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L21 BM3 tanios (L+18) vs AetV (X)
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 14x factory_major; Remaining resources: 51 PUs; Germans buy 1 aaGun, 3 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Northern Italy 1 bomber moved from Western Germany to Denmark 1 bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Denmark 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus 1 bomber moved from Western Germany to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 2 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Denmark 2 fighters moved from 113 Sea Zone to Denmark Combat - Germans Battle in Denmark Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 battleship in Denmark, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/7 hits, 2,83 expected hits British roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Denmark Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Denmark, round 3 : 4/7 hits, 2,83 expected hits British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Northern Italy Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 bomber in Western Ukraine, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 5/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 10 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Western Ukraine to Novgorod 1 aaGun moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Bessarabia 1 bomber and 1 fighter moved from Northern Italy to Western Germany 7 infantry moved from Western Germany to Northern Italy 3 infantry moved from Normandy Bordeaux to France 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Denmark to 113 Sea Zone 1 bomber and 1 fighter moved from Denmark to Western Germany 1 fighter moved from Belarus to Western Germany 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod Place Units - Germans 3 infantry placed in Novgorod 1 aaGun and 5 infantry placed in Western Germany 3 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,3,4,6,6,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 45 PUs (11 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 2,83 British regular : -1,33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 3 armour, 13 artilleries, 2 infantry and 1 mech_infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Smolensk to Belarus 1 fighter moved from Smolensk to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Bessarabia Russians attack with 3 armour, 13 artilleries, 2 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 3 armour, 13 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 12/19 hits, 6.83 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 armour, 13 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 1.67 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Western Ukraine to Russia 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 armour moved from Smolensk to Bryansk 1 aaGun moved from Ukraine to Bessarabia 4 mech_infantrys moved from Russia to Ukraine 2 armour and 2 mech_infantrys moved from Bryansk to Ukraine 2 infantry moved from Rostov to Bryansk Place Units - Russians 1 fighter and 1 mech_infantry placed in Russia 2 armour and 1 mech_infantry placed in Ukraine 3 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Dzavhan: 2 aaGuns and 11 infantry EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 11 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Central Mongolia: 2 infantry EDIT: Adding units owned by Russians to Suiyuyan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.83 Russians regular : 7.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 2 artilleries and 1 mech_infantry moved from West India to Eastern Persia 2 infantry moved from Anhwe to Chahar 2 bombers moved from Kweichow to Chahar 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Japanese take 41 Sea Zone from ANZAC 1 fighter moved from India to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 fighter moved from India to Eastern Persia 1 submarine moved from 43 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Ceylon Battle in Eastern Persia Japanese attack with 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 3/7 hits, 3,00 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Ceylon from UK_Pacific, taking Eastern Persia from British with 3 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Chahar Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 battleships, 6 carriers, 1 destroyer and 6 submarines moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 transport moved from 43 Sea Zone to 35 Sea Zone 3 infantry moved from Kiangsu to Anhwe 2 bombers moved from Chahar to Anhwe 1 fighter moved from Eastern Persia to India 1 infantry moved from India to West India 1 fighter moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 armour and 1 mech_infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 fighter and 2 infantry placed in Kiangsu 1 armour placed in India 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Japanese collect 66 PUs (4 lost to blockades); end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 2,17 ANZAC regular : 0,67 British regular : 0,67
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@tanios hold on, NCM change is coming.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour, 2 artilleries and 1 mech_infantry moved from West India to Eastern Persia 2 infantry moved from Anhwe to Chahar 2 bombers moved from Kweichow to Chahar 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Japanese take 41 Sea Zone from ANZAC 1 fighter moved from India to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 fighter moved from India to Eastern Persia 1 submarine moved from 43 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Ceylon Battle in Eastern Persia Japanese attack with 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Eastern Persia, round 2 : 3/7 hits, 3,00 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Ceylon from UK_Pacific, taking Eastern Persia from British with 3 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Chahar Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 battleships, 6 carriers, 1 destroyer and 6 submarines moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 transport moved from 43 Sea Zone to 35 Sea Zone 3 infantry moved from Kiangsu to Anhwe 2 bombers moved from Chahar to Anhwe 1 fighter moved from Eastern Persia to India 1 infantry moved from India to West India 1 fighter moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 1 armour and 1 mech_infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 fighter and 2 infantry placed in Kiangsu 1 armour placed in India 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2 Japanese collect 66 PUs (4 lost to blockades); end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 2 bombers EDIT: Removing units owned by Japanese from Anhwe: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,33 Japanese regular : 2,17 ANZAC regular : 0,67 British regular : 0,67
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You are good to Go now.
