sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
@pejon_88 The ANZAC plane is on US carrier.
@pejon_88 said in L20 BM3 Pejon_88 (L+12) vs. AetV (X):
@aequitas-et-veritas Well that was just stupid of me with the casualties… Hadn’t calculated what Germany could attack with, but now it is about a 50-50 battle :face_with_rolling_eyes:
Well that was a blunder for me as well @Pejon_88 .
When i marrinaded on my plan to kill your Atl Fleet at Gib i had in mind to go full throttle, meaning i take my CR and my DD along with my Ftrs and kill the Rest with my Luftwaffe.
But, i overlooked to bring my CR and DD when i actually did my Turn.
I got carried away and was somewhat dusturbed to think that i can’t go through the Gibraltar strait bc usually in all of my games it is closed by UK holding the outpost.
And I honestly just figured it out yet when you posted and said something about a 50/50 chance…
Now i am looking on the map and it was all for nothing.
Since no combat roll was made and any Anzak and Fra move isn’t affecting the Gibraltar situation, you are free to readjust your Ool outcome.
A second round of combat wasn’t rolled either.
Well it disfavors my whole situation, but I would be less of a fair Player when i would reject your proposition to readjust.
Best regards
AetV
@aequitas-et-veritas That is mighty decent of you. I myself also try and play equally fair and appreciate when other players do too! I will adjust now.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters and 1 infantry moved from Burma to India
1 fighter moved from Iraq to India
3 fighters moved from 55 Sea Zone to India
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 fighter moved from New South Wales to 55 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Americans from Morocco: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 destroyer, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Bryansk
2 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Bryansk
1 bomber moved from Northwest Persia to Tambov
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 fighter moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Northwest Persia to Persia
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Persia
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 4 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Tambov to Novgorod
1 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
3 armour and 6 mech_infantrys moved from Ukraine to Caucasus
3 artilleries and 2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 armour moved from Archangel to Novgorod
3 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Eastern Poland
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
6 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 infantry moved from Finland to Norway
Place Units - Germans
1 bomber placed in Western Germany
3 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in France
3 infantry placed in Western Germany
4 armour and 1 mech_infantry placed in Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -1,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Italians
1 armour moved from Nenetsia to Urals
1 infantry moved from Novosibirsk to Urals
2 mech_infantrys moved from Vologda to Urals
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Vologda to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 armour and 2 mech_infantrys in Urals, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Smolensk, round 2 : 1/7 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
1 aaGun, 4 artilleries and 18 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Kazakhstan
2 aaGuns moved from Samara to Russia
2 aaGuns and 11 infantry moved from Novosibirsk to Samara
5 infantry moved from Russia to Smolensk
Place Units - Russians
5 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Ceylon to 39 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 marine, 3 submarines, 5 tactical_bombers and 2 transports moved from 39 Sea Zone to 42 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 marine moved from 42 Sea Zone to Java
7 fighters and 5 tactical_bombers moved from 42 Sea Zone to Java
4 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 armour and 3 mech_infantrys moved from French Indo China to Yunnan
Combat - Japanese
Battle in Aleutian Islands
Battle in Java
Japanese attack with 7 fighters, 1 marine and 5 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 7 fighters, 1 marine and 5 tactical_bombers in Java, round 2 : 7/13 hits, 7,17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Aleutian Islands from Americans, taking Java from ANZAC with 7 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 4 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/9 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from French Indo China to Philippines
1 fighter moved from Kiangsu to Philippines
7 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
3 infantry moved from Malaya to Shan State
3 infantry moved from Malaya to Shan State
Place Units - Japanese
1 infantry placed in Malaya
2 submarines placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 infantry and 1 marine placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Japanese collect 43 PUs (7 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Japanese regular : -0,67
UK_Pacific regular : -0,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to 99 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
8 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java
