Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
@majikforce yeah, that’s nuts. I was expecting to have karma punish me after the luck with the Italians, but I guess it will come at a later date.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangsi to 43 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 armour, 2 cruisers, 2 destroyers, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from 42 Sea Zone to Java
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 transports in 42 Sea Zone, round 2 : 8/12 hits, 5.67 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Java, round 2 : 3/4 hits, 1.50 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 marine
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 artillery moved from Kwangtung to Kwangsi
2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 aaGun and 4 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Philippines
2 fighters moved from Kwangsi to Philippines
3 tactical_bombers moved from Kwangsi to Philippines
2 bombers moved from 43 Sea Zone to Kwangsi
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : 6.00
UK_Pacific regular : -0.33
ANZAC regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 121 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Guam, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
2 fighters placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : 0.67
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 destroyer moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 121 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Guam, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Guam, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
2 fighters placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
4 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Trans-Jordan to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in French Madagascar
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians submerged
British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 30
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Malta
2 fighters moved from 99 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 97 Sea Zone to Trans-Jordan
1 fighter moved from 99 Sea Zone to Cyprus
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Shan State to India
1 artillery moved from Egypt to Alexandria
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter moved from Gibraltar to 109 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
1 factory_minor placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 31 PUs (3 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -2.33
Italians regular : 0.33
Japanese regular : 1.33
Germans regular : -0.67
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Libya
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
2 fighters moved from Greece to Libya
1 fighter moved from Southern Italy to Libya
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to France
1 armour moved from Greece to Romania
2 artilleries and 3 infantry moved from Greece to Bulgaria
Place Units - Italians
1 submarine placed in 95 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 3 fighters and 3 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 2 bombers
EDIT: Turning off Edit Mode
1 aaGun moved from Northern Territory to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 3 fighters and 3 infantry moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from French Equatorial Africa to French Central Africa
ANZAC take French Central Africa from Neutral_Axis
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 2 bombers
EDIT: Turning off Edit Mode
1 aaGun moved from Northern Territory to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
edit: forgot to move bomber from NZ
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Belarus
5 armour, 9 artilleries, 19 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour, 2 artilleries and 10 infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Combat - Germans
Non Combat Move - Germans
1 tactical_bomber moved from Greece to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
3 bombers moved from Greece to Western Ukraine
1 fighter moved from Greece to Western Germany
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
8 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
@windowwasher said in 20 Playoffs BM3 Majik vs WindowWasher +20:
edit: forgot to move bomber from NZ
I am okay with this one. I probably should of told you my edit policy when we started. Sorry about that. I am fine with most in turn edits. But going forward I do not allow any edits after an opposing power has posted a turn. I will never ask for one either. Hope that’s okay.
@majikforce yeah that’s fair. russia incoming
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Ukraine
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Combat - Russians
Battle in Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 tactical_bomber owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Tambov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
10 infantry moved from Russia to Bryansk
Place Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
2 bombers moved from Kwangsi to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 3 infantry moved from Yunnan to Shan State
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from Philippines to 21 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
3 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 3 artilleries, 3 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 artilleries, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits, 3.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 3 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
2 bombers owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun and 3 infantry moved from Jehol to Anhwe
3 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from Yunnan to French Indo China
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
5 fighters moved from 44 Sea Zone to 37 Sea Zone
1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 21 Sea Zone to French Indo China
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.67
Japanese regular : -1.00
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Celebes
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to India
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Celebes
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to India
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Syria
1 armour moved from Iraq to Syria
2 fighters moved from Trans-Jordan to Bryansk
1 fighter moved from Cyprus to Bryansk
1 bomber moved from Trans-Jordan to Ukraine
1 fighter moved from Malta to Gibraltar
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Syria
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 bomber moved from Ukraine to Bryansk
1 infantry moved from 71 Sea Zone to Union of South Africa
Place Units - British
1 destroyer placed in 71 Sea Zone
1 artillery placed in Union of South Africa
2 infantry placed in Iraq
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : 0.67
Germans AA : -0.17
Neutral_Axis regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 infantry moved from Northern Italy to France
1 bomber and 3 fighters moved from Libya to Southern Italy
2 infantry moved from Algeria to Tunisia
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Central Africa to French West Africa
ANZAC take French West Africa from Neutral_Axis
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Central Africa to French West Africa
ANZAC take French West Africa from Neutral_Axis
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Politics - French
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :