TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Combat Move - GermansCombat Hit Differential Summary :
OK, I will repost my move
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Gibraltar to 93 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 marine moved from 113 Sea Zone to United Kingdom
1 mech_infantry moved from 113 Sea Zone to United Kingdom
2 infantry moved from 113 Sea Zone to United Kingdom
1 armour moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
2 destroyers moved from 28 Sea Zone to 27 Sea Zone
1 battleship moved from 28 Sea Zone to 27 Sea Zone
2 submarines moved from 28 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Hawaiian Islands to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone
1 artillery moved from Hawaiian Islands to 28 Sea Zone
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
1 artillery moved from 9 Sea Zone to Aleutian Islands
Combat - Americans
Combat Hit Differential Summary :
Scramble fighter from 115 to 113?
@owentoo If I had known, I would have escorted the trn with a DD… but anyway, no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Gibraltar to 93 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 marine moved from 113 Sea Zone to United Kingdom
1 mech_infantry moved from 113 Sea Zone to United Kingdom
2 infantry moved from 113 Sea Zone to United Kingdom
1 armour moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
2 destroyers moved from 28 Sea Zone to 27 Sea Zone
1 battleship moved from 28 Sea Zone to 27 Sea Zone
2 submarines moved from 28 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Hawaiian Islands to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone
1 artillery moved from Hawaiian Islands to 28 Sea Zone
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
1 artillery moved from 9 Sea Zone to Aleutian Islands
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 113 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Germans: 1 artillery and 3 infantry
Battle in 27 Sea Zone
Americans attack with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 2 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 2 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - Americans
2 fighters moved from 2 Sea Zone to Alaska
1 mech_infantry moved from Western United States to Alaska
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from 24 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 27 Sea Zone
3 carriers, 3 cruisers and 2 transports moved from 28 Sea Zone to 27 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
Americans undo move 2.
1 transport placed in 104 Sea Zone
2 fighters and 1 submarine placed in 11 Sea Zone
1 artillery and 1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
1 artillery and 2 fighters placed in Eastern United States
1 fighter and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.83
Japanese regular : -0.50
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
2 infantry owned by the Chinese retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Gibraltar to 93 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 marine moved from 113 Sea Zone to United Kingdom
1 mech_infantry moved from 113 Sea Zone to United Kingdom
2 infantry moved from 113 Sea Zone to United Kingdom
1 armour moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
2 destroyers moved from 28 Sea Zone to 27 Sea Zone
1 battleship moved from 28 Sea Zone to 27 Sea Zone
2 submarines moved from 28 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Hawaiian Islands to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone
1 artillery moved from Hawaiian Islands to 28 Sea Zone
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
1 artillery moved from 9 Sea Zone to Aleutian Islands
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 113 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Germans: 1 artillery and 3 infantry
Battle in 27 Sea Zone
Americans attack with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 2 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 2 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - Americans
2 fighters moved from 2 Sea Zone to Alaska
1 mech_infantry moved from Western United States to Alaska
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from 24 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 27 Sea Zone
3 carriers, 3 cruisers and 2 transports moved from 28 Sea Zone to 27 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
Americans undo move 2.
1 transport placed in 104 Sea Zone
2 fighters and 1 submarine placed in 11 Sea Zone
1 artillery and 1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
1 artillery and 2 fighters placed in Eastern United States
1 fighter and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
2 infantry owned by the Chinese retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 83 Sea Zone to 99 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
1 artillery moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to United Kingdom
1 infantry moved from 113 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Syria to 100 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 2 transports moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from Egypt to Gibraltar
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
3 infantry moved from Burma to Eastern India
1 artillery moved from Eastern India to Burma
1 aaGun moved from Burma to Eastern India
2 mech_infantrys moved from Burma to Central India
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.83
Japanese regular : -0.17
Germans regular : 0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Gibraltar to 93 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to 93 Sea Zone
2 infantry moved from Morocco to 93 Sea Zone
1 armour, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 marine moved from 113 Sea Zone to United Kingdom
1 mech_infantry moved from 113 Sea Zone to United Kingdom
2 infantry moved from 113 Sea Zone to United Kingdom
1 armour moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to United Kingdom
2 destroyers moved from 28 Sea Zone to 27 Sea Zone
1 battleship moved from 28 Sea Zone to 27 Sea Zone
2 submarines moved from 28 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 bomber moved from Hawaiian Islands to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 2 Sea Zone
1 artillery moved from Hawaiian Islands to 28 Sea Zone
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 9 Sea Zone
1 infantry moved from 9 Sea Zone to Aleutian Islands
1 artillery moved from 9 Sea Zone to Aleutian Islands
Combat - Americans
Battle in 24 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 113 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Americans win with 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in United Kingdom
Americans attack with 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 4/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in United Kingdom, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Germans: 1 artillery and 3 infantry
Battle in 27 Sea Zone
Americans attack with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 27 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win, taking 27 Sea Zone from Neutral with 1 battleship, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 2 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 2 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 2 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - Americans
2 fighters moved from 2 Sea Zone to Alaska
1 mech_infantry moved from Western United States to Alaska
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from 24 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 27 Sea Zone
3 carriers, 3 cruisers and 2 transports moved from 28 Sea Zone to 27 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 submarine and 1 transport placed in 104 Sea Zone
Americans undo move 2.
