Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
farmboy (Allies+15) vs Simon33 (Axis) BM
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship EDIT: Adding units owned by British to 17 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Gibraltar to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 infantry moved from Bessarabia to Ukraine Combat - Germans Battle in Ukraine Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 3.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns, 15 artilleries and 19 infantry moved from Eastern Poland to Belarus 2 infantry moved from Novgorod to Archangel 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Karelia to Novgorod 1 artillery and 1 infantry moved from Finland to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to Greece 2 tactical_bombers moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Ukraine to Greece 1 armour moved from Eastern Poland to Archangel 4 mech_infantrys moved from Poland to Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Bessarabia to Eastern Poland 3 bombers moved from Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Belarus to Archangel 1 fighter moved from Germany to Belarus 1 tactical_bomber moved from Germany to Western Germany 4 mech_infantrys moved from Western Germany to Poland 1 artillery moved from Normandy Bordeaux to France Place Units - Germans 2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany 3 artilleries placed in Novgorod 2 mech_infantrys placed in Western Germany 2 infantry placed in France Germans undo move 1. 1 mech_infantry placed in Western Germany 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Non Combat Move - Russians 1 armour moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Russia to Samara 6 infantry moved from Novosibirsk to Samara 3 infantry moved from Volgograd to Samara 3 infantry moved from Russia to Samara 6 artilleries moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 aaGun and 5 infantry moved from Smolensk to Russia 1 artillery moved from Smolensk to Russia 2 aaGuns moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 13 artilleries moved from Bryansk to Tambov 13 infantry moved from Bryansk to Tambov 4 infantry moved from Bryansk to Tambov 1 submarine moved from 125 Sea Zone to 123 Sea Zone 3 infantry moved from Bryansk to Tambov 17 infantry moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 46 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 bomber moved from French Indo China to Chahar 1 fighter moved from French Indo China to 34 Sea Zone 2 fighters, 1 infantry and 2 tactical_bombers moved from Yunnan to Szechwan 3 bombers moved from French Indo China to Szechwan 5 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 fighters moved from 39 Sea Zone to India 2 tactical_bombers moved from Yunnan to India 3 artilleries and 2 infantry moved from Burma to India Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 artilleries, 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/9 hits, 4.00 expected hits UK_Pacific roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in India, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in India Japanese roll dice for 3 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 5/8 hits, 3.67 expected hits UK_Pacific roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for British: 2 artilleries, 1 infantry and 2 mech_infantrys Battle in Chahar Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/8 hits, 4.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Yunnan to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 marine, 3 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 carrier, 1 cruiser and 4 transports moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from India to French Indo China 1 infantry moved from Burma to Yunnan 3 bombers, 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 1 armour and 1 mech_infantry moved from Burma to Kweichow 1 infantry moved from Anhwe to Hunan 1 aaGun and 4 infantry moved from Anhwe to Kweichow 1 bomber moved from Chahar to Yunnan 2 tactical_bombers moved from India to Yunnan 1 tactical_bomber moved from Yunnan to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Kweichow Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,3 Japanese collect 46 PUs (8 lost to blockades); end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.00 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Guam Battle in Normandy Bordeaux Battle in Holland Belgium Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking 6 Sea Zone from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from 92 Sea Zone to United Kingdom 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Morocco 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 fighter moved from 17 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from Western United States to Wake Island 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Ethiopia to Egypt Place Units - Americans 1 fighter placed in Eastern United States 4 infantry placed in Central United States 2 fighters and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Germans regular : -0.33
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@simon33 will finish later
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 14 infantry moved from Shensi to Suiyuyan 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Holland Belgium Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Guam Battle in Normandy Bordeaux Battle in Holland Belgium Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking 6 Sea Zone from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from 92 Sea Zone to United Kingdom 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Morocco 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 fighter moved from 17 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from Western United States to Wake Island 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Ethiopia to Egypt Place Units - Americans 1 fighter placed in Eastern United States 4 infantry placed in Central United States 2 fighters and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 14 infantry moved from Shensi to Suiyuyan 2 infantry moved from Suiyuyan to Chahar Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 marines; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to India Combat - British British creates battle in territory 17 Sea Zone Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Non Combat Move - British 1 bomber moved from India to Persia 2 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 artillery moved from Iraq to Persia 1 artillery and 1 infantry moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Persia to Eastern Persia 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 2 infantry and 1 marine moved from Egypt to 81 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry and 1 marine moved from 80 Sea Zone to Eastern Persia 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 1 fighter moved from Persia to Eastern Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from 91 Sea Zone to Morocco 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 marine moved from Algeria to 92 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 marine and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun, 1 armour, 3 fighters, 3 infantry and 1 mech_infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 