WindowWasher (X) vs Surfer (L+18) BM #4

  • '21 '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            2 bombers moved from Rostov to Russia
            1 artillery and 5 infantry moved from Bryansk to Russia
            1 fighter moved from Novgorod to Russia
            9 artilleries moved from Bryansk to Rostov
            12 infantry moved from Bryansk to Rostov
            3 mech_infantrys moved from Ukraine to Rostov
            1 armour and 41 mech_infantrys moved from Bryansk to Rostov
            8 mech_infantrys moved from Western Ukraine to Rostov
            3 mech_infantrys moved from Eastern Poland to Bryansk
            2 infantry moved from Volgograd to Rostov
            2 fighters moved from Novgorod to Russia
            3 infantry moved from Vyborg to Novgorod
            1 bomber moved from Western Germany to United Kingdom
            2 infantry moved from France to Southern France
            2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
            4 artilleries moved from Bryansk to Rostov
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in Southern France
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Russia
                Germans attack with 1 artillery, 4 bombers, 4 fighters, 5 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_major and 8 infantry
                    Germans roll dice for 1 artillery, 4 bombers, 4 fighters, 5 infantry and 1 tactical_bomber in Russia, round 2 : 6/15 hits, 6.67 expected hits
                    Russians roll dice for 8 infantry in Russia, round 2 : 3/8 hits, 2.67 expected hits
                    6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
                    Germans roll dice for 1 artillery, 4 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Russia, round 3 : 7/12 hits, 6.17 expected hits
                    Russians roll dice for 2 infantry in Russia, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 23PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 4 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
                Casualties for Russians: 8 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            4 bombers moved from Russia to Novgorod
            4 fighters and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters and 2 tactical_bombers moved from Southern France to Western Germany
            1 fighter moved from Southern France to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 aaGun moved from France to Western Germany
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Germany to Western Germany
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Rostov
    
        Place Units - Germans
            1 fighter and 5 infantry placed in Western Germany
            4 infantry placed in Germany
            3 armour placed in Ukraine
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,1,5,5,1,5,4,4
            Germans collect 54 PUs (5 lost to blockades); end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    British AA : -0.17
    Russians regular : 0.67
    Germans regular : -1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
            2 armour and 1 mech_infantry moved from Samara to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Russians
            Battle in Sikang
                Russians attack with 2 armour, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
                Russians win, taking Sikang from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 11 infantry moved from Kansu to Tsinghai
            1 infantry moved from Timguska to Kansu
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Tsagaan Olom
            2 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Ulaanbaatar to Central Mongolia
            4 aaGuns, 15 artilleries and 84 infantry moved from Samara to Kazakhstan
            2 infantry moved from Nenetsia to Urals
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '21 '20

    Hey, ive been super busy this past week and it’s now carrying over into the weekend. Will hopefully be able to play alot tommorow night and monday during the day.

  • '21 '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            3 artilleries and 1 infantry moved from Kweichow to Hunan
            1 infantry moved from Anhwe to Shantung
            2 mech_infantrys moved from Hunan to Kiangsu
            1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Manchuria to Buyant-Uhaa
            1 mech_infantry moved from Manchuria to Buyant-Uhaa
            1 bomber moved from Shan State to Java
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from Shan State to Japan
            1 marine moved from Malaya to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            3 mech_infantrys moved from India to Yunnan
            16 mech_infantrys moved from India to Yunnan
            1 infantry moved from Shan State to 37 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 11 submarines, 6 tactical_bombers and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 11 submarines, 6 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 73 Sea Zone to 71 Sea Zone
            1 marine moved from Kwangtung to 20 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 20 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Burma
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 artillery, 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 2 marines, 11 submarines, 7 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 11 submarines in 35 Sea Zone, round 2 : 1/11 hits, 3.67 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 8 fighters, 11 submarines, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 artillery, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 aaGun moved from Kweichow to Hunan
            1 bomber moved from Java to Shan State
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in Shantung
            3 artilleries placed in Kiangsu
            2 fighters and 1 infantry placed in Japan
            2 destroyers placed in 37 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            Japanese collect 63 PUs (6 lost to blockades); end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -3.00
    ANZAC regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 bomber, 7 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 11 infantry moved from Normandy Bordeaux to Southern France
            4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            4 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            4 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            5 fighters and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 bomber moved from Western United States to Aleutian Islands
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 cruiser, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 cruiser, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                Americans attack with 4 infantry and 1 marine
                Japanese defend with 1 artillery
                    Americans roll dice for 4 infantry and 1 marine in Java, round 2 : 0/5 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 3 infantry and 1 marine in Java, round 3 : 1/4 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 3 infantry and 1 marine remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Aleutian Islands
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 2 artilleries and 11 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 11 infantry in Southern France, round 2 : 2/13 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to Gibraltar
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 5 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            2 aaGuns moved from Normandy Bordeaux to Southern France
            3 carriers, 2 fighters and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Persia to Trans-Jordan
            2 fighters moved from Persia to Trans-Jordan
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            1 bomber moved from Persia to Egypt
            1 bomber moved from Aleutian Islands to Alaska
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 9 carriers, 1 cruiser, 5 destroyers, 9 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 artillery and 5 infantry placed in Eastern United States
            1 bomber placed in Eastern United States
            2 tactical_bombers placed in Western United States
            Americans undo move 5.
            2 tactical_bombers placed in Eastern United States
            3 armour placed in Norway
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.00
    Germans regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
            20 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Ugh. Forgot to attack the sub in S. Africa.
    2DD vs 1 SS
    DD attack
    [dice 2d6]