1 transport placed in 104 Sea Zone
2 fighters and 1 submarine placed in 11 Sea Zone
1 artillery and 1 fighter placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
1 artillery and 2 fighters placed in Eastern United States
1 fighter and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 fighter owned by the Chinese retreated
2 infantry owned by the Chinese retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Northern Sinkiang to Western Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 83 Sea Zone to 99 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
1 artillery moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to United Kingdom
1 infantry moved from 113 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Syria to 100 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 2 transports moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from Egypt to Gibraltar
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
3 infantry moved from Burma to Eastern India
1 artillery moved from Eastern India to Burma
1 aaGun moved from Burma to Eastern India
2 mech_infantrys moved from Burma to Central India
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 114 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 1.83
Japanese regular : -0.17
Germans regular : 0.33
British regular : -0.33
Edit to modify British NCM
@owentoo So when i first saw your attacks a crazy notion popped in my head that i actually wasn’t playing a Tier E player, but maybe someone else who was using your email. That’s why i asked “who am i really playing” I’m natorious for knee jerk reactions. Sorry about that
@max334 np, we are both learning this game together… and if it was a league game, I think I would be a bit more methodical, and a bit less impulsive
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Romania to Western Ukraine
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern Italy to Northern Italy
1 bomber moved from Eastern Poland to Libya
1 fighter moved from Northern Italy to Libya
1 fighter moved from Romania to Eastern Poland
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,6,5,1,3,3,6
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 73 Sea Zone
2 infantry moved from Tunisia to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
scramble 28 Jan 21.tsvg
@max334 no scramble, thanks!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Novgorod to Vologda
1 infantry moved from Leningrad to Vologda
1 bomber moved from Vyborg to Vologda
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Eastern Poland to Vologda
3 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Germany to 114 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Iceland
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
Combat - Germans
Battle in Iceland
Battle in 114 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win, taking Iceland from British with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 bombers and 3 infantry in Vologda, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians lost in Vologda
Germans roll dice for 2 bombers and 3 infantry in Vologda, round 3 : 4/5 hits, 1.50 expected hits
Russians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 armour and 1 mech_infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 artillery moved from Southern Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Eastern Poland to Northern Belarus
1 armour and 1 mech_infantry moved from Leningrad to Archangel
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Northern Italy
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery moved from Norway to 115 Sea Zone
1 aaGun moved from Western Germany to 115 Sea Zone
3 infantry moved from Western Germany to 115 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 115 Sea Zone to 122 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 122 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Scotland
1 artillery, 1 infantry and 1 transport moved from 122 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Scotland
1 artillery and 1 infantry moved from 122 Sea Zone to Scotland
1 tactical_bomber moved from 114 Sea Zone to Scotland
2 fighters moved from 114 Sea Zone to Scotland
1 bomber moved from 114 Sea Zone to France
1 artillery moved from France to Western Germany
1 tactical_bomber moved from Poland to Western Germany
1 armour moved from Norway to Karelia
1 tactical_bomber moved from Eastern Poland to 116 Sea Zone
1 artillery and 1 infantry moved from Poland to Baltic States
3 aaGuns, 4 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 battleship, 1 carrier, 1 cruiser and 5 transports moved from 115 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Germany to Poland
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Vologda to Germany
1 bomber moved from Vologda to Leningrad
Place Units - Germans
1 destroyer and 1 submarine placed in 115 Sea Zone
1 fighter and 2 submarines placed in 116 Sea Zone
2 artilleries, 1 bomber, 1 fighter and 3 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,3,2,2,5,5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,1
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -1.50
Germans regular : 3.50
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries moved from Rostov to Ukraine
9 infantry moved from Rostov to Ukraine
3 fighters moved from Russia to Leningrad
1 artillery moved from Yaroslavl to Vologda
2 infantry moved from Yaroslavl to Vologda
1 infantry moved from Smolensk to Novgorod
1 artillery moved from Smolensk to Novgorod
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Gorky to Vologda
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Smolensk to Novgorod
Combat - Russians
Battle in Leningrad
Russians attack with 3 fighters
Germans defend with 1 airfield, 1 artillery, 1 bomber and 1 harbour
Russians roll dice for 3 fighters in Leningrad, round 2 : 1/3 hits, 1.50 expected hits
Combat Hit Differential Summary :
Russians regular : -0.50
Which would you like to lose in Leningrad: the bomber or the Artillery?
First round, I only got one hit, and you have a bomber and an Art. Which should I kill?
@owentoo art pls