World at War captain walker (axis) vs dawgoneit

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    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Infantry moved from Oulu to N.Karelia
                  Finns take N.Karelia from Russians
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Tampere
            1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Finns :

    N.Karelia : 1 flag, 1 Infantry
    Kotka : 1 Infantry
    Helsinki : 1 AAGun, 1 Factory, 1 Fighter and 3 Infantrys
    Oulu : 1 Infantry
    Tampere : 3 Infantrys and 1 Tank
    22 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 66 / 66
    Russians : 109 / 119
    Italians : 57 / 60
    French : 50 / 52
    Yamamoto : 56 / 61
    Chinese : 35 / 42
    Hisaichi : 58 / 58
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 30 / 30
    Finns : 11 / 11
    Romanians : 9 / 6
    Thai : 6 / 8
    Americans : 93 / 50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery moved from Bulgaria to E.Romania
            1 Artillery and 1 Infantry moved from W.Romania to E.Romania
            2 Infantrys moved from Bucharest to E.Romania
            1 Fighter and 1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 1/7 hits, 2.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in E.Romania, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from E.Romania to Bucharest
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.17
    Russians regular : 1.33
    

    Territory Summary for Romanians :

    Bucharest : 1 AAGun, 1 Factory, 1 Fighter and 3 Infantrys
    Bulgaria : 1 Infantry
    E.Romania : 2 Artillerys and 1 Tank
    

    Production/PUs Summary :

    Germans : 66 / 66
    Russians : 106 / 119
    Italians : 57 / 60
    French : 50 / 52
    Yamamoto : 56 / 61
    Chinese : 35 / 42
    Hisaichi : 58 / 58
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 30 / 30
    Finns : 11 / 11
    Romanians : 12 / 12
    Thai : 6 / 8
    Americans : 93 / 50
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to Java
            1 Fighter moved from Bangkok to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 2 Transports
                British defend with 1 Destroyer
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the Thai lost in 110 Sea Zone
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports remaining. Battle score for attacker is 2
                Casualties for Thai: 1 T.Boat
                Casualties for British: 1 Destroyer
            Battle in West Borneo
            Battle in Java
    
        Non Combat Move - Thai
            1 Fighter moved from 110 Sea Zone to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -1.33
    British regular : 0.33
    

    Territory Summary for Thai :

    West Borneo : 1 flag, 1 Infantry
    Java : 1 flag, 1 Infantry
    Bangkok : 1 AAGun, 3 Artillerys, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank
    110 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 66 / 66
    Russians : 106 / 119
    Italians : 57 / 60
    French : 50 / 52
    Yamamoto : 56 / 61
    Chinese : 35 / 42
    Hisaichi : 58 / 58
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 25 / 30
    Finns : 11 / 11
    Romanians : 12 / 12
    Thai : 11 / 11
    Americans : 93 / 50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
            1 Tank moved from South Atlantic USA to 13 Sea Zone
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            1 Infantry and 1 Tank moved from 26 Sea Zone to Venezuela
            3 Infantrys moved from Colombia to Venezuela
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            2 Carriers and 2 Fighters moved from 118 Sea Zone to 98 Sea Zone
            2 Fighters moved from 98 Sea Zone to 91 Sea Zone
            1 Bomber moved from South Central USA to 91 Sea Zone
            1 Bomber moved from North Central USA to 91 Sea Zone
            1 Fighter moved from Washington to 25 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from Southwest USA to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Artillery moved from Southwest USA to E.Mexico
            1 Infantry moved from Southwest USA to E.Mexico
            1 Tank moved from Southwest USA to W.Mexico
            1 Artillery, 2 Infantrys and 2 Tanks moved from San Francisco to W.Mexico
            1 Infantry moved from North Central USA to British Columbia
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Fighter moved from Manila to 85 Sea Zone
            1 Artillery and 1 Infantry moved from Manila to Mindoro
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 2 Destroyers and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in W.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 3 Tanks
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in W.Mexico, round 2 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 25 Sea Zone
                Americans attack with 1 Destroyer and 1 Fighter
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 25 Sea Zone
                Americans win with 1 Fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Destroyer
                Casualties for Germans: 1 Submarine
            Battle in 91 Sea Zone
                Americans attack with 3 Bombers and 5 Fighters
                Yamamoto defend with 2 Submarines
                    Americans roll dice for 3 Bombers and 5 Fighters in 91 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                    2 Submarines owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 3 Bombers and 5 Fighters remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 2 Submarines
            Battle in Mindoro
                Americans attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Mindoro, round 3 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Mindoro
                Americans win, taking Mindoro from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 85 Sea Zone
                Americans attack with 1 Fighter
                Yamamoto defend with 1 Cruiser and 1 Transport
                    Americans roll dice for 1 Fighter in 85 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Cruiser and 1 Transport in 85 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Fighter owned by the Americans and 1 Transport owned by the Yamamoto lost in 85 Sea Zone
                Yamamoto win with 1 Cruiser remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Transport
            Battle in E.Mexico
                Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in E.Mexico, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Central America
                Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Central America, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Central America
                Americans loses 0 PUs for violating Central Americas neutrality.
                Americans win, taking Central America from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Venezuela
                Americans attack with 4 Infantrys and 1 Tank
                Neutral defend with 3 Infantrys
                    Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 2 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 3 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 3 Infantrys and 1 Tank in Venezuela, round 4 : 2/4 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 2 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from 25 Sea Zone to Colombia
            1 Destroyer moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 74 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from 71 Sea Zone to Kiska
            1 Destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 98 Sea Zone
            1 Artillery moved from Oahu to Pearl Harbor
            1 Infantry moved from Kauai to Oahu
            3 Bombers and 1 Fighter moved from 91 Sea Zone to Pearl Harbor
            4 Fighters moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 Battleship, 1 Destroyer and 1 Submarine placed in 98 Sea Zone
            1 Destroyer and 1 Submarine placed in 26 Sea Zone
    
