tanios (x) vs OwenToo (l) PTV

  • '21 '20 '19 '18 '17

    No dice have been rolled, and I forgot about all of your carrier scramble possibilities

  • '21 '20 '19 '18 '17

    I knew that you couldn’t protect your transport in 45 with carrier scrambles, but I forgot that all 3 of your DD blockers can be protected…

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone
            2 submarines moved from 55 Sea Zone to 56 Sea Zone
            3 destroyers moved from 55 Sea Zone to 56 Sea Zone
            2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone
            1 fighter moved from 55 Sea Zone to 56 Sea Zone
            1 bomber moved from Hawaiian Islands to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to 56 Sea Zone
            3 carriers moved from 55 Sea Zone to 56 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Scramble 1 fighter from 36 into 46?

    scramble 2 fighters from 43 into 56?

  • '21 '20 '19 '18 '17

    stop … one more change

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            1 bomber moved from Hawaiian Islands to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to 56 Sea Zone
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            3 destroyers moved from 55 Sea Zone to 56 Sea Zone
            3 carriers moved from 55 Sea Zone to 56 Sea Zone
            2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone
            2 submarines moved from 55 Sea Zone to 56 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Scramble 1 fighter from 36 into 46?

    scramble 2 fighters from 43 into 56?

  • '20

    @owentoo No scrambles, thanks.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            1 bomber moved from Hawaiian Islands to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to 56 Sea Zone
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            3 destroyers moved from 55 Sea Zone to 56 Sea Zone
            3 carriers moved from 55 Sea Zone to 56 Sea Zone
            2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone
            2 submarines moved from 55 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in French West Africa
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 56 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 marines and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 marines moved from 56 Sea Zone to Northern Australia
            1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 56 Sea Zone
            1 artillery moved from 56 Sea Zone to Northern Australia
            3 infantry moved from 56 Sea Zone to Northern Australia
            4 fighters moved from 46 Sea Zone to 56 Sea Zone
            1 bomber moved from 56 Sea Zone to Queensland
            1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone
            1 submarine moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 45 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to Northern Australia
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 armour moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 104 Sea Zone to 89 Sea Zone
            2 fighters moved from Eastern United States to 89 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 cruiser and 2 destroyers moved from 104 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            1 mech_infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Western Sinkiang to Northern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            1 bomber moved from Hawaiian Islands to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to 56 Sea Zone
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
            1 submarine moved from 55 Sea Zone to 46 Sea Zone
            3 destroyers moved from 55 Sea Zone to 56 Sea Zone
            3 carriers moved from 55 Sea Zone to 56 Sea Zone
            2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone
            2 submarines moved from 55 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in French West Africa
            Battle in 45 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 56 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 marines and 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 marines moved from 56 Sea Zone to Northern Australia
            1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 56 Sea Zone
            1 artillery moved from 56 Sea Zone to Northern Australia
            3 infantry moved from 56 Sea Zone to Northern Australia
            4 fighters moved from 46 Sea Zone to 56 Sea Zone
            1 bomber moved from 56 Sea Zone to Queensland
            1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone
            1 submarine moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from 45 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to Northern Australia
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 armour moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 carrier moved from 104 Sea Zone to 89 Sea Zone
            2 fighters moved from Eastern United States to 89 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 cruiser and 2 destroyers moved from 104 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 destroyer, 1 submarine and 3 transports placed in 104 Sea Zone
            2 infantry placed in Eastern United States
            1 mech_infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            4 infantry moved from Western Sinkiang to Northern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 3x airfield; Remaining resources: 23 PUs; 
            British buy 1 armour, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Yunnan to French Indo China
            1 fighter moved from Eastern India to French Indo China
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    Germans roll AA dice in France : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in French Indo China
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 marine
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 marine in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Burma
            1 mech_infantry moved from Burma to Eastern India
            2 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 carrier and 1 fighter moved from 104 Sea Zone to 89 Sea Zone
            1 destroyer moved from 104 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from Anglo-Egyptian Sudan to 89 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Belgian Congo
            2 artilleries and 2 infantry moved from Eastern India to Burma
            4 infantry moved from Shan State to Burma
            1 aaGun moved from Shan State to Burma
            1 infantry moved from Burma to Yunnan
    
        Place Units - British
            1 armour placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
            UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 0.00
    Germans AA : 0.83
    British regular : 0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            2 infantry moved from Northern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Malta
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Greece to 101 Sea Zone
            1 armour and 1 infantry moved from Greece to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
            1 armour and 1 infantry moved from 100 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Malta
    
        Non Combat Move - Italians
            1 infantry moved from Trans-Jordan to Syria
                  Italians take Syria from Neutral_Axis
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
            1 transport moved from 100 Sea Zone to 83 Sea Zone
            1 artillery moved from Egypt to 83 Sea Zone
            1 artillery and 1 transport moved from 83 Sea Zone to 74 Sea Zone
            1 artillery moved from 74 Sea Zone to French Madagascar
                  Italians take French Madagascar from Neutral_Axis
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Southern France to Northern Italy
            2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 bomber moved from Greece to Southern Italy
            1 cruiser and 1 destroyer moved from 100 Sea Zone to 83 Sea Zone
            1 submarine moved from 100 Sea Zone to 83 Sea Zone
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            2 armour and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1
            Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    I see that I did not move my British BB and DD from 64 to 56 as I intended… will you allow it?

