No scramble in z93.
If I’m limited to only 3-plane scramble in z31, no scramble. If I can scramble 4, I will do 4 fighters. Not sure on the rule here.
@bolasgod
I was planning on scrambling. C’est la vie.
@mainah copy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 aaGun, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Kweichow to Hunan
1 mech_infantry moved from Hunan to Kwangsi
1 fighter moved from Kwangsi to Hunan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to Kwangsi
1 transport moved from 19 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 factory_minor placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in Normandy Bordeaux
Battle in Amur
Battle in 6 Sea Zone
Americans attack with 1 transport
Japanese defend with 2 fighters
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 transport owned by the Americans lost in 6 Sea Zone
5 infantry owned by the Americans lost in Korea
Japanese win, taking Normandy Bordeaux from Germans, taking Amur from Japanese with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 marine moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to Algeria
2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 6 infantry, 2 marines, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
2 mech_infantrys moved from 94 Sea Zone to Tunisia
2 marines moved from 94 Sea Zone to Tunisia
2 artilleries moved from 94 Sea Zone to Tunisia
6 infantry moved from 94 Sea Zone to Tunisia
2 armour, 2 artilleries and 6 infantry moved from Central United States to Eastern United States
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.00
Italians regular : -0.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
2 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 infantry and 1 transport moved from 16 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in Normandy Bordeaux
Battle in Amur
Battle in 6 Sea Zone
Americans attack with 1 transport
Japanese defend with 2 fighters
Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 transport owned by the Americans lost in 6 Sea Zone
5 infantry owned by the Americans lost in Korea
Japanese win, taking Normandy Bordeaux from Germans, taking Amur from Japanese with 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 marine moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to Algeria
2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 6 infantry, 2 marines, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
2 mech_infantrys moved from 94 Sea Zone to Tunisia
2 marines moved from 94 Sea Zone to Tunisia
2 artilleries moved from 94 Sea Zone to Tunisia
6 infantry moved from 94 Sea Zone to Tunisia
2 armour, 2 artilleries and 6 infantry moved from Central United States to Eastern United States
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 fighter moved from Midway to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 cruiser, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from India to Szechwan
1 fighter moved from India to Szechwan
Combat - British
Battle in Sumatra
Battle in Szechwan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Sumatra from Japanese, taking Szechwan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 1 carrier, 3 destroyers, 2 fighters and 1 transport
Germans defend with 1 destroyer
British roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 1 carrier, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Non Combat Move - British
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Iraq to Trans-Jordan
2 armour, 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from West India to Iraq
1 fighter moved from India to Iraq
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to Shan State
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 aaGun and 5 infantry moved from Yunnan to Burma
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Szechwan to Burma
1 fighter moved from Szechwan to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Place Units - British
1 artillery, 3 infantry and 1 marine placed in United Kingdom
1 cruiser and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.00
Italians regular : -0.67
Japanese regular : 0.33
Germans regular : 0.67
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Greece to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
British defend with 3 armour, 1 artillery and 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/10 hits, 3.17 expected hits
British roll dice for 3 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.83 expected hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 4/8 hits, 2.83 expected hits
British roll dice for 3 armour and 1 artillery in Anglo Egyptian Sudan, round 3 : 3/4 hits, 1.83 expected hits
1 artillery owned by the British, 3 infantry owned by the Italians and 3 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 5 infantry
Casualties for British: 3 armour, 1 artillery and 3 infantry
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
3 aaGuns, 1 armour, 2 artilleries, 7 infantry, 1 marine and 2 mech_infantrys moved from Northern Italy to Southern Italy
2 armour moved from Western Ukraine to Slovakia Hungary
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Egypt
1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 105 Sea Zone
2 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 2 artilleries, 3 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/17 hits, 5.67 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 2 artilleries, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from 105 Sea Zone to France
2 fighters moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
4 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Poland
2 infantry moved from Germany to Poland
7 armour moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Eastern Poland to Romania
2 armour and 17 mech_infantrys moved from Western Ukraine to Romania
3 aaGuns, 9 artilleries and 18 infantry moved from Western Ukraine to Eastern Poland
1 transport moved from 97 Sea Zone to 81 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in France
4 artilleries, 2 fighters and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
2 artilleries and 6 infantry moved from Russia to Bryansk
Place Units - Russians
2 armour and 1 artillery placed in Novgorod
2 artilleries and 5 infantry placed in Russia
Russians undo move 2.
