Ghostglider Allies Vs dawgoneit Axis. No Bid. PTV


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 27 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 7 infantry moved from Szechwan to Hopei
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Inner Mongolia to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 8 infantry
                Japanese defend with 3 artilleries and 6 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Hopei, round 2 : 2/11 hits, 2.83 expected hits
                    Japanese roll dice for 3 artilleries and 6 infantry in Hopei, round 2 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hopei, round 3 : 4/9 hits, 2.50 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in Hopei, round 3 : 1/7 hits, 2.33 expected hits
                    4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Hopei, round 4 : 1/8 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries in Hopei, round 4 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hopei, round 5 : 1/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries in Hopei, round 5 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                    Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hopei, round 6 : 3/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 3 artilleries and 6 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Honan
            1 artillery and 2 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Hopei to Honan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            1 infantry placed in Chahar
            1 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 94 Sea Zone to 100 Sea Zone
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to 100 Sea Zone
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from Egypt to Alexandria
            1 infantry moved from 100 Sea Zone to Alexandria
            1 tactical_bomber moved from Kenya to Alexandria
            1 fighter moved from Kenya to 100 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in 100 Sea Zone
                British attack with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 100 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 100 Sea Zone
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 100 Sea Zone, round 3 : 7/7 hits, 3.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    2 transports owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 100 Sea Zone
                British win, taking French Madagascar from Neutral_Axis, taking 100 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 48
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Alexandria, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 fighter moved from 100 Sea Zone to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun moved from Algeria to 94 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            1 aaGun and 1 infantry moved from 100 Sea Zone to Crete
                  British take Crete from Neutral_Allies
            1 cruiser and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            4 infantry and 1 mech_infantry moved from Eastern India to Burma
            3 infantry moved from Shan State to Burma
            1 fighter moved from Eastern India to Burma
    
        Place Units - British
            1 artillery, 1 fighter and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Italians regular : -0.83
    Japanese regular : -3.33
    British regular : 4.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to 27 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 27 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 7 infantry moved from Szechwan to Hopei
            1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Inner Mongolia to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries, 1 fighter and 8 infantry
                Japanese defend with 3 artilleries and 6 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Hopei, round 2 : 2/11 hits, 2.83 expected hits
                    Japanese roll dice for 3 artilleries and 6 infantry in Hopei, round 2 : 2/9 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hopei, round 3 : 4/9 hits, 2.50 expected hits
                    Japanese roll dice for 3 artilleries and 4 infantry in Hopei, round 3 : 1/7 hits, 2.33 expected hits
                    4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Hopei, round 4 : 1/8 hits, 2.33 expected hits
                    Japanese roll dice for 3 artilleries in Hopei, round 4 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hopei, round 5 : 1/7 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries in Hopei, round 5 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                    Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hopei, round 6 : 3/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 3 artilleries and 6 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Honan
            1 artillery and 2 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Hopei to Honan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Hunan
            1 infantry placed in Chahar
            1 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 94 Sea Zone to 100 Sea Zone
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
            1 cruiser and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to 100 Sea Zone
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from Egypt to Alexandria
            1 infantry moved from 100 Sea Zone to Alexandria
            1 tactical_bomber moved from Kenya to Alexandria
            1 fighter moved from Kenya to 100 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in 100 Sea Zone
                British attack with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 100 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 100 Sea Zone
                    British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 100 Sea Zone, round 3 : 7/7 hits, 3.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 100 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    2 transports owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 100 Sea Zone
                British win, taking French Madagascar from Neutral_Axis, taking 100 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 48
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Alexandria, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 fighter moved from 100 Sea Zone to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun moved from Algeria to 94 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            1 aaGun and 1 infantry moved from 100 Sea Zone to Crete
                  British take Crete from Neutral_Allies
            1 cruiser and 1 destroyer moved from 109 Sea Zone to 93 Sea Zone
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            4 infantry and 1 mech_infantry moved from Eastern India to Burma
            3 infantry moved from Shan State to Burma
            1 fighter moved from Eastern India to Burma
    
        Place Units - British
            1 artillery, 1 fighter and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in Eastern India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 132 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Italians regular : -0.83
    Japanese regular : -3.33
    British regular : 4.17
    

    Savegame


  • please use 2nd map, where I have moved 1 DD

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Tobruk to Libya
            1 infantry moved from Tobruk to Libya
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Java to 59 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            2 fighters moved from Java to Burma
            1 fighter moved from Queensland to Sumatra
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Java to 59 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            2 fighters moved from Java to Burma
            1 fighter moved from Queensland to Sumatra
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 74 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            2 submarines moved from 116 Sea Zone to 118 Sea Zone
            4 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 2 submarines
                Russians defend with 1 cruiser and 1 submarine
    

    Combat Hit Differential Summary :

    Savegame


  • @ghostglider Does the sub stay and fight?


