved from United Kingdom to Holland Belgium
            1 artillery and 5 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            10 infantry placed in Western Germany
            Germans undo move 1.
            2 artilleries and 1 infantry placed in France
            9 infantry placed in Western Germany
            2 armour and 1 mech_infantry placed in Novgorod
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Russians regular : -1.00
    Germans regular : 2.50
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 artilleries and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            2 fighters moved from Bryansk to Ukraine
            2 armour and 3 mech_infantrys moved from Russia to Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Ukraine
            9 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 armour and 2 artilleries placed in Ukraine
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 0,67
    Russians regular : -1,00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Malaya to Shan State
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 artillery moved from Central Mongolia to Ulaanbaatar
            1 artillery moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Sakha to Buryatia
            1 mech_infantry moved from Jehol to Amur
            1 armour moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Buyant-Uhaa to Chahar
            1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in 8 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 8 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
            2 aaGuns moved from Kiangsu to 19 Sea Zone
            1 aaGun moved from Jehol to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            3 aaGuns and 3 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 carrier moved from 43 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            4 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.67
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 45 Sea Zone
            2 tactical_bombers moved from Hawaiian Islands to 22 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            2 bombers moved from United Kingdom to 109 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 92 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Gibraltar to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Morocco
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
            Battle in Malta
            Battle in Morocco
                Americans attack with 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 5/17 hits, 5,17 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                Americans win, taking Java from Japanese, taking Malta from Italians, taking Morocco from Italians with 1 armour, 3 artilleries, 1 fighter, 7 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 22 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 2 bombers and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 1 mech_infantry moved from Brazil to British Guiana
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
            2 bombers moved from 109 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Shensi to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            17 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Algeria
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Algeria from Italians, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            2 aaGuns, 3 artilleries and 4 mech_infantrys moved from Yunnan to Kweichow
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Eastern Persia to India
            1 armour moved from Iraq to Eastern Persia
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Morocco
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Persia
            3 submarines placed in 81 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -2,00
    Japanese regular : -1,00
    Italians regular : 0,33
    Germans regular : -0,17
    British regular : 2,00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from 95 Sea Zone to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 aaGun and 2 mech_infantrys moved from Northern Italy to Southern France
            2 aaGuns and 1 artillery moved from Romania to Bessarabia
            1 bomber moved from Germany to Southern Italy
    
        Place Units - Italians
            1 airfield placed in Northern Italy
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from Caroline Islands to 23 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 23 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 23 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            2 fighters moved from Yunnan to India
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Egypt to Trans-Jordan
            3 artilleries and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 0,67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            2 fighters moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            2 bombers moved from Western Germany to Western Ukraine
            3 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Eastern Poland to Northern Italy
            1 artillery and 6 infantry moved from Holland Belgium to France
            5 infantry moved from Western Germany to France
            1 mech_infantry moved from Germany to Eastern Poland
            2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Karelia to Finland
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
            2 bombers moved from Western Germany to Bryansk
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 artillery and 1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 bombers and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 4 infantry in Western Ukraine, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 2 bombers and 4 infantry in Western Ukraine, round 3 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Bryansk, round 3 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Bryansk to Eastern Poland
            2 bombers moved from Western Ukraine to Eastern Poland
            6 aaGuns, 1 armour, 2 infantry and 7 mech_infantrys moved from Eastern Poland to Bessarabia
            1 infantry moved from Bessarabia to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in France
            10 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -1.33
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            3 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
            6 armour, 11 artilleries, 35 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 6 armour, 11 artilleries, 35 infantry and 6 mech_infantrys
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 6 armour, 11 artilleries, 35 infantry and 6 mech_infantrys in Bryansk, round 2 : 22/58 hits, 15,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 6 armour, 11 artilleries, 34 infantry and 6 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 2,50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            4 artilleries and 13 infantry moved from Russia to Bryansk
            4 aaGuns moved from Ukraine to Bryansk
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Yenisey to Timguska
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            1 armour, 1 fighter and 5 mech_infantrys placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 8,17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 4 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 infantry moved from Shan State to Burma
            1 armour moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 mech_infantry moved from Amur to Yakut S.S.R.
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 destroyer
                Americans defend with 2 transports; ANZAC defend with 1 cruiser and 2 transports
                    Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 cruiser and 4 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    2 transports owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 cruiser
                Casualties for ANZAC: 1 cruiser and 2 transports
                Casualties for Americans: 2 transports
            Battle in Burma
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 4 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            2 artilleries moved from French Indo China to Kwangsi
            3 infantry moved from French Indo China to Kwangsi
            3 aaGuns moved from French Indo China to Kwangsi
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 4 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
            Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.83
    Japanese regular : -0.67
    UK_Pacific regular : -0.33
    ANZAC regular : 0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 4 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 infantry moved from Shan State to Burma
            1 armour moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 mech_infantry moved from Amur to Yakut S.S.R.
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 destroyer
                Americans defend with 2 transports; ANZAC defend with 1 cruiser and 2 transports
                    Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 cruiser and 4 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    2 transports owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 28
                Casualties for Japanese: 1 cruiser
                Casualties for ANZAC: 1 cruiser and 2 transports
                Casualties for Americans: 2 transports
            Battle in Burma
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 4 : 1/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            2 artilleries moved from French Indo China to Kwangsi
            3 infantry moved from French Indo China to Kwangsi
            3 aaGuns moved from French Indo China to Kwangsi
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 4 destroyers placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
            Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Soviet Far East: 1 artillery
            EDIT: Adding units owned by Japanese to Siberia: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.83
    Japanese regular : -0.67
    UK_Pacific regular : -0.33
    ANZAC regular : 0.50
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in Greece
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Greece from Germans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 5 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to 55 Sea Zone
            1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 transports moved from 91 Sea Zone to 88 Sea Zone
            2 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
            1 armour, 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
            2 infantry moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour and 2 infantry placed in Central United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 fighter placed in Central United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Yunnan
            17 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 17 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 17 infantry in Anhwe, round 2 : 0/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 17 infantry in Anhwe, round 3 : 3/17 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 carriers and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 artillery and 1 mech_infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Kweichow to Shantung
                  Chinese take Shantung from Japanese
            1 mech_infantry moved from Kweichow to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 fighter moved from India to Hopei
    