        Turn Complete - Americans
            Americans collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Americans regular : 2.67
    Germans regular : 0.67
    Neutral regular : -1.50
    Hisaichi regular : -0.67
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
            2 Infantrys and 2 Tanks moved from Languedoc to Burgundy
            2 Artillerys, 6 Infantrys and 10 Tanks moved from Lorraine to Burgundy
            2 ArmoredCars moved from Bavaria to Burgundy
            2 ArmoredCars moved from Rhine to Burgundy
            2 Stukas and 2 Tanks moved from Rhine to Burgundy
            1 Artillery moved from Stockholm to 23 Sea Zone
            1 Tank moved from Pomerania to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 24 Sea Zone to Lapland
            3 Fighters moved from East Prussia to Lapland
            1 Bomber moved from Helsinki to Lapland
            1 Infantry moved from Pomerania to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Estonia
                  Germans take Estonia from Russians
            2 Infantrys and 1 Tank moved from East Prussia to Lithuania
            1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
            3 Artillerys, 4 Infantrys and 3 Tanks moved from Danzig to Warsaw
            1 Tank moved from Hungary to Odessa
                  Germans take Odessa from Russians
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 5 Infantrys, 4 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Lithuania
                Germans attack with 2 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Tank in Lithuania, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                    Germans roll dice for 1 Infantry and 1 Tank in Lithuania, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Lithuania
                    Germans roll dice for 1 Tank in Lithuania, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry in Lithuania, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Lithuania
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Germans: 2 Infantrys and 1 Tank
                Casualties for Russians: 1 Infantry
            Battle in Lapland
                Germans attack with 1 Artillery, 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank
                Russians defend with 2 Infantrys and 1 Tank
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Lapland
                    Germans roll dice for 1 Artillery, 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank in Lapland, round 2 : 3/8 hits, 3.00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 2 Infantrys and 1 Tank
                Casualties for Germans: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 1 Artillery and 5 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 5 Infantrys in Vinnytsia, round 2 : 3/6 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Burgundy
                Germans attack with 4 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Stukas and 14 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 4 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Stukas and 14 Tanks in Burgundy, round 2 : 12/30 hits, 12.00 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Stukas and 14 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Warsaw
                Germans attack with 3 Artillerys, 4 Infantrys and 3 Tanks
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 4 Infantrys and 3 Tanks in Warsaw, round 2 : 3/10 hits, 3.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 3 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            3 Fighters moved from Lapland to Oulu
            1 Bomber moved from Lapland to Helsinki
            1 Submarine moved from 24 Sea Zone to 22 Sea Zone
            1 Destroyer moved from 23 Sea Zone to 24 Sea Zone
            1 Destroyer and 2 Submarines moved from 5 Sea Zone to 22 Sea Zone
            1 Tank moved from Krakow to East Prussia
            1 Infantry moved from Danzig to East Prussia
            1 Infantry moved from Pomerania to Danzig
            2 Artillerys and 2 Infantrys moved from Hungary to E.Romania
            1 AAGun and 2 Infantrys moved from Bohemia to Krakow
            2 Infantrys moved from Silesia to Krakow
            1 Artillery and 2 Infantrys moved from Brandenburg to Pomerania
            2 Stukas moved from Burgundy to Rhine
            4 Infantrys moved from Rhine to Lorraine
            1 AAGun moved from Rhine to Lorraine
            1 AAGun, 1 Artillery and 2 Infantrys moved from Saxony to Rhine
            1 Submarine moved from 31 Sea Zone to 42 Sea Zone
            1 Destroyer and 2 Transports moved from 43 Sea Zone to 42 Sea Zone
    
