@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@bretters you are getting very sleepy and are going to make a terrible mistakeā¦
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 6 PUs; 
    Combat Move - ANZAC
        2 fighters moved from Russia to Northwest Persia
    Combat - ANZAC
        ANZAC creates battle in territory 44 Sea Zone
        Battle in Northwest Persia
            ANZAC attack with 2 fighters
            Italians defend with 2 armour
                ANZAC roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
                Italians roll dice for 2 armour in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
                1 armour owned by the Italians lost in Northwest Persia
                ANZAC roll dice for 2 fighters in Northwest Persia, round 3 : 1/2 hits, 1.00 expected hits
                Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Italians lost in Northwest Persia
            ANZAC win, taking 44 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 12
            Casualties for Italians: 2 armour
    Non Combat Move - ANZAC
        2 fighters moved from Northwest Persia to Persia
        1 submarine moved from 41 Sea Zone to 39 Sea Zone
        1 submarine moved from 44 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
        EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
        EDIT: Turning off Edit Mode
        1 artillery placed in New South Wales
        1 destroyer and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 16 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 6 PUs; 
    Combat Move - ANZAC
        2 fighters moved from Russia to Northwest Persia
    Combat - ANZAC
        ANZAC creates battle in territory 44 Sea Zone
        Battle in Northwest Persia
            ANZAC attack with 2 fighters
            Italians defend with 2 armour
                ANZAC roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
                Italians roll dice for 2 armour in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
                1 armour owned by the Italians lost in Northwest Persia
                ANZAC roll dice for 2 fighters in Northwest Persia, round 3 : 1/2 hits, 1.00 expected hits
                Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Italians lost in Northwest Persia
            ANZAC win, taking 44 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 12
            Casualties for Italians: 2 armour
    Non Combat Move - ANZAC
        2 fighters moved from Northwest Persia to Persia
        1 submarine moved from 41 Sea Zone to 39 Sea Zone
        1 submarine moved from 44 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
        EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
        EDIT: Turning off Edit Mode
        1 artillery placed in New South Wales
        1 destroyer and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 16 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 39 Sea Zone to 36 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1.50
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 aaGun, 5 artilleries, 2 destroyers, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 destroyer moved from 93 Sea Zone to 92 Sea Zone
        1 infantry moved from Rostov to Tambov
        1 fighter moved from Ukraine to Tambov
        1 tactical_bomber moved from Ukraine to Tambov
        1 infantry moved from Western Ukraine to Ukraine
        1 infantry moved from Novgorod to Archangel
        1 fighter moved from Novgorod to Archangel
        1 tactical_bomber moved from Novgorod to Archangel
        1 fighter moved from Novgorod to Archangel
        1 tactical_bomber moved from Novgorod to Archangel
        1 armour moved from Volgograd to Kazakhstan
              Germans take Kazakhstan from Russians
        1 armour moved from Kazakhstan to Volgograd
        12 armour and 18 mech_infantrys moved from Volgograd to Northwest Persia
        6 artilleries and 12 infantry moved from Rostov to Volgograd
        1 bomber moved from Ukraine to Volgograd
        1 submarine moved from 110 Sea Zone to 119 Sea Zone
        1 submarine moved from 110 Sea Zone to 112 Sea Zone
        1 submarine moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Novgorod to Archangel
        1 infantry moved from Western Germany to 112 Sea Zone
        1 artillery moved from Western Germany to 112 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
        1 artillery moved from 127 Sea Zone to Archangel
        1 infantry moved from 127 Sea Zone to Archangel
        1 fighter moved from Western Germany to Novgorod
    Combat - Germans
        Battle in Tambov
            Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Russians lost in Tambov
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Archangel
            Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
            Russians defend with 1 armour
                Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Archangel, round 2 : 4/9 hits, 3.50 expected hits
                Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
            Germans win, taking Archangel from Russians with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 armour
    Non Combat Move - Germans
        2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
        1 fighter moved from Tambov to Volgograd
        1 tactical_bomber moved from Tambov to Volgograd
    Place Units - Germans
        1 destroyer placed in 110 Sea Zone
        1 submarine placed in 93 Sea Zone
        1 destroyer and 4 submarines placed in 112 Sea Zone
        1 aaGun and 2 artilleries placed in Volgograd
        2 artilleries and 1 infantry placed in Novgorod
        1 artillery and 2 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 57 PUs; end with 57 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 artillery and 2 infantry moved from Smolensk to Archangel
        2 fighters and 1 tactical_bomber moved from Russia to Archangel
        2 artilleries and 2 infantry moved from Russia to Bryansk
