@pacifiersboard scramble orders for 36?
L21 BM3 Ghostglider (axis) vs axis-dominion (allied+18)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 3 infantry moved from Northern Italy to Western Germany 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Northern Italy to Southern France 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 fighters moved from Tobruk to Southern Italy 1 infantry moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery moved from Tunisia to Algeria 1 artillery moved from Tunisia to Algeria 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 2 aaGuns, 1 armour and 4 infantry moved from Romania to Bessarabia Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to West India 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from India to Eastern Persia 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Queensland to 33 Sea Zone 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 artilleries and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 77 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Eastern Poland 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Eastern Poland 10 mech_infantrys moved from Romania to Ukraine 2 aaGuns, 8 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine 1 artillery moved from Romania to Eastern Poland 4 artilleries moved from Romania to Bessarabia 4 infantry moved from Bulgaria to Romania 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Germany 1 fighter and 2 tactical_bombers moved from Southern Italy to Germany 1 artillery and 1 mech_infantry moved from Holland Belgium to France 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to France 3 mech_infantrys moved from Western Germany to Germany 2 infantry moved from Finland to Karelia Place Units - Germans 1 artillery and 2 infantry placed in France 5 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Novgorod to Karelia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Karelia Russians attack with 2 armour, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 8 infantry Russians roll dice for 2 armour, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 5/12 hits, 3.83 expected hits Germans roll dice for 8 infantry in Karelia, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia Russians roll dice for 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 5/10 hits, 3.50 expected hits Germans roll dice for 3 infantry in Karelia, round 3 : 3/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry and 3 mech_infantrys Casualties for Germans: 8 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Karelia to Bryansk 4 artilleries and 3 infantry moved from Russia to Bryansk 1 aaGun moved from Novgorod to Karelia 6 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov Place Units - Russians 3 artilleries placed in Volgograd 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 2.67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 2 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Kansu 1 fighter and 2 tactical_bombers moved from Yunnan to Kansu 2 bombers moved from Shan State to Kansu 1 artillery and 1 infantry moved from Shan State to Burma 1 armour and 1 mech_infantry moved from Yunnan to Burma 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from Shan State to Shensi 2 fighters and 2 tactical_bombers moved from Shan State to India 1 tactical_bomber moved from Shan State to India 1 tactical_bomber moved from Shan State to Burma 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in India Japanese attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 4/9 hits, 3.83 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Kansu Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 4/6 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific 1 battleship moved from 42 Sea Zone to 35 Sea Zone 2 carriers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 fighters moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 44 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 2 tactical_bombers moved from Kansu to Suiyuyan 2 bombers moved from Kansu to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone 1 tactical_bomber moved from India to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to Philippines 1 fighter moved from Japan to Philippines 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Chahar Place Units - Japanese 1 factory_minor placed in French Indo China 1 artillery, 4 fighters and 3 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.50 UK_Pacific regular : -0.67 ANZAC regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Paulau Island Battle in Norway Battle in Marshall Islands Battle in Denmark Battle in Marianas Battle in 125 Sea Zone Americans attack with 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win, taking Paulau Island from Japanese, taking Norway from Germans, taking Marshall Islands from Japanese, taking Denmark from Germans, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Gibraltar to Normandy Bordeaux 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 bomber moved from New Britain to Queensland 1 submarine moved from 80 Sea Zone to 81 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 bomber moved from West India to India 1 fighter moved from Eastern Persia to India 2 artilleries and 2 infantry moved from West India to India 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 113 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 cruiser, 1 submarine and 1 transport British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 destroyer Casualties for Germans: 1 cruiser, 1 submarine and 1 transport Battle in India British attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in India, round 2 : 5/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 3 fighters moved from 113 Sea Zone to Norway 1 aaGun, 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 105 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from India to West India 1 bomber moved from India to West India 1 mech_infantry moved from Eastern Persia to West India 1 fighter moved from Egypt to Rostov 1 armour moved from British Somaliland to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 marine moved from British Somaliland to 76 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 marine moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 tactical_bomber moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 2 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,1,3,3,3,5,2,4,3,1,4,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.67 Japanese regular : 0.00 Germans regular : 1.17 British regular : 4.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Denmark 2 fighters moved from Southern Italy to Denmark Combat - Italians Battle in Denmark Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Denmark, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Italians win, taking Denmark from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Denmark to Western Germany 2 artilleries moved from Algeria to Tunisia 2 artilleries and 4 infantry moved from Tobruk to Libya 1 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Libya to Tunisia 2 aaGuns, 1 armour and 4 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Italians collect 13 PUs (2 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 aaGun, 3 artilleries, 3 infantry and 1 marine moved from New South Wales to Queensland 1 fighter moved from Eastern Persia to Tsinghai 1 fighter moved from West India to Tsinghai Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 5 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Rostov Germans attack with 2 artilleries and 5 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 1/7 hits, 1.83 expected hitsCombat Hit Differential Summary :
Germans regular : -0.83 -
1 hit in Rostov. Please give OOL
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@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (allied+18):
1 hit in Rostov. Please give OOL
take out inf
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@ghostglider also, keep in mind that if last unit standing is just an aa gun, you’d be forced to take it. it’s not a very well known rule in A&A but it is there.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 5 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Rostov Germans attack with 2 artilleries and 5 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun, 1 fighter and 2 infantry in Rostov, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hitsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -1.17 -
1 more hit. OOL?