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
4 bombers moved from Kwangsi to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Chahar
1 fighter moved from Hunan to Chahar
2 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland
2 artilleries, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 battleships, 2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Yakut S.S.R. to Amur
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
1 fighter moved from Japan to Amur
Combat Hit Differential Summary :
@bolasgod
Scramble SZ 54?
@mainah no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
4 bombers moved from Kwangsi to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Chahar
1 fighter moved from Hunan to Chahar
2 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Chahar
2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Queensland
2 artilleries, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
2 battleships, 2 carriers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Queensland
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Yakut S.S.R. to Amur
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
1 fighter moved from Japan to Amur
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 4 bombers
British defend with 1 battleship
Japanese roll dice for 4 bombers in 39 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
British roll dice for 1 battleship in 39 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese win with 4 bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Chahar, round 3 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Chahar, round 4 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Amur, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Amur
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 5 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Queensland
Japanese attack with 3 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry; Americans defend with 1 fighter
ANZAC roll AA dice in Queensland : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in Queensland, round 2 : 1/3 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers in Queensland, round 2 : 7/15 hits, 6.17 expected hits
ANZAC roll dice for 2 aaGuns, 1 artillery, 3 fighters and 3 infantry in Queensland, round 2 : 4/7 hits, 3.33 expected hits
4 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 fighter owned by the Americans lost in Queensland
Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Queensland, round 3 : 6/11 hits, 5.17 expected hits
ANZAC roll dice for 1 fighter in Queensland, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 3 artilleries, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 5 infantry
Casualties for ANZAC: 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 5 Sea Zone to Japan
2 fighters moved from Amur to Jehol
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
4 bombers moved from 39 Sea Zone to Java
1 mech_infantry moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Hunan to Anhwe
2 fighters moved from Chahar to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
2 artilleries moved from Hunan to Anhwe
3 fighters moved from Queensland to 54 Sea Zone
3 tactical_bombers moved from Queensland to 54 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
3 destroyers placed in 19 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -6.67
ANZAC AA : -1.00
ANZAC regular : 1.00
UK_Pacific regular : -1.33
Russians regular : 1.33
British regular : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 infantry, 1 marine and 7 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries moved from Tunisia to 94 Sea Zone
2 marines moved from Tunisia to 94 Sea Zone
6 infantry moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship moved from 94 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to 96 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 8 infantry, 2 marines and 5 transports moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Northern Italy
1 marine moved from 97 Sea Zone to Yugoslavia
1 marine moved from 97 Sea Zone to Albania
8 infantry moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Greece
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@mainah scramble SZ 97?
@bolasgod
No thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 infantry, 1 marine and 7 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries moved from Tunisia to 94 Sea Zone
2 marines moved from Tunisia to 94 Sea Zone
6 infantry moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship moved from 94 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to 96 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 8 infantry, 2 marines and 5 transports moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Northern Italy
1 marine moved from 97 Sea Zone to Yugoslavia
1 marine moved from 97 Sea Zone to Albania
8 infantry moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Greece
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Greece
Battle in Yugoslavia
Battle in Albania
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win, taking Northern Italy from Italians, taking Greece from Germans, taking Yugoslavia from Germans, taking Albania from Italians with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
3 mech_infantrys moved from Tunisia to Tobruk
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
1 cruiser and 2 transports placed in 10 Sea Zone
1 artillery, 3 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 3.17
Japanese regular : -0.33
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
1 fighter owned by the Chinese retreated
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
6 infantry moved from Shensi to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Japanese regular : 1.00