@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
8 carriers and 11 fighters moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to Queensland
1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - French
French buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from France to Southern France
French take Southern France from Italians
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
French win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - French
3 infantry placed in France
2 infantry placed in French Indo China
Turn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,6,1,6,2,5,1,2,5,4,5,4,1,2,2,6,4,3,4,5,5,5,2,2,4,5,4,2,5,5,2,6,5
French collect 17 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
French regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 124 Sea Zone
1 armour moved from Denmark to Germany
1 artillery moved from Denmark to Western Germany
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Greece to Bulgaria
Combat - Germans
Battle in 124 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 bomber moved from 124 Sea Zone to Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
1 fighter moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 1.
Germans undo move 1.
3 infantry placed in Germany
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to Germany: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers could not land in Germany and were removed
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,1,4
Germans collect 28 PUs (7 lost to blockades); end with 28 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 124 Sea Zone
1 armour moved from Denmark to Germany
1 artillery moved from Denmark to Western Germany
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Greece to Bulgaria
Combat - Germans
Battle in 124 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 124 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 bomber moved from 124 Sea Zone to Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
1 fighter moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 1.
Germans undo move 1.
3 infantry placed in Germany
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to Germany: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers could not land in Germany and were removed
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,1,4
Germans collect 28 PUs (7 lost to blockades); end with 28 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
Combat - Russians
Non Combat Move - Russians
1 artillery and 7 infantry moved from Russia to Bryansk
2 infantry moved from Evenkiyskiy to Yenisey
3 infantry moved from Urals to Evenkiyskiy
2 infantry moved from Vologda to Urals
2 aaGuns and 16 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
2 infantry moved from Novgorod to Vyborg
Place Units - Russians
6 armour placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
@aagamerz13 your win. another?
well gg. Yes, we can play a 2 out of 3 same rules. Your bid same rules.
@aagamerz13 do you want to bid again or switch sides?
@dawgoneit ok. you can have allies +18 same rules. Is that fine?
@aagamerz13 Sounds awesome
I’ll take a Transport in SZ39.
Transport off South Africa.
And a artillery in Sudan.
@dawgoneit can I change my bid placement please?
@dawgoneit yes, change it
@aagamerz13
Artillery in Alexandria And Sudan.
Tank in Egypt.
Mech in South Africa.