        1 infantry moved from Russia to Bryansk
        1 artillery moved from Russia to Bryansk
        1 armour, 3 artilleries and 57 infantry moved from Russia to Tambov
        1 infantry moved from Samara to Kazakhstan
              Russians take Kazakhstan from Germans
    Combat - Russians
        Battle in Bryansk
            Russians attack with 3 artilleries and 3 infantry
            Italians defend with 2 artilleries and 2 infantry
                Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 0/6 hits, 2.00 expected hits
                Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Russians lost in Bryansk
                Russians roll dice for 3 artilleries and 1 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits
                Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                Russians roll dice for 3 artilleries in Bryansk, round 4 : 1/3 hits, 1.00 expected hits
                Italians roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
            Russians win, taking Bryansk from Italians with 2 artilleries remaining. Battle score for attacker is 1
            Casualties for Russians: 1 artillery and 3 infantry
            Casualties for Italians: 2 artilleries and 2 infantry
        Battle in Tambov
            Russians attack with 1 armour, 3 artilleries and 57 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 armour, 3 artilleries and 57 infantry in Tambov, round 2 : 2/61 hits, 11.50 expected hits
                Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 armour, 3 artilleries and 57 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Archangel
            Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 artillery and 3 infantry
                Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.50 expected hits
                Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.33 expected hits
                Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 2/3 hits, 1.00 expected hits
                1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Archangel
            1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
            Germans win with 1 artillery remaining. Battle score for attacker is -1
            Casualties for Russians: 1 artillery and 2 infantry
            Casualties for Germans: 3 infantry
    Non Combat Move - Russians
        4 aaGuns moved from Russia to Tambov
        2 fighters and 1 tactical_bomber moved from Archangel to Russia
        2 aaGuns and 18 infantry moved from Buryatia to Amur
    Place Units - Russians
        9 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 20 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : 0.33
Russians regular : -11.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 5 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 infantry moved from Kiangsu to Anhwe
        1 armour, 4 artilleries and 6 infantry moved from Hunan to Kwangsi
        1 armour, 3 artilleries and 3 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Kiangsi to Kwangsi
        1 artillery moved from Kiangsi to Kwangsi
        1 artillery moved from Kiangsi to Kwangsi
        1 bomber moved from Hunan to Philippines
        1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
        1 fighter moved from Kwangtung to Philippines
        1 submarine moved from 35 Sea Zone to 36 Sea Zone
        1 fighter moved from Hunan to 36 Sea Zone
        1 tactical_bomber moved from Hunan to 36 Sea Zone
        1 fighter moved from 35 Sea Zone to 36 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
        1 mech_infantry moved from Kiangsu to Kwangsi
        1 armour moved from Kiangsu to Kwangsi
        1 infantry moved from Kiangsi to Kwangsi
        2 fighters and 2 tactical_bombers moved from Hunan to Anhwe
    Combat - Japanese
        Battle in 44 Sea Zone
            Japanese attack with 1 tactical_bomber
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 44 Sea Zone
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 36 Sea Zone
            Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
            French defend with 1 destroyer
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                French roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the French lost in 36 Sea Zone
            Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for French: 1 destroyer
        Battle in Anhwe
            Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/5 hits, 2.50 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Battle in Kwangsi
            Japanese attack with 3 armour, 9 artilleries, 11 infantry and 1 mech_infantry
            British defend with 1 infantry
                Japanese roll dice for 3 armour, 9 artilleries, 11 infantry and 1 mech_infantry in Kwangsi, round 2 : 5/24 hits, 8.00 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 3 armour, 9 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Japanese
        1 fighter moved from 35 Sea Zone to Philippines
        1 tactical_bomber moved from 35 Sea Zone to Philippines
        2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery and 3 transports moved from 35 Sea Zone to 6 Sea Zone
        3 transports moved from 20 Sea Zone to 6 Sea Zone
        9 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
        1 artillery, 9 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
        1 tactical_bomber moved from Anhwe to Kwangtung
        1 fighter moved from Anhwe to Kwangtung
        1 fighter moved from Anhwe to Chahar
        1 tactical_bomber moved from Anhwe to Chahar
    Place Units - Japanese
        1 destroyer and 1 submarine placed in 6 Sea Zone
        1 artillery and 2 infantry placed in Kwangtung
        1 artillery and 2 infantry placed in Kiangsu
        3 artilleries placed in Japan
    Turn Complete - Japanese
        Japanese collect 35 PUs; end with 35 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
French regular : -0.33
Japanese regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 unit repaired.
