No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Western United States to Central United States
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 armour, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 marines, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 8 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 armour placed in Central United States
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 11 Sea Zone
1 fighter placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,5,3,4
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
18 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 18 infantry
Japanese defend with 1 artillery
Chinese roll dice for 18 infantry in Chahar, round 2 : 5/18 hits, 3.00 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 18 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 fighter moved from United Kingdom to 99 Sea Zone
2 cruisers, 1 destroyer and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 bomber moved from Malta to 100 Sea Zone
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Tanganyika Territory
British take Kenya from Italians
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry and 1 tactical_bomber moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
Combat - British
Battle in 100 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 100 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Tanganyika Territory
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/5 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 2 cruisers, 1 destroyer and 4 fighters
Italians defend with 1 battleship and 1 cruiser
British roll dice for 2 cruisers, 1 destroyer and 4 fighters in 99 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 99 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 cruiser and 4 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship and 1 cruiser
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Northwest Persia from Neutral_Allies
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 99 Sea Zone and was removed
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from 99 Sea Zone to Malta
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Tanganyika Territory to Rhodesia
1 bomber moved from 100 Sea Zone to Iraq
EDIT: 1 infantry moved from Southern Caucasus to Northwest Persia
1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 82 Sea Zone
1 fighter moved from Eastern India to Burma
1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India
2 artilleries and 1 infantry moved from Eastern India to Burma
2 infantry moved from Eastern India to Burma
1 transport moved from 78 Sea Zone to 73 Sea Zone
1 battleship and 1 destroyer moved from 78 Sea Zone to 82 Sea Zone
1 artillery, 1 bomber and 2 infantry moved from Iraq to Southern Persia
EDIT: 1 infantry moved from Southern Persia to Trans-Jordan
1 transport moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
2 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Iceland to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 99 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Southern Persia
1 factory_minor placed in Iraq
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,4,2,6,2,4
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Italians regular : 1.50
Japanese regular : -0.33
British regular : -0.17
I hope the edit to Trans Jordan is ok.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Southern Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Southern Belarus to Bryansk
Combat - Italians
Battle in Cyprus
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 2 cruisers
Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 2 cruisers in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
2 cruisers owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
Italians win, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 fighter
Casualties for British: 2 cruisers
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Egypt
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Southern Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Southern Belarus to Bryansk
Combat - Italians
Battle in Cyprus
Battle in 99 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 2 cruisers
Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 2 cruisers in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
2 cruisers owned by the British and 1 fighter owned by the Italians lost in 99 Sea Zone
Italians win, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 fighter
Casualties for British: 2 cruisers
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Egypt
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 marine moved from New South Wales to 64 Sea Zone
Non Combat Move - ANZAC
1 cruiser and 1 marine moved from 64 Sea Zone to 51 Sea Zone
1 marine moved from 51 Sea Zone to Fiji
1 transport moved from 40 Sea Zone to 75 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Eastern India to Burma
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
Non Combat Move - French
1 fighter moved from Algeria to Malta
3 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Southern Belarus to Russia
1 bomber moved from Western Germany to Russia
2 fighters moved from Southern Belarus to Russia
1 armour moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 fighter moved from Southern Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 2/4 hits, 0.67 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Baltic States
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 3 fighters moved from Russia to Bryansk
2 aaGuns, 5 armour, 5 artilleries, 20 infantry, 3 mech_infantrys and 5 tactical_bombers moved from Southern Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Southern Belarus
1 infantry moved from Western Ukraine to Ukraine
4 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
