TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
4 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Rostov
1 armour moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Romania
1 armour moved from Ukraine to Romania
2 mech_infantrys moved from Ukraine to Romania
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,5,5,2,2,5,2
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Libya to Tunisia
ANZAC take Tunisia from Italians
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 fighter moved from Caroline Islands to Queensland
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 33 Sea Zone to 56 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
3 artilleries and 5 infantry moved from Nenetsia to Vologda
1 artillery and 2 infantry moved from Archangel to Vologda
6 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
11 armour moved from Ukraine to Volgograd
18 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Romania to Germany
3 mech_infantrys moved from Western Germany to Southern France
3 tactical_bombers moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
2 bombers moved from Novgorod to Southern France
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 tactical_bombers moved from Ukraine to Germany
1 fighter moved from Ukraine to Germany
Combat - Germans
Battle in Volgograd
Germans attack with 11 armour and 18 mech_infantrys
Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 11 armour and 18 mech_infantrys in Volgograd, round 2 : 7/29 hits, 8.50 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 11 armour and 16 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Southern France
Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Americans roll AA dice in Southern France : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 4/9 hits, 4.00 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 aaGun and 3 infantry
Battle in Vologda
Germans attack with 4 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 7 infantry in Vologda, round 2 : 2/11 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 infantry moved from 115 Sea Zone to Novgorod
3 aaGuns, 5 artilleries and 21 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
3 tactical_bombers moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
2 bombers moved from Southern France to Northern Italy
2 mech_infantrys moved from Germany to Western Germany
3 infantry moved from Western Germany to Northern Italy
3 tactical_bombers moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
3 aaGuns moved from Western Germany to Germany
3 artilleries moved from Western Germany to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Romania
1 artillery and 2 infantry placed in Novgorod
3 artilleries, 1 infantry and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,1,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,6,5,4,6,2,5,6
Germans collect 49 PUs (8 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Americans AA : -0.50
Russians regular : 0.67
Germans regular : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries moved from Russia to Vologda
3 infantry moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Vologda
1 infantry moved from Samara to Vologda
1 fighter moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Vologda
2 fighters moved from Russia to Vologda
4 infantry moved from Russia to Vologda
18 infantry moved from Bryansk to Smolensk
6 artilleries moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 6 artilleries and 18 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 18 infantry in Smolensk, round 2 : 3/24 hits, 6.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys
Germans defend with 4 artilleries and 7 infantry
Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys in Vologda, round 2 : 6/14 hits, 4.67 expected hits
Germans roll dice for 4 artilleries and 7 infantry in Vologda, round 2 : 7/11 hits, 3.67 expected hits
1 mech_infantry owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Russians and 6 infantry owned by the Germans lost in Vologda
3 fighters owned by the Russians retreated
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Germans: 6 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
1 infantry moved from Russia to Samara
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Russia
3 aaGuns, 9 artilleries and 20 infantry moved from Bryansk to Tambov
1 fighter moved from Russia to Tambov
1 aaGun moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Germans regular : 5.00
Russians regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Manchuria to Korea
4 artilleries moved from Manchuria to Jehol
8 infantry moved from Manchuria to Jehol
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 cruiser moved from 2 Sea Zone to 4 Sea Zone
3 fighters moved from 35 Sea Zone to Celebes
3 transports moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 artilleries moved from Kwangsi to 36 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from 35 Sea Zone to Java
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Burma
2 fighters moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Anhwe to Kweichow
6 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Hopei to Hunan
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 infantry and 6 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 infantry and 6 tactical_bombers in Kweichow, round 2 : 2/7 hits, 3.17 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Java
Japanese attack with 2 artilleries, 3 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters and 2 infantry in Java, round 2 : 0/7 hits, 2.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 3 fighters and 2 infantry in Java, round 3 : 3/7 hits, 2.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Celebes, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese retreated
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
3 armour moved from Hunan to Shan State
2 artilleries moved from Hunan to Yunnan
6 tactical_bombers moved from Kweichow to Yunnan
4 fighters moved from 19 Sea Zone to Hunan
1 fighter moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Hunan
1 aaGun moved from Manchuria to Jehol
1 bomber moved from 44 Sea Zone to Shan State
1 bomber moved from 42 Sea Zone to Yunnan
3 fighters moved from Java to 42 Sea Zone
3 fighters moved from Celebes to 42 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -3.67
UK_Pacific regular : 0.33
ANZAC regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 11 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Southern France
2 bombers moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 17 Sea Zone from Japanese
@LennardF Intercept in North Italy?