        1 destroyer moved from 91 Sea Zone to 109 Sea Zone
        3 fighters moved from 91 Sea Zone to 109 Sea Zone
        1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 bomber moved from Russia to Ukraine
    Combat - Americans
        Strategic bombing raid in Ukraine
                Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
            Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in Ukraine causes 5 damage total. 
        Battle in 109 Sea Zone
            Americans attack with 1 destroyer and 3 fighters
            Germans defend with 2 submarines
                Americans roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                2 submarines owned by the Germans lost in 109 Sea Zone
            Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
            Casualties for Germans: 2 submarines
        Battle in 92 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Germans defend with 1 destroyer
                Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 92 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Germans: 1 destroyer
    Non Combat Move - Americans
        3 fighters moved from 109 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 destroyer moved from 101 Sea Zone to 104 Sea Zone
        3 destroyers moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 tactical_bomber moved from Eastern United States to Gibraltar
        1 bomber moved from Ukraine to Russia
        1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
        1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
        2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        1 transport moved from 41 Sea Zone to 39 Sea Zone
    Place Units - Americans
        1 artillery and 2 infantry placed in Central United States
        1 destroyer and 1 submarine placed in 10 Sea Zone
        3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
        1 tactical_bomber placed in Western United States
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 63 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Germans regular : 0.33
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        1 infantry moved from Sikang to Tsinghai
        1 fighter moved from Yunnan to Tsinghai
        1 infantry moved from Shensi to Tsinghai
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Tsinghai
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Hunan from Japanese, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Tsinghai to Sikang
        3 artilleries and 12 infantry moved from Yunnan to Hunan
        1 infantry moved from Kweichow to Hunan
    Place Units - Chinese
        2 artilleries and 1 infantry placed in Hunan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 artillery, 4 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 unit repaired.
        1 destroyer moved from 91 Sea Zone to 109 Sea Zone
        3 fighters moved from 91 Sea Zone to 109 Sea Zone
        1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 bomber moved from Russia to Ukraine
    Combat - Americans
        Strategic bombing raid in Ukraine
                Italians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
            Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in Ukraine causes 5 damage total. 
        Battle in 109 Sea Zone
            Americans attack with 1 destroyer and 3 fighters
            Germans defend with 2 submarines
                Americans roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                2 submarines owned by the Germans lost in 109 Sea Zone
            Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
            Casualties for Germans: 2 submarines
        Battle in 92 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Germans defend with 1 destroyer
                Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 92 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Germans: 1 destroyer
    Non Combat Move - Americans
        3 fighters moved from 109 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 destroyer moved from 101 Sea Zone to 104 Sea Zone
        3 destroyers moved from 101 Sea Zone to 91 Sea Zone
        1 fighter moved from Eastern United States to Gibraltar
        1 tactical_bomber moved from Eastern United States to Gibraltar
        1 bomber moved from Ukraine to Russia
        1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
        1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
        2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        1 transport moved from 41 Sea Zone to 39 Sea Zone
    Place Units - Americans
        1 artillery and 2 infantry placed in Central United States
        1 destroyer and 1 submarine placed in 10 Sea Zone
        3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
        1 tactical_bomber placed in Western United States
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 63 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
        1 infantry moved from Sikang to Tsinghai
        1 fighter moved from Yunnan to Tsinghai
        1 infantry moved from Shensi to Tsinghai
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Tsinghai
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Chinese win, taking Hunan from Japanese, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Tsinghai to Sikang
        3 artilleries and 12 infantry moved from Yunnan to Hunan
        1 infantry moved from Kweichow to Hunan
    Place Units - Chinese
        2 artilleries and 1 infantry placed in Hunan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Hunan: 5 artilleries and 14 infantry