        Place Units - Germans
            1 Cruiser and 1 Transport placed in 22 Sea Zone
            1 Artillery placed in Hamburg
            3 Mech.Infs placed in Bavaria
            2 Infantrys and 1 Mech.Inf placed in Rhine
            2 ArmoredCars placed in Bohemia
            1 Artillery and 1 Infantry placed in Hamburg
            2 Infantrys placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : 1.83
    Germans regular : 0.33
    Neutral regular : 0.00
    

    Territory Summary for Germans :

    East Prussia : 1 Infantry and 1 Tank
    Pomerania : 1 Artillery and 2 Infantrys
    Berlin : 1 Factory
    Rhine : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys, 1 Mech.Inf and 2 Stukas
    Bohemia : 2 ArmoredCars, 1 Factory and 2 Infantrys
    Bavaria : 1 AAGun, 1 Factory and 3 Mech.Infs
    Hamburg : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Vinnytsia : 1 flag, 1 Artillery and 5 Infantrys
    Odessa : 1 flag, 1 Tank
    Estonia : 1 flag, 1 Infantry
    Kufra : 2 Infantrys and 2 Tanks
    Burgundy : 1 flag, 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 14 Tanks
    Lorraine : 1 flag, 1 AAGun and 4 Infantrys
    Languedoc : 1 flag
    Helsinki : 1 Bomber
    Oulu : 3 Fighters
    Lapland : 1 Artillery, 1 Infantry and 1 Tank
    E.Romania : 2 Artillerys and 2 Infantrys
    Krakow : 1 flag, 1 AAGun and 4 Infantrys
    Warsaw : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory, 3 Infantrys and 3 Tanks
    Stockholm : 1 flag, 1 Artillery and 1 Infantry
    Danzig : 1 flag, 1 Infantry
    Hungary : 1 flag
    22 Sea Zone : 1 Cruiser, 1 Destroyer, 3 Submarines and 1 Transport
    24 Sea Zone : 1 Battleship, 2 Destroyers, 1 T.Boat and 2 Transports
    42 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    

    Production/PUs Summary :

    Germans : 78 / 78
    Russians : 98 / 119
    Italians : 57 / 60
    French : 48 / 52
    Yamamoto : 56 / 61
    Chinese : 35 / 42
    Hisaichi : 57 / 58
    British : 95 / 95
    Anzac : 36 / 36
    Dutch : 25 / 30
    Finns : 13 / 11
    Romanians : 12 / 12
    Thai : 11 / 11
    Americans : 102 / 102
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Russians
            1 Infantry moved from Latvia to Lithuania
            1 Infantry moved from Leningrad to Latvia
            2 Infantrys moved from Leningrad to Estonia
            1 Fighter moved from Leningrad to Estonia
            2 Infantrys moved from Vyborg to Kotka
            1 Bomber moved from Leningrad to Kotka
            4 Infantrys moved from Arkhangelsk to 6 Sea Zone
            4 Infantrys moved from 6 Sea Zone to N.Karelia
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from Kiev to Donetsk
            2 Artillerys and 1 Tank moved from Kiev to Kursk
            3 Infantrys moved from Rostov to Kursk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry and 1 Tank moved from Georgia to 54 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry and 1 Tank moved from 53 Sea Zone to Bulgaria
            1 Artillery, 2 Infantrys and 1 Tank moved from Azerbaijan to W.Iran
            1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to W.Iran
            1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita
            2 Infantrys and 2 Tanks moved from Khobdo to Ulan Bator
            1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            2 Infantrys moved from Evenkia to Olyokminsk
            2 Fighters and 1 Tank moved from Krasnoyarsk to Ulan Bator
            1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Kuybyshev to Saratov
            1 Infantry moved from Kirov to Arkhangelsk
            1 Infantry moved from Komi to Arkhangelsk
            1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk
            2 Infantrys moved from Perm to Kirov
            1 Infantry moved from Georgia to Rostov
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 22 Infantrys and 11 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Estonia
                Russians attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Estonia
                    Russians roll dice for 1 Fighter and 1 Infantry in Estonia, round 3 : 1/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Estonia
                Russians win, taking Estonia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in W.Iran
                Russians attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    Russians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in W.Iran, round 2 : 1/6 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in W.Iran, round 3 : 0/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 3/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Russians lost in W.Iran
                    Russians roll dice for 2 Artillerys and 1 Tank in W.Iran, round 4 : 0/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 4 : 2/5 hits, 1.83 expected hits
                    2 Artillerys owned by the Russians lost in W.Iran
                    Russians roll dice for 1 Tank in W.Iran, round 5 : 0/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 5 : 4/5 hits, 1.83 expected hits
                    1 Tank owned by the Russians lost in W.Iran
                Neutral win with 1 Bunker and 4 Infantrys remaining. Battle score for attacker is -19
                Casualties for Russians: 2 Artillerys, 3 Infantrys and 1 Tank
            Battle in Bulgaria
                Russians attack with 1 Infantry and 1 Tank
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    Romanians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Ulan Bator
                Russians attack with 2 Fighters, 2 Infantrys and 3 Tanks
                Neutral defend with 2 Infantrys
                    Russians roll dice for 2 Fighters, 2 Infantrys and 3 Tanks in Ulan Bator, round 2 : 1/7 hits, 2.50 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Ulan Bator
                    Russians roll dice for 2 Fighters, 1 Infantry and 3 Tanks in Ulan Bator, round 3 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 1 Infantry in Ulan Bator, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Ulan Bator
                Russians loses 0 PUs for violating Ulan Bators neutrality.
                Russians win, taking Ulan Bator from Neutral with 2 Fighters, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in N.Karelia
                Russians attack with 4 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 0/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 Infantrys in N.Karelia, round 3 : 1/4 hits, 0.67 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
            Battle in Kotka
                Russians attack with 1 Bomber and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Bomber and 2 Infantrys in Kotka, round 2 : 2/3 hits, 1.00 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
                Russians win, taking Kotka from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Chita
                Russians attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Tank
                    Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Chita, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Chita
                Russians win, taking Chita from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Russians
            2 Fighters moved from Ulan Bator to Olyokminsk
            1 Artillery moved from Zhigansk to Olyokminsk
            1 Artillery moved from Semipalatinsk to Khobdo
            1 Bomber moved from Kotka to Kursk
            1 Fighter moved from Estonia to Leningrad
    
        Place Units - Russians
            1 Adv.Fighter and 3 Infantrys placed in Leningrad
            2 Artillerys placed in Arkhangelsk
            1 Elite and 2 Infantrys placed in Georgia
            5 Infantrys placed in Stalingrad
            6 Tanks placed in Sibirsky
            5 Infantrys and 5 Tanks placed in Moscow
            2 Infantrys placed in Arkhangelsk
            5 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.00
    Romanians regular : -0.33
    Germans regular : 0.33
    Russians regular : -4.33
    Neutral regular : 1.67
    Hisaichi regular : -0.50
    

    Savegame


  • @dawgoneit i hit done before i posted…here’s the file, I hope it works. triplea_36461_2ita.tsvg


  • @captainwalker it says, no such host

  • 23 21 20 19 17 16 15 13

    TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
    

    Combat Hit Differential Summary :

    Savegame


  • see if this works…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: French round 2

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Destroyer moved from 2 Sea Zone to 9 Sea Zone
            1 Artillery and 1 Infantry moved from 9 Sea Zone to Iceland
            2 Infantrys moved from Angola to 38 Sea Zone
            2 Infantrys moved from 38 Sea Zone to French Equatorial Africa
            1 Submarine moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from French Somaliland to Italian East Africa
            1 Infantry moved from Churchill to Keewatin
            1 Infantry moved from Keewatin to Baffin
            1 Infantry moved from S.Thailand to S.French Indochina
            1 Infantry moved from N.French Indochina to S.French Indochina
            1 Artillery moved from S.Thailand to S.French Indochina
            1 Infantry moved from French Guiana to Amazon
    
        Purchase Units - French
            French buy 3 Adv.Fighters, 1 Factory, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in S.French Indochina
                French attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 3 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the French lost in S.French Indochina
                French win, taking S.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Iceland
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Iceland
                French loses 0 PUs for violating Icelands neutrality.
                French win, taking Iceland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Factory placed in French Equatorial Africa
            3 Adv.Fighters and 1 Tank placed in E.Morocco
            1 Infantry placed in Paris
    