        Combat - British
            Battle in Hopei
                British attack with 1 artillery, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                British win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 fighter moved from Hopei to Anhwe
            2 aaGuns, 2 artilleries and 1 mech_infantry moved from Kweichow to Anhwe
            1 fighter moved from 92 Sea Zone to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 artillery moved from Morocco to Algeria
            2 infantry moved from Persia to Northwest Persia
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 mech_infantry moved from Persia to West India
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - British
            2 carriers placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3,50
    Americans regular : -0,33
    Japanese regular : -0,33
    British regular : 0,33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Southern France to Northern Italy
            1 armour and 3 mech_infantrys moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Libya to Tobruk
            1 bomber moved from Southern Italy to Tobruk
            2 fighters moved from Southern Italy to Greece
            4 fighters moved from 95 Sea Zone to Tobruk
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tobruk
                Italians attack with 1 bomber, 4 fighters and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Tobruk, round 2 : 6/6 hits, 2.83 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Tobruk
                Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Greece
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            4 fighters moved from Tobruk to 95 Sea Zone
            1 bomber moved from Tobruk to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 4.17
    Russians regular : 0.67
    British regular : 0.67
    

    Savegame

  • 19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            EDIT: ANZAC creates battle in territory 23 Sea Zone
            EDIT: Battle in Sumatra
                EDIT: ANZAC attack with 1 armour, 1 artillery and 2 infantry
                EDIT: Japanese defend with 1 infantry
                    EDIT: 2/4 hits, 1,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 1/4 hits, 1,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/4 hits, 1,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/4 hits, 1,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 1/4 hits, 1,33 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                    EDIT: 2/4 hits, 1,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 infantry owned by the ANZAC lost in Sumatra
                    EDIT: 0/3 hits, 1,17 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 2/3 hits, 1,17 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 armour owned by the ANZAC lost in Sumatra
                    EDIT: 2/2 hits, 0,67 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 1/2 hits, 0,67 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                    EDIT: 1/2 hits, 0,67 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 infantry owned by the Japanese lost in Sumatra
                EDIT: ANZAC takes Sumatra from Japanese
                EDIT: ANZAC win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -6
            EDIT: Battle in 23 Sea Zone
                EDIT: ANZAC attack with 1 submarine
                EDIT: Japanese defend with 1 destroyer
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 destroyer owned by the Japanese lost in 23 Sea Zone
                EDIT: ANZAC win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8
            EDIT: Recording Battle Statistics
    
