2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM


  • The mapsada.tsvg


  • @amon-sul Not sure what you did, but that map file has none of the MARTI emails or forum info attached to it. I’d rather not redo all that. Can you repost in the typical manner, please?


  • @captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:

    @amon-sul Not sure what you did, but that map file has none of the MARTI emails or forum info attached to it. I’d rather not redo all that. Can you repost in the typical manner, please?

    sorry, i was playing from work to move the game faster, and i cant post the turn and map automatically,

    so i ve copy pasted the move and posted the map manually.

    there were no dices rolled so dont worry.

    cheers

  • '20 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 9:08:27 AM
    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Finland to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Normandy Bordeaux
            3 fighters, 9 mech_infantrys and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 8 infantry moved from France to Normandy Bordeaux
            5 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Ukraine
                Germans attack with 6 armour, 1 infantry and 5 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 6 armour, 1 infantry and 5 mech_infantrys in Ukraine, round 2 : 5/12 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 bomber, 4 fighters, 8 infantry, 9 mech_infantrys and 4 tactical_bombers
                British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry
                    Americans roll AA dice in Normandy Bordeaux : 1/9 hits, 1.50 expected hits
                    1 fighter owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 8 infantry, 9 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 8/27 hits, 8.50 expected hits
                    Americans roll dice for 3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 9 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/18 hits, 6.83 expected hits
                    2 aaGuns owned by the British, 1 aaGun owned by the Americans, 4 infantry owned by the Germans, 1 infantry owned by the Americans and 4 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 9 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 3 : 7/23 hits, 7.83 expected hits
                    Americans roll dice for 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/13 hits, 5.17 expected hits
                    1 mech_infantry owned by the British, 3 infantry owned by the Germans, 4 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 9 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 4 : 10/20 hits, 7.33 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 marine in Normandy Bordeaux, round 4 : 1/6 hits, 2.83 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the French, 1 artillery owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber, 3 fighters, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 59
                Casualties for Germans: 1 fighter and 8 infantry
                Casualties for Americans: 1 aaGun, 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
                Casualties for British: 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            1 bomber moved from Normandy Bordeaux to France
            3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 battleship, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 aaGuns, 2 armour, 15 artilleries, 24 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
            1 artillery moved from Belarus to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
    
        Place Units - Germans
            1 destroyer placed in 127 Sea Zone
            1 artillery and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            3 artilleries and 7 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -6.83
    Americans AA : -0.50
    Russians regular : 1.00
    Germans regular : 2.83
    

    Savegame

  • '20 '16

    Luck went my way in that big battle!


  • @captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:

    Luck went my way in that big battle!

    Well, I took that risk. I kind of thought i had to.


  • Both big battles went bad for me, but its not the (main) reason i m behind in this game.

    I ll fight as much as I can, but U have the upper hand.


  • @captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:

    Luck went my way in that big battle!

    the problem is normandy is double. Not just that u smashed my dudes, but now i cant resmash urs with my uk dudes from london.


  • Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Samara to Russia
            2 aaGuns, 10 artilleries and 18 infantry moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            2 aaGuns and 18 infantry moved from Amur to Siberia
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 infantry moved from Nenetsia to Vologda
            1 infantry moved from Vologda to Russia
            1 infantry moved from Volgograd to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Territory Summary for Russians :

    Yunnan : 2 fighters, 2 mech_infantrys and 1 tactical_bomber
    India : 2 armour
    Amur : 2 aaGuns and 18 infantry
    Rostov : 1 infantry
    Nenetsia : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 1 factory_major, 29 infantry and 2 mech_infantrys
    Tambov : 2 aaGuns, 10 artilleries and 18 infantry
    Vologda : 1 infantry
    Volgograd : 1 factory_minor and 3 infantry
    Samara : 1 mech_infantry
    125 Sea Zone : 1 submarine
    

    sada.tsvg


  • a small correction to ncm

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Siberia: 1 infantry
            EDIT: Adding units owned by Russians to Buryatia: 1 infantry
            EDIT: Turning off Edit Mode
    

    sada.tsvg


  • An unusual game we have here, Japan so strong on the seas, but having problems on the mainland.

    Germany is really strong.

    Italy is holding up.

    UK has a lot of money. Soviets have a lot of dudes.

