@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@hypoaf scramble Japanese fighter and tactical bomber in sz 6?
US attack:  1 sub, 2 dd’s, fighter, tactical bomber, strategic bomber
Japanese defense:  aircraft carrier, dd, sub
@hypoaf how are your fighter / tac making it to SZ 6, where is their landing spot?
Yes scramble
I didn’t factor your fighter / tac making it to SZ6… is it Amur? Russia and japan are still at peace
@bretters aircraft carrier on west coast, sz 10, moves 3 spots to sz 7
@hypoaf northern route
@hypoaf wow, i had no hits rd 1 and you had 3. :(
@hypoaf what!?! That’s dumb… I prefer low luck but do play most games with regular luck…
Did you retreat?
@bretters yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
        1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
        1 destroyer moved from 25 Sea Zone to 6 Sea Zone
        1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
        1 submarine moved from 54 Sea Zone to 34 Sea Zone
        1 submarine moved from 54 Sea Zone to 45 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
    Combat - Americans
        Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in French West Africa
        Battle in 6 Sea Zone
            Americans attack with 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
            1 bomber owned by the Americans retreated
            2 destroyers owned by the Americans retreated to 16 Sea Zone
            Japanese win, taking French West Africa from Neutral_Axis with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -27
            Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
        Battle in 55 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 45 Sea Zone
            Americans attack with 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 1 fighter and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    Non Combat Move - Americans
        1 fighter moved from 34 Sea Zone to 54 Sea Zone
        1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 carrier moved from 10 Sea Zone to 7 Sea Zone
        2 submarines moved from 10 Sea Zone to 7 Sea Zone
        2 fighters moved from Hawaiian Islands to 7 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        4 infantry moved from 54 Sea Zone to Queensland
        1 armour and 1 mech_infantry moved from 54 Sea Zone to Queensland
        2 artilleries moved from 54 Sea Zone to Queensland
        1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
        1 mech_infantry moved from Central United States to Eastern United States
        1 mech_infantry moved from Central United States to Western United States
        1 bomber moved from 6 Sea Zone to Buryatia
    Place Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 16 Sea Zone: 2 destroyers
        EDIT: Adding units owned by Americans to 7 Sea Zone: 2 destroyers
        EDIT: Turning off Edit Mode
        1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
        2 fighters placed in 101 Sea Zone
        1 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 51 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -2.67
Japanese regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from Sikang to Szechwan
        3 infantry moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
    Combat - Chinese
        Chinese creates battle in territory Anhwe
        Battle in Kweichow
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
        1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
        1 destroyer moved from 25 Sea Zone to 6 Sea Zone
        1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
        1 submarine moved from 54 Sea Zone to 34 Sea Zone
        1 submarine moved from 54 Sea Zone to 45 Sea Zone
        1 submarine moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to 34 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
        1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
        1 fighter moved from 54 Sea Zone to 55 Sea Zone
    Combat - Americans
        Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in French West Africa
        Battle in 6 Sea Zone
            Americans attack with 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
            1 bomber owned by the Americans retreated
            2 destroyers owned by the Americans retreated to 16 Sea Zone
            Japanese win, taking French West Africa from Neutral_Axis with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -27
            Casualties for Americans: 1 fighter, 1 submarine and 1 tactical_bomber
        Battle in 55 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 55 Sea Zone
            Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 45 Sea Zone
            Americans attack with 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in 34 Sea Zone
            Americans attack with 1 fighter and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    Non Combat Move - Americans
        1 fighter moved from 34 Sea Zone to 54 Sea Zone
        1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
        1 carrier moved from 10 Sea Zone to 7 Sea Zone
        2 submarines moved from 10 Sea Zone to 7 Sea Zone
        2 fighters moved from Hawaiian Islands to 7 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        4 infantry moved from 54 Sea Zone to Queensland
        1 armour and 1 mech_infantry moved from 54 Sea Zone to Queensland
        2 artilleries moved from 54 Sea Zone to Queensland
        1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
        1 mech_infantry moved from Central United States to Eastern United States
        1 mech_infantry moved from Central United States to Western United States
        1 bomber moved from 6 Sea Zone to Buryatia
    Place Units - Americans
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 16 Sea Zone: 2 destroyers
        EDIT: Adding units owned by Americans to 7 Sea Zone: 2 destroyers
        EDIT: Turning off Edit Mode
        1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
        1 infantry placed in Western United States
        1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
        2 fighters placed in 101 Sea Zone
        1 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 51 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from Sikang to Szechwan
        3 infantry moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
    Combat - Chinese
        Chinese creates battle in territory Anhwe
        Battle in Kweichow
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
            Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    Purchase Units - British
        British buy 1 armour and 3 fighters; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 artillery moved from Ethiopia to British Somaliland
              British take British Somaliland from Italians
        1 mech_infantry moved from Yunnan to Kwangtung
        2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
        1 artillery and 1 infantry moved from Yunnan to Shan State
        1 infantry moved from Yunnan to Shan State
        1 battleship moved from 54 Sea Zone to 44 Sea Zone
        1 infantry moved from Yunnan to French Indo China
              UK_Pacific take French Indo China from Neutral_Axis
    Combat - British
        Battle in Kwangtung
            British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 1 artillery, 1 harbour and 1 infantry
                British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
            British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 mech_infantry
            Casualties for Japanese: 1 artillery and 1 infantry
        Battle in 44 Sea Zone
            British attack with 1 battleship
            Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                British roll dice for 1 battleship in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                1 destroyer owned by the Japanese lost in 44 Sea Zone
                British roll dice for 1 battleship in 44 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship in 44 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone
            Japanese win with 1 transport remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 cruiser and 1 destroyer
            Casualties for British: 1 battleship