  • '21 '20 '19 '18 '17

    btw, the British bomber that had such a heroic survival in Iceland, got shot down by AA fire in France his first attempt to strategic bomb. Another roll of “1”

  • '20

    @owentoo said in tanios (x) vs OwenToo (l) PTV:

    I see that I did not move my British BB and DD from 64 to 56 as I intended… will you allow it?

    Go ahead, Italy’s turn had nothing do with that area.

  • '20

    @owentoo said in tanios (x) vs OwenToo (l) PTV:

    btw, the British bomber that had such a heroic survival in Iceland, got shot down by AA fire in France his first attempt to strategic bomb. Another roll of “1”

    lol oh my that’s crazy. Beware of bombings this game.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 77 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from Burma to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                1 fighter owned by the ANZAC retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to Burma
            1 cruiser moved from 55 Sea Zone to 56 Sea Zone
            1 marine moved from Dutch New Guinea to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Northern Australia
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Dutch New Guinea
            2 infantry moved from Queensland to Northern Australia
            1 artillery moved from Queensland to Northern Australia
            1 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 64 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -3.83
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry and 1 transport moved from 77 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Sumatra
            1 fighter moved from Burma to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                1 fighter owned by the ANZAC retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to Burma
            1 cruiser moved from 55 Sea Zone to 56 Sea Zone
            1 marine moved from Dutch New Guinea to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Northern Australia
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Dutch New Guinea
            2 infantry moved from Queensland to Northern Australia
            1 artillery moved from Queensland to Northern Australia
            1 armour moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 submarine moved from 64 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            2 destroyers placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 82 Sea Zone to 74 Sea Zone
    
        Combat - French
            Battle in 74 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 74 Sea Zone
                French win, taking 74 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : -3.83
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
    
        Combat - Germans
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 armour, 5 infantry and 1 mech_infantry moved from Karelia to Archangel
            2 infantry moved from Norway to 128 Sea Zone
            2 infantry and 1 transport moved from 128 Sea Zone to 130 Sea Zone
            2 infantry moved from 130 Sea Zone to Archangel
            1 battleship and 1 destroyer moved from 128 Sea Zone to 115 Sea Zone
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 15 infantry moved from Eastern Poland to Baltic States
            3 artilleries and 1 infantry moved from Poland to Baltic States
            3 artilleries moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 tactical_bomber moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 aaGun, 4 artilleries and 4 infantry moved from Eastern Poland to Baltic States
            1 fighter moved from Egypt to Southern Italy
            1 bomber moved from Egypt to Western Germany
    
        Place Units - Germans
            3 armour, 2 artilleries, 1 fighter and 2 infantry placed in Western Germany
            Germans undo move 1.
            1 fighter placed in Germany
            1 armour placed in Germany
            2 armour, 2 artilleries and 2 infantry placed in Western Germany
            Germans undo move 3.
            1 armour placed in Germany
            1 armour, 2 artilleries and 2 infantry placed in Western Germany
            Germans undo move 4.
            1 artillery placed in France
            1 armour, 1 artillery and 2 infantry placed in Western Germany
            1 destroyer placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Leningrad
            1 fighter moved from Russia to 130 Sea Zone
            2 fighters and 1 tactical_bomber moved from Russia to Leningrad
    
        Combat - Russians
            Battle in 130 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 130 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in Leningrad
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 4/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from 130 Sea Zone to Gorky
            1 artillery and 3 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Gorky
            1 tactical_bomber moved from Leningrad to Gorky
            2 fighters moved from Leningrad to Gorky
            3 artilleries and 6 infantry moved from Rostov to Stalingrad
            1 armour, 6 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
            1 armour and 1 mech_infantry moved from Urals to Yenisey
            1 artillery and 3 infantry moved from Samara to Stalingrad
            1 aaGun moved from Smolensk to Russia
            2 aaGuns moved from Smolensk to Bryansk
            1 armour, 4 artilleries, 25 infantry and 1 mech_infantry moved from Smolensk to Bryansk
            9 infantry moved from Smolensk to Novgorod
            1 armour and 1 mech_infantry moved from Russia to Stalingrad
            1 infantry moved from Urals to Timguska
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
            1 artillery and 2 infantry placed in Urals
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.17
    

    Savegame

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