L21 Mainah (X) vs bolasgod (L+15)


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 3 mech_infantrys moved from Tobruk to Alexandria
            2 armour moved from Tunisia to 94 Sea Zone
            3 artilleries moved from Algeria to 94 Sea Zone
            5 infantry moved from Algeria to 94 Sea Zone
            2 armour, 3 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            4 infantry moved from 98 Sea Zone to Alexandria
            3 artilleries moved from 98 Sea Zone to Alexandria
            1 armour moved from 98 Sea Zone to Alexandria
            1 armour moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Americans
            Battle in Trans-Jordan
            Battle in Alexandria
                Americans attack with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Alexandria, round 2 : 1/4 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                Americans win, taking Trans-Jordan from Italians, taking Alexandria from Italians with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 aaGuns and 8 infantry moved from Morocco to Algeria
            2 armour moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 armour moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 armour, 2 artilleries and 5 infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2
            Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Italians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 10 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 11 infantry in Anhwe, round 2 : 1/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Anhwe
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 3 mech_infantrys moved from Tobruk to Alexandria
            2 armour moved from Tunisia to 94 Sea Zone
            3 artilleries moved from Algeria to 94 Sea Zone
            5 infantry moved from Algeria to 94 Sea Zone
            2 armour, 3 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            4 infantry moved from 98 Sea Zone to Alexandria
            3 artilleries moved from 98 Sea Zone to Alexandria
            1 armour moved from 98 Sea Zone to Alexandria
            1 armour moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Americans
            Battle in Trans-Jordan
            Battle in Alexandria
                Americans attack with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 battleship and 3 cruisers in Alexandria, round 2 : 1/4 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                Americans win, taking Trans-Jordan from Italians, taking Alexandria from Italians with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 aaGuns and 8 infantry moved from Morocco to Algeria
            2 armour moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            2 marines moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 armour moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 armour, 2 artilleries and 5 infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2
            Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 10 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 11 infantry in Anhwe, round 2 : 1/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Anhwe
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery, 7 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            3 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from United Kingdom to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            5 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
            Battle in Norway
                British attack with 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber
                Germans defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber in Norway, round 2 : 2/10 hits, 3.33 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Sumatra from Japanese, taking Norway from Germans with 1 artillery, 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Norway to 112 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
            1 fighter moved from Norway to Vyborg
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            4 artilleries and 8 infantry moved from Burma to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 tactical_bomber moved from Persia to India
            1 fighter moved from Persia to India
    
        Place Units - British
            1 artillery, 7 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : -1.17
    Japanese regular : -1.00
    Italians regular : -0.33
    Germans regular : 0.00
    British regular : -1.50
    

    Savegame


  • @mainah

    @mainah said in L21 Mainah (X) vs bolasgod (L+15):

    and your lucky dice streak holds. I should have had at least 1 additional loaded carrier left.

    This game is interesting haha

  • '23 '20

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Kenya to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,1,6,1,2,1,6
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to Slovakia Hungary
            5 fighters and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in Slovakia Hungary
                Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/8 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 fighters and 1 tactical_bomber moved from Slovakia Hungary to Western Germany
            5 aaGuns, 13 artilleries, 36 infantry and 8 mech_infantrys moved from Poland to Germany
            2 mech_infantrys moved from Greater Southern Germany to Yugoslavia
            9 armour and 5 mech_infantrys moved from Romania to Yugoslavia
            3 infantry moved from Normandy Bordeaux to France
            6 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            3 infantry placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 13 infantry moved from Baltic States to Poland
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Eastern Poland to Slovakia Hungary
            1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
            1 fighter moved from Eastern Poland to Romania
            1 armour moved from Ukraine to Romania
            1 tactical_bomber moved from Russia to Slovakia Hungary
            5 armour, 12 artilleries, 60 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Buryatia to Amur
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Poland
                Russians attack with 5 armour, 14 artilleries, 73 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour, 14 artilleries, 73 infantry and 3 mech_infantrys in Poland, round 2 : 17/95 hits, 22.17 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 5 armour, 14 artilleries, 72 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Slovakia Hungary
                Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 armour moved from Western Ukraine to Poland
            2 aaGuns moved from Eastern Poland to Poland
            2 aaGuns moved from Baltic States to Poland
            1 armour and 1 mech_infantry moved from Novgorod to Poland
            1 infantry moved from Novgorod to Baltic States
            4 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Romania to Eastern Poland
            1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            3 mech_infantrys moved from Volgograd to Ukraine
            1 armour and 1 mech_infantry moved from Russia to Ukraine
            1 artillery moved from Finland to Karelia
    