        Turn Complete - French
            French collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    French regular : -0.33
    Neutral regular : -0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            2 Fighters moved from 103 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from Nauru to 103 Sea Zone
            1 Artillery, 1 Battleship, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape
            2 Carriers and 2 Destroyers moved from 103 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            1 Adv.Fighter moved from Tokyo to 86 Sea Zone
            2 Tanks moved from Hong Kong to 92 Sea Zone
            2 Artillerys moved from Hainan to 92 Sea Zone
            1 Tank moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Hainan to 92 Sea Zone
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Kiangsi to 92 Sea Zone
            2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone
            2 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            1 Destroyer and 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone
            1 Submarine moved from 107 Sea Zone to 111 Sea Zone
            2 Fighters moved from 107 Sea Zone to Banjarmasin
            1 Bomber moved from Kyushu to Banjarmasin
            1 Tank moved from Kiangsi to Kwangsi
            1 Artillery moved from Kiangsi to Hunan
            1 Infantry moved from Kwangtung to Hunan
            1 Tank moved from Kwangtung to Hunan
            1 Tank moved from Kwangtung to Kwangsi
            1 Fighter moved from Hainan to Kwangsi
            1 Elite moved from Tokyo to 85 Sea Zone
            1 Cruiser and 1 Elite moved from 85 Sea Zone to 92 Sea Zone
            1 Elite moved from 92 Sea Zone to Kwangsi
            1 Bomber moved from Kwajalein to Ponape
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Elite, 1 Factory, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kwangsi
                Yamamoto attack with 1 Elite, 1 Fighter and 2 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Elite, 1 Fighter and 2 Tanks in Kwangsi, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto lost in Kwangsi
                    Yamamoto roll dice for 1 Fighter and 2 Tanks in Kwangsi, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Fighter owned by the Yamamoto lost in Kwangsi
                    Yamamoto roll dice for 2 Tanks in Kwangsi, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Kwangsi
                Yamamoto win, taking Kwangsi from Chinese with 2 Tanks remaining. Battle score for attacker is -5
                Casualties for Yamamoto: 1 Elite and 1 Fighter
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in 86 Sea Zone
                Yamamoto attack with 1 Adv.Fighter and 2 Fighters
                Dutch defend with 1 Transport
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 86 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Transport in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 86 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Transport in 86 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 86 Sea Zone, round 4 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Transport in 86 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Dutch lost in 86 Sea Zone
                Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Dutch: 1 Transport
            Battle in 111 Sea Zone
                Yamamoto attack with 1 Destroyer, 1 Submarine and 1 T.Boat
                Dutch defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone
                Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 T.Boat
                Casualties for Dutch: 1 Submarine
            Battle in Ponape
                Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Ponape, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ponape
                    Yamamoto roll dice for 1 Artillery and 1 Bomber in Ponape, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Ponape
                Yamamoto win, taking Ponape from Americans with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Hunan
                Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Yamamoto win, taking Hunan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Banjarmasin
                Yamamoto attack with 2 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks
                Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 5/13 hits, 4.67 expected hits
                    Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/11 hits, 4.17 expected hits
                    1 Infantry owned by the Yamamoto and 5 Infantrys owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys and 3 Tanks in Banjarmasin, round 3 : 5/12 hits, 4.50 expected hits
                    Dutch roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Banjarmasin, round 3 : 2/6 hits, 2.50 expected hits
                    2 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
                    Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys and 3 Tanks in Banjarmasin, round 4 : 2/10 hits, 4.17 expected hits
                    Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Dutch lost in Banjarmasin
                Yamamoto captures 30PUs while taking Dutch capital
                Yamamoto win, taking Banjarmasin from Dutch with 2 Artillerys, 1 Bomber, 2 Fighters, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 30
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Banjarmasin to 110 Sea Zone
            1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
            1 Bomber moved from Banjarmasin to West Borneo
            1 Artillery moved from Hong Kong to Kwangtung
            1 Artillery moved from Hong Kong to Kiangsi
            1 Adv.Fighter and 2 Fighters moved from 86 Sea Zone to 102 Sea Zone
            1 Bomber moved from Ponape to Saipan
            1 T.Boat moved from 106 Sea Zone to 92 Sea Zone
    
        Place Units - Yamamoto
            1 Factory placed in Chubu
            1 B.Transport placed in 92 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys placed in Hong Kong
            3 Infantrys placed in Tokyo
            1 Cruiser and 1 Transport placed in 85 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Yamamoto to 102 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Yamamoto
            Yamamoto collect 65 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Yamamoto regular : -4.50
    Americans regular : 0.00
    Dutch AA : -0.50
    Dutch regular : -4.00
    

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 2 Artillerys, 1 Factory and 5 Infantrys
    Kwajalein : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag, 2 Tanks
    Paramushir : 1 Infantry
    Kunashir : 1 Artillery
    Eniwetok : 1 Infantry
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bomber, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 3 Infantrys and 1 Tank
    Chubu : 1 Factory
    Fukien : 1 flag
    Iturup : 1 Infantry
    Peleliu : 1 Infantry
    Kwangtung : 1 flag, 1 Artillery
    Kiangsi : 1 flag, 1 Artillery
    Hunan : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 2 Infantrys
    Nauru : 1 flag
    West Borneo : 1 Bomber
    Banjarmasin : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 3 Tanks
    Truk : 1 flag, 1 Artillery and 1 Infantry
    Ponape : 1 flag, 1 Artillery
    Woleai : 1 flag
    110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 5 Transports
    111 Sea Zone : 1 Destroyer and 1 Submarine
    85 Sea Zone : 1 Cruiser and 1 Transport
    102 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers, 2 Fighters, 1 Submarine and 1 Transport
    92 Sea Zone : 1 B.Transport, 1 Cruiser and 1 T.Boat
    

    Production/PUs Summary :

