Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
Test summary from TripleA, engine version: 2.5.22294, time: 9:08:27 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Normandy Bordeaux
3 fighters, 9 mech_infantrys and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 artilleries and 8 infantry moved from France to Normandy Bordeaux
5 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 6 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 6 armour, 1 infantry and 5 mech_infantrys in Ukraine, round 2 : 5/12 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 4 fighters, 8 infantry, 9 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
Americans roll AA dice in Normandy Bordeaux : 1/9 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 8 infantry, 9 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 8/27 hits, 8.50 expected hits
Americans roll dice for 3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 9 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/18 hits, 6.83 expected hits
2 aaGuns owned by the British, 1 aaGun owned by the Americans, 4 infantry owned by the Germans, 1 infantry owned by the Americans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 9 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 7/23 hits, 7.83 expected hits
Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/13 hits, 5.17 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 9 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 4 : 10/20 hits, 7.33 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 marine in Normandy Bordeaux, round 4 : 1/6 hits, 2.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber, 3 fighters, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 59
Casualties for Germans: 1 fighter and 8 infantry
Casualties for Americans: 1 aaGun, 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
Casualties for British: 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to France
3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 battleship, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns, 2 armour, 15 artilleries, 24 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
Place Units - Germans
1 destroyer placed in 127 Sea Zone
1 artillery and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
3 artilleries and 7 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -6.83
Americans AA : -0.50
Russians regular : 1.00
Germans regular : 2.83
Luck went my way in that big battle!
@captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
Luck went my way in that big battle!
Well, I took that risk. I kind of thought i had to.
Both big battles went bad for me, but its not the (main) reason i m behind in this game.
I ll fight as much as I can, but U have the upper hand.
@captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
Luck went my way in that big battle!
the problem is normandy is double. Not just that u smashed my dudes, but now i cant resmash urs with my uk dudes from london.
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Samara to Russia
2 aaGuns, 10 artilleries and 18 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
2 aaGuns and 18 infantry moved from Amur to Siberia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Vologda to Russia
1 infantry moved from Volgograd to Samara
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Territory Summary for Russians :
Yunnan : 2 fighters, 2 mech_infantrys and 1 tactical_bomber
India : 2 armour
Amur : 2 aaGuns and 18 infantry
Rostov : 1 infantry
Nenetsia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 29 infantry and 2 mech_infantrys
Tambov : 2 aaGuns, 10 artilleries and 18 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Samara : 1 mech_infantry
125 Sea Zone : 1 submarine
a small correction to ncm
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
An unusual game we have here, Japan so strong on the seas, but having problems on the mainland.
Germany is really strong.
Italy is holding up.
UK has a lot of money. Soviets have a lot of dudes.
USA is trying to pour units into NE Asia.
We ll see what comes next.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 4 infantry, 3 marines and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter moved from Shantung to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 bombers moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Ceylon from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Kwangsi, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 4.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
2 bombers and 1 fighter moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 74 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 marines placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Non Combat Move - Americans
2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Amur
2 transports moved from 3 Sea Zone to 2 Sea Zone
3 transports moved from 3 Sea Zone to 1 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 3 Sea Zone to 4 Sea Zone
2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
4 infantry and 3 mech_infantrys moved from Western United States to British Columbia
1 mech_infantry moved from British Columbia to Alaska
2 fighters moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
3 aaGuns, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Eastern United States to British Guiana
1 bomber moved from Gibraltar to United Kingdom
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Alaska
2 artilleries placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shensi to Hunan
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 artillery moved from Shensi to Kweichow
1 artillery moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.33
i have to move uk units from sz 110 and london in edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Non Combat Move - Americans
2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Amur
2 transports moved from 3 Sea Zone to 2 Sea Zone
3 transports moved from 3 Sea Zone to 1 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 3 Sea Zone to 4 Sea Zone
2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
4 infantry and 3 mech_infantrys moved from Western United States to British Columbia
1 mech_infantry moved from British Columbia to Alaska
2 fighters moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
3 aaGuns, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Eastern United States to British Guiana
1 bomber moved from Gibraltar to United Kingdom
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Alaska
2 artilleries placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shensi to Hunan
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 artillery moved from Shensi to Kweichow
1 artillery moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: British takes Norway from Germans
EDIT: Turning off Edit Mode
EDIT: 3 artilleries and 3 infantry moved from United Kingdom to Norway
2 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 mech_infantrys moved from Yunnan to India
5 aaGuns moved from Yunnan to Kweichow
1 armour moved from Eastern Persia to India
1 infantry moved from Egypt to Alexandria
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns moved from 112 Sea Zone to Norway
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Eastern Persia to West India
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 77 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,4,4,5,3,5,4,2,3,3,4,3,3,1,2,2,2,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.67
British regular : 1.00
Axis are strong
Hey I am, on mobile but i realised i forgot that u can take iraq with jap.
Please pull my NW Persia dudes to iraq instead.
If u forgot i ll do it on anzac turn
Cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
3 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Battle in Gibraltar
Battle in Rostov
Italians attack with 3 armour
Russians defend with 1 infantry
Italians roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Algeria from French, taking Gibraltar from British, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 artilleries and 5 infantry moved from Northwest Persia to Iraq
1 aaGun, 1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to France
1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 destroyer and 1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from South Australia to New South Wales
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Finland to Norway
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
2 artilleries moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
3 fighters and 4 tactical_bombers moved from Western Germany to Norway
1 bomber moved from France to Norway
Combat - Germans
Battle in Norway
Germans attack with 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 4 artilleries and 7 infantry
British roll AA dice in Norway : 2/9 hits, 1.50 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 4 tactical_bombers in Norway, round 2 : 6/15 hits, 6.83 expected hits
British roll dice for 3 aaGuns, 4 artilleries and 7 infantry in Norway, round 2 : 4/11 hits, 3.67 expected hits
3 aaGuns owned by the British, 4 infantry owned by the Germans and 5 infantry owned by the British lost in Norway
Germans roll dice for 3 artilleries, 1 bomber, 3 fighters and 4 tactical_bombers in Norway, round 3 : 7/11 hits, 5.67 expected hits
British roll dice for 4 artilleries and 2 infantry in Norway, round 3 : 2/6 hits, 2.00 expected hits
2 artilleries owned by the Germans, 4 artilleries owned by the British and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 4 artilleries and 7 infantry
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Rostov
1 aaGun, 3 artilleries and 6 infantry moved from Belarus to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Western Germany to Denmark
1 aaGun and 3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter and 2 tactical_bombers moved from Norway to Novgorod
1 mech_infantry moved from Normandy Bordeaux to Western Germany
8 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Norway to Western Germany
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 artilleries and 3 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
British AA : 0.50
Russians regular : -0.33
Germans regular : 2.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 17 infantry moved from Siberia to Amur
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to India
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :