@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
@666 I’ve definitely had good dice this game, but that round is a bit illusory. I rolled 6/9 hits, but I could only hit 3 units. So the plus 3 were wasted.
@farmboy said in 2020 playoff BM3 farmboy (allies +11) v 666:
@666 just to make sure, I see you posted the German turn 40 minutes ago and then just a few minutes ago. I posted the Russian in response to your initial posting of the German turn. Did you just post a second time by mistake or were there adjustments to your moves?
I see, no, no adjustments, when I went back to type at least the AA missed I saw your post and thought I hadn’t yet posted the G turn. we are good.
@farmboy said in 2020 playoff BM3 farmboy (allies +11) v 666:
@666 I’ve definitely had good dice this game, but that round is a bit illusory. I rolled 6/9 hits, but I could only hit 3 units. So the plus 3 were wasted.
yes and no, you could have missed everything and I could have hit…and the turn prior, you missed for the first time I think at 1 for 1 but hit both for 2, 2 for 2 and had max convoy damage from your 2 subs…
The dice will turn, they always do, sorry for the bellyaching
@666 no worries. We’ve all been there and I appreciate the frustration.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 bombers moved from Yunnan to Rostov
3 fighters and 3 tactical_bombers moved from Kweichow to Shensi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
4 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in Alaska
Battle in Siberia
Battle in Rostov
Japanese attack with 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 2 bombers in Rostov, round 2 : 2/2 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Japanese win, taking Alaska from Americans, taking Siberia from Russians with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shensi to Caucasus
2 bombers moved from Rostov to Caucasus
1 infantry moved from Szechwan to Sikang
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Tsinghai to Kansu
1 armour moved from Hopei to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
2 aaGuns and 6 artilleries moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
3 marines moved from Korea to 6 Sea Zone
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
2 infantry moved from Kwangsi to French Indo China
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Japan to 36 Sea Zone
1 mech_infantry moved from Sikang to Volgograd
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 marines, 2 submarines, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 marines moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
1 harbour placed in Hainan
2 infantry and 1 mech_infantry placed in Kwangtung
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.83
Russians regular : -0.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 fighter and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 2 infantry
Amur : 1 flag, 2 aaGuns and 6 infantry
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 2 aaGuns, 6 artilleries, 1 factory_minor, 5 infantry and 3 marines
Celebes : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
36 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 9 fighters, 2 submarines, 5 tactical_bombers and 4 transports
2 Sea Zone : 1 transport
5 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 1 submarine
Volgograd : 1 mech_infantry
Caucasus : 2 bombers, 3 fighters and 3 tactical_bombers
Production/PUs Summary :
Germans : 59 / 79
Russians : 14 / 20
Japanese : 62 / 65
Americans : 55 / 95
Chinese : 1 / 6
British : 35 / 46
UK_Pacific : 6 / 10
Italians : 17 / 16
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Caroline Islands to 5 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 armour and 1 bomber moved from Iraq to Persia
Combat - Americans
Battle in Guam
Battle in Iwo Jima
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Persia
Americans attack with 1 armour and 1 bomber
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Dutch New Guinea
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 7 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Buryatia
1 bomber moved from 5 Sea Zone to Buryatia
1 bomber moved from Persia to India
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
2 fighters moved from 96 Sea Zone to Cyprus
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 2 Sea Zone to Aleutian Islands
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
4 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 2.17
Japanese regular : 1.33
Germans regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Caroline Islands to 5 Sea Zone
1 fighter moved from Western United States to 2 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 armour and 1 bomber moved from Iraq to Persia
Combat - Americans
Battle in Guam
Battle in Iwo Jima
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Norway, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Persia
Americans attack with 1 armour and 1 bomber
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 armour and 1 bomber in Persia, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Dutch New Guinea
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters and 7 submarines moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Buryatia
1 bomber moved from 5 Sea Zone to Buryatia
1 bomber moved from Persia to India
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
2 fighters moved from 96 Sea Zone to Cyprus
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 2 Sea Zone to Aleutian Islands
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
4 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
2 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Shan State
2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
Combat - British
Battle in Greece
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Greece from Italians, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Shan State, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Shan State to Burma
3 infantry moved from India to West India
2 armour and 4 mech_infantrys moved from Burma to India
1 aaGun and 4 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to 99 Sea Zone
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Crete to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 battleships, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
2 battleships, 2 cruisers and 1 marine moved from 96 Sea Zone to 99 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Russia
1 marine moved from 99 Sea Zone to Greece
2 fighters moved from Holland Belgium to Norway
1 infantry moved from 125 Sea Zone to Norway
3 fighters moved from Russia to Norway
2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Persia
7 artilleries and 6 infantry moved from Iraq to Persia
2 infantry moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Iraq to Egypt
Place Units - British
1 airfield placed in Cyprus
3 infantry placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 2.17
Japanese regular : 0.67
Germans regular : -0.83
British regular : -3.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 3 mech_infantrys moved from Volgograd to Bryansk
Italians take Rostov from Russians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Kansu to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to France: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.00
Russians regular : 0.67
British regular : 1.33
Territory Summary for Italians :
Kansu : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 artillery and 4 infantry
Western Germany : 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 17 infantry
Bryansk : 1 flag, 3 armour and 2 mech_infantrys
Rostov : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 aaGun, 1 artillery and 2 infantry
Yugoslavia : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 48 / 79
Russians : 11 / 20
Japanese : 58 / 65
Americans : 61 / 99
Chinese : 3 / 2
British : 40 / 49
UK_Pacific : 7 / 11
Italians : 21 / 20
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@farmboy lots of tough love here…was hoping I would roll a 1 or 2 in Persia… 4-5 for you here, just have to take this like a man, lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 3 mech_infantrys moved from Volgograd to Bryansk
Italians take Rostov from Russians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Kansu to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to France: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.00
Russians regular : 0.67
British regular : 1.33
Territory Summary for Italians :
Kansu : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 artillery and 4 infantry
Western Germany : 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 17 infantry
Bryansk : 1 flag, 3 armour and 2 mech_infantrys
Rostov : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 aaGun, 1 artillery and 2 infantry
Yugoslavia : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 48 / 79
Russians : 11 / 20
Japanese : 58 / 65
Americans : 61 / 99
Chinese : 3 / 2
British : 40 / 49
UK_Pacific : 7 / 11
Italians : 21 / 20
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour and 3 mech_infantrys moved from Volgograd to Bryansk
Italians take Rostov from Russians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Kansu to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to France: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.00
Russians regular : 0.67
British regular : 1.33
Territory Summary for Italians :
Kansu : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 artillery and 4 infantry
Western Germany : 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 17 infantry
Bryansk : 1 flag, 3 armour and 2 mech_infantrys
Rostov : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 aaGun, 1 artillery and 2 infantry
Yugoslavia : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 48 / 79
Russians : 11 / 20
Japanese : 58 / 65
Americans : 61 / 99
Chinese : 3 / 2
British : 40 / 49
UK_Pacific : 7 / 11
Italians : 21 / 20
ANZAC : 14 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Malaya
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 submarines moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to 42 Sea Zone
1 fighter moved from 42 Sea Zone to India
Place Units - ANZAC
1 harbour placed in Java
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 79 Sea Zone to 58 Sea Zone
1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
4 fighters and 2 tactical_bombers moved from Volgograd to Smolensk
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Caucasus to Tambov
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Smolensk
Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/7 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 3 : 3/7 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 fighters owned by the Germans retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 aaGun, 1 artillery and 4 infantry moved from Ukraine to Bryansk
1 aaGun, 8 armour, 3 artilleries and 14 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
10 artilleries and 14 infantry moved from Volgograd to Rostov
10 armour and 8 mech_infantrys moved from Volgograd to Bryansk
5 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Samara
1 aaGun moved from Volgograd to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters and 1 tactical_bomber moved from Tambov to Bryansk