2 fighters moved from Morocco to Gibraltar 1 fighter moved from Morocco to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 battleship moved from 17 Sea Zone to 33 Sea Zone Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 1 fighter and 2 marines placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.00 Japanese regular : 0.67 Japanese AA : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour moved from Archangel to Urals Italians take Nenetsia from Russians Italians take Urals from Russians 1 armour moved from Archangel to Urals Italians take Vologda from Russians 1 armour and 1 mech_infantry moved from Archangel to Urals 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Algeria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Crete from Neutral_Allies, taking Algeria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 aaGun moved from Belarus to Bryansk 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Belarus to Bryansk Italians take Bryansk from Russians 1 armour moved from Archangel to Urals Italians take Nenetsia from Russians Italians take Urals from Russians 1 armour moved from Archangel to Urals Italians take Vologda from Russians 1 armour and 1 mech_infantry moved from Archangel to Urals 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Algeria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Crete from Neutral_Allies, taking Algeria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 aaGun moved from Belarus to Bryansk 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Greece: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from South Australia to Queensland 2 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 2 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 4 infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 1 tactical_bomber moved from Belarus to Western Ukraine 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 3 bombers and 2 fighters moved from Belarus to Russia 3 fighters moved from Greece to Russia 2 tactical_bombers moved from Southern Italy to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium Combat - Germans Air Battle in Russia Germans attacks with 8 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 8,6,7 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Western Ukraine Germans attack with 4 infantry, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 1 infantry moved from Vyborg to Novgorod 5 artilleries and 3 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Western Ukraine to Bryansk 3 bombers moved from Russia to Novgorod 5 fighters moved from Russia to Bryansk 3 aaGuns, 3 armour, 17 artilleries, 25 infantry and 6 mech_infantrys moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 3 mech_infantrys moved from Archangel to Urals 1 armour moved from Archangel to Urals 2 armour moved from Archangel to Bryansk 2 infantry moved from Archangel to Belarus 1 mech_infantry moved from Germany to Western Germany 1 aaGun moved from Western Germany to Germany 2 artilleries moved from France to Western Germany 1 artillery moved from France to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Western Germany 4 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2,5,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -0.33 Germans regular : 1.67 Russians AA : -0.50
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Didn’t buy enough inf then.
Assumed no intercept in Moscow.
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@simon33 said in farmboy (Allies+15) vs Simon33 (Axis) BM:
Didn’t buy enough inf then.
Assumed no intercept in Moscow.
Right assumption. I had forgotten about the air in Greece.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 22 PUs; Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Samara to Vologda Russians take Vologda from Italians 1 armour moved from Vologda to Russia Combat - Russians Non Combat Move - Russians 1 armour, 6 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Samara to Russia 3 infantry moved from Volgograd to Samara 1 aaGun moved from Tambov to Samara 1 aaGun, 13 artilleries and 20 infantry moved from Tambov to Russia 1 submarine moved from 123 Sea Zone to 109 Sea Zone Place Units - Russians 7 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns and 10 infantry EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 10 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 96 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 26 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 armour and 1 mech_infantry moved from Kweichow to Sikang Japanese take Shensi from Chinese Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Kweichow to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Shensi 2 infantry moved from Kweichow to Szechwan 2 fighters moved from French Indo China to Szechwan 1 bomber and 2 tactical_bombers moved from Yunnan to Szechwan 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Chahar 1 bomber moved from French Indo China to West India 2 artilleries moved from India to West India 2 bombers moved from French Indo China to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in West India Japanese attack with 2 artilleries and 1 bomber British defend with 2 infantry Japanese roll dice for 2 artilleries and 1 bomber in West India, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Battle in Chahar Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/7 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from Szechwan to India 1 bomber moved from West India to India 1 carrier, 1 cruiser and 3 transports moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from Java to Shan State 1 aaGun and 6 infantry moved from Kweichow to Anhwe 1 fighter and 2 tactical_bombers moved from Chahar to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to India 2 fighters moved from Japan to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone Place Units - Japanese 1 carrier placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : -0.17 UK_Pacific regular : 0.33 ANZAC regular : 0.33
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Really paying for not buying a naval base a few rounds ago. Ah well.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 cruiser and 1 marine moved from 110 Sea Zone to 125 Sea Zone 1 marine moved from 125 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from United Kingdom to Algeria Combat - Americans Battle in Celebes Battle in Norway Battle in Okinawa Battle in Algeria Americans attack with 1 bomber, 3 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Algeria, round 2 : 2/5 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Celebes from Japanese, taking Norway from Germans, taking Okinawa from Japanese, taking Algeria from Italians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Algeria to Gibraltar 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from United Kingdom to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Wake Island 1 armour moved from Egypt to Iraq Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 3 infantry and 1 marine placed in Western United States 1 artillery and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Chahar 16 infantry moved from Suiyuyan to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Japanese regular : -0.67
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@simon33 will get to the UK turn a bit later.