@freh No intercept.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 11 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Southern France
2 bombers moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 17 Sea Zone from Japanese
Combat - Americans
Air Battle in Northern Italy
Americans attacks with 3 units heading to Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/2 hits, 0.33 expected hits
Bombing raid in Northern Italy rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Northern Italy causes 12 damage total.
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 4 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 4 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser in 4 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 4 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 4/6 hits, 2.00 expected hits
Germans roll dice for 3 mech_infantrys in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 3 mech_infantrys
Cleaning up after air battles
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 90 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 90 Sea Zone to 101 Sea Zone
6 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
2 bombers and 1 fighter moved from Northern Italy to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 artillery moved from Alaska to British Columbia
1 aaGun moved from Algeria to Morocco
Place Units - Americans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
8 infantry placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 artillery and 16 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 16 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 16 infantry in Suiyuyan, round 2 : 2/17 hits, 3.17 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 12 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to France
2 infantry moved from Normandy Bordeaux to France
4 fighters moved from Normandy Bordeaux to France
1 bomber moved from Tobruk to France
1 fighter moved from United Kingdom to France
2 infantry moved from Normandy Bordeaux to France
1 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai
Combat - British
Battle in Tsinghai
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tsinghai
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in France
British attack with 1 armour, 1 bomber, 5 fighters and 4 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 artilleries and 5 infantry
British roll dice for 1 armour, 1 bomber, 5 fighters and 4 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
Germans roll dice for 2 artilleries and 5 infantry in France, round 2 : 4/7 hits, 2.33 expected hits
1 artillery owned by the Italians, 5 infantry owned by the Italians and 4 infantry owned by the British lost in France
1 bomber owned by the British and 5 fighters owned by the British retreated
1 armour owned by the British retreated to Normandy Bordeaux
Germans win with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery and 5 infantry
Non Combat Move - British
1 fighter moved from France to 99 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 battleship, 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from France to United Kingdom
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from France to Normandy Bordeaux
1 tactical_bomber moved from Persia to India
2 fighters moved from Shensi to India
1 infantry moved from Burma to India
3 fighters moved from France to Normandy Bordeaux
3 aaGuns moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 transport placed in 110 Sea Zone
8 infantry placed in United Kingdom
1 transport placed in 81 Sea Zone
3 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
British collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 3.00
Japanese regular : -1.00
Germans regular : 2.33
British regular : -0.83
Italians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from France to Holland Belgium
1 bomber moved from Romania to Holland Belgium
2 mech_infantrys moved from Romania to Germany
1 armour moved from Romania to Germany
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Germany
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4,2,6,6,5,4,1
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to Caroline Islands
3 fighters moved from Queensland to New South Wales
1 infantry moved from Tunisia to Algeria
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Greece
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 65 PUs;
Germans buy 7 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 6 infantry moved from Archangel to Novgorod
10 infantry moved from Bessarabia to Western Ukraine
4 infantry moved from Bessarabia to Eastern Poland
2 artilleries moved from Bessarabia to Western Ukraine
5 infantry moved from Bessarabia to Western Ukraine
5 artilleries moved from Bessarabia to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Northern Italy to Southern France
3 tactical_bombers moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
2 bombers moved from Northern Italy to Belarus
1 infantry moved from Novgorod to Belarus
4 artilleries moved from Vologda to Urals
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from ANZAC
11 armour and 16 mech_infantrys moved from Volgograd to Northwest Persia
2 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 fighter moved from Germany to Holland Belgium
3 tactical_bombers moved from Germany to Holland Belgium
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Urals
1 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Southern France, round 2 : 1/7 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Southern France, round 3 : 2/7 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 15 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 15 infantry in Western Ukraine, round 2 : 4/17 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 bombers moved from Belarus to Novgorod
2 infantry moved from Northern Italy to Yugoslavia
3 artilleries moved from Northern Italy to Greater Southern Germany
3 mech_infantrys moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Northern Italy to Greater Southern Germany
1 fighter and 3 tactical_bombers moved from Southern France to Germany
1 fighter and 3 tactical_bombers moved from Holland Belgium to Germany
1 aaGun moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Eastern Poland
Place Units - Germans
3 infantry placed in France
1 artillery and 2 infantry placed in Romania
3 infantry placed in Novgorod
6 artilleries, 3 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
Germans undo move 3.
