@simon33 - can you ncm 1 anzac inf from malaya to shan?
aagamerz13 vs axis-dominion (allies+19) bm3
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yes, u2. interesting game so far
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 3 cruisers moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 2 fighters moved from Scotland to 111 Sea Zone 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 111 Sea Zone British attack with 4 fighters and 1 submarine Germans defend with 1 cruiser and 1 destroyer British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 fighters in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 111 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for Germans: 1 cruiser and 1 destroyer Battle in 125 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport Germans defend with 1 destroyer British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyerCombat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.83 -
@axis-dominion FYI clicked the carrier to damage by accident, should be the bb. I’ll edit after the combats
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 102 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 61 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Removing units owned by Americans from Central United States: 1 aaGun EDIT: Adding units owned by Americans to Western United States: 1 aaGun EDIT: Turning off Edit Mode 1 infantry placed in Central United States Americans undo move 2. 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 bomber placed in Eastern United States Americans undo move 7. 1 bomber placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,6,2 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi Combat - Chinese Battle in Kansu Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 3 cruisers moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 119 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 111 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 2 fighters moved from Scotland to 111 Sea Zone 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 111 Sea Zone British attack with 4 fighters and 1 submarine Germans defend with 1 cruiser and 1 destroyer British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 4 fighters in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 111 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 submarine Casualties for Germans: 1 cruiser and 1 destroyer Battle in 125 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport Germans defend with 1 destroyer British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Holland Belgium Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan 2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Egypt Italians win with 1 artillery remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - British 1 marine moved from India to 39 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Burma to Shan State 2 artilleries moved from Burma to India 1 mech_infantry moved from Burma to India 3 infantry moved from Burma to India 2 aaGuns moved from Burma to India 3 infantry moved from Burma to India 1 infantry moved from Burma to India 1 mech_infantry moved from India to West India 1 marine moved from 80 Sea Zone to Persia 1 infantry moved from Northwest Persia to Persia 1 fighter moved from 98 Sea Zone to Persia 1 fighter moved from Anglo Egyptian Sudan to Persia 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from 125 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to Gibraltar 1 fighter moved from 111 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from Yunnan to India Place Units - British Turning on Edit Mode EDIT: Changing unit hit damage for these British owned units to: battleship = 1 EDIT: Changing unit hit damage for these British owned units to: carrier = 0 EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 transports placed in 110 Sea Zone 2 infantry placed in Union of South Africa 2 marines placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,4,1,2,6,5,2 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 2.67 Germans regular : 0.67 British regular : -1.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 artilleries moved from Normandy Bordeaux to Holland Belgium 2 mech_infantrys moved from Northern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 artilleries and 2 mech_infantrys British defend with 1 aaGun and 3 infantry Italians roll dice for 2 artilleries and 2 mech_infantrys in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 artilleries and 2 mech_infantrys in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 aaGun owned by the British lost in Holland Belgium Italians roll dice for 2 artilleries and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 3 infantry in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Holland Belgium, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 2 artilleries and 2 mech_infantrys Casualties for British: 1 aaGun and 2 infantry Non Combat Move - Italians 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Albania to Yugoslavia 3 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4 Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -2.33 British regular : -0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese Combat - ANZAC Battle in Ethiopia Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan 1 infantry owned by the ANZAC retreated to Egypt Italians win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 61 Sea Zone to 54 Sea Zone 1 submarine moved from 57 Sea Zone to 74 Sea Zone 1 fighter moved from Burma to Kansu 2 fighters moved from Burma to Persia Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,5,3,6,5,5,5,1,2,3 ANZAC collect 11 PUs (4 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 infantry moved from French Equatorial Africa to Belgian Congo 2 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 fighter moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.00 ANZAC regular : -1.00 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 bomber, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 4 bombers moved from Eastern Poland to Russia 2 infantry moved from Karelia to Novgorod 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Baltic States to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 2 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 2 fighters and 2 tactical_bombers moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Eastern Poland to Western Ukraine Combat - Germans Air Battle in RussiaCombat Hit Differential Summary :
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@aagamerz13 intercept?