        Non Combat Move - ANZAC
            EDIT: Cleaning up during movement phase
            EDIT: 1 fighter moved from Caroline Islands to 55 Sea Zone
            EDIT: 1 submarine moved from 44 Sea Zone to 36 Sea Zone
            EDIT: 1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
            EDIT: 3 fighters moved from India to Java
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            EDIT: Resetting and Giving Bonus Movement to Units
    
        Turn Complete - French
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Sumatra: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    EDIT: : -2,00
    

    Savegame

  • 19

    @dawgoneit so when I did the combat I was in edit mode by mistake, so for some reason it would not choose the casuaties so it just kept rolling in Java and in sea 23, so if you look at Marti dice for round one of combat in Java, I hit you and you got a 3 with your inf, so I had to edit back my troops lost and sz 23, I think both my sub and dd hit, so please remove my sub in sz 23… Let me know if you have any questions or doubts, I can always redo the Anzac turn…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 23 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 5 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Western Germany to Northern Italy
            5 infantry moved from France to Western Germany
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 mech_infantry moved from Bessarabia to Rostov
                  Germans take Rostov from Russians
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            4 bombers moved from Eastern Poland to Western Germany
            3 tactical_bombers moved from Western Germany to Northern Italy
            4 bombers moved from Western Germany to Northern Italy
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Germany
            2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Rostov
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Italians defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Archangel
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 armour and 5 mech_infantrys moved from Russia to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 infantry moved from Yenisey to Evenkiyskiy
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Kansu to Olgiy
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 2,33
    Russians regular : 2,00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 5 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsu
            1 carrier moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from Kwangsi to Kwangtung
            3 artilleries and 5 infantry moved from Kwangsi to Yunnan
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 22 Sea Zone to 45 Sea Zone
            1 battleship, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports in 36 Sea Zone, round 2 : 5/7 hits, 3.17 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Yunnan
                Japanese attack with 5 artilleries and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 artilleries and 6 infantry in Yunnan, round 2 : 4/11 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
            2 artilleries and 2 mech_infantrys moved from Yakut S.S.R. to Ulaanbaatar
            2 mech_infantrys moved from Ulaanbaatar to Buyant-Uhaa
            1 armour moved from Chahar to Buyant-Uhaa
            1 infantry moved from Kwangtung to Kwangsi
            2 aaGuns moved from Kwangsi to Yunnan
            1 aaGun moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            5 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.83
    Japanese regular : -1.00
    ANZAC regular : -0.17
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            4 fighters and 2 tactical_bombers moved from Java to 45 Sea Zone
            3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 7 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 7/11 hits, 6,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            7 fighters and 4 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 37 Sea Zone
            1 battleship, 5 carriers, 2 cruisers and 1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 94 Sea Zone
            2 destroyers, 2 submarines and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 fighter moved from Central United States to Western United States
            1 aaGun, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 armour, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 submarine moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 88 Sea Zone to 87 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from 87 Sea Zone to French West Africa
            2 bombers moved from Gibraltar to Egypt
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            18 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 18 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 18 infantry in Kiangsu, round 2 : 5/18 hits, 3,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 18 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery and 1 mech_infantry moved from Anhwe to Shantung
            1 fighter moved from Anhwe to Shantung
            1 artillery moved from Anhwe to Shantung
    
        Combat - British
            Battle in Shantung
                British attack with 2 artilleries, 1 fighter and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shantung
                    British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 3 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shantung, round 4 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shantung
                British win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shantung to Kiangsu
            2 aaGuns moved from Anhwe to Kiangsu
            1 mech_infantry moved from Hopei to Kiangsu
            1 artillery moved from Hopei to Anhwe
            2 aaGuns, 1 armour, 1 artillery, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from West India to Burma
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            3 submarines moved from 81 Sea Zone to 94 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 bomber moved from Gibraltar to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 fighters moved from Egypt to 94 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            2 carriers moved from 81 Sea Zone to 94 Sea Zone
    
        Place Units - British
            3 submarines placed in 81 Sea Zone
            1 submarine placed in 71 Sea Zone
            3 infantry placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2,33
    Americans regular : 0,50
    Japanese regular : 0,33
    British regular : -1,83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 3 mech_infantrys moved from Southern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Albania
            2 infantry moved from Greece to Albania
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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