scram of 111
L20 BM3 Pejon_88 (L+12) vs. AetV (X)
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters and 1 infantry moved from Burma to India 1 fighter moved from Iraq to India 3 fighters moved from 55 Sea Zone to India 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Northern Territory 1 artillery and 1 infantry moved from Queensland to Northern Territory 1 fighter moved from New South Wales to 55 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 destroyer EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Americans from Morocco: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 bomber, 1 destroyer, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Tambov 1 artillery and 1 infantry moved from Rostov to Volgograd 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Bryansk 1 bomber moved from Northwest Persia to Tambov 1 mech_infantry moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Smolensk 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians 1 fighter moved from Northwest Persia to Volgograd 1 tactical_bomber moved from Northwest Persia to Volgograd 1 mech_infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Northwest Persia to Persia Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Persia Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Tambov, round 4 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Tambov to Novgorod 1 armour and 6 mech_infantrys moved from Rostov to Northwest Persia 3 armour and 6 mech_infantrys moved from Ukraine to Caucasus 3 artilleries and 2 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 armour moved from Archangel to Novgorod 3 mech_infantrys moved from Poland to Novgorod 2 mech_infantrys moved from Poland to Eastern Poland 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone 2 fighters moved from Gibraltar to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 6 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 4 infantry moved from Finland to Norway Place Units - Germans 1 bomber placed in Western Germany 3 infantry placed in Novgorod 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in France 3 infantry placed in Western Germany 4 armour and 1 mech_infantry placed in Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -1,83 British regular : -0,33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Kazakhstan to Turkmenistan Russians take Turkmenistan from Germans 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Italians 1 armour moved from Nenetsia to Urals 1 infantry moved from Novosibirsk to Urals 2 mech_infantrys moved from Vologda to Urals 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Vologda to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 1 armour and 2 mech_infantrys in Urals, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Smolensk, round 2 : 1/7 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Archangel to Russia 1 aaGun, 4 artilleries and 18 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Kazakhstan 2 aaGuns moved from Samara to Russia 2 aaGuns and 11 infantry moved from Novosibirsk to Samara 5 infantry moved from Russia to Smolensk Place Units - Russians 5 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -3,00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Ceylon to 39 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 marine, 3 submarines, 5 tactical_bombers and 2 transports moved from 39 Sea Zone to 42 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 1 marine moved from 42 Sea Zone to Java 7 fighters and 5 tactical_bombers moved from 42 Sea Zone to Java 4 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 2 armour and 3 mech_infantrys moved from French Indo China to Yunnan Combat - Japanese Battle in Aleutian Islands Battle in Java Japanese attack with 7 fighters, 1 marine and 5 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 7 fighters, 1 marine and 5 tactical_bombers in Java, round 2 : 7/13 hits, 7,17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Aleutian Islands from Americans, taking Java from ANZAC with 7 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 armour, 4 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 armour, 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/9 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 armour and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from French Indo China to Philippines 1 fighter moved from Kiangsu to Philippines 7 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone 3 infantry moved from Malaya to Shan State 3 infantry moved from Malaya to Shan State Place Units - Japanese 1 infantry placed in Malaya 2 submarines placed in 37 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 infantry and 1 marine placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1 Japanese collect 43 PUs (7 lost to blockades); end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,67 UK_Pacific regular : -0,33 ANZAC regular : -0,33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Morocco to 99 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 8 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java 1 bomber moved from Eastern United States to 8 Sea Zone 9 artilleries, 13 infantry, 1 marine and 3 mech_infantrys moved from Morocco to 91 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 9 artilleries, 13 infantry, 1 marine and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 bomber, 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 4 fighters in 104 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Java Americans attack with 8 fighters