        EDIT: Adding units owned by Chinese to Yunnan: 5 artilleries and 14 infantry
        EDIT: Turning off Edit Mode
    Purchase Units - British
        British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 2x factory_major; Remaining resources: 18 PUs; 
        UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
        2 infantry moved from Morocco to Algeria
              British take Algeria from Italians
    Combat - British
        Battle in Kansu
            British attack with 1 fighter and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter and 1 tactical_bomber in Kansu, round 2 : 1/2 hits, 1.17 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kansu
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai
        1 mech_infantry moved from Eastern Persia to Iraq
        2 mech_infantrys moved from Persia to Trans-Jordan
        1 armour moved from Eastern Persia to West India
        12 infantry moved from India to West India
        1 artillery moved from India to West India
        4 infantry moved from India to West India
        1 mech_infantry moved from Belgian Congo to Egypt
        1 fighter moved from Persia to Russia
        2 fighters moved from Persia to Egypt
        1 fighter moved from India to West India
        2 fighters moved from Persia to West India
        1 transport moved from 91 Sea Zone to 88 Sea Zone
        2 infantry moved from Suriname to 88 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Morocco
        1 infantry moved from Shan State to French Indo China
        1 infantry moved from Malaya to Shan State
        1 mech_infantry moved from Belgian Congo to Egypt
    Place Units - British
        3 artilleries placed in Egypt
        3 infantry placed in Persia
        1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
        British collect 34 PUs (4 lost to blockades); end with 34 PUs
    Place Units - UK_Pacific
        6 infantry placed in India
        Turning on Edit Mode
        EDIT: Removing units owned by UK_Pacific from India: 6 infantry
        EDIT: Adding units owned by British to India: 6 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
        UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.83
Japanese regular : -0.67
Germans regular : 0.33
British regular : -0.17
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Italians
        Italians repair damage of 4x factory_minor; Remaining resources: 26 PUs; 
        Italians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 92 Sea Zone
        1 destroyer moved from 96 Sea Zone to 92 Sea Zone
        1 transport moved from 96 Sea Zone to 95 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 artillery moved from Southern Italy to 95 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
        1 infantry moved from 94 Sea Zone to Algeria
        1 artillery moved from 94 Sea Zone to Algeria
        1 transport moved from 96 Sea Zone to 95 Sea Zone
        1 infantry moved from Northern Italy to 95 Sea Zone
        1 artillery moved from Northern Italy to 95 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
        1 infantry moved from 94 Sea Zone to Algeria
        1 artillery moved from 94 Sea Zone to Algeria
        1 infantry moved from Tobruk to 96 Sea Zone
        1 artillery moved from Tobruk to 96 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
        1 infantry moved from 94 Sea Zone to Algeria
        1 artillery moved from 94 Sea Zone to Algeria
        1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Algeria
        1 infantry moved from Tobruk to Alexandria
        1 artillery moved from Tobruk to Alexandria
    Combat - Italians
        Battle in 92 Sea Zone
            Italians attack with 1 destroyer and 1 submarine
            Americans defend with 1 destroyer
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 92 Sea Zone
            Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Algeria
            Italians attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
            British defend with 2 infantry
                Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Algeria, round 2 : 4/8 hits, 3.17 expected hits
                British roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
            Italians win, taking Algeria from British with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for British: 2 infantry
        Battle in Alexandria
            Italians attack with 1 artillery and 1 infantry
            ANZAC defend with 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Alexandria
                Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in Alexandria
            Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for ANZAC: 1 infantry
    Non Combat Move - Italians
        1 mech_infantry moved from Tobruk to Tunisia
        1 armour moved from Tobruk to Tunisia
        1 fighter moved from Algeria to 94 Sea Zone
        1 tactical_bomber moved from Algeria to 94 Sea Zone
        1 carrier, 1 cruiser and 2 destroyers moved from 96 Sea Zone to 94 Sea Zone
        1 submarine moved from 95 Sea Zone to 94 Sea Zone
        2 submarines moved from 95 Sea Zone to 94 Sea Zone
        1 infantry moved from Tobruk to Libya
        1 artillery moved from Tobruk to Libya
        1 infantry moved from Tobruk to Libya
        1 artillery moved from Tobruk to Libya
        1 aaGun moved from Rostov to Volgograd
    Place Units - Italians
        1 artillery and 1 fighter placed in Ukraine
        1 artillery placed in Northern Italy
        1 artillery placed in Northern Italy
        1 artillery placed in Southern Italy
        Turning on Edit Mode
        EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
        EDIT: Removing units owned by Italians from Albania: 2 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Italians collect 19 PUs; end with 19 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 fighters moved from Persia to Egypt
        1 infantry moved from Egypt to Trans-Jordan
        1 submarine moved from 41 Sea Zone to 39 Sea Zone
        1 artillery and 1 infantry moved from New South Wales to Queensland
        1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 fighter placed in New South Wales
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 fighters moved from Persia to Egypt
        1 infantry moved from Egypt to Trans-Jordan
        1 submarine moved from 41 Sea Zone to 39 Sea Zone
        1 artillery and 1 infantry moved from New South Wales to Queensland
        1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 fighter placed in New South Wales
        1 destroyer and 1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Egypt to Trans-Jordan
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 aaGun, 3 artilleries, 2 destroyers, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 destroyer moved from 110 Sea Zone to 104 Sea Zone
        1 submarine moved from 112 Sea Zone to 104 Sea Zone
        1 submarine moved from 112 Sea Zone to 109 Sea Zone
        1 submarine moved from 112 Sea Zone to 109 Sea Zone
        1 destroyer moved from 112 Sea Zone to 110 Sea Zone
        1 infantry moved from Ukraine to Bryansk
        1 artillery moved from Archangel to Nenetsia
              Germans take Nenetsia from Russians
        4 infantry moved from Rostov to Volgograd
        1 infantry moved from Volgograd to Kazakhstan
        10 mech_infantrys moved from Northwest Persia to Volgograd
        9 armour moved from Northwest Persia to Volgograd
        1 mech_infantry moved from Northwest Persia to Persia
        1 armour moved from Northwest Persia to Persia
        1 armour and 1 mech_infantry moved from Northwest Persia to Persia
        1 mech_infantry moved from Northwest Persia to Iraq
        1 armour moved from Northwest Persia to Iraq
        1 mech_infantry moved from Northwest Persia to Iraq
        1 mech_infantry moved from Northwest Persia to Persia
        1 mech_infantry moved from Northwest Persia to Volgograd
        1 fighter moved from Volgograd to Kazakhstan
        1 tactical_bomber moved from Volgograd to Kazakhstan
        1 bomber moved from Volgograd to Iraq
        1 mech_infantry moved from Northwest Persia to Persia
        1 fighter moved from Novgorod to Bryansk
        1 tactical_bomber moved from Novgorod to Bryansk
        1 fighter moved from Novgorod to Bryansk
        1 tactical_bomber moved from Novgorod to Bryansk
        1 tactical_bomber moved from Southern Italy to Western Germany
    Combat - Germans
        Battle in 104 Sea Zone
            Germans attack with 1 destroyer and 1 submarine
            Americans defend with 1 destroyer
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 104 Sea Zone
            Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 109 Sea Zone
            Germans attack with 2 submarines
            Americans defend with 1 destroyer
                Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
            Germans win, taking 109 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 2
            Casualties for Germans: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in Kazakhstan
            Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
            Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Iraq
            Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
            British defend with 2 mech_infantrys
                Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/4 hits, 1.50 expected hits
                British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                2 mech_infantrys owned by the British lost in Iraq
            Germans win, taking Iraq from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 8
            Casualties for British: 2 mech_infantrys
        Battle in Persia
            Germans attack with 2 armour and 4 mech_infantrys
            British defend with 1 factory_minor and 3 infantry
                Germans roll dice for 2 armour and 4 mech_infantrys in Persia, round 2 : 2/6 hits, 1.67 expected hits
                British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                Germans roll dice for 2 armour and 3 mech_infantrys in Persia, round 3 : 2/5 hits, 1.50 expected hits
                British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
            Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
            Casualties for Germans: 2 mech_infantrys
            Casualties for British: 3 infantry
        Battle in Bryansk
            Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Russians defend with 2 artilleries
                Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 5/5 hits, 2.50 expected hits
                Russians roll dice for 2 artilleries in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                2 artilleries owned by the Russians lost in Bryansk
            Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Russians: 2 artilleries
    Non Combat Move - Germans
        1 fighter moved from Kazakhstan to Volgograd
        1 tactical_bomber moved from Kazakhstan to Volgograd
        1 fighter moved from Bryansk to Ukraine
        1 tactical_bomber moved from Bryansk to Ukraine
        1 fighter moved from Bryansk to Volgograd