1 bomber moved from Eastern United States to 8 Sea Zone
9 artilleries, 13 infantry, 1 marine and 3 mech_infantrys moved from Morocco to 91 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
9 artilleries, 13 infantry, 1 marine and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 4 fighters in 104 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Java
Americans attack with 8 fighters and 2 tactical_bombers
Japanese defend with 1 marine
Americans roll dice for 8 fighters and 2 tactical_bombers in Java, round 2 : 8/10 hits, 5,33 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Java
Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Gibraltar
Americans attack with 14 artilleries, 18 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 armour and 5 infantry; Italians defend with 1 aaGun, 1 harbour, 11 infantry and 1 marine
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 14 artilleries, 18 infantry, 1 marine and 3 mech_infantrys in Gibraltar, round 2 : 10/36 hits, 10,83 expected hits
Italians roll dice for 1 aaGun, 1 armour, 16 infantry and 1 marine in Gibraltar, round 2 : 5/18 hits, 6,17 expected hits
1 aaGun owned by the Italians, 4 infantry owned by the Germans, 5 infantry owned by the Americans and 6 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 14 artilleries, 13 infantry, 1 marine and 3 mech_infantrys in Gibraltar, round 3 : 15/31 hits, 10,00 expected hits
Italians roll dice for 1 armour, 6 infantry and 1 marine in Gibraltar, round 3 : 3/8 hits, 2,83 expected hits
1 marine owned by the Italians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 14 artilleries, 10 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Americans: 8 infantry
Casualties for Italians: 1 aaGun, 11 infantry and 1 marine
Casualties for Germans: 1 armour and 5 infantry
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from 99 Sea Zone to Iraq
1 fighter and 2 tactical_bombers moved from Morocco to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
1 bomber moved from 8 Sea Zone to British Columbia
1 submarine moved from 45 Sea Zone to 55 Sea Zone
8 fighters and 2 tactical_bombers moved from Java to 55 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 8,33
Italians regular : -1,00
Japanese regular : -0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Szechwan
3 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to 99 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
8 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java
1 bomber moved from Eastern United States to 8 Sea Zone
9 artilleries, 13 infantry, 1 marine and 3 mech_infantrys moved from Morocco to 91 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
9 artilleries, 13 infantry, 1 marine and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 4 fighters in 104 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Java
Americans attack with 8 fighters and 2 tactical_bombers
Japanese defend with 1 marine
Americans roll dice for 8 fighters and 2 tactical_bombers in Java, round 2 : 8/10 hits, 5,33 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Java
Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Gibraltar
Americans attack with 14 artilleries, 18 infantry, 1 marine and 3 mech_infantrys
Germans defend with 1 armour and 5 infantry; Italians defend with 1 aaGun, 1 harbour, 11 infantry and 1 marine
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 14 artilleries, 18 infantry, 1 marine and 3 mech_infantrys in Gibraltar, round 2 : 10/36 hits, 10,83 expected hits
Italians roll dice for 1 aaGun, 1 armour, 16 infantry and 1 marine in Gibraltar, round 2 : 5/18 hits, 6,17 expected hits
1 aaGun owned by the Italians, 4 infantry owned by the Germans, 5 infantry owned by the Americans and 6 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 14 artilleries, 13 infantry, 1 marine and 3 mech_infantrys in Gibraltar, round 3 : 15/31 hits, 10,00 expected hits
Italians roll dice for 1 armour, 6 infantry and 1 marine in Gibraltar, round 3 : 3/8 hits, 2,83 expected hits
1 marine owned by the Italians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 14 artilleries, 10 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Americans: 8 infantry
Casualties for Italians: 1 aaGun, 11 infantry and 1 marine
Casualties for Germans: 1 armour and 5 infantry
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from 99 Sea Zone to Iraq
1 fighter and 2 tactical_bombers moved from Morocco to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to United Kingdom
1 bomber moved from 8 Sea Zone to British Columbia
1 submarine moved from 45 Sea Zone to 55 Sea Zone
8 fighters and 2 tactical_bombers moved from Java to 55 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Szechwan
3 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Union of South Africa to Persia
5 fighters, 2 infantry and 2 tactical_bombers moved from Iraq to Persia
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Germans
2 fighters moved from Shensi to Burma
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 4/5 hits, 1,83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Persia
British attack with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 3/10 hits, 4,83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
British win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Crete
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber, 5 fighters and 2 tactical_bombers moved from Persia to Iraq
2 fighters moved from Burma to India
1 mech_infantry moved from India to West India
1 armour and 3 mech_infantrys moved from Tsinghai to Szechwan