and 2 tactical_bombers Japanese defend with 1 marine Americans roll dice for 8 fighters and 2 tactical_bombers in Java, round 2 : 8/10 hits, 5,33 expected hits Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Java Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Gibraltar Americans attack with 14 artilleries, 18 infantry, 1 marine and 3 mech_infantrys Germans defend with 1 armour and 5 infantry; Italians defend with 1 aaGun, 1 harbour, 11 infantry and 1 marine Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 14 artilleries, 18 infantry, 1 marine and 3 mech_infantrys in Gibraltar, round 2 : 10/36 hits, 10,83 expected hits Italians roll dice for 1 aaGun, 1 armour, 16 infantry and 1 marine in Gibraltar, round 2 : 5/18 hits, 6,17 expected hits 1 aaGun owned by the Italians, 4 infantry owned by the Germans, 5 infantry owned by the Americans and 6 infantry owned by the Italians lost in Gibraltar Americans roll dice for 14 artilleries, 13 infantry, 1 marine and 3 mech_infantrys in Gibraltar, round 3 : 15/31 hits, 10,00 expected hits Italians roll dice for 1 armour, 6 infantry and 1 marine in Gibraltar, round 3 : 3/8 hits, 2,83 expected hits 1 marine owned by the Italians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 14 artilleries, 10 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 40 Casualties for Americans: 8 infantry Casualties for Italians: 1 aaGun, 11 infantry and 1 marine Casualties for Germans: 1 armour and 5 infantry Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to United Kingdom 1 bomber moved from 99 Sea Zone to Iraq 1 fighter and 2 tactical_bombers moved from Morocco to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from 104 Sea Zone to United Kingdom 1 bomber moved from 8 Sea Zone to British Columbia 1 submarine moved from 45 Sea Zone to 55 Sea Zone 8 fighters and 2 tactical_bombers moved from Java to 55 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 8,33 Italians regular : -1,00 Japanese regular : -0,33 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Sikang to Szechwan 1 fighter moved from Kweichow to Szechwan 3 infantry moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Morocco to 99 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 8 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java 1 bomber moved from Eastern United States to 8 Sea Zone 9 artilleries, 13 infantry, 1 marine and 3 mech_infantrys moved from Morocco to 91 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 9 artilleries, 13 infantry, 1 marine and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 8 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 bomber, 4 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 4 fighters in 104 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Java Americans attack with 8 fighters and 2 tactical_bombers Japanese defend with 1 marine Americans roll dice for 8 fighters and 2 tactical_bombers in Java, round 2 : 8/10 hits, 5,33 expected hits Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Java Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Gibraltar Americans attack with 14 artilleries, 18 infantry, 1 marine and 3 mech_infantrys Germans defend with 1 armour and 5 infantry; Italians defend with 1 aaGun, 1 harbour, 11 infantry and 1 marine Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 14 artilleries, 18 infantry, 1 marine and 3 mech_infantrys in Gibraltar, round 2 : 10/36 hits, 10,83 expected hits Italians roll dice for 1 aaGun, 1 armour, 16 infantry and 1 marine in Gibraltar, round 2 : 5/18 hits, 6,17 expected hits 1 aaGun owned by the Italians, 4 infantry owned by the Germans, 5 infantry owned by the Americans and 6 infantry owned by the Italians lost in Gibraltar Americans roll dice for 14 artilleries, 13 infantry, 1 marine and 3 mech_infantrys in Gibraltar, round 3 : 15/31 hits, 10,00 expected hits Italians roll dice for 1 armour, 6 infantry and 1 marine in Gibraltar, round 3 : 3/8 hits, 2,83 expected hits 1 marine owned by the Italians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 14 artilleries, 10 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 40 Casualties for Americans: 8 infantry Casualties for Italians: 1 aaGun, 11 infantry and 1 marine Casualties for Germans: 1 armour and 5 infantry Non Combat Move - Americans 1 bomber moved from 104 Sea Zone to United Kingdom 1 bomber moved from 99 Sea Zone to Iraq 1 fighter and 2 tactical_bombers moved from Morocco to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from 104 Sea Zone to United Kingdom 1 bomber moved from 8 Sea Zone to British Columbia 1 submarine moved from 45 Sea Zone to 55 Sea Zone 8 fighters and 2 tactical_bombers moved from Java to 55 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Western United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Sikang to Szechwan 1 fighter moved from Kweichow to Szechwan 3 infantry moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Union of South Africa to Persia 5 fighters, 2 infantry and 2 tactical_bombers moved from Iraq to Persia 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Germans 2 fighters moved from Shensi to Burma 1 artillery and 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 4/5 hits, 1,83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Persia British attack with 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Persia, round 2 : 3/10 hits, 4,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Persia, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia British win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Crete British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 bomber, 5 fighters and 2 tactical_bombers moved from Persia to Iraq 2 fighters moved from Burma to India 1 mech_infantry moved from India to West India 1 armour and 3 mech_infantrys moved from Tsinghai to Szechwan 1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone 2 fighters moved from Morocco to United Kingdom Place Units - British 2 artilleries and 1 fighter placed in Iraq British undo move 1. 