  • yes please. CRU is first hit and if sub is alone it will submerge, thanks

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            2 submarines moved from 116 Sea Zone to 118 Sea Zone
            4 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
    
        Combat - Germans
            Battle in 118 Sea Zone
                Germans attack with 2 submarines
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 submarines in 118 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 118 Sea Zone
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 118 Sea Zone
                Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
    
        Non Combat Move - Germans
            4 infantry moved from Poland to Eastern Poland
            6 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 9 infantry moved from Romania to Eastern Poland
            1 infantry moved from Germany to Poland
            1 armour moved from Western Germany to Poland
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            3 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 armour and 5 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,5
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            4 aaGuns, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry moved from Southern Belarus to Smolensk
            1 infantry moved from Bryansk to Southern Belarus
            1 infantry moved from Leningrad to Baltic States
            1 infantry moved from Leningrad to Northern Belarus
            4 artilleries and 9 infantry moved from Ukraine to Kursk
            2 infantry moved from Rostov to Kursk
            1 armour and 1 mech_infantry moved from Smolensk to Bryansk
            1 armour moved from Urals to Yenisey
            2 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Central Mongolia to Ulaanbaatar
            1 infantry moved from Central Mongolia to Chahar
            2 aaGuns and 15 infantry moved from Siberia to Amur
            1 armour and 1 mech_infantry moved from Leningrad to Smolensk
            1 artillery moved from Leningrad to Archangel
            2 fighters and 1 tactical_bomber moved from Leningrad to Russia
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Stalingrad
            1 infantry placed in Leningrad
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Buryatia to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 7 infantry moved from Southern Manchuria to Northern Manchuria
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Jehol to Chahar
            2 fighters and 2 tactical_bombers moved from Anhwe to Chahar
            1 infantry moved from Kiangsi to Anhwe
            1 armour and 1 infantry moved from Kwangsi to Hunan
            2 infantry moved from Kwangsi to Kweichow
            1 armour moved from Kwangsi to Hunan
            2 infantry moved from Kwangsi to Hunan
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 marine moved from Kwangsi to Kwangtung
            2 bombers moved from Kwangsi to Kweichow
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            3 transports moved from 37 Sea Zone to 20 Sea Zone
            4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kweichow
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer
                British defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 1 destroyer in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry; Russians defend with 4 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 5/8 hits, 4.17 expected hits
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 4 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 6/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 marine
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 2 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 3 infantry in Hunan, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 6/10 hits, 4.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to Kiangsu
            2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
            4 infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from Southern Manchuria to Northern Manchuria
            3 fighters and 3 tactical_bombers moved from Chahar to Northern Manchuria
            4 fighters and 2 tactical_bombers moved from Kweichow to 37 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 transport placed in 6 Sea Zone
            1 armour and 2 infantry placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 4.83
    UK_Pacific regular : 0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            Americans undo move 1.
            1 transport placed in 104 Sea Zone
            1 transport placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 infantry moved from Shansi to Jehol
                  Chinese take Jehol from Japanese
            2 artilleries and 4 infantry moved from Hopei to Hunan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Honan to Yunnan
            1 artillery and 4 infantry moved from Honan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Kiangsi from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 2 armour and 3 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour and 3 infantry in Hunan, round 2 : 4/5 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 armour in Hunan, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                1 artillery owned by the Chinese retreated to Hopei
                Japanese win with 2 armour remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 4 infantry
                Casualties for Japanese: 3 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                1 artillery owned by the Chinese retreated to Honan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Japanese regular : 3.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            Americans undo move 1.
            1 transport placed in 104 Sea Zone
            1 transport placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
            1 infantry moved from Shansi to Jehol
                  Chinese take Jehol from Japanese
            2 artilleries and 4 infantry moved from Hopei to Hunan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Honan to Yunnan
            1 artillery and 4 infantry moved from Honan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kiangsi
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Kiangsi from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 2 armour and 3 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 2 armour and 3 infantry in Hunan, round 2 : 4/5 hits, 2.00 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 armour in Hunan, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                1 artillery owned by the Chinese retreated to Hopei
                Japanese win with 2 armour remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 4 infantry
                Casualties for Japanese: 3 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 3.00 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
                1 artillery owned by the Chinese retreated to Honan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 infantry moved from Tanganyika Territory to 74 Sea Zone
            2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Iraq
            3 infantry moved from Southern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
            1 artillery moved from Alexandria to 100 Sea Zone
            1 infantry moved from Crete to 100 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Libya
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 fighter and 3 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 fighter moved from 100 Sea Zone to Libya
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Libya to Malta
            1 aaGun moved from Crete to 100 Sea Zone
            1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 100 Sea Zone to 94 Sea Zone
            1 aaGun moved from 94 Sea Zone to Algeria
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
            1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from Tanganyika Territory to Kenya
            1 fighter moved from Shan State to Eastern India
            5 infantry moved from Eastern India to Burma
            3 aaGuns and 9 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Burma to Szechwan
            1 fighter and 1 tactical_bomber moved from Iraq to Baluchistan
            1 battleship moved from 40 Sea Zone to 81 Sea Zone
    
        Place Units - British
            3 submarines placed in 73 Sea Zone
            1 factory_minor placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,3,5,6,3,5,6,6,4,6,1,1,4,1,2
            UK_Pacific collect 11 PUs (3 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 1 armour and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Italians regular : -0.67
    Japanese regular : 3.33
    Neutral_Axis regular : 0.00
    British regular : 2.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Burma to 43 Sea Zone
            1 submarine moved from 64 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 43 Sea Zone to Java
            1 infantry moved from Sumatra to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 fighter moved from Sumatra to Shan State
            1 fighter moved from Shan State to Yunnan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Burma to 43 Sea Zone
            1 submarine moved from 64 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 43 Sea Zone to Java
            1 infantry moved from Sumatra to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 fighter moved from Sumatra to Shan State
            1 fighter moved from Shan State to Yunnan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - ANZAC
            2 submarines placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour, 6 artilleries, 24 infantry and 10 mech_infantrys moved from Eastern Poland to Southern Belarus
            1 armour and 1 infantry moved from Poland to Baltic States
            3 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
            4 bombers moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Western Germany to Baltic States
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @ghostglider any scramble in sz98?

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