4 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
1 bomber moved from Tambov to Novgorod
2 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Caucasus
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -4.67
British regular : 0.67
Territory Summary for Germans :
Evenkiyskiy : 1 flag
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Slovakia Hungary : 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Germany : 1 artillery, 1 factory_major, 1 fighter and 9 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 18 armour, 4 artilleries, 6 fighters, 18 infantry, 23 mech_infantrys and 3 tactical_bombers
Rostov : 10 artilleries and 14 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 4 mech_infantrys
Caucasus : 1 flag, 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 51 / 66
Russians : 8 / 20
Japanese : 55 / 65
Americans : 61 / 99
Chinese : 3 / 2
British : 40 / 49
UK_Pacific : 10 / 11
Italians : 21 / 20
ANZAC : 14 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
4 fighters and 2 tactical_bombers moved from Volgograd to Smolensk
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Caucasus to Tambov
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Smolensk
Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/7 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 3 : 3/7 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 fighters owned by the Germans retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Germany to 113 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 aaGun, 1 artillery and 4 infantry moved from Ukraine to Bryansk
1 aaGun, 8 armour, 3 artilleries and 14 infantry moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
10 artilleries and 14 infantry moved from Volgograd to Rostov
10 armour and 8 mech_infantrys moved from Volgograd to Bryansk
5 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Samara
1 aaGun moved from Volgograd to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters and 1 tactical_bomber moved from Tambov to Bryansk
4 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
1 bomber moved from Tambov to Novgorod
2 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Caucasus
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery, 1 fighter and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -4.67
British regular : 0.67
Territory Summary for Germans :
Evenkiyskiy : 1 flag
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Slovakia Hungary : 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Germany : 1 artillery, 1 factory_major, 1 fighter and 9 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun, 18 armour, 4 artilleries, 6 fighters, 18 infantry, 23 mech_infantrys and 3 tactical_bombers
Rostov : 10 artilleries and 14 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries and 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 4 mech_infantrys
Caucasus : 1 flag, 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Finland : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 51 / 66
Russians : 8 / 20
Japanese : 55 / 65
Americans : 61 / 99
Chinese : 3 / 2
British : 40 / 49
UK_Pacific : 10 / 11
Italians : 21 / 20
ANZAC : 14 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Russia to Urals
Russians take Vologda from Germans
Russians take Urals from Germans
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
3 infantry moved from Yenisey to Timguska
Russians take Timguska from Italians
2 infantry moved from Olgiy to Kansu
1 fighter moved from Russia to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 aaGun moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Kansu to Olgiy
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.33
Russians regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 10 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 artillery moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Kweichow to Shensi
1 armour moved from Tsinghai to Shensi
1 bomber moved from Caucasus to Shensi
1 bomber moved from Caucasus to Yunnan
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 5 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 5 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Shensi, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Shensi, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Shensi, round 4 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Manchuria to Amur
2 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from French Indo China to 36 Sea Zone
2 artilleries and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 bomber moved from Shensi to Volgograd
1 bomber moved from Yunnan to French Indo China
3 marines moved from French Indo China to 36 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 3 marines and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 marines moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Volgograd to Ukraine
3 fighters moved from Caucasus to Novgorod
3 tactical_bombers moved from Caucasus to Germany
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -3.17
UK_Pacific regular : -0.67
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 10 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 artillery moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from French Indo China to Shan State
2 infantry moved from Kweichow to Shensi
1 armour moved from Tsinghai to Shensi
1 bomber moved from Caucasus to Shensi
1 bomber moved from Caucasus to Yunnan
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Hopei to Shensi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 5 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 5 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber and 3 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Shensi, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Shensi, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Shensi, round 4 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from Manchuria to Amur