    Germans : 77 / 78
    Russians : 106 / 108
    Italians : 62 / 62
    French : 49 / 49
    Yamamoto : 65 / 95
    Chinese : 31 / 42
    Hisaichi : 54 / 58
    British : 93 / 95
    Anzac : 36 / 36
    Dutch : 21 / 0
    Finns : 10 / 11
    Romanians : 12 / 12
    Thai : 11 / 11
    Americans : 99 / 102
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            2 Infantrys moved from Shensi to Shansi
            1 Artillery moved from Hupeh to Shansi
            1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
            1 Infantry moved from Hupeh to Anhwei
            1 Fighter moved from Shensi to Anhwei
            1 Infantry moved from Szechwan to Hupeh
            2 Tanks moved from Gobi Altai to Shensi
            3 Tanks moved from Hupeh to Hunan
            1 Artillery and 3 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            2 Infantrys moved from E.Sinkiang to W.Qinghai
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Hisaichi defend with 2 Infantrys and 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Anhwei, round 2 : 3/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 2 Infantrys and 1 Tank in Anhwei, round 2 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 Infantrys and 1 Tank
            Battle in Hunan
                Chinese attack with 3 Tanks
                Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 3 Tanks in Hunan, round 2 : 2/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    1 Artillery owned by the Yamamoto, 2 Tanks owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Hunan
                    Chinese roll dice for 1 Tank in Hunan, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Tank remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 Tanks
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in Shansi
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Shansi, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter, 2 Mech.Infs and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Chinese regular : 2.83
    Hisaichi regular : 0.33
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Fighter and 2 Infantrys moved from Heilungchiang to Chita
            2 Tanks moved from Ayan to Chita
            1 Fighter moved from Liaoning to Chita
            1 Infantry moved from Formosa to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
            1 Infantry moved from 92 Sea Zone to N.French Indochina
                  Hisaichi take N.French Indochina from French
            1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo
            1 Bomber moved from Bangkok to East And South Borneo
            1 Battleship moved from 107 Sea Zone to 110 Sea Zone
            3 Tanks moved from Davao to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys, 3 Tanks and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
            2 Infantrys and 3 Tanks moved from 110 Sea Zone to Sumatra
            1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila
            1 Fighter moved from 106 Sea Zone to Manila
            1 Fighter moved from 106 Sea Zone to Sumatra
            1 Artillery moved from Davao to 107 Sea Zone
            1 Artillery and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
            1 Artillery moved from 110 Sea Zone to Sumatra
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Manila
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Manila
                    Hisaichi roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Fighter in Manila, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Fighter in Manila, round 5 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Manila
                Hisaichi win, taking Manila from Americans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in Chita
                Hisaichi attack with 2 Fighters, 2 Infantrys and 2 Tanks
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Chita, round 2 : 4/6 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win, taking Chita from Russians with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in East And South Borneo
                Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                British defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in East And South Borneo, round 2 : 2/3 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the British, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in East And South Borneo
                Hisaichi win, taking East And South Borneo from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Sumatra
                Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks
                Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Sumatra, round 2 : 2/7 hits, 2.67 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits
                    2 Infantrys owned by the Dutch, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 1 Fighter and 3 Tanks in Sumatra, round 3 : 1/4 hits, 1.83 expected hits
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Sumatra, round 3 : 2/3 hits, 1.17 expected hits
                    1 Artillery owned by the Dutch, 1 Tank owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Sumatra
                    Hisaichi roll dice for 2 Tanks in Sumatra, round 4 : 2/2 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Dutch, 1 Tank owned by the Hisaichi and 1 Bunker owned by the Dutch lost in Sumatra
                Hisaichi win, taking Sumatra from Dutch with 1 Tank remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
                Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber moved from East And South Borneo to Banjarmasin
            1 Transport moved from 107 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery and 1 Infantry moved from Changchun to Kirin
            1 Artillery and 1 Tank moved from Chahar to Shantung
            1 Infantry moved from Peking to Shantung
            1 Infantry moved from Liaoning to Peking
            2 Infantrys moved from 84 Sea Zone to Shanghai
            2 Fighters moved from Chita to Heilungchiang
            1 Infantry moved from Khabarovsk to Ayan
            1 Tank moved from Vladivostok to Heilungchiang
            1 Tank moved from Khabarovsk to Heilungchiang
            1 Artillery moved from Vladivostok to Khabarovsk
            1 Fighter moved from Manila to 110 Sea Zone
            1 Carrier moved from 106 Sea Zone to 110 Sea Zone
            1 Destroyer and 1 Submarine moved from 106 Sea Zone to 107 Sea Zone
    