1 artillery and 2 infantry placed in Novgorod
5 artilleries, 4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,2,6,1,1,1,4
Germans collect 51 PUs (7 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.00
Germans regular : -4.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
7 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Tambov to Vologda
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 4 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 4 fighters, 7 infantry and 1 tactical_bomber in Vologda, round 2 : 3/13 hits, 4.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 4 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Vologda
6 artilleries and 16 infantry moved from Smolensk to Bryansk
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
2 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 aaGun, 4 artilleries and 15 infantry moved from Tambov to Bryansk
5 artilleries and 6 infantry moved from Tambov to Rostov
1 fighter moved from Vologda to Russia
1 fighter moved from Vologda to Bryansk
1 fighter moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
1 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 cruiser moved from 4 Sea Zone to 5 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 artillery moved from Korea to Manchuria
4 artilleries and 8 infantry moved from Jehol to Manchuria
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Shantung to Hunan
2 fighters moved from Hunan to 19 Sea Zone
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
4 armour, 3 artilleries and 2 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
6 fighters moved from 42 Sea Zone to 37 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 4 submarines and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 2 infantry, 4 submarines and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
5 tactical_bombers moved from Yunnan to 37 Sea Zone
1 bomber moved from Shan State to 19 Sea Zone
1 bomber moved from Yunnan to 19 Sea Zone
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Hunan to French Indo China
2 fighters moved from Hunan to French Indo China
1 fighter moved from Yunnan to 37 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in Midway
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 7 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 7 tactical_bombers in 37 Sea Zone, round 2 : 11/15 hits, 8.50 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans with 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 bombers moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to Shantung
1 fighter moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Jehol to Manchuria
2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
6 fighters moved from 37 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 5 tactical_bombers moved from 37 Sea Zone to Yunnan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Manchuria
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 artilleries placed in Manchuria
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Japanese collect 57 PUs (5 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Japanese regular : 1.83
ANZAC regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 fighter, 11 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
4 artilleries moved from Normandy Bordeaux to France
4 infantry moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
4 fighters moved from Normandy Bordeaux to France
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Denmark
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in France
Americans attack with 6 artilleries, 1 bomber, 4 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry; Italians defend with 2 artilleries and 3 infantry
Americans roll dice for 6 artilleries, 1 bomber, 4 fighters and 4 infantry in France, round 2 : 5/15 hits, 6.00 expected hits
Germans roll dice for 2 artilleries and 6 infantry in France, round 2 : 1/8 hits, 2.67 expected hits
3 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
4 fighters owned by the Americans and 1 bomber owned by the Americans retreated
3 infantry owned by the Americans and 6 artilleries owned by the Americans retreated to Normandy Bordeaux
Germans win, taking Norway from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Americans attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 0/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in Southern France, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from France to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 110 Sea Zone to 104 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from France to 110 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter moved from 8 Sea Zone to British Columbia
1 aaGun moved from Western United States to Central United States
1 artillery moved from British Columbia to Western United States
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
10 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
10 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
3 transports moved from 104 Sea Zone to 91 Sea Zone
10 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to Normandy Bordeaux
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 8 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
2 infantry owned by the Chinese retreated to Kansu
Non Combat Move - Chinese
1 artillery moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 battleship moved from 110 Sea Zone to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from India to Burma