        1 tactical_bomber moved from Bryansk to Volgograd
        1 transport moved from 127 Sea Zone to 112 Sea Zone
        1 infantry moved from Western Germany to 112 Sea Zone
        1 infantry moved from Western Germany to 112 Sea Zone
        1 infantry moved from 112 Sea Zone to Norway
        1 infantry moved from 112 Sea Zone to Norway
        1 infantry moved from Western Germany to Denmark
        1 infantry moved from Western Germany to France
        1 artillery moved from Western Germany to France
        1 bomber moved from Iraq to Volgograd
        1 mech_infantry moved from Northwest Persia to Volgograd
    Place Units - Germans
        3 artilleries placed in Volgograd
        1 aaGun and 2 infantry placed in Novgorod
        10 mech_infantrys placed in Germany
        2 destroyers placed in 112 Sea Zone
    Turn Complete - Germans
        Germans collect 60 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.00
Germans regular : 4.50
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Tambov to Rostov
        1 fighter and 1 tactical_bomber moved from Russia to Rostov
        1 infantry moved from Russia to Bryansk
        1 infantry moved from Russia to Bryansk
        1 fighter moved from Russia to Bryansk
    Combat - Russians
        Battle in Bryansk
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Rostov
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        3 infantry moved from Russia to Samara
        4 infantry moved from Russia to Tambov
        1 fighter moved from Bryansk to Tambov
        1 fighter and 1 tactical_bomber moved from Rostov to Tambov
        2 aaGuns and 18 infantry moved from Amur to Buryatia
        1 infantry moved from Tambov to Samara
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 22 PUs; end with 22 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 4 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Russians
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Japanese
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
        1 infantry moved from 5 Sea Zone to Amur
        1 artillery moved from 5 Sea Zone to Amur
        1 infantry moved from Korea to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 infantry moved from 5 Sea Zone to Soviet Far East
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 2 infantry moved from Kiangsu to Anhwe
              Japanese take Anhwe from Chinese
        1 mech_infantry moved from Korea to Jehol
        1 artillery and 13 infantry moved from Korea to Amur
              Japanese take Amur from Russians
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Kwangtung to Kwangsi
        1 artillery moved from Kwangtung to Kwangsi
        1 fighter moved from Chahar to Manchuria
        1 tactical_bomber moved from Chahar to Manchuria
    Combat - Japanese
        Battle in Amur
        Battle in Soviet Far East
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        1 aaGun moved from Korea to Manchuria
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery moved from 36 Sea Zone to Kwangsi
        1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
        1 artillery moved from 36 Sea Zone to Kwangsi
        1 tactical_bomber moved from Japan to Philippines
    Place Units - Japanese
        3 armour placed in Kwangtung
        1 armour and 2 mech_infantrys placed in Kiangsu
        1 submarine placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 36 PUs; end with 36 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 4 artilleries, 6 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
        1 fighter moved from Eastern United States to 104 Sea Zone
        1 fighter moved from 91 Sea Zone to 104 Sea Zone
        1 fighter moved from 91 Sea Zone to 104 Sea Zone
        1 destroyer moved from 91 Sea Zone to 108 Sea Zone
        1 destroyer moved from 108 Sea Zone to 109 Sea Zone
        1 fighter moved from 91 Sea Zone to 109 Sea Zone
        1 mech_infantry moved from Egypt to Iraq
        1 bomber moved from Russia to Iraq
        1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
    Combat - Americans
        Battle in 109 Sea Zone
            Americans attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans lost in 109 Sea Zone
            Germans and Americans reach a stalemate
            . Battle score for attacker is -8
            Casualties for Americans: 1 destroyer
        Battle in 92 Sea Zone
            Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
            Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Italians: 1 destroyer and 1 submarine
        Battle in Iraq
            Americans attack with 1 bomber and 1 mech_infantry
            Germans defend with 1 armour and 2 mech_infantrys
                Americans roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits
                Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                1 mech_infantry owned by the Americans lost in Iraq
                Americans roll dice for 1 bomber in Iraq, round 3 : 1/1 hits, 0.67 expected hits
                Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 3 : 2/3 hits, 1.17 expected hits
                1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
            Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
            Casualties for Americans: 1 bomber and 1 mech_infantry
            Casualties for Germans: 1 mech_infantry
        Battle in 104 Sea Zone
            Americans attack with 1 destroyer, 3 fighters and 1 submarine
            Germans defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
            Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