7 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Western Germany to Bryansk
2 armour moved from Southern Belarus to Bryansk
1 mech_infantry moved from Southern Belarus to Bryansk
1 transport moved from 115 Sea Zone to 128 Sea Zone
1 transport moved from 128 Sea Zone to 115 Sea Zone
1 cruiser and 1 destroyer moved from 128 Sea Zone to 115 Sea Zone
5 infantry moved from Finland to Norway
1 infantry moved from Bulgaria to Romania
Place Units - Germans
1 mech_infantry placed in Germany
5 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.33
Russians AA : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour and 1 mech_infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
3 artilleries and 8 infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Finland
1 infantry moved from Vyborg to Finland
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Finland to Vyborg
2 armour and 2 mech_infantrys moved from Gorky to Leningrad
1 fighter moved from Russia to Leningrad
4 infantry moved from Vyborg to Leningrad
20 infantry moved from Russia to Samara
2 aaGuns, 4 artilleries and 5 infantry moved from Gorky to Samara
1 artillery and 6 infantry moved from Tambov to Stalingrad
4 infantry moved from Samara to Stalingrad
1 infantry moved from Northwest Persia to Southern Caucasus
2 aaGuns, 2 artilleries and 8 infantry moved from Siberia to Amur
EDIT: 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Korea to Northern Manchuria
1 submarine moved from 109 Sea Zone to 93 Sea Zone
Place Units - Russians
2 artilleries and 1 fighter placed in Leningrad
1 destroyer placed in 5 Sea Zone
1 artillery and 1 infantry placed in Siberia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 2.00
You are probably going to have me here, but let’s see.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 armour and 1 mech_infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
3 artilleries and 8 infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Vyborg to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Finland
1 infantry moved from Vyborg to Finland
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Finland to Vyborg
2 armour and 2 mech_infantrys moved from Gorky to Leningrad
1 fighter moved from Russia to Leningrad
4 infantry moved from Vyborg to Leningrad
20 infantry moved from Russia to Samara
2 aaGuns, 4 artilleries and 5 infantry moved from Gorky to Samara
1 artillery and 6 infantry moved from Tambov to Stalingrad
4 infantry moved from Samara to Stalingrad
1 infantry moved from Northwest Persia to Southern Caucasus
2 aaGuns, 2 artilleries and 8 infantry moved from Siberia to Amur
EDIT: 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Korea to Northern Manchuria
1 submarine moved from 109 Sea Zone to 93 Sea Zone
Place Units - Russians
2 artilleries and 1 fighter placed in Leningrad
1 destroyer placed in 5 Sea Zone
1 artillery and 1 infantry placed in Siberia
3 infantry placed in Stalingrad
2 infantry placed in Urals
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Changing ownership of Korea from Russians to Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Tsinghai to Eastern Sinkiang
Japanese take Eastern Sinkiang from Chinese
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Honan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kweichow to Szechwan
1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
2 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
1 infantry moved from 36 Sea Zone to Davao
1 artillery moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
2 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Fukien to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
2 bombers moved from Yunnan to Eastern India
3 fighters moved from Yunnan to Eastern India
1 fighter moved from Yunnan to Eastern India
1 tactical_bomber moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 37 Sea Zone to Manilla
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from 37 Sea Zone to Japan
1 fighter moved from French Indo China to Manilla
1 fighter moved from French Indo China to Davao
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 battleship moved from 43 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 43 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
2 tactical_bombers moved from Yunnan to Kwangtung
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Yunnan to Eastern India
Combat - Japanese
Air Battle in Eastern India
Japanese attacks with 7 units heading to Eastern India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
UK_Pacific roll AA dice in Eastern India : 0/1 hits, 0.17 expected hits
Bombing raid in Eastern India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Eastern India rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Eastern India causes 7 damage total. Damaged units is as follows: factory_major = 6, airfield = 1
Battle in Java
Battle in Celebes
Battle in Solomon Islands
Battle in Dutch New Guinea
Battle in Sumatra
Battle in Guam
Battle in Malaya
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
UK_Pacific win, taking Java from ANZAC, taking Celebes from Dutch, taking Solomon Islands from ANZAC, taking Dutch New Guinea from Dutch, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/6 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Manilla
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry
EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Davao to French Indo China
1 fighter moved from Davao to 36 Sea Zone
1 tactical_bomber moved from Manilla to Paulau
1 fighter moved from Manilla to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Jehol to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Kwangtung to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode
1 fighter and 9 infantry placed in Japan
1 infantry placed in Kiangsu
Japanese undo move 2.
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
French regular : 0.67
Japanese regular : -0.50
UK_Pacific AA : 0.50
UK_Pacific regular : 2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 4 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 8 Sea Zone to 6 Sea Zone
2 submarines moved from 8 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
5 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Korea
Non Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 marines moved from 8 Sea Zone to 6 Sea Zone
2 marines moved from 6 Sea Zone to Korea
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Morocco
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 fighters moved from Eastern United States to 93 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier and 4 submarines placed in 11 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
20 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Hunan
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
1 fighter and 1 infantry moved from Burma to Shan State
1 fighter moved from Malta to Anglo-Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 tactical_bomber moved from Rhodesia to Anglo-Egyptian Sudan
1 fighter moved from 96 Sea Zone to 101 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
1 bomber moved from Southern Persia to Shan State
Combat - British
Battle in 101 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Anglo-Egyptian Sudan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to Burma
2 fighters moved from Burma to 40 Sea Zone
2 artilleries and 7 infantry moved from Eastern India to Burma
2 aaGuns moved from Burma to Eastern India
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 artillery and 1 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Belgian Congo
1 infantry moved from Italian Somaliland to Kenya
1 armour, 1 infantry and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from French Equatorial Africa to Belgian Congo
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 89 Sea Zone to 90 Sea Zone
2 infantry moved from British Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from 101 Sea Zone to Iraq
1 fighter moved from 96 Sea Zone to Iraq
1 carrier moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to 94 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 artilleries and 1 infantry placed in Southern Persia
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 carrier and 1 submarine placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in 40 Sea Zone change ownership: 1 carrier and 1 submarine
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : -0.33
Japanese regular : 0.33
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Slovakia Hungary to Southern Belarus
Place Units - Italians
1 submarine placed in 83 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 52 Sea Zone
Non Combat Move - ANZAC
1 marine moved from Fiji to 51 Sea Zone
1 cruiser and 1 marine moved from 51 Sea Zone to 27 Sea Zone
1 transport moved from 75 Sea Zone to 73 Sea Zone
1 fighter moved from Burma to Eastern India
Place Units - ANZAC
1 armour, 1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,4,2,4,6
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 fighter moved from Malta to Anglo-Egyptian Sudan
3 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Battle in Anglo-Egyptian Sudan
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
French win, taking Anglo-Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Anglo-Egyptian Sudan to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 factory_minor, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 48PUs while taking Russians capital
Germans converts factory_major into different units
20 infantry moved from Bryansk to Russia
Germans take Russia from Russians
5 artilleries moved from Bryansk to Russia
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Penza
Germans take Penza from Russians
1 armour moved from Bryansk to Kursk
Germans take Kursk from Russians
1 armour moved from Kursk to Tambov
Germans take Tambov from Russians
1 armour moved from Bryansk to Saratov
Germans take Saratov from Russians
1 armour moved from Bryansk to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Bryansk to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Leningrad
2 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
4 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Leningrad
1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad
2 bombers, 4 fighters and 5 tactical_bombers moved from Bryansk to Leningrad
1 infantry moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Romania to Bessarabia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/4 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,3,5 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Leningrad
Germans attack with 2 armour, 3 bombers, 5 fighters, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
Germans roll dice for 2 armour, 3 bombers, 5 fighters, 2 mech_infantrys and 6 tactical_bombers in Leningrad, round 2 : 7/18 hits, 9.67 expected hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Leningrad, round 2 : 6/12 hits, 5.33 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Leningrad
Germans roll dice for 1 armour, 3 bombers, 3 fighters and 5 tactical_bombers in Leningrad, round 3 : 6/12 hits, 6.67 expected hits
Russians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Leningrad, round 3 : 3/5 hits, 2.83 expected hits