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@ghostglider said in L21 BM3 Ghostglider (axis) vs axis-dominion (allied+18):
1 more hit. OOL?
take out inf
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 5 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Rostov Germans attack with 2 artilleries and 5 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 aaGun, 1 fighter and 2 infantry in Rostov, round 2 : 3/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun, 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov 2 artilleries owned by the Germans and 1 infantry owned by the Germans retreated to Ukraine Russians win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 4 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 4 artilleries moved from Bessarabia to Ukraine 4 infantry moved from Romania to Bulgaria 3 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Western Germany to France 3 infantry moved from Germany to Western Germany 2 bombers moved from Germany to Western Germany 1 armour and 5 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Vyborg to Finland 1 artillery moved from Eastern Poland to Belarus Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 3 artilleries placed in Ukraine 3 artilleries placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode 1 infantry and 5 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -1.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Belarus 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 armour moved from Karelia to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour and 2 mech_infantrys moved from Karelia to Finland Combat - Russians Battle in Finland Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Novosibirsk to Vologda 5 infantry moved from Novosibirsk to Tsinghai 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 7 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 3 artilleries moved from Volgograd to Tambov 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 aaGun moved from Karelia to Finland 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 3 artilleries placed in Volgograd 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 4 fighters, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Ceylon to 39 Sea Zone 2 artilleries and 7 infantry moved from 39 Sea Zone to India 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to India 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 tactical_bomber moved from Suiyuyan to Sikang 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 submarine moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Paulau Island Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 5/16 hits, 5.33 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the British and 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for British: 2 artilleries and 1 infantry 1 fighter and 2 tactical_bombers moved from Sikang to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 fighter moved from 22 Sea Zone to Iwo Jima 4 fighters moved from Japan to 36 Sea Zone 2 tactical_bombers moved from Yunnan to Philippines 1 tactical_bomber moved from Suiyuyan to Shensi 1 artillery moved from Szechwan to Shensi 1 infantry moved from Shensi to Szechwan 1 aaGun moved from Kweichow to Shensi 2 bombers moved from Kweichow to Philippines 1 tactical_bomber moved from Shensi to Jehol 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Place Units - Japanese 2 carriers placed in 36 Sea Zone 1 mech_infantry placed in French Indo China 2 submarines placed in 6 Sea Zone 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.67 UK_Pacific regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in French West Africa Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Holland Belgium Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 armour moved from Norway to Finland 1 infantry and 1 marine moved from Norway to Finland 1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Brazil to French Guiana 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 1 destroyer moved from 23 Sea Zone to 26 Sea Zone 1 fighter moved from 34 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 33 Sea Zone to Queensland 1 bomber moved from Queensland to Midway 1 fighter moved from Wake Island to Queensland 1 tactical_bomber moved from 33 Sea Zone to Queensland 1 fighter moved from Western United States to Midway 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 26 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Trans-Jordan to Northwest Persia 1 fighter moved from West India to Rostov 1 tactical_bomber moved from Trans-Jordan to West India 1 fighter moved from Norway to Finland 3 transports moved from 105 Sea Zone to 110 Sea Zone 1 aaGun and 2 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 1 fighter moved from Normandy Bordeaux to Gibraltar 2 fighters moved from Norway to Normandy Bordeaux 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Italian Somaliland to Ethiopia 1 battleship moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 105 Sea Zone to 92 Sea Zone 2 cruisers and 2 destroyers moved from 105 Sea Zone to 110 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone Place Units - British 3 submarines placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.67 Japanese regular : 0.67 Germans AA : -0.50 Germans regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters and 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Western Germany 2 infantry moved from Germany to Western Germany 2 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to Denmark 2 infantry moved from Southern Italy to Northern Italy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 2 artilleries and 4 infantry moved from Libya to Tobruk Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 8 PUs (6 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.83