            Casualties for Americans: 1 submarine
            Casualties for Germans: 1 destroyer and 1 submarine
    Non Combat Move - Americans
        2 aaGuns moved from Eastern United States to 101 Sea Zone
        2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
        2 aaGuns, 2 artilleries, 2 destroyers, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        2 aaGuns, 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter moved from 92 Sea Zone to 91 Sea Zone
        1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
        3 fighters moved from 104 Sea Zone to 91 Sea Zone
        1 fighter moved from 109 Sea Zone to 91 Sea Zone
        2 destroyers moved from 26 Sea Zone to 54 Sea Zone
        1 transport moved from 39 Sea Zone to 41 Sea Zone
        1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
        1 armour and 1 infantry moved from 39 Sea Zone to India
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        1 tactical_bomber moved from Western United States to Hawaiian Islands
    Place Units - Americans
        4 artilleries and 4 infantry placed in Central United States
        2 destroyers and 1 submarine placed in 10 Sea Zone
        4 destroyers and 1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 63 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.50
Germans regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
        1 infantry moved from Hunan to Kiangsi
              Chinese take Kiangsi from Japanese
    Combat - Chinese
        Chinese creates battle in territory Kansu
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Kweichow
        1 infantry moved from Yunnan to Hunan
        5 artilleries and 13 infantry moved from Yunnan to Kweichow
        2 infantry moved from Tsinghai to Kansu
    Place Units - Chinese
        4 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 4 artilleries, 6 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
        1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
        1 fighter moved from Eastern United States to 104 Sea Zone
        1 fighter moved from 91 Sea Zone to 104 Sea Zone
        1 fighter moved from 91 Sea Zone to 104 Sea Zone
        1 destroyer moved from 91 Sea Zone to 108 Sea Zone
        1 destroyer moved from 108 Sea Zone to 109 Sea Zone
        1 fighter moved from 91 Sea Zone to 109 Sea Zone
        1 mech_infantry moved from Egypt to Iraq
        1 bomber moved from Russia to Iraq
        1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
    Combat - Americans
        Battle in 109 Sea Zone
            Americans attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Americans lost in 109 Sea Zone
            Germans and Americans reach a stalemate
            . Battle score for attacker is -8
            Casualties for Americans: 1 destroyer
        Battle in 92 Sea Zone
            Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            Italians defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
            Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Italians: 1 destroyer and 1 submarine
        Battle in Iraq
            Americans attack with 1 bomber and 1 mech_infantry
            Germans defend with 1 armour and 2 mech_infantrys
                Americans roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.83 expected hits
                Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                1 mech_infantry owned by the Americans lost in Iraq
                Americans roll dice for 1 bomber in Iraq, round 3 : 1/1 hits, 0.67 expected hits
                Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 3 : 2/3 hits, 1.17 expected hits
                1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
            Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
            Casualties for Americans: 1 bomber and 1 mech_infantry
            Casualties for Germans: 1 mech_infantry
        Battle in 104 Sea Zone
            Americans attack with 1 destroyer, 3 fighters and 1 submarine
            Germans defend with 1 destroyer and 1 submarine
                Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
            Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
            Casualties for Americans: 1 submarine
            Casualties for Germans: 1 destroyer and 1 submarine
    Non Combat Move - Americans
        2 aaGuns moved from Eastern United States to 101 Sea Zone
        2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
        2 aaGuns, 2 artilleries, 2 destroyers, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        2 aaGuns, 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter moved from 92 Sea Zone to 91 Sea Zone
        1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
        3 fighters moved from 104 Sea Zone to 91 Sea Zone
        1 fighter moved from 109 Sea Zone to 91 Sea Zone
        2 destroyers moved from 26 Sea Zone to 54 Sea Zone
        1 transport moved from 39 Sea Zone to 41 Sea Zone
        1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
        1 armour and 1 infantry moved from 39 Sea Zone to India
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
        1 tactical_bomber moved from Western United States to Hawaiian Islands
    Place Units - Americans
        4 artilleries and 4 infantry placed in Central United States
        2 destroyers and 1 submarine placed in 10 Sea Zone
        4 destroyers and 1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 63 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
        1 infantry moved from Hunan to Kiangsi
              Chinese take Kiangsi from Japanese