        Place Units - Russians
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -4.67
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 fighters; Remaining resources: 8 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from Shantung to Anhwe
            2 armour, 2 artilleries and 7 infantry moved from Kiangsu to Anhwe
            8 fighters moved from Japan to Anhwe
            4 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
            1 artillery moved from Victoria to South Australia
                  Japanese take South Australia from ANZAC
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Battle in Hawaiian Islands
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 54 Sea Zone from ANZAC, taking Hawaiian Islands from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Anhwe
                Japanese attack with 2 armour, 2 artilleries, 12 fighters, 10 infantry and 1 tactical_bomber
                Chinese defend with 3 artilleries and 13 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 12 fighters, 10 infantry and 1 tactical_bomber in Anhwe, round 2 : 6/27 hits, 10.33 expected hits
                    Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 10/16 hits, 5.33 expected hits
                    10 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 armour, 2 artilleries, 12 fighters and 1 tactical_bomber in Anhwe, round 3 : 6/17 hits, 8.33 expected hits
                    Chinese roll dice for 3 artilleries and 7 infantry in Anhwe, round 3 : 3/10 hits, 3.33 expected hits
                    2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 12 fighters and 1 tactical_bomber in Anhwe, round 4 : 8/14 hits, 7.17 expected hits
                    Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 4 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 armour, 2 artilleries and 10 infantry
                Casualties for Chinese: 3 artilleries and 13 infantry
    
        Non Combat Move - Japanese
            4 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
            8 fighters moved from Anhwe to Kiangsu
            1 aaGun, 4 armour, 5 infantry and 11 mech_infantrys moved from Kwangsi to Kwangtung
            1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 12 Sea Zone
            1 battleship moved from 25 Sea Zone to 9 Sea Zone
            1 destroyer moved from 26 Sea Zone to 11 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            2 aaGuns and 6 infantry moved from Japan to 6 Sea Zone
            2 aaGuns, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            2 aaGuns and 6 infantry moved from 19 Sea Zone to Kiangsu
            3 bombers moved from Marshall Islands to Japan
    
        Place Units - Japanese
            3 fighters placed in Kwangtung
            3 fighters placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Japanese regular : -5.83
    

    Savegame

  • '23 '20

    Lucky dice up to the end!


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Trans-Jordan to Iraq
                  Americans take Iraq from Italians
            1 fighter moved from 10 Sea Zone to 9 Sea Zone
            1 fighter moved from 10 Sea Zone to 9 Sea Zone
    
        Combat - Americans
            Battle in 9 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 battleship
                    Americans roll dice for 2 fighters in 9 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship in 9 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 9 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            1 fighter moved from 9 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 98 Sea Zone to 94 Sea Zone
            8 infantry moved from Algeria to Tunisia
            2 aaGuns moved from Algeria to Tunisia
            2 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 94 Sea Zone
            4 infantry moved from 94 Sea Zone to Tunisia
            2 artilleries moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            2 armour moved from 94 Sea Zone to Tunisia
            2 marines moved from 94 Sea Zone to Tunisia
            1 armour moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 6 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            6 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            1 marine moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Trans-Jordan to Iraq
                  Americans take Iraq from Italians
            1 fighter moved from 10 Sea Zone to 9 Sea Zone
            1 fighter moved from 10 Sea Zone to 9 Sea Zone
    
        Combat - Americans
            Battle in 9 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 battleship
                    Americans roll dice for 2 fighters in 9 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship in 9 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 9 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 battleship
    
        Non Combat Move - Americans
            1 fighter moved from 9 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 98 Sea Zone to 94 Sea Zone
            8 infantry moved from Algeria to Tunisia
            2 aaGuns moved from Algeria to Tunisia
            2 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 2 marines, 1 mech_infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 94 Sea Zone
            4 infantry moved from 94 Sea Zone to Tunisia
            2 artilleries moved from 94 Sea Zone to Tunisia
            1 mech_infantry moved from 94 Sea Zone to Tunisia
            2 armour moved from 94 Sea Zone to Tunisia
            2 marines moved from 94 Sea Zone to Tunisia
            1 armour moved from Eastern United States to 101 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 6 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            6 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            1 marine moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 6 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 armour moved from Union of South Africa to Tanganyika Territory
                  British take Tanganyika Territory from Italians
    
        Combat - British
            Battle in Denmark
            Battle in 110 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    British roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win, taking Denmark from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 aaGun, 1 artillery and 4 infantry moved from Norway to Finland
            1 battleship, 1 carrier, 3 destroyers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            7 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 7 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            7 infantry moved from 112 Sea Zone to Norway
            1 marine moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 fighter moved from Vyborg to Poland
            1 aaGun and 3 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 aaGun moved from Yunnan to Kwangsi
            1 armour moved from India to Yunnan
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Place Units - British
            2 artilleries, 6 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 2 armour and 2 artilleries
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 0.33
    Germans regular : -0.33
    British regular : 0.83
    

    Savegame

  • '23 '20

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 91 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 5 transports
                    5 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 35
                Casualties for Americans: 5 transports
    
        Non Combat Move - Italians
            1 bomber moved from 91 Sea Zone to Normandy Bordeaux
            6 fighters moved from Egypt to Southern Italy
            1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - Italians
            2 artilleries and 1 fighter placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '20

    @bolasgod
    And that’s it. I hold 6 VC in the pac. I saw that majik showed you how to post.

    2nd Game? Swap sides, or would you like to be allies again?


  • @mainah what noooooo haha, wasnt paying attention to the VC’s haha


  • @bolasgod I was going to grind out Germany and Italy…


  • @bolasgod I totally forgot about the VC victory, darn. Yes, lets play again!

  • '23 '20

    @bolasgod
    Would you like allies or axis?

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