2 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from French Indo China to 36 Sea Zone
2 artilleries and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 bomber moved from Shensi to Volgograd
1 bomber moved from Yunnan to French Indo China
3 marines moved from French Indo China to 36 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 3 marines and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 marines moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Volgograd to Ukraine
3 fighters moved from Caucasus to Novgorod
3 tactical_bombers moved from Caucasus to Germany
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -3.17
UK_Pacific regular : -0.67
ANZAC regular : 0.17
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Korea : 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 infantry
British Columbia : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 3 marines
Alaska : 1 flag, 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 2 aaGuns, 1 artillery and 7 infantry
Siberia : 1 flag
French Indo China : 1 flag, 2 aaGuns, 3 artilleries, 1 bomber, 1 factory_minor and 6 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine, 4 tactical_bombers and 2 transports
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 2 transports
Germany : 3 tactical_bombers
Ukraine : 1 mech_infantry
Volgograd : 1 bomber
Novgorod : 3 fighters
Production/PUs Summary :
Germans : 47 / 66
Russians : 11 / 19
Japanese : 61 / 71
Americans : 61 / 99
Chinese : 2 / 2
British : 39 / 49
UK_Pacific : 9 / 11
Italians : 19 / 20
ANZAC : 14 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 185 times
2 was rolled 186 times
3 was rolled 174 times
4 was rolled 181 times
5 was rolled 175 times
6 was rolled 177 times
Average roll : 3.469
Median : 3.000
Variance : 0.122
Standard Deviation : 0.349
Total rolls : 1078
Germans Combat
1 was rolled 42 times
2 was rolled 38 times
3 was rolled 35 times
4 was rolled 49 times
5 was rolled 36 times
6 was rolled 48 times
Average roll : 3.577
Median : 4.000
Variance : 0.742
Standard Deviation : 0.862
Total rolls : 248
British Combat
1 was rolled 20 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 25 times
5 was rolled 27 times
6 was rolled 24 times
Average roll : 3.519
Median : 3.000
Variance : 0.477
Standard Deviation : 0.691
Total rolls : 156
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.623
Median : 4.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 69
French Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.273
Median : 4.000
Variance : 1.397
Standard Deviation : 1.182
Total rolls : 22
Americans Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 41
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.385
Median : 3.000
Variance : 1.236
Standard Deviation : 1.112
Total rolls : 13
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 16 times
2 was rolled 23 times
3 was rolled 15 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 14 times
Average roll : 3.400
Median : 3.000
Variance : 0.514
Standard Deviation : 0.717
Total rolls : 105
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.706
Median : 4.000
Variance : 0.177
Standard Deviation : 0.421
Total rolls : 17
Russians Combat
1 was rolled 28 times
2 was rolled 25 times
3 was rolled 29 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 19 times
Average roll : 3.344
Median : 3.000
Variance : 0.492
Standard Deviation : 0.702
Total rolls : 154
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 4 times
Average roll : 3.833
Median : 5.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 44 times
2 was rolled 37 times
3 was rolled 38 times
4 was rolled 38 times
5 was rolled 37 times
6 was rolled 43 times
Average roll : 3.489
Median : 3.000
Variance : 0.210
Standard Deviation : 0.458
Total rolls : 237
@farmboy this game is getting weird for Jpn…typically I keep most units in their respective areas. I can’t recall having all those yellow pieces in europe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from India to Volgograd
1 fighter moved from Eastern United States to British Columbia
2 fighters moved from Western United States to Alaska
1 fighter moved from Aleutian Islands to British Columbia
2 infantry moved from Western United States to British Columbia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
Combat - Americans
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Alaska
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Alaska, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in British Columbia, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 110 Sea Zone
1 carrier moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
2 transports moved from 125 Sea Zone to 123 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 2 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Persia to Northwest Persia
2 bombers moved from Buryatia to Russia
1 bomber moved from Volgograd to Russia
1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 8 fighters and 7 submarines moved from 42 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Alaska to 10 Sea Zone
2 fighters moved from British Columbia to Western United States
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Normandy Bordeaux
1 fighter placed in Normandy Bordeaux
1 fighter and 2 infantry placed in Persia
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 66 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : 3.17
Italians regular : -0.33
Japanese regular : -0.67
Germans AA : -0.17