  • 2d6: 1, 6

  • 2025 2024 '23 '22 '21 '20

    1 hit. Sub sunk
    SS defend
    [dice 1d6]


  • 1d6: 4

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 bomber, 7 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 11 infantry moved from Normandy Bordeaux to Southern France
            4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
            4 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            4 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            5 fighters and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 bomber moved from Western United States to Aleutian Islands
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 cruiser, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 cruiser, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                Americans attack with 4 infantry and 1 marine
                Japanese defend with 1 artillery
                    Americans roll dice for 4 infantry and 1 marine in Java, round 2 : 0/5 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                    Americans roll dice for 3 infantry and 1 marine in Java, round 3 : 1/4 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 3 infantry and 1 marine remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Aleutian Islands
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                Americans attack with 2 artilleries and 11 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 11 infantry in Southern France, round 2 : 2/13 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to Gibraltar
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 5 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            2 aaGuns moved from Normandy Bordeaux to Southern France
            3 carriers, 2 fighters and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Persia to Trans-Jordan
            2 fighters moved from Persia to Trans-Jordan
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            1 bomber moved from Persia to Egypt
            1 bomber moved from Aleutian Islands to Alaska
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 9 carriers, 1 cruiser, 5 destroyers, 9 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 artillery and 5 infantry placed in Eastern United States
            1 bomber placed in Eastern United States
            2 tactical_bombers placed in Western United States
            Americans undo move 5.
            2 tactical_bombers placed in Eastern United States
            3 armour placed in Norway
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Suiyuyan
            20 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 71 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry moved from Finland to Norway
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            3 aaGuns, 1 artillery, 2 fighters, 18 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 tactical_bomber moved from United Kingdom to Southern France
            9 infantry moved from Iraq to Trans-Jordan
            1 aaGun, 3 artilleries and 10 infantry moved from Persia to Iraq
            3 aaGuns, 5 artilleries and 39 infantry moved from Eastern Persia to Turkmenistan
            1 infantry moved from Northwest Persia to Iraq
            7 mech_infantrys moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
            2 destroyers moved from 81 Sea Zone to 71 Sea Zone
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 carrier, 1 cruiser and 1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -1.67
    Japanese regular : -0.33
    Germans regular : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 fighter and 3 infantry
                French defend with 1 fighter and 2 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the French and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the French and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 3 infantry
                Casualties for French: 1 fighter and 2 infantry
            Battle in Holland Belgium
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Northern Italy
            2 aaGuns, 5 artilleries and 13 infantry moved from France to Northern Italy
            2 aaGuns, 1 armour, 12 infantry and 2 mech_infantrys moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,5,3,2,6,4,3
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : 1.67
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Caroline Islands to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to Shan State
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 bomber and 2 submarines
                Japanese defend with 2 destroyers
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 bomber and 2 submarines
                Casualties for Japanese: 2 destroyers
            Battle in Shan State
                ANZAC attack with 2 fighters
                Japanese defend with 1 bomber
                    ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Shan State
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            2 fighters moved from Shan State to 42 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters moved from Caroline Islands to New South Wales
            2 infantry moved from Persia to Iraq
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : -2.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Caroline Islands to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to Shan State
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 bomber and 2 submarines
                Japanese defend with 2 destroyers
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 bomber and 2 submarines
                Casualties for Japanese: 2 destroyers
            Battle in Shan State
                ANZAC attack with 2 fighters
                Japanese defend with 1 bomber
                    ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Shan State
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            2 fighters moved from Shan State to 42 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters moved from Caroline Islands to New South Wales
            2 infantry moved from Persia to Iraq
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : -2.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Caroline Islands to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to Shan State
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 bomber and 2 submarines
                Japanese defend with 2 destroyers
                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 37 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    ANZAC roll dice for 1 bomber in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 bomber and 2 submarines
                Casualties for Japanese: 2 destroyers
            Battle in Shan State
                ANZAC attack with 2 fighters
                Japanese defend with 1 bomber
                    ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Shan State
                ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
    
