@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
farmboy (Allies+15) vs Simon33 (Axis) BM
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 10 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 artillery, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State 1 tactical_bomber moved from 35 Sea Zone to Shan State Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Shan State Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 5/15 hits, 8.00 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 artilleries, 8 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 artillery moved from Kwangtung to Kwangsi 1 aaGun and 5 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 2 bombers and 5 tactical_bombers moved from Shan State to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to French Indo China 3 fighters moved from Shan State to 42 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 3 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -2.17 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from United Kingdom to French West Africa Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Morocco Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to Gold Coast 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : 0.67 Japanese AA : 0.67 Neutral_Axis regular : 0.33 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Shensi to Suiyuyan 9 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 infantry moved from Brazil to 86 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from United Kingdom to French West Africa Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Morocco Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French West Africa Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from French West Africa to Gold Coast 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Wake Island 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Morocco to Gibraltar Place Units - Americans 1 fighter and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Shensi to Suiyuyan 9 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 factory_minors, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 fighters moved from India to Iraq 1 tactical_bomber moved from Szechwan to Shan State 2 infantry moved from Burma to Shan State 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to 96 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 transport moved from 92 Sea Zone to 89 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in Algeria British attack with 1 fighter, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 2 cruisers in Algeria, round 2 : 1/2 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Iraq British attack with 2 fighters, 3 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 3 : 0/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 4 : 1/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to India 1 aaGun moved from Burma to India 2 infantry moved from India to West India 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 2 fighters moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from Algeria to 92 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from Iceland to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 119 Sea Zone to 117 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 1 factory_minor placed in Egypt 1 factory_minor placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,1,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -2.17 Italians regular : -0.50 Japanese regular : 1.00 Japanese AA : 0.67 Neutral_Axis regular : 1.33 British regular : -2.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians Italians take Baltic States from Russians 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Greece to Bulgaria 1 battleship, 1 cruiser and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33 -
@simon33 realized I forgot to move the UK BB with the US fleet in the pacific. Will edit it in now with anzac if that is alright.
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@farmboy sigh. I also forgot about the UK units in the US. I was going to move an inf onto a US transport and an inf and tank down to mexico. These are more likely to impact Italy so let me know if that is alright.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship EDIT: Removing units owned by British from Central United States: 1 armour and 1 infantry EDIT: Adding units owned by British to Southeast Mexico: 1 armour and 1 infantry EDIT: Removing units owned by British from Eastern United States: 1 infantry EDIT: Adding units owned by British to 101 Sea Zone: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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@simon33 note that I made a couple of UK edits to UK moves that I had forgotten(see comments below). if you think they would have impacted your italy move, then just move them back.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 artilleries and 11 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 7 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 115 Sea Zone 3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 3 bombers, 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Baltic States 3 aaGuns, 3 armour, 7 artilleries and 18 infantry moved from Poland to Baltic States 8 artilleries moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 5 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 transport placed in 113 Sea Zone 1 artillery and 1 infantry placed in Germany 2 artilleries placed in France 1 artillery, 1 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 38 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.17 -
@farmboy said in farmboy (Allies+15) vs Simon33 (Axis) BM:
@simon33 note that I made a couple of UK edits to UK moves that I had forgotten(see comments below). if you think they would have impacted your italy move, then just move them back.
No dramas, that’s why I liked your comments.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 12 infantry moved from Amur to Korea 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans Combat - Russians Battle in Korea Russians attack with 12 infantry Japanese defend with 1 fighter and 2 infantry Russians roll dice for 12 infantry in Korea, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 12 infantry in Korea, round 3 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Korea, round 3 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Japanese: 1 fighter and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 1 aaGun, 5 artilleries and 18 infantry moved from Belarus to Bryansk 4 artilleries and 6 infantry moved from Western Ukraine to Bryansk 1 aaGun and 3 artilleries moved from Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 2 bombers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Guam to 21 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone 3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Yunnan 1 artillery, 2 bombers, 4 fighters, 2 infantry and 8 tactical_bombers moved from French Indo China to Shan State 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State Combat - Japanese Battle in Celebes Battle in Yunnan Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 4/13 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 8 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 8 tactical_bombers in Shan State, round 2 : 10/19 hits, 9.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 bombers, 4 fighters and 8 tactical_bombers moved from Shan State to French Indo China 2 carriers moved from 42 Sea Zone to 44 Sea Zone 4 fighters moved from 42 Sea Zone to French Indo China 1 battleship and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 infantry moved from Jehol to Chahar 1 aaGun moved from Anhwe to Chahar 3 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan Place Units - Japanese 1 airfield, 2 bombers and 1 infantry placed in French Indo China 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.00 UK_Pacific regular : 0.67 -
I probably should have stopped you from getting on the Carolines so early.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Morocco to 91 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Gold Coast to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 fighter and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter and 13 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 11 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marshall Islands Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Morocco to 91 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 transport moved from 87 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Gold Coast to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to Wake Island Place Units - Americans 1 fighter and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan 11 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 1 marine; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 bomber moved from Gibraltar to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 armour moved from Egypt to Kenya British take Kenya from Italians 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Iraq to 80 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Egypt to Tanganyika Territory Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Tanganyika Territory British attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 2 : 3/8 hits, 2.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/7 hits, 2.00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 fighters moved from Persia to Russia 2 artilleries moved from India to West India 1 infantry moved from India to Burma 1 mech_infantry moved from Iraq to Eastern Persia 1 tactical_bomber moved from India to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 cruisers and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo 1 fighter moved from 96 Sea Zone to Egypt 1 bomber moved from 96 Sea Zone to Persia 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 fighter and 1 marine placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 aaGuns placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 aaGunsCombat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.00 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 marine moved from New South Wales to Queensland 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