        Place Units - Hisaichi
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Artillery and 1 Infantry placed in Changchun
            1 Cruiser, 1 Destroyer and 1 Transport placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.33
    Dutch regular : 2.50
    Hisaichi regular : 0.50
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Chita : 1 flag, 1 Infantry and 2 Tanks
    Ayan : 1 flag, 1 Infantry
    Khabarovsk : 1 flag, 1 Artillery
    N.French Indochina : 1 flag, 1 Infantry
    Shanghai : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Chahar : 1 flag, 1 Infantry
    Liaoning : 1 Artillery, 1 Elite, 1 Factory and 2 Infantrys
    Kirin : 1 Artillery and 1 Infantry
    Peking : 1 flag, 1 Infantry
    Shantung : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Formosa : 1 Tank
    Changchun : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Heilungchiang : 2 Fighters and 2 Tanks
    East And South Borneo : 1 flag, 1 Artillery
    Sumatra : 1 flag, 1 Tank
    Banjarmasin : 1 Bomber
    Davao : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 3 Infantrys
    Panay : 1 flag, 1 Artillery and 1 Infantry
    Manila : 1 flag, 1 Artillery
    Mindanao : 1 flag
    107 Sea Zone : 1 Destroyer and 1 Submarine
    110 Sea Zone : 1 Battleship, 1 Carrier, 1 Fighter and 5 Transports
    84 Sea Zone : 1 Cruiser, 1 Destroyer and 2 Transports
    93 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    92 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 77 / 78
    Russians : 103 / 108
    Italians : 62 / 62
    French : 47 / 49
    Yamamoto : 64 / 95
    Chinese : 35 / 35
    Hisaichi : 63 / 63
    British : 93 / 95
    Anzac : 36 / 36
    Dutch : 17 / 0
    Finns : 10 / 11
    Romanians : 12 / 12
    Thai : 11 / 11
    Americans : 96 / 102
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 unit repaired.
            1 Artillery and 3 Infantrys moved from Dublin to Munster
            1 Submarine moved from 18 Sea Zone to 21 Sea Zone
            1 Infantry moved from Wales to 18 Sea Zone
            2 Infantrys moved from Manchester to 18 Sea Zone
            3 Infantrys moved from 18 Sea Zone to Munster
            1 Bomber moved from Manchester to Munster
            1 Infantry and 1 Tank moved from Greenland to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
            1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland
            1 Battleship and 2 Destroyers moved from 8 Sea Zone to 10 Sea Zone
            4 Infantrys moved from Italian East Africa to Equatoria
            2 Fighters moved from Cairo to French Equatorial Africa
            1 Tank moved from Italian East Africa to Equatoria
            2 Transports moved from 57 Sea Zone to 58 Sea Zone
            2 Artillerys and 2 Infantrys moved from S.Saudi Arabia to 58 Sea Zone
            2 Artillerys and 2 Infantrys moved from 58 Sea Zone to W.Iran
            1 Infantry and 1 Tank moved from Iraq to W.Iran
            2 Fighters moved from Trucial Coast to Equatoria
            1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina
            1 Artillery moved from Malaya to 65 Sea Zone
            1 Infantry moved from Malaya to 65 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 65 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Submarine moved from 113 Sea Zone to 111 Sea Zone
            1 Tank moved from Assam to 60 Sea Zone
            1 Infantry moved from Hyderabad to 60 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Infantry and 1 Tank moved from 65 Sea Zone to Sumatra
            1 Fighter moved from Malaya to 111 Sea Zone
            2 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Bihar
            4 Infantrys moved from Delhi to Bihar
            1 Artillery and 2 Infantrys moved from Mozambique to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Infantry moved from French Sudan to French Equatorial Africa
            1 Infantry moved from Quebec to Ontario
            1 Infantry moved from Ontario to Canadian Prairies
            1 Infantry and 1 Tank moved from British Columbia to Yukon
            1 Infantry and 1 Tank moved from Yukon to Alaska
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry moved from 71 Sea Zone to Attu
            2 Tanks moved from Northern Ireland to Manchester
            1 Infantry moved from Scotland to Manchester
            1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
    
        Purchase Units - British
            British buy 2 Artillerys, 2 Carriers, 1 Destroyer, 1 Factory, 15 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Munster
                British attack with 1 Artillery, 1 Bomber and 6 Infantrys
                Neutral defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Bomber and 6 Infantrys in Munster, round 2 : 2/8 hits, 2.17 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Neutral: 2 Infantrys
            Battle in W.Iran
                British attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in W.Iran, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 0/5 hits, 1.83 expected hits
                    3 Infantrys owned by the Neutral lost in W.Iran
                    British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in W.Iran, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 3 : 1/2 hits, 0.83 expected hits
                    1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in W.Iran
                British loses 0 PUs for violating W.Irans neutrality.
                British win, taking W.Iran from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Neutral: 1 Bunker and 4 Infantrys
                Casualties for British: 1 Infantry
            Battle in Equatoria
                British attack with 2 Fighters, 4 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 2 Fighters, 4 Infantrys and 1 Tank in Equatoria, round 2 : 3/7 hits, 1.83 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Equatoria, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Equatoria
                British win, taking Equatoria from Italians with 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in N.French Indochina
                British attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.French Indochina
                    British roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery in N.French Indochina, round 5 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in N.French Indochina, round 5 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
                Hisaichi win with no units remaining. Battle score for attacker is -4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Sumatra
                British attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Tank
                    British roll dice for 1 Infantry and 1 Tank in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Sumatra
                British win, taking Sumatra from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Tank
            Battle in 111 Sea Zone
                British attack with 1 Fighter and 1 Submarine
                Yamamoto defend with 1 Destroyer and 1 Submarine
                    British roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone
                British win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 1 Destroyer and 1 Submarine
            Battle in Java
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Java
                British win, taking Java from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Fighter moved from 111 Sea Zone to Malaya
            1 Tank moved from Italian East Africa to French Equatorial Africa
            2 Fighters moved from Equatoria to French Equatorial Africa
            2 Cruisers, 1 Destroyer, 1 Submarine and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
            2 Fighters moved from Northern Ireland to 21 Sea Zone
            1 Fighter moved from Manchester to 21 Sea Zone
            1 Fighter moved from Greenland to 21 Sea Zone
            1 Bomber moved from Munster to Manchester
    