        Non Combat Move - ANZAC
            2 fighters moved from Shan State to 42 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            2 fighters moved from Caroline Islands to New South Wales
            2 infantry moved from Persia to Iraq
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : -2.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            17 infantry moved from Western Germany to France
            18 infantry moved from Germany to Western Germany
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            1 artillery moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Novgorod to Vologda
            2 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            13 artilleries and 12 infantry moved from Rostov to Caucasus
            80 mech_infantrys moved from Rostov to Caucasus
            12 artilleries and 12 infantry moved from Bryansk to Rostov
            3 armour moved from Ukraine to Bryansk
            1 fighter moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Volgograd
            1 bomber moved from Western Germany to Norway
            4 fighters moved from Western Germany to Norway
            2 bombers moved from Novgorod to Russia
            1 bomber moved from Novgorod to Western Germany
            2 armour moved from Novgorod to Bryansk
    
        Combat - Germans
            Air Battle in Norway
                Germans attacks with 5 units heading to Norway
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Battle in Caucasus
                Germans attack with 13 artilleries, 12 infantry and 80 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 13 artilleries, 12 infantry and 80 mech_infantrys in Caucasus, round 2 : 17/105 hits, 21.83 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 13 artilleries, 12 infantry and 80 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from Volgograd to Russia
            2 fighters moved from Volgograd to Ukraine
            1 tactical_bomber moved from Volgograd to Russia
            3 aaGuns moved from Rostov to Caucasus
            1 aaGun moved from Western Germany to France
            2 aaGuns moved from Germany to Western Germany
            1 bomber and 4 fighters moved from Norway to Western Germany
            1 fighter moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to France
            1 bomber moved from Western Germany to France
    
        Place Units - Germans
            3 armour placed in Russia
            3 armour placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            7 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,2,4,5,3,5,4
            Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    Russians regular : -0.33
    Germans regular : -2.83
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Persia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Volgograd to Kazakhstan
            2 aaGuns and 11 infantry moved from Tsinghai to Kazakhstan
            2 infantry moved from Urals to Timguska
            1 infantry moved from Central Mongolia to Suiyuyan
            2 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Tsagaan Olom to Kansu
            1 mech_infantry moved from Sikang to Kansu
            2 armour moved from Sikang to Kansu
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 infantry, 2 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Buyant-Uhaa to Chahar
                  Japanese take Chahar from Chinese
            2 mech_infantrys moved from Buyant-Uhaa to Yakut S.S.R.
            1 mech_infantry moved from Sakha to Yakut S.S.R.
            1 infantry moved from Soviet Far East to Siberia
            1 bomber moved from Japan to 8 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            3 artilleries and 3 mech_infantrys moved from Shantung to Anhwe
            3 artilleries, 1 infantry and 4 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry and 19 mech_infantrys moved from Yunnan to Shan State
            1 infantry moved from Burma to Shan State
            2 armour moved from India to Shan State
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to Japan
    
        Combat - Japanese
            Battle in 8 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 8 Sea Zone to Japan
            1 aaGun moved from Hunan to Anhwe
    
        Place Units - Japanese
            9 submarines placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 87 PUs; 
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            1 bomber moved from Gibraltar to Western Germany
            1 fighter moved from United Kingdom to Western Germany
            2 fighters moved from Norway to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Intercept in W. Ger?

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