scramble decisions and sub battle plan decisions for 106 and 91?
L21 BM3 Ghostglider (axis) vs axis-dominion (allied+18)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 aaGun, 3 artilleries, 3 infantry and 1 marine moved from New South Wales to Queensland 1 fighter moved from Eastern Persia to Tsinghai 1 fighter moved from West India to Tsinghai Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 5 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Rostov Germans attack with 2 artilleries and 5 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 1/7 hits, 1.83 expected hitsCombat Hit Differential Summary :
Germans regular : -0.83 -
1 hit in Rostov. Please give OOL
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@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (allied+18):
1 hit in Rostov. Please give OOL
take out inf
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@ghostglider also, keep in mind that if last unit standing is just an aa gun, you’d be forced to take it. it’s not a very well known rule in A&A but it is there.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 5 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Rostov Germans attack with 2 artilleries and 5 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun, 1 fighter and 2 infantry in Rostov, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hitsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -1.17 -
1 more hit. OOL?
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@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (allied+18):
1 more hit. OOL?
take out inf
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 5 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Rostov Germans attack with 2 artilleries and 5 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun, 1 fighter and 2 infantry in Rostov, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun, 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov 2 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine Russians win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 4 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 4 artilleries moved from Bessarabia to Ukraine 4 infantry moved from Romania to Bulgaria 3 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Western Germany to France 3 infantry moved from Germany to Western Germany 2 bombers moved from Germany to Western Germany 1 armour and 5 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Vyborg to Finland 1 artillery moved from Eastern Poland to Belarus Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 3 artilleries placed in Ukraine 3 artilleries placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode 1 infantry and 5 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -1.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Belarus 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour and 2 mech_infantrys moved from Karelia to Finland Combat - Russians Battle in Finland Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda 5 infantry moved from Novosibirsk to Tsinghai 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 7 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 3 artilleries moved from Volgograd to Tambov 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 aaGun moved from Karelia to Finland 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 artilleries placed in Volgograd 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 4 fighters, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 artilleries and 7 infantry moved from 39 Sea Zone to India 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to India 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 tactical_bomber moved from Suiyuyan to Sikang 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Paulau Island Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 5/16 hits, 5.33 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 1 infantry 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 22 Sea Zone to Iwo Jima 4 fighters moved from Japan to 36 Sea Zone 2 tactical_bombers moved from Yunnan to Philippines 1 tactical_bomber moved from Suiyuyan to Shensi 1 artillery moved from Szechwan to Shensi 1 infantry moved from Shensi to Szechwan 1 aaGun moved from Kweichow to Shensi 2 bombers moved from Kweichow to Philippines 1 tactical_bomber moved from Shensi to Jehol 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 mech_infantry placed in French Indo China 2 submarines placed in 6 Sea Zone 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.67 UK_Pacific regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in French West Africa Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Holland Belgium Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 armour moved from Norway to Finland 1 infantry and 1 marine moved from Norway to Finland 1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Brazil to French Guiana 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 1 destroyer moved from 23 Sea Zone to 26 Sea Zone 1 fighter moved from 34 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 33 Sea Zone to Queensland 1 bomber moved from Queensland to Midway 1 fighter moved from Wake Island to Queensland 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 fighter moved from Western United States to Midway 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Northwest Persia 1 fighter moved from West India to Rostov 1 tactical_bomber moved from Trans-Jordan to West India 1 fighter moved from Norway to Finland 3 transports moved from 105 Sea Zone to 110 Sea Zone 1 aaGun and 2 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 fighter moved from Normandy Bordeaux to Gibraltar 2 fighters moved from Norway to Normandy Bordeaux 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Italian Somaliland to Ethiopia 1 battleship moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 105 Sea Zone to 92 Sea Zone 2 cruisers and 2 destroyers moved from 105 Sea Zone to 110 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone Place Units - British 3 submarines placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.67 Japanese regular : 0.67 Germans AA : -0.50 Germans regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters and 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 2 infantry moved from Southern Italy to Northern Italy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 2 artilleries and 4 infantry moved from Libya to Tobruk Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 8 PUs (6 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.83 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 fighter moved from 26 Sea Zone to Queensland 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Syria to Iraq 1 fighter moved from Tsinghai to Rostov 1 fighter moved from Tsinghai to West India Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 fighter moved from 26 Sea Zone to Queensland 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 63 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Syria to Iraq 1 fighter moved from Tsinghai to Rostov 1 fighter moved from Tsinghai to West India Place Units - ANZAC 1 armour, 1 artillery and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Rostov: 1 fighter EDIT: Adding units owned by ANZAC to Bryansk: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Archangel to Vyborg Germans take Vyborg from Russians 2 bombers moved from Western Germany to Belarus 1 artillery and 1 mech_infantry moved from Eastern Poland to Belarus 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in Belarus Germans attack with 1 artillery, 2 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus 2 bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Ukraine 1 armour and 5 mech_infantrys moved from Archangel to Novgorod 2 mech_infantrys moved from Eastern Poland to Novgorod 9 infantry moved from Western Germany to Denmark 5 mech_infantrys moved from Germany to Denmark 1 aaGun and 3 infantry moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Germany to Novgorod 1 tactical_bomber moved from Germany to Denmark 1 tactical_bomber moved from Germany to Western Germany 1 fighter moved from Southern Italy to France Place Units - Germans 3 artilleries placed in France 1 infantry placed in Novgorod 3 infantry placed in Ukraine 10 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Germans collect 42 PUs (4 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Western Ukraine 1 artillery moved from Smolensk to Bryansk 3 artilleries moved from Tambov to Bryansk 3 artilleries moved from Volgograd to Tambov 1 aaGun moved from Bryansk to Tambov 6 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Rostov Place Units - Russians 3 artilleries placed in Volgograd 2 infantry and 5 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; Japanese buy 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 2 tactical_bombers moved from Philippines to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 54 Sea Zone 2 carriers moved from 36 Sea Zone to 55 Sea Zone 1 battleship moved from 35 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 2 submarines moved from 37 Sea Zone to 54 Sea Zone 1 armour, 3 artilleries and 1 mech_infantry moved from India to 39 Sea Zone 5 infantry moved from India to 39 Sea Zone 1 armour, 3 artilleries, 1 carrier, 5 infantry, 1 mech_infantry and 5 transports moved from 39 Sea Zone to 55 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 bombers moved from Philippines to Java 1 tactical_bomber moved from 39 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 3 fighters moved from Philippines to 55 Sea Zone 1 fighter moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 54 Sea Zone 1 mech_infantry moved from French Indo China to Yunnan 1 artillery moved from Yunnan to Burma 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Suiyuyan 1 aaGun moved from Shensi to Hopei 1 artillery moved from Shensi to Kweichow 1 artillery moved from Shensi to Hopei 1 fighter and 2 tactical_bombers moved from Shensi to India 1 tactical_bomber moved from Jehol to Kiangsi 1 fighter moved from Iwo Jima to Guam 3 fighters moved from 36 Sea Zone to India 1 fighter moved from 36 Sea Zone to Java 4 fighters moved from Japan to Kiangsi 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 39 Sea Zone to Java Place Units - Japanese 3 infantry placed in India 3 destroyers placed in 36 Sea Zone 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Midway to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Western United States to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 fighter moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 destroyers moved from 26 Sea Zone to 6 Sea Zone 1 mech_infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis Combat - AmericansCombat Hit Differential Summary :
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@ghostglider scramble? kamis?