1 artillery, 1 fighter and 1 infantry placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 8,33 Italians regular : -1,67 Japanese regular : -0,50 Germans regular : 1,00 British regular : 0,00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Eastern Persia Italians attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 mech_infantrys moved from Rostov to Ukraine 1 fighter moved from 99 Sea Zone to Southern Italy 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 5 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0,33 British regular : -0,33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Persia ANZAC take Persia from Germans Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 26 Sea Zone 2 aaGuns and 2 artilleries moved from Queensland to Northern Territory 1 transport moved from 62 Sea Zone to 55 Sea Zone 4 fighters moved from India to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from India to Iraq Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Persia ANZAC take Persia from Germans Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 26 Sea Zone 2 aaGuns and 2 artilleries moved from Queensland to Northern Territory 1 transport moved from 62 Sea Zone to 55 Sea Zone 4 fighters moved from India to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from India to Iraq Place Units - ANZAC 2 submarines placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 16 armour, 1 artillery, 2 fighters, 18 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq 3 armour and 6 mech_infantrys moved from Caucasus to Iraq 3 bombers moved from Novgorod to Iraq 1 bomber and 4 fighters moved from Southern Italy to Iraq 1 bomber moved from Western Germany to Iraq 1 artillery and 2 infantry moved from Rostov to Volgograd 1 artillery and 2 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Volgograd Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 19 armour, 1 artillery, 5 bombers, 6 fighters, 24 mech_infantrys and 2 tactical_bombers British defend with 3 armour, 12 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 22 infantry, 9 mech_infantrys and 2 tactical_bombers; ANZAC defend with 2 fighters and 1 infantry; Americans defend with 1 bomber Germans roll dice for 19 armour, 1 artillery, 5 bombers, 6 fighters, 24 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 18/57 hits, 21,67 expected hitsCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -6,83 -
@Pejon_88 any specific Ool?
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@aequitas-et-veritas maximum defense please, save uk as far as possible thanks.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 16 armour, 1 artillery, 2 fighters, 18 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq 3 armour and 6 mech_infantrys moved from Caucasus to Iraq 3 bombers moved from Novgorod to Iraq 1 bomber and 4 fighters moved from Southern Italy to Iraq 1 bomber moved from Western Germany to Iraq 1 artillery and 2 infantry moved from Rostov to Volgograd 1 artillery and 2 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Volgograd Combat - Germans Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 artillery and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Iraq Germans attack with 19 armour, 1 artillery, 5 bombers, 6 fighters, 24 mech_infantrys and 2 tactical_bombers British defend with 3 armour, 12 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 22 infantry, 9 mech_infantrys and 2 tactical_bombers; ANZAC defend with 2 fighters and 1 infantry; Americans defend with 1 bomber Germans roll dice for 19 armour, 1 artillery, 5 bombers, 6 fighters, 24 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 18/57 hits, 21,67 expected hits British roll dice for 3 armour, 12 artilleries, 2 bombers, 8 fighters, 23 infantry, 9 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 29/59 hits, 22,83 expected hits 1 infantry owned by the ANZAC, 1 artillery owned by the Germans, 4 armour owned by the Germans, 1 bomber owned by the British, 1 bomber owned by the Americans, 24 mech_infantrys owned by the Germans and 15 infantry owned by the British lost in Iraq 15 armour owned by the Germans retreated to Northwest Persia British win with 3 armour, 12 artilleries, 8 fighters, 7 infantry, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -52 Casualties for Germans: 4 armour, 1 artillery and 24 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for Americans: 1 bomber Casualties for British: 1 bomber and 15 infantry Non Combat Move - Germans 5 bombers, 6 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 3 artilleries and 2 infantry moved from Caucasus to Northwest Persia 2 armour moved from Rostov to Northwest Persia 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 artilleries and 2 infantry moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 infantry moved from Ukraine to Rostov 2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 4 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy 3 infantry moved from France to Normandy Bordeaux 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 infantry moved from Novgorod to Belarus Place Units - Germans 2 bombers placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 1 destroyer placed in 113 Sea Zone 8 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun, 1 artillery, 14 infantry and 1 marine EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun, 1 artillery, 14 infantry and 1 marine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -6,83 British regular : 6,17 -