    Combat - Chinese
        Chinese creates battle in territory Kansu
    Non Combat Move - Chinese
        1 fighter moved from Sikang to Kweichow
        1 infantry moved from Yunnan to Hunan
        5 artilleries and 13 infantry moved from Yunnan to Kweichow
        2 infantry moved from Tsinghai to Kansu
    Place Units - Chinese
        4 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    Purchase Units - British
        British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - British
        5 fighters moved from Russia to Nenetsia
        1 fighter and 1 tactical_bomber moved from Tsinghai to Persia
        3 fighters moved from West India to Persia
        1 armour moved from West India to Persia
        1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
        1 artillery and 1 infantry moved from 80 Sea Zone to Persia
        1 fighter moved from Gibraltar to 110 Sea Zone
        1 artillery and 3 infantry moved from Egypt to Alexandria
        1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Iraq
    Combat - British
        Battle in Persia
            British attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
                British roll dice for 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/8 hits, 3.83 expected hits
                Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1.67 expected hits
                1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
                British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Persia, round 3 : 4/6 hits, 3.17 expected hits
                Germans roll dice for 2 armour and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1.33 expected hits
                2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Persia
            British win, taking Persia from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
            Casualties for British: 1 artillery, 2 fighters and 1 infantry
            Casualties for Germans: 2 armour and 2 mech_infantrys
        Battle in 110 Sea Zone
            British attack with 1 fighter
            Germans defend with 1 destroyer
                British roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Germans lost in 110 Sea Zone
            British win with 1 fighter remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
        Battle in Alexandria
            British attack with 1 artillery and 3 infantry
            Italians defend with 1 artillery
                British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits, 1.00 expected hits
                Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Italians lost in Alexandria
            British win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 artillery
        Battle in Iraq
            British attack with 1 bomber, 3 fighters and 1 tactical_bomber
            Germans defend with 1 armour and 1 mech_infantry
                British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.83 expected hits
                Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
                1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Iraq
                British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 2.33 expected hits
                Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits
                1 armour owned by the Germans lost in Iraq
            British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 fighter
            Casualties for Germans: 1 armour and 1 mech_infantry
        Battle in Nenetsia
            British attack with 5 fighters
            Germans defend with 1 artillery
                British roll dice for 5 fighters in Nenetsia, round 2 : 0/5 hits, 2.50 expected hits
                Germans roll dice for 1 artillery in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 5 fighters in Nenetsia, round 3 : 3/5 hits, 2.50 expected hits
                Germans roll dice for 1 artillery in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Germans and 1 fighter owned by the British lost in Nenetsia
            British win with 4 fighters remaining. Battle score for attacker is -6
            Casualties for British: 1 fighter
            Casualties for Germans: 1 artillery
    Non Combat Move - British
        4 fighters moved from Nenetsia to Russia
        1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
        2 mech_infantrys moved from Trans-Jordan to Egypt
        2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 fighter moved from 110 Sea Zone to United Kingdom
        3 aaGuns, 1 artillery and 16 infantry moved from Yunnan to Kweichow
        1 infantry moved from Shan State to Yunnan
        6 infantry moved from India to Burma
        1 artillery moved from West India to India
        6 infantry moved from West India to Eastern Persia
        2 infantry moved from West India to Eastern Persia
        8 infantry moved from West India to India
    Place Units - British
        3 infantry placed in Egypt
        2 fighters and 1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
        British collect 32 PUs (3 lost to blockades); end with 33 PUs
    Place Units - UK_Pacific
        6 infantry placed in India
        Turning on Edit Mode
        EDIT: Removing units owned by UK_Pacific from India: 6 infantry
        EDIT: Adding units owned by British to India: 6 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
        UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.83
Germans regular : 2.67
British regular : -3.67
@hypoaf
Wow a lot of allied aircraft downed this round! The Germans decided to fight hard in the Middle East ! š® wow
@bretters yep