Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Western United States to 101 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 3 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 6 infantry in Yunnan, round 4 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 5 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 5 infantry in Yunnan, round 6 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 7 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 111 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 battleship and 1 submarine
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 fighter owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for British: 1 destroyer
Battle in Ethiopia
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Ethiopia, round 3 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Ethiopia, round 4 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery and 2 mech_infantrys in Ethiopia, round 5 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to India
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun moved from India to Burma
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
Place Units - British
2 fighters placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,1,6,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.00
Italians regular : -3.50
Japanese regular : -1.67
Germans regular : -0.83
British regular : 0.83
@colt45554 rough dice for you in SZ97… Sorry about that
@bolasgod I guess I missed posting the British turn, is that going to be a problem?
i got great dice G1 except france so i suppose this bad dice now is justice. Not sure what you mean about missing UK post. You could skip US and china and post at end of UK and that’d be ok
Britain and India have one combined turn as UK so you’re fine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
2 infantry moved from Albania to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Libya to Tobruk
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,2,4,1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 1.33
hang on, considering an ncm
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Albania to Slovakia Hungary
2 infantry moved from Albania to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Libya to Tobruk
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,2,4,1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Alexandria: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Adding units owned by Italians to Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Alexandria: 2 infantry
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Tobruk: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.33
Italians regular : 1.33
sorry for the mess at end but everything seems accurate
@colt45554 copy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 aaGuns and 1 tactical_bomber
Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 3 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
1 aaGun owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
French roll dice for 1 fighter in Holland Belgium, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 aaGun and 1 tactical_bomber in Holland Belgium, round 4 : 0/1 hits, 0.50 expected hits
1 aaGun owned by the Germans lost in Holland Belgium
French roll dice for 1 fighter in Holland Belgium, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 5 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is 9
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 3 aaGuns and 1 tactical_bomber
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.17
French regular : 1.17
Germans AA : -0.17
Germans regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the British submerged
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/7 hits, 4.33 expected hits
Combat Hit Differential Summary :
Germans regular : -2.33
2 hits to assign sz 97
@colt45554 just take the carrier, how is there an Italian transport in SZ 98. Am i missing something?
i killed your carrier in combat, then moved the transport there in non-combat
oops meant cruiser in 96
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the British submerged
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/7 hits, 4.33 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
1 fighter owned by the Germans, 3 bombers owned by the Germans and 2 tactical_bombers owned by the Germans retreated
British win with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier
Battle in Greece
Germans attack with 3 armour, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 armour and 5 infantry
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Greece, round 2 : 4/11 hits, 4.17 expected hits
British roll dice for 1 armour and 5 infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Germans and 4 infantry owned by the British lost in Greece
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 : 4/8 hits, 3.67 expected hits
British roll dice for 1 armour and 1 infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Greece
Germans win, taking Greece from British with 3 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 5 infantry
Battle in 111 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
1 tactical_bomber owned by the British and 1 fighter owned by the British could not land and were killed
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 artilleries and 8 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from Greece to Western Germany
3 bombers and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
6 armour and 3 mech_infantrys moved from France to Germany
2 infantry moved from Norway to Finland
2 submarines moved from 106 Sea Zone to 118 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1
Germans collect 39 PUs (4 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -2.50
British regular : -1.67
Let me know if you still aren’t seeing how but basically your cruiser in 96 blocked me from making a combat