Thank you for waiting. -
@aequitas-et-veritas :+1:
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 bomber and 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Gibraltar to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 2 fighters moved from 112 Sea Zone to Northern Italy 1 artillery moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Americans take 43 Sea Zone from Japanese 1 fighter moved from 33 Sea Zone to 55 Sea Zone 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Manchuria Battle in Kwangtung Battle in Libya Battle in Yugoslavia Battle in Marianas Battle in Northern Italy Americans attack with 3 artilleries, 2 bombers, 4 fighters and 4 infantry Germans defend with 1 factory_minor and 9 infantry Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 4 infantry in Northern Italy, round 2 : 4/13 hits, 5.50 expected hits Germans roll dice for 9 infantry in Northern Italy, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 2 infantry in Northern Italy, round 3 : 5/11 hits, 5.00 expected hits Germans roll dice for 5 infantry in Northern Italy, round 3 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Manchuria from Japanese, taking Kwangtung from Japanese, taking Libya from Italians, taking Yugoslavia from Germans, taking Marianas from Japanese, taking Northern Italy from Germans with 3 artilleries, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 3 infantry Casualties for Germans: 9 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 2 bombers moved from Northern Italy to Southern Italy 4 fighters moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 armour and 2 fighters placed in Southern Italy 2 infantry placed in Central United States 1 artillery and 4 fighters placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -0.33 Germans regular : -1.67
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Shensi to Hopei 2 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.67
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - British British buy 3 armour, 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 3 fighters moved from United Kingdom to Western Germany 2 fighters moved from 97 Sea Zone to Western Germany 1 fighter moved from Gibraltar to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 bombers, 4 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia 3 armour moved from Iraq to Eastern Persia 2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 fighter moved from Egypt to Eastern Persia Combat - British
Combat Hit Differential Summary :
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Any scramble to sz 112?
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@tanios No Scramble, please.
Thank you. -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 bomber and 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Gibraltar to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 2 fighters moved from 112 Sea Zone to Northern Italy 1 artillery moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Americans take 43 Sea Zone from Japanese 1 fighter moved from 33 Sea Zone to 55 Sea Zone 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Manchuria Battle in Kwangtung Battle in Libya Battle in Yugoslavia Battle in Marianas Battle in Northern Italy Americans attack with 3 artilleries, 2 bombers, 4 fighters and 4 infantry Germans defend with 1 factory_minor and 9 infantry Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 4 infantry in Northern Italy, round 2 : 4/13 hits, 5.50 expected hits Germans roll dice for 9 infantry in Northern Italy, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Americans roll dice for 3 artilleries, 2 bombers, 4 fighters and 2 infantry in Northern Italy, round 3 : 5/11 hits, 5.00 expected hits Germans roll dice for 5 infantry in Northern Italy, round 3 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win, taking Manchuria from Japanese, taking Kwangtung from Japanese, taking Libya from Italians, taking Yugoslavia from Germans, taking Marianas from Japanese, taking Northern Italy from Germans with 3 artilleries, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 3 infantry Casualties for Germans: 9 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 33 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 2 bombers moved from Northern Italy to Southern Italy 4 fighters moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco Place Units - Americans 1 armour and 2 fighters placed in Southern Italy 2 infantry placed in Central United States 1 artillery and 4 fighters placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Shensi to Hopei 2 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Sikang Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Sikang 2 infantry moved from Shensi