1 mech_infantry owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Finland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 cruiser and 1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 submarine moved from 112 Sea Zone to 127 Sea Zone
5 infantry moved from Norway to Finland
1 fighter moved from Leningrad to Baltic States
2 tactical_bombers moved from Leningrad to Baltic States
3 bombers moved from Leningrad to Finland
3 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Russia
7 armour and 5 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Bulgaria to Romania
Place Units - Germans
1 factory_minor placed in Ukraine
1 mech_infantry placed in Germany
1 carrier placed in 115 Sea Zone
2 fighters placed in 115 Sea Zone
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 112 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 115 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 120 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 123 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 133 PUs
Combat Hit Differential Summary :
British AA : 0.33
Russians regular : 0.83
Germans regular : -3.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Vyborg to Leningrad
1 armour moved from Northern Manchuria to Southern Manchuria
3 artilleries, 8 infantry and 1 mech_infantry moved from Northern Manchuria to Southern Manchuria
Combat - Russians
Battle in Leningrad
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour and 1 harbour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Southern Manchuria
Russians attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 armour and 11 infantry
Russians roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 2/13 hits, 3.67 expected hits
Japanese roll dice for 1 aaGun, 1 armour and 11 infantry in Southern Manchuria, round 2 : 3/12 hits, 4.17 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Southern Manchuria
Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Southern Manchuria, round 3 : 4/10 hits, 3.17 expected hits
Japanese roll dice for 1 armour and 10 infantry in Southern Manchuria, round 3 : 6/11 hits, 3.83 expected hits
4 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Manchuria
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Korea
Japanese win with 1 armour and 6 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 1 artillery and 8 infantry
Casualties for Japanese: 1 aaGun and 5 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 8 infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Siberia to Amur
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns, 4 artilleries and 25 infantry moved from Samara to Stalingrad
1 infantry moved from Urals to Samara
1 infantry moved from Urals to Kazakhstan
1 artillery moved from Karelia to Vyborg
1 fighter and 1 tactical_bomber moved from Leningrad to Vyborg
1 submarine moved from 93 Sea Zone to 95 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 1.00
Germans regular : -0.50
Russians regular : -0.17
Pretty sure I was thinking those USSR planes could reach London. Oh well.
@simon33 4 sure. i should have a few strat runs on uk
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Solomon Islands to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
1 cruiser and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Borneo
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kweichow to Hunan
3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
1 bomber moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
Combat - Japanese
Battle in New Britain
Battle in Borneo
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Borneo, round 2 : 3/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking New Britain from ANZAC, taking Borneo from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 5/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from 37 Sea Zone to French Indo China
3 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 56 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Paulau to Davao
2 fighters moved from Borneo to 36 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 132 Sea Zone to 36 Sea Zone
1 transport moved from 132 Sea Zone to 36 Sea Zone
1 cruiser moved from 22 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Sumatra to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Davao
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 carrier and 1 cruiser moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from Yunnan to Kweichow
2 artilleries moved from Yunnan to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
1 bomber, 2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
3 fighters and 3 tactical_bombers moved from Hunan to French Indo China
1 carrier, 1 destroyer and 2 fighters moved from 55 Sea Zone to 46 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 airfield placed in French Indo China
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,2,5,6,6,1,5,6,6,3,2,4,5,1,5,3,5,4,2,3,5
Japanese collect 47 PUs (9 lost to blockades); end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.50
UK_Pacific regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Combat Move - British
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Morocco to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Sardinia
2 fighters and 1 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Belgian Congo to Trans-Jordan
1 bomber moved from Burma to 44 Sea Zone
1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 fighters moved from 40 Sea Zone to Shan State
1 infantry moved from Burma to Shan State
Scramble to Shan State?