        Battle in Shan State
            British attack with 1 artillery and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
        4 infantry moved from French Guiana to Brazil
        1 destroyer and 1 transport moved from 86 Sea Zone to 87 Sea Zone
        3 fighters moved from Persia to Russia
        1 armour moved from Ethiopia to Egypt
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        1 mech_infantry moved from Belgian Congo to Egypt
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        2 mech_infantrys moved from Belgian Congo to Egypt
        1 artillery moved from Trans-Jordan to Egypt
        1 infantry moved from French Madagascar to 72 Sea Zone
        1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
        1 infantry moved from 81 Sea Zone to Egypt
        2 infantry moved from India to Burma
        1 artillery and 1 infantry moved from Ontario to Quebec
    Place Units - British
        3 fighters placed in Persia
        1 armour placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,3,1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
        British collect 29 PUs (7 lost to blockades); end with 29 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    Place Units - UK_Pacific
        7 infantry placed in India
        Turning on Edit Mode
        EDIT: Removing units owned by UK_Pacific from India: 7 infantry
        EDIT: Adding units owned by British to India: 7 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,6,6,2
        UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -2.67
Japanese regular : 2.17
British regular : 0.33
@hypoaf haven’t looked map yet but reading through some combat … pretty happen with your allies turn hahaha 🤣
@bretters even though it didn’t work due to bad rolls, when playing Japan, be careful when placing units if US has a CV(s) on west coast with airplanes in Hawaii. I love knocking out transports with that :)
Pretty happy *
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 2 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Greece to 97 Sea Zone
        1 artillery moved from Greece to 97 Sea Zone
        1 infantry moved from Greece to 97 Sea Zone
        1 infantry moved from Greece to 97 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        1 infantry moved from 96 Sea Zone to Malta
        1 infantry moved from 96 Sea Zone to Malta
        1 artillery moved from 96 Sea Zone to Malta
        1 fighter moved from Southern Italy to 96 Sea Zone
        1 infantry moved from Bessarabia to Ukraine
        1 infantry moved from Bessarabia to Ukraine
        1 artillery moved from Bessarabia to Ukraine
        1 armour moved from Bessarabia to Ukraine
        1 armour moved from Bessarabia to Ukraine
    Combat - Italians
        Battle in Ukraine
            Italians attack with 2 armour, 1 artillery and 2 infantry
            Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                Italians roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits, 1.83 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 3/4 hits, 1.67 expected hits
                Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Ukraine
            Italians win, taking Ukraine from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
            Casualties for Italians: 1 infantry
            Casualties for Russians: 1 artillery and 2 infantry
        Battle in Malta
            Italians attack with 1 artillery and 3 infantry
            British defend with 1 aaGun and 1 infantry
                Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 0/4 hits, 1.00 expected hits
                British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 3 infantry in Malta, round 3 : 1/4 hits, 1.00 expected hits
                British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits
                1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians roll dice for 1 artillery and 2 infantry in Malta, round 4 : 1/3 hits, 0.83 expected hits
                British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
            Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
            Casualties for Italians: 2 infantry
            Casualties for British: 1 aaGun and 1 infantry
    Non Combat Move - Italians
        1 mech_infantry moved from Algeria to Morocco
              Italians take Morocco from Neutral_Axis
        1 aaGun moved from Bessarabia to Ukraine
    Place Units - Italians
        2 artilleries and 1 tactical_bomber placed in Southern Italy
        2 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 18 PUs; end with 18 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 submarine moved from 54 Sea Zone to 41 Sea Zone
        1 destroyer moved from 54 Sea Zone to 44 Sea Zone
        2 fighters moved from Yunnan to Tsinghai
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Tsinghai
            ANZAC attack with 2 fighters
            Japanese defend with 1 infantry
                ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            ANZAC win with 2 fighters remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 artillery
        Battle in 41 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 cruiser and 1 transport
                ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 cruiser owned by the Japanese lost in 41 Sea Zone
                1 transport owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
            Casualties for Japanese: 1 cruiser and 1 transport
    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 55 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to New South Wales
        2 fighters moved from Tsinghai to Sikang
    Place Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        1 artillery placed in New South Wales
        2 destroyers placed in 62 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
        EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 submarine moved from 54 Sea Zone to 41 Sea Zone
        1 destroyer moved from 54 Sea Zone to 44 Sea Zone
        2 fighters moved from Yunnan to Tsinghai
    Combat - ANZAC
        Battle in 44 Sea Zone
            ANZAC attack with 1 destroyer and 1 transport
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Tsinghai
            ANZAC attack with 2 fighters
            Japanese defend with 1 infantry
                ANZAC roll dice for 2 fighters in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            ANZAC win with 2 fighters remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 artillery
        Battle in 41 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 cruiser and 1 transport
                ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 cruiser owned by the Japanese lost in 41 Sea Zone
                1 transport owned by the Japanese lost in 41 Sea Zone
            ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
            Casualties for Japanese: 1 cruiser and 1 transport
    Non Combat Move - ANZAC
        1 destroyer moved from 62 Sea Zone to 55 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from Queensland to New South Wales
        2 fighters moved from Tsinghai to Sikang
    Place Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
        EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        1 artillery placed in New South Wales
        2 destroyers placed in 62 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
        EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
        1 destroyer moved from 39 Sea Zone to 38 Sea Zone
    Combat - French
        Battle in 38 Sea Zone
            French attack with 1 destroyer
            Japanese defend with 1 submarine
                French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                French roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                French roll dice for 1 destroyer in 38 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 submarine in 38 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Japanese lost in 38 Sea Zone
            French win with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.00
Japanese regular : -0.67
ANZAC regular : 2.67
@hypoaf damn that French DD, your frickin lucky sub to kill my cruiser ANd Celebes ! 🤬