4 fighters and 2 tactical_bombers moved from India to Burma
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Western Germany
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
British roll dice for 1 battleship in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking French Madagascar from Neutral_Axis, taking Western Germany from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Burma to India
1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
1 infantry moved from Persia to Iraq
5 infantry moved from Persia to Eastern Persia
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
4 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Algeria to Tunisia
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
5 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to Norway
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from India to Eastern Persia
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
Place Units - British
2 submarines placed in 80 Sea Zone
1 infantry placed in Persia
1 armour and 2 artilleries placed in Egypt
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,2
British collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -2.83
Japanese regular : 0.00
Germans regular : -2.00
British regular : 1.17
@LennardF went with the AI for losses in France but I don’t mind if you want to switch out those units for German ones.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 2x factory_major; Remaining resources: 0 PUs;
Italians buy nothing; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from France to Southern France
1 bomber moved from Germany to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Southern France, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Germany
2 mech_infantrys moved from Germany to Greater Southern Germany
1 armour moved from Germany to Greater Southern Germany
Place Units - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,5,6,1,6,4,5
Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 25 Sea Zone
Combat - ANZAC
Battle in 25 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
1 aaGun and 1 artillery moved from New South Wales to Queensland
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 infantry moved from Algeria to Tunisia
1 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Northwest Persia to Iraq
1 bomber moved from Novgorod to Persia
1 bomber moved from Novgorod to Iraq
1 infantry moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
3 infantry moved from Germany to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Germany to Denmark
1 tactical_bomber moved from Germany to Denmark
5 tactical_bombers moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
2 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Finland to Vyborg
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
3 artilleries and 12 infantry moved from Novgorod to Baltic States
2 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Urals to Yenisey
Germans take Yenisey from Russians
4 artilleries moved from Urals to Timguska
9 mech_infantrys moved from Northwest Persia to Caucasus
11 armour moved from Northwest Persia to Caucasus
Combat - Germans
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 11 armour and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour and 9 mech_infantrys in Caucasus, round 2 : 6/20 hits, 7.00 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Western Germany
Germans attack with 1 fighter, 3 infantry and 5 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Western Germany, round 2 : 7/9 hits, 3.67 expected hits
British roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 fighter moved from Western Germany to Germany
1 fighter moved from Denmark to Germany
1 tactical_bomber moved from Denmark to 113 Sea Zone
3 tactical_bombers moved from Western Germany to 113 Sea Zone
2 tactical_bombers moved from Western Germany to Germany
3 mech_infantrys moved from Yugoslavia to Romania
3 artilleries moved from Greater Southern Germany to Germany
9 mech_infantrys moved from Germany to Slovakia Hungary
1 bomber moved from Iraq to Northwest Persia
1 bomber moved from Persia to Northwest Persia
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
3 mech_infantrys moved from Romania to Slovakia Hungary
4 mech_infantrys moved from Northwest Persia to Caucasus
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 airfield placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Romania
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6,4,5,5,5,3,5
Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.33
Germans regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
3 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Archangel to Novgorod
1 fighter moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 infantry moved from Samara to Novosibirsk
4 infantry moved from Vologda to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 aaGun moved from Vologda to Novosibirsk
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Vologda
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Ukraine to Rostov
15 infantry moved from Bryansk to Rostov
4 artilleries moved from Bryansk to Rostov
2 aaGuns moved from Bryansk to Rostov
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 infantry moved from Rostov to Bryansk
1 artillery moved from Bryansk to Rostov
Place Units - Russians
1 infantry placed in Volgograd
2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 2.33
Russians regular : 1.67