@Ghostglider note that I made an edit of the bid inf in Burma from UK pacific to British.
20 Playoffs BM3 Majik vs WindowWasher +20
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TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
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@WindowWasher Scramble 98? And OOL?
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@majikforce yes, 2 figs and a tac, ill need to pick ool i think
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@windowwasher said in 20 Playoffs BM3 Majik vs WindowWasher +20:
@majikforce yes, 2 figs and a tac, ill need to pick ool i think
Not a good start. 3 hits on rd 1
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@majikforce sub, 2 des
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians British scrambles 3 units out of Trans-Jordan to defend against the attack in 98 Sea Zone Battle in Crete Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/11 hits, 5.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 submarine owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated 2 cruisers owned by the Italians and 1 battleship owned by the Italians retreated to 96 Sea Zone British win, taking Crete from Neutral_Allies with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer and 1 submarine Casualties for British: 2 destroyers and 1 submarine Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece 1 bomber moved from 98 Sea Zone to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 battleship and 2 cruisers EDIT: Adding units owned by Italians to 99 Sea Zone: 1 battleship and 2 cruisers EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 2 aaGuns, 2 artilleries and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 2 artilleries and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : -2.67
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@WindowWasher A lot of indecision for the NCM so sorry for the edits. Also really thought I sailed a ship through sz99 for the potential retreat. Let me know if you disallow. Then I’ll have to make some adjustment to NCM.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to Northern Territory 1 artillery and 3 infantry moved from Queensland to Northern Territory 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 aaGun moved from Queensland to Northern Territory Place Units - ANZAC 1 airfield placed in Northern Territory 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@majikforce all good, im pretty relaxed with my edits.
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 bombers, 5 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone
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@WindowWasher Scramble 98?
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@majikforce yep, 2 figs and tac, max D on 1st round, leave planes for last
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 bombers, 5 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone Combat - Germans British scrambles 3 units out of Trans-Jordan to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber; French defend with 1 destroyer Germans roll dice for 3 bombers, 5 fighters and 5 tactical_bombers in 98 Sea Zone, round 2 : 7/13 hits, 7.83 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 8/10 hits, 5.17 expected hits 1 destroyer owned by the French, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British, 4 fighters owned by the Germans, 4 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone 3 bombers owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated British win with 4 fighters remaining. Battle score for attacker is -17 Casualties for Germans: 4 fighters and 4 tactical_bombers Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 tactical_bomber Casualties for French: 1 destroyer Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan Moving scrambled unit from 98 Sea Zone back to originating territory: Trans-Jordan 2 fighters owned by the British forced to land in Trans-Jordan Non Combat Move - Germans 3 bombers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 121 Sea Zone 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 112 Sea Zone 2 artilleries and 11 infantry moved from Romania to Bessarabia 3 armour moved from Slovakia Hungary to Bessarabia 3 aaGuns, 3 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland 5 armour and 4 mech_infantrys moved from Greater Southern Germany to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 6 artilleries and 3 infantry moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 2 infantry moved from Finland to Karelia Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 British regular : 2.83
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@WindowWasher So freaking lucky! You’d better make sure MARTI’s check is in the mail.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 8 infantry moved from Ukraine to Bryansk 4 aaGuns, 2 armour, 2 artilleries, 21 infantry and 2 mech_infantrys moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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@majikforce yeah, that’s nuts. I was expecting to have karma punish me after the luck with the Italians, but I guess it will come at a later date.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 bombers moved from Kwangsi to 43 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 battleships, 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 armour moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 armour, 2 cruisers, 2 destroyers, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour and 1 marine moved from 42 Sea Zone to Java 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 fighters moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Kwangsi to 42 Sea Zone Combat - Japanese Battle in Guam Battle in Celebes Battle in 42 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 transports ANZAC defend with 1 cruiser Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 transports in 42 Sea Zone, round 2 : 8/12 hits, 5.67 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Java Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Java, round 2 : 3/4 hits, 1.50 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in 43 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 artillery moved from Kwangtung to Kwangsi 2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 artillery moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 2 fighters moved from Kwangsi to Philippines 3 tactical_bombers moved from Kwangsi to Philippines 2 bombers moved from 43 Sea Zone to Kwangsi 1 fighter moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : 6.00 UK_Pacific regular : -0.33 ANZAC regular : -1.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Northern Territory to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 101 Sea Zone to 121 Sea Zone Americans take 106 Sea Zone from Germans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 121 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 121 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Guam, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 fighters placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -2.33 Japanese regular : 0.67 Germans regular : -0.67
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 4 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Northern Territory to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 101 Sea Zone to 121 Sea Zone Americans take 106 Sea Zone from Germans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 121 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 121 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 121 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Guam, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Guam, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 91 Sea Zone to 109 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 fighters placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 4 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Trans-Jordan to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from India to Shan State 1 fighter moved from India to Shan State Combat - British Battle in French Madagascar Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 97 Sea Zone British attack with 1 bomber and 1 fighter Italians defend with 1 submarine and 1 transport 1 submarine owned by the Italians submerged British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shan State British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 99 Sea Zone British attack with 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 tactical_bomber owned by the British, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 30 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Non Combat Move - British 1 fighter moved from 97 Sea Zone to Malta 2 fighters moved from 99 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from 97 Sea Zone to Trans-Jordan 1 fighter moved from 99 Sea Zone to Cyprus 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from 41 Sea Zone to India 1 fighter moved from Shan State to India 1 artillery moved from Egypt to Alexandria 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 fighter moved from Gibraltar to 109 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 109 Sea Zone 1 factory_minor placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2 British collect 31 PUs (3 lost to blockades); end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -2.33 Italians regular : 0.33 Japanese regular : 1.33 Germans regular : -0.67 British regular : 1.50