    USA is trying to pour units into NE Asia.

    We ll see what comes next.

  • '20 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Siberia: 1 infantry
            EDIT: Adding units owned by Russians to Buryatia: 1 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 4 infantry, 3 marines and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Shan State
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter moved from Shantung to Kwangsi
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
            2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            2 bombers moved from French Indo China to Kwangsi
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Ceylon from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships in Kwangsi, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 4.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
            2 bombers and 1 fighter moved from Kwangsi to French Indo China
            2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Jehol to Chahar
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 marines placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            1 artillery and 2 infantry placed in Japan
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.50
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
    
        Non Combat Move - Americans
            2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
            1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Amur
            2 transports moved from 3 Sea Zone to 2 Sea Zone
            3 transports moved from 3 Sea Zone to 1 Sea Zone
            2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 3 Sea Zone to 4 Sea Zone
            2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 4 Sea Zone to 8 Sea Zone
            2 submarines moved from 10 Sea Zone to 4 Sea Zone
            1 fighter moved from Western United States to 4 Sea Zone
            4 infantry and 3 mech_infantrys moved from Western United States to British Columbia
            1 mech_infantry moved from British Columbia to Alaska
            2 fighters moved from Queensland to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            3 aaGuns, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 fighter moved from Eastern United States to British Guiana
            1 bomber moved from Gibraltar to United Kingdom
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 96 Sea Zone to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in Alaska
            2 artilleries placed in Central United States
            2 fighters placed in Western United States
            1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Shensi to Hunan
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Hunan to Kweichow
            1 artillery moved from Shensi to Kweichow
            1 artillery moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Hopei
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.33
    

    Savegame


  • i have to move uk units from sz 110 and london in edit


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 99 Sea Zone
    
        Non Combat Move - Americans
            2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
            1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Amur
            2 transports moved from 3 Sea Zone to 2 Sea Zone
            3 transports moved from 3 Sea Zone to 1 Sea Zone
            2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 3 Sea Zone to 4 Sea Zone
            2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
            2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 4 Sea Zone to 8 Sea Zone
            2 submarines moved from 10 Sea Zone to 4 Sea Zone
            1 fighter moved from Western United States to 4 Sea Zone
            4 infantry and 3 mech_infantrys moved from Western United States to British Columbia
            1 mech_infantry moved from British Columbia to Alaska
            2 fighters moved from Queensland to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            3 aaGuns, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 fighter moved from Eastern United States to British Guiana
            1 bomber moved from Gibraltar to United Kingdom
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
            1 submarine moved from 96 Sea Zone to 81 Sea Zone
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in Alaska
            2 artilleries placed in Central United States
            2 fighters placed in Western United States
            1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Shensi to Hunan
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Hunan to Kweichow
            1 artillery moved from Shensi to Kweichow
            1 artillery moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Hopei
            3 artilleries placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: British takes Norway from Germans
                EDIT: Turning off Edit Mode
            EDIT: 3 artilleries and 3 infantry moved from United Kingdom to Norway
            2 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 4 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            2 mech_infantrys moved from Yunnan to India
            5 aaGuns moved from Yunnan to Kweichow
            1 armour moved from Eastern Persia to India
            1 infantry moved from Egypt to Alexandria
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            3 aaGuns moved from 112 Sea Zone to Norway
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 77 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 artillery and 5 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,4,4,5,3,5,4,2,3,3,4,3,3,1,2,2,2,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.67
    British regular : 1.00
    

    Savegame


  • Axis are strong


  • Hey I am, on mobile but i realised i forgot that u can take iraq with jap.

    Please pull my NW Persia dudes to iraq instead.

    If u forgot i ll do it on anzac turn

    Cheers

  • '20 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bryansk to Rostov
            1 armour moved from Bessarabia to Rostov
            3 infantry moved from Northern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
    
        Combat - Italians
            Battle in Algeria
            Battle in Gibraltar
            Battle in Rostov
                Italians attack with 3 armour
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Algeria from French, taking Gibraltar from British, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 artilleries and 5 infantry moved from Northwest Persia to Iraq
            1 aaGun, 1 artillery and 1 infantry moved from France to Southern France
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Western Germany to France
            1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
            1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 93 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : -0.33
    

    Savegame

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