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
2 fighters moved from Morocco to United Kingdom
Place Units - British
2 artilleries and 1 fighter placed in Iraq
British undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 8,33
Italians regular : -1,67
Japanese regular : -0,50
Germans regular : 1,00
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 mech_infantrys moved from Rostov to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Persia
ANZAC take Persia from Germans
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 26 Sea Zone
2 aaGuns and 2 artilleries moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 55 Sea Zone
4 fighters moved from India to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from India to Iraq
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Persia
ANZAC take Persia from Germans
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 26 Sea Zone
2 aaGuns and 2 artilleries moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 55 Sea Zone
4 fighters moved from India to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from India to Iraq
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
16 armour, 1 artillery, 2 fighters, 18 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
3 armour and 6 mech_infantrys moved from Caucasus to Iraq
3 bombers moved from Novgorod to Iraq
1 bomber and 4 fighters moved from Southern Italy to Iraq
1 bomber moved from Western Germany to Iraq
1 artillery and 2 infantry moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 19 armour, 1 artillery, 5 bombers, 6 fighters, 24 mech_infantrys and 2 tactical_bombers
British defend with 3 armour, 12 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 22 infantry, 9 mech_infantrys and 2 tactical_bombers; ANZAC defend with 2 fighters and 1 infantry; Americans defend with 1 bomber
Germans roll dice for 19 armour, 1 artillery, 5 bombers, 6 fighters, 24 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 18/57 hits, 21,67 expected hits
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -6,83
@Pejon_88 any specific Ool?
@aequitas-et-veritas maximum defense please, save uk as far as possible thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
16 armour, 1 artillery, 2 fighters, 18 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
3 armour and 6 mech_infantrys moved from Caucasus to Iraq
3 bombers moved from Novgorod to Iraq
1 bomber and 4 fighters moved from Southern Italy to Iraq
1 bomber moved from Western Germany to Iraq
1 artillery and 2 infantry moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 19 armour, 1 artillery, 5 bombers, 6 fighters, 24 mech_infantrys and 2 tactical_bombers
British defend with 3 armour, 12 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 22 infantry, 9 mech_infantrys and 2 tactical_bombers; ANZAC defend with 2 fighters and 1 infantry; Americans defend with 1 bomber
Germans roll dice for 19 armour, 1 artillery, 5 bombers, 6 fighters, 24 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 18/57 hits, 21,67 expected hits
British roll dice for 3 armour, 12 artilleries, 2 bombers, 8 fighters, 23 infantry, 9 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 29/59 hits, 22,83 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the Germans, 4 armour owned by the Germans, 1 bomber owned by the British, 1 bomber owned by the Americans, 24 mech_infantrys owned by the Germans and 15 infantry owned by the British lost in Iraq
15 armour owned by the Germans retreated to Northwest Persia
British win with 3 armour, 12 artilleries, 8 fighters, 7 infantry, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -52
Casualties for Germans: 4 armour, 1 artillery and 24 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 bomber
Casualties for British: 1 bomber and 15 infantry
Non Combat Move - Germans
5 bombers, 6 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
3 artilleries and 2 infantry moved from Caucasus to Northwest Persia
2 armour moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 artilleries and 2 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
3 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 infantry moved from Novgorod to Belarus
Place Units - Germans
2 bombers placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 destroyer placed in 113 Sea Zone
8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun, 1 artillery, 14 infantry and 1 marine
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun, 1 artillery, 14 infantry and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : -6,83
British regular : 6,17
@aequitas-et-veritas That was harsh in Iraq! Lucky Allies.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
3 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 4 infantry moved from Russia to Samara
1 armour and 2 mech_infantrys moved from Urals to Russia
1 aaGun moved from Russia to Smolensk
1 armour and 2 mech_infantrys moved from Smolensk to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
10 infantry moved from Russia to Smolensk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in Guam
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking 42 Sea Zone from Americans, taking Guam from Americans, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
4 infantry moved from Shan State to Yunnan
1 infantry moved from Malaya to Shan State
2 fighters moved from Japan to Philippines
2 tactical_bombers moved from Philippines to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
UK_Pacific regular : 0,33