@aequitas-et-veritas That was harsh in Iraq! Lucky Allies.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 artillery and 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 3 infantry moved from Samara to Volgograd Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 4 infantry moved from Russia to Samara 1 armour and 2 mech_infantrys moved from Urals to Russia 1 aaGun moved from Russia to Smolensk 1 armour and 2 mech_infantrys moved from Smolensk to Russia 1 fighter moved from Belarus to Russia 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 10 infantry moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,00 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Guam Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking 42 Sea Zone from Americans, taking Guam from Americans, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 4 infantry moved from Shan State to Yunnan 1 infantry moved from Malaya to Shan State 2 fighters moved from Japan to Philippines 2 tactical_bombers moved from Philippines to 42 Sea Zone 2 submarines moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 2 infantry placed in Malaya 1 submarine placed in 37 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUsCombat Hit Differential Summary :
Japanese regular : 0,50 UK_Pacific regular : 0,33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 104 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from British Columbia to Aleutian Islands 2 bombers moved from Western United States to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Aleutian Islands Americans attack with 1 artillery, 3 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Aleutian Islands, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 92 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 5 artilleries, 3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone 5 artilleries, 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar 3 fighters moved from 104 Sea Zone to United Kingdom 1 bomber moved from 104 Sea Zone to United Kingdom 3 bombers moved from Aleutian Islands to British Columbia 1 fighter moved from Western United States to British Columbia 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 55 Sea Zone to Caroline Islands Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery, 4 infantry and 1 mech_infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : 1,50 Italians regular : 0,67 Japanese regular : 0,33 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 104 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from British Columbia to Aleutian Islands 2 bombers moved from Western United States to Aleutian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Aleutian Islands Americans attack with 1 artillery, 3 bombers and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Aleutian Islands, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 92 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 5 artilleries, 3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone 5 artilleries, 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar 3 fighters moved from 104 Sea Zone to United Kingdom 1 bomber moved from 104 Sea Zone to United Kingdom 3 bombers moved from Aleutian Islands to British Columbia 1 fighter moved from Western United States to British Columbia 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier and 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 55 Sea Zone to Caroline Islands Place Units - Americans 2 destroyers and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 artillery, 4 infantry and 1 mech_infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 infantry moved from India to Burma 2 fighters moved from India to Burma 2 fighters and 2 tactical_bombers moved from Iraq to Eastern Persia 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from West India to Eastern Persia 2 fighters moved from Iraq to Eastern Persia Combat - British Battle in Malta Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Malta from Germans, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Persia British attack with 4 fighters, 2 mech_infantrys and 2 tactical_bombers Italians defend with 1 armour and 1 mech_infantry British roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 : 1/8 hits, 3,67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians lost in Eastern Persia British roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 3 : 5/8 hits, 3,67 expected hits Italians roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Eastern Persia British win, taking Eastern Persia from Italians with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Cyprus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus British win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 2 fighters moved from Burma to India 3 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Eastern Persia to India 1 fighter moved from Eastern Persia to Iraq Place Units - British 1 fighter and 2 infantry placed in Iraq 3 infantry placed in Egypt 1 airfield placed in Gibraltar Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 1,50 Italians regular : -0,67 Japanese regular : -0,33 Germans regular : -0,33 British regular : -1,67