to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 armour, 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany 3 fighters moved from United Kingdom to Western Germany 2 fighters moved from 97 Sea Zone to Western Germany 1 fighter moved from Gibraltar to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 bombers, 4 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia 3 armour moved from Iraq to Eastern Persia 2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 fighter moved from Egypt to Eastern Persia Combat - British Battle in West India British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Persia British attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry Japanese defend with 3 armour, 1 artillery and 1 mech_infantry British roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Eastern Persia, round 2 : 4/12 hits, 4.67 expected hits Japanese roll dice for 3 armour, 1 artillery and 1 mech_infantry in Eastern Persia, round 2 : 3/5 hits, 2.17 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the British lost in Eastern Persia British roll dice for 5 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Eastern Persia, round 3 : 3/9 hits, 4.00 expected hits Japanese roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 5 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 3 armour, 1 artillery and 1 mech_infantry Battle in Western Germany British attack with 1 artillery, 2 bombers, 11 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys; Italians defend with 1 fighter Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits British roll dice for 1 battleship and 2 cruisers in Western Germany, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 artillery, 2 bombers, 11 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Western Germany, round 2 : 9/19 hits, 9.17 expected hits Germans roll dice for 1 aaGun, 1 armour, 2 bombers, 4 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 2 : 6/14 hits, 5.83 expected hits 1 aaGun owned by the Germans, 1 mech_infantry owned by the British, 2 bombers owned by the Germans, 5 infantry owned by the Germans, 2 mech_infantrys owned by the Germans, 3 fighters owned by the British and 2 infantry owned by the British lost in Western Germany British roll dice for 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers in Western Germany, round 3 : 4/13 hits, 7.00 expected hits Germans roll dice for 1 armour and 4 fighters in Western Germany, round 3 : 4/5 hits, 3.17 expected hits 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the Italians and 4 fighters owned by the British lost in Western Germany British roll dice for 1 artillery, 2 bombers, 4 fighters and 2 tactical_bombers in Western Germany, round 4 : 5/9 hits, 5.00 expected hits Germans roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 8 fighters, 2 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 1 armour, 2 bombers, 3 fighters, 5 infantry and 2 mech_infantrys Casualties for Italians: 1 fighter Non Combat Move - British 2 bombers moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to 112 Sea Zone 3 fighters moved from Western Germany to 112 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to 97 Sea Zone 1 transport moved from 97 Sea Zone to 81 Sea Zone 1 destroyer moved from 72 Sea Zone to 79 Sea Zone 1 destroyer moved from 71 Sea Zone to 78 Sea Zone 1 aaGun moved from Persia to Eastern Persia 1 fighter moved from Eastern Persia to Persia 1 tactical_bomber moved from Western Germany to Southern Italy 1 transport moved from 91 Sea Zone to 112 Sea Zone Place Units - British 3 armour placed in Iraq 3 artilleries, 1 fighter and 3 infantry placed in United Kingdom 1 artillery placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.17 Japanese regular : 0.00 Germans AA : -0.50 Germans regular : -0.33 British regular : -5.17
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@aequitas-et-veritas said in L21 BM3 tanios (L+18) vs AetV (X):
@tanios I concede.
Game will be posted.
Are you interested in a rematch?
Good game! Yes, I’m up for a rematch. Do you want to rebid, change sides with same bid, straight rematch? I’m up for any option.
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@tanios I would like to have a straight rematch.
Let me know if thos is ok with you and i will set up the game.
If your bid placement differs let me also know.Thank you.
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@aequitas-et-veritas said in L21 BM3 tanios (L+18) vs AetV (X):
@tanios I would like to have a straight rematch.
Let me know if thos is ok with you and i will set up the game.
If your bid placement differs let me also know.Thank you.
Sounds good. I’ll do:
1 x Art in Alexandria
1 x Mech in Egypt
1 x Sub in sz98
1 x Art in Anglo-Egyptian Sudan