@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L21 Mainah (X) vs bolasgod (L+15)
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 3 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to 105 Sea Zone 2 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 2 armour, 2 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/17 hits, 5.67 expected hits Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour, 2 artilleries, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from 105 Sea Zone to France 2 fighters moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 4 infantry moved from Germany to Western Germany 1 artillery moved from Germany to Poland 2 infantry moved from Germany to Poland 7 armour moved from Slovakia Hungary to Romania 2 mech_infantrys moved from Eastern Poland to Romania 2 armour and 17 mech_infantrys moved from Western Ukraine to Romania 3 aaGuns, 9 artilleries and 18 infantry moved from Western Ukraine to Eastern Poland 1 transport moved from 97 Sea Zone to 81 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in France 4 artilleries, 2 fighters and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Germans regular : -0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Novgorod 1 fighter moved from Western Ukraine to Novgorod 1 tactical_bomber moved from Western Ukraine to Novgorod 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 artillery moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Karelia 1 mech_infantry moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 armour moved from Bryansk to Novgorod 1 armour moved from Bryansk to Novgorod 1 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Bryansk 2 artilleries and 6 infantry moved from Russia to Bryansk Place Units - Russians 2 armour and 1 artillery placed in Novgorod 2 artilleries and 5 infantry placed in Russia Russians undo move 2. 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00 -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 4 bombers moved from Kwangsi to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan 1 fighter moved from Kwangsi to Chahar 1 fighter moved from Hunan to Chahar 2 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland 2 artilleries, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 battleships, 2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 fighter moved from Japan to 5 Sea Zone 1 fighter moved from Yakut S.S.R. to Amur 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur 1 fighter moved from Japan to AmurCombat Hit Differential Summary :
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@bolasgod
Scramble SZ 54? -
@mainah no thanks
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 4 bombers moved from Kwangsi to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 infantry moved from Hunan to Yunnan 1 fighter moved from Kwangsi to Chahar 1 fighter moved from Hunan to Chahar 2 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland 2 artilleries, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 battleships, 2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 35 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland 1 fighter moved from Japan to 5 Sea Zone 1 fighter moved from Yakut S.S.R. to Amur 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur 1 fighter moved from Japan to Amur Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 4 bombers British defend with 1 battleship Japanese roll dice for 4 bombers in 39 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits British roll dice for 1 battleship in 39 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 39 Sea Zone Japanese win with 4 bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Chahar Japanese attack with 2 fighters, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Chahar, round 3 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Chahar, round 4 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Amur Japanese attack with 1 armour, 2 fighters and 1 mech_infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Amur Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for Americans: 2 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 41 Sea Zone 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Sumatra Japanese attack with 1 armour and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 5 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Queensland Japanese attack with 3 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry; Americans defend with 1 fighter ANZAC roll AA dice in Queensland : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Queensland, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 3 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers in Queensland, round 2 : 7/15 hits, 6.17 expected hits ANZAC roll dice for 2 aaGuns, 1 artillery, 3 fighters and 3 infantry in Queensland, round 2 : 4/7 hits, 3.33 expected hits 4 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 fighter owned by the Americans lost in Queensland Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Queensland, round 3 : 6/11 hits, 5.17 expected hits ANZAC roll dice for 1 fighter in Queensland, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 3 artilleries, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Japanese: 5 infantry Casualties for ANZAC: 2 aaGuns, 1 artillery, 2 fighters and 3 infantry Casualties for Americans: 1 fighter Non Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 carrier and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 5 Sea Zone to Japan 2 fighters moved from Amur to Jehol 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 4 bombers moved from 39 Sea Zone to Java 1 mech_infantry moved from Kwangsi to Hunan 1 armour moved from Kwangsi to Hunan 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Hunan to Anhwe 2 fighters moved from Chahar to Anhwe 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 2 artilleries moved from Hunan to Anhwe 3 fighters moved from Queensland to 54 Sea Zone 3 tactical_bombers moved from Queensland to 54 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 armour and 1 mech_infantry placed in Shantung 3 destroyers placed in 19 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -6.67 ANZAC AA : -1.00 ANZAC regular : 1.00 UK_Pacific regular : -1.33 Russians regular : 1.33 British regular : -1.67 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 3 infantry, 1 marine and 7 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from Tunisia to 94 Sea Zone 2 marines moved from Tunisia to 94 Sea Zone 6 infantry moved from Tunisia to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship moved from 94 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to 96 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 8 infantry, 2 marines and 5 transports moved from 94 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 marine moved from 97 Sea Zone to Yugoslavia 1 marine moved from 97 Sea Zone to Albania 8 infantry moved from 97 Sea Zone to Greece 2 artilleries moved from 97 Sea Zone to Greece 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@mainah scramble SZ 97?
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@bolasgod
No thank you -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 3 infantry, 1 marine and 7 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from Tunisia to 94 Sea Zone 2 marines moved from Tunisia to 94 Sea Zone 6 infantry moved from Tunisia to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship moved from 94 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to 96 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 8 infantry, 2 marines and 5 transports moved from 94 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 marine moved from 97 Sea Zone to Yugoslavia 1 marine moved from 97 Sea Zone to Albania 8 infantry moved from 97 Sea Zone to Greece 2 artilleries moved from 97 Sea Zone to Greece 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Greece Battle in Yugoslavia Battle in Albania Battle in 96 Sea Zone Americans attack with 1 battleship, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Italians lost in 96 Sea Zone Americans win, taking Northern Italy from Italians, taking Greece from Germans, taking Yugoslavia from Germans, taking Albania from Italians with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 30 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 5 infantry moved from 91 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 3 mech_infantrys moved from Tunisia to Tobruk 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 1 cruiser and 2 transports placed in 10 Sea Zone 1 artillery, 3 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 3.17 Japanese regular : -0.33 Italians regular : 0.50 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar 1 fighter owned by the Chinese retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 6 infantry moved from Shensi to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 1.00 -
TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - British 1 mech_infantry moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 3 infantry moved from 112 Sea Zone to Norway 2 artilleries moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 4 artilleries moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - BritishCombat Hit Differential Summary :
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@bolasgod scramble orders in SZ112?
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@bolasgod
No scramble -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 cruiser, 3 infantry, 1 marine and 7 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from Tunisia to 94 Sea Zone 2 marines moved from Tunisia to 94 Sea Zone 6 infantry moved from Tunisia to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship moved from 94 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to 96 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 8 infantry, 2 marines and 5 transports moved from 94 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Northern Italy 1 marine moved from 97 Sea Zone to Yugoslavia 1 marine moved from 97 Sea Zone to Albania 8 infantry moved from 97 Sea Zone to Greece 2 artilleries moved from 97 Sea Zone to Greece 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Greece Battle in Yugoslavia Battle in Albania Battle in 96 Sea Zone Americans attack with 1 battleship, 1 fighter and 1 tactical_bomber Italians defend with 1 cruiser Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Americans 1 cruiser owned by the Italians lost in 96 Sea Zone Americans win, taking Northern Italy from Italians, taking Greece from Germans, taking Yugoslavia from Germans, taking Albania from Italians with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 30 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from 91 Sea Zone to Morocco 2 armour moved from 91 Sea Zone to Morocco 5 infantry moved from 91 Sea Zone to Morocco 4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 3 mech_infantrys moved from Tunisia to Tobruk 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone Place Units - Americans 5 transports placed in 101 Sea Zone 1 cruiser and 2 transports placed in 10 Sea Zone 1 artillery, 3 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar 1 fighter owned by the Chinese retreated Japanese win with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 6 infantry moved from Shensi to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 artillery, 3 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Holland Belgium to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 3 infantry moved from 112 Sea Zone to Norway 2 artilleries moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 4 artilleries moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - British Battle in Denmark Battle in Norway Battle in Yunnan British attack with 4 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 4 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/20 hits, 5.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Denmark from Germans, taking Norway from Germans, taking Yunnan from Japanese with 4 artilleries, 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns moved from Burma to Yunnan 1 infantry moved from Shan State to Siam 5 infantry moved from Burma to Shan State 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Yunnan to India 2 fighters moved from Iraq to India 1 tactical_bomber moved from Gibraltar to United Kingdom Place Units - British 2 armour placed in Union of South Africa 1 artillery, 3 infantry and 1 marine placed in United Kingdom 1 transport placed in 109 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 3.17 Japanese regular : 0.00 Italians regular : 0.50 British regular : 0.50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Egypt to 96 Sea Zone 1 bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 artillery and 1 infantry moved from France to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 2 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 armour moved from Belgian Congo to Kenya Italians take Kenya from British 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor and 1 marine Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 marine in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in 96 Sea Zone Italians attack with 1 bomber and 3 fighters Americans defend with 1 battleship Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 battleship in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20 Casualties for Americans: 1 battleship Battle in Yugoslavia Italians attack with 2 armour Americans defend with 1 marine Italians roll dice for 2 armour in Yugoslavia, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 marine in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 2 armour remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 3 fighters moved from 96 Sea Zone to Egypt 1 bomber moved from 96 Sea Zone to Egypt 1 fighter moved from Northern Italy to Southern Italy 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Kenya Place Units - Italians 3 infantry placed in Egypt 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,3,6,3,4,4,1 Italians collect 9 PUs (9 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 2.67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 armour; Remaining resources: 4 PUs; Combat Move - ANZAC Place Units - ANZAC 1 aaGun and 2 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 armour; Remaining resources: 4 PUs; Combat Move - ANZAC Place Units - ANZAC 1 aaGun and 2 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