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 bomber, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 4 bombers moved from Eastern Poland to Russia 2 infantry moved from Karelia to Novgorod 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from Western Germany to 125 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Baltic States to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 2 armour moved from Baltic States to Novgorod 1 mech_infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 mech_infantry moved from Belarus to Novgorod 2 fighters and 2 tactical_bombers moved from Eastern Poland to Smolensk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Eastern Poland to Western Ukraine Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3,6,7 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Novgorod Germans attack with 4 armour, 2 infantry and 2 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in 125 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 3 bombers moved from Russia to Belarus 2 fighters and 2 tactical_bombers moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 2 tactical_bombers moved from Western Ukraine to Belarus 5 armour moved from Baltic States to Belarus 4 armour moved from Belarus to Ukraine 2 armour moved from Belarus to Ukraine 2 mech_infantrys moved from Belarus to Ukraine 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from 125 Sea Zone to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 2 infantry moved from Albania to Bulgaria 1 mech_infantry moved from Yugoslavia to Bessarabia 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 fighter moved from Alexandria to Iraq Place Units - Germans 1 airfield placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 1 fighter placed in Normandy Bordeaux 2 infantry placed in France 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 5.50 British regular : 0.00 Russians AA : 0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 28 PUs; Russians buy 7 artilleries; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 2 infantry moved from Olgiy to Kansu 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 submarine moved from 109 Sea Zone to 125 Sea Zone 8 infantry moved from Russia to Tambov 1 aaGun moved from Rostov to Tambov 8 artilleries moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Tambov 2 mech_infantrys moved from Tambov to Russia 2 armour moved from Tambov to Russia 1 aaGun moved from Tambov to Russia 1 artillery and 1 infantry moved from Russia to Tambov Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.33 -
@axis-dominion it’s really weird and also very nice that I’m facing an airless italy :)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Siam to Shan State 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Kiangsu to Shensi 2 fighters moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Kiangsi 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Sumatra Battle in Malaya Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 0/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 4 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 5 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun, 1 artillery and 11 infantry moved from Amur to Buryatia 2 fighters moved from Jehol to 6 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Yunnan to Chahar 2 tactical_bombers moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Kweichow to Szechwan 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 bombers moved from Shensi to Anhwe 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 tactical_bombers moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.33 Japanese regular : -3.83 UK_Pacific regular : -0.67 -
TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Combat Move - British 1 unit repaired. 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 battleship moved from 110 Sea Zone to 109 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 2 marines moved from United Kingdom to 109 Sea Zone 3 transports moved from 110 Sea Zone to 109 Sea Zone 1 armour and 4 infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from Eire to 109 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 armour, 4 infantry, 2 marines and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Persia to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from Persia to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan -
@axis-dominion scramble in 110?
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@axis-dominion no thanks
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Hawaiian Islands to 19 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 35 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 bomber moved from 19 Sea Zone to Guam 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Guam 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 21 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 2 destroyers, 5 infantry, 4 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from 102 Sea Zone to Gibraltar 1 bomber moved from Western United States to United Kingdom Place Units - Americans 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 8 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 battleship moved from 110 Sea Zone to 109 Sea Zone 1 cruiser moved from 110 Sea Zone to 109 Sea Zone 2 marines moved from United Kingdom to 109 Sea Zone 3 transports moved from 110 Sea Zone to 109 Sea Zone 1 armour and 4 infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from Eire to 109 Sea Zone 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 109 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 armour, 4 infantry, 2 marines and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from Persia to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from Persia to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Combat - British Battle in 110 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 3 transports Germans defend with 1 destroyer British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 3 transports in 110 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux British attack with 1 armour, 1 bomber, 3 fighters, 4 infantry, 2 marines and 1 mech_infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry; Italians defend with 1 aaGun Italians roll AA dice in Normandy Bordeaux : 2/4 hits, 0.67 expected hits 2 fighters owned by the British lost in Normandy Bordeaux British roll dice for 1 armour, 1 bomber, 1 fighter, 4 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.17 expected hits Germans roll dice for 2 aaGuns, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 2.33 expected hits 1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/8 hits, 2.83 expected hits Germans roll dice for 3 fighters in Normandy Bordeaux, round 3 : 0/3 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 2 marines and 1 mech_infantry in Normandy Bordeaux, round 4 : 4/8 hits, 2.83 expected hits Germans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber, 1 fighter, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for British: 2 fighters and 3 infantry Casualties for Germans: 1 aaGun, 3 fighters and 1 infantry Casualties for Italians: 1 aaGun Battle in Anglo Egyptian Sudan British attack with 1 fighter, 1 infantry and 1 marine Italians defend with 1 artillery British roll dice for 1 battleship in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Yunnan British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Persia to Russia 1 mech_infantry moved from West India to Persia 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from Trans-Jordan to Persia 1 cruiser and 2 destroyers moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from Yunnan to India 2 mech_infantrys moved from India to West India 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Burma to India 1 infantry moved from Burma to India Place Units - British 2 submarines placed in 110 Sea Zone 8 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -0.00 Italians regular : -0.67 Japanese regular : 1.33 Germans regular : -3.00 British regular : 2.17 Italians AA : 1.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from British Combat - Italians Non Combat Move - Italians 5 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Southern France to France Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 55 Sea Zone to 21 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales 2 fighters moved from Persia to Russia 1 fighter moved from Kansu to Russia 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Algeria to Tunisia 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
gg. Let’s have a rematch same rules. You can bid first.