        Place Units - British
            2 Carriers, 1 Destroyer and 1 Submarine placed in 21 Sea Zone
            1 Factory placed in S.Saudi Arabia
            2 Artillerys and 4 Infantrys placed in Cairo
            5 Infantrys placed in Madras
            British undo move 4.
            5 Infantrys placed in Delhi
            British undo move 4.
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            4 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 99 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Italians regular : 0.33
    Thai regular : -0.33
    Neutral regular : -1.33
    British regular : 4.33
    Hisaichi regular : 0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Destroyer moved from 67 Sea Zone to 107 Sea Zone
            2 Fighters moved from 67 Sea Zone to 107 Sea Zone
            1 Submarine moved from 67 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Northern Territory to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry and 1 Tank moved from Western Australia to Broome
            4 Infantrys moved from New South Wales to South Australia
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Broome
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 1 Battleship and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 107 Sea Zone
                Anzac attack with 1 Destroyer, 2 Fighters and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 107 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Hisaichi lost in 107 Sea Zone
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 107 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac lost in 107 Sea Zone
                    Anzac roll dice for 1 Destroyer and 2 Fighters in 107 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 107 Sea Zone
                Anzac win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
                Casualties for Anzac: 1 Submarine
    
        Non Combat Move - Anzac
            1 Fighter moved from 107 Sea Zone to 67 Sea Zone
            1 Fighter moved from 107 Sea Zone to West Papua
    
        Place Units - Anzac
            1 Adv.Fighter, 1 Battleship and 1 Transport placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -1.67
    Hisaichi regular : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Infantry moved from Soembawa to Lombok
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            3 Infantrys and 1 Tank moved from Tampere to Kotka
            1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
            2 Infantrys moved from Helsinki to 24 Sea Zone
            1 Fighter moved from Helsinki to Vyborg
            1 Infantry moved from Oulu to Vyborg
            2 Infantrys moved from 24 Sea Zone to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 3 Infantrys and 1 Tank
                Russians defend with 1 Infantry
                    Finns roll dice for 3 Infantrys and 1 Tank in Kotka, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 3 Infantrys and 1 Tank in Kotka, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Kotka
                    Finns roll dice for 2 Infantrys and 1 Tank in Kotka, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Fighter and 3 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Helsinki
            1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Artillerys and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.33
    Russians regular : 0.33
    

    Territory Summary for Finns :

    Kotka : 2 Infantrys and 1 Tank
    Helsinki : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 2 Infantrys
    Tampere : 1 Infantry
    Vyborg : 2 Infantrys
    24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    

    Production/PUs Summary :

    Germans : 77 / 78
    Russians : 99 / 108
    Italians : 61 / 62
    French : 47 / 49
    Yamamoto : 64 / 95
    Chinese : 35 / 35
    Hisaichi : 61 / 63
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 14 / 14
    Romanians : 12 / 12
    Thai : 9 / 11
    Americans : 96 / 102
    

    Savegame

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Tank moved from E.Romania to Donetsk
            1 Fighter moved from Bucharest to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Fighter and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Fighter and 1 Tank in Donetsk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Fighter and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Odessa
            1 Artillery moved from E.Romania to Odessa
            3 Infantrys moved from Bucharest to E.Romania
            1 AAGun moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.67
    Russians regular : -0.67
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Tank
    Odessa : 1 Artillery and 1 Fighter
    Bucharest : 2 Artillerys, 1 Elite, 1 Factory and 1 Infantry
    E.Romania : 1 AAGun, 1 Artillery and 3 Infantrys
    

    Production/PUs Summary :

    Germans : 77 / 78
    Russians : 97 / 108
    Italians : 61 / 62
    French : 47 / 49
    Yamamoto : 64 / 95
    Chinese : 35 / 35
    Hisaichi : 61 / 63
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 14 / 14
    Romanians : 14 / 14
    Thai : 9 / 11
    Americans : 96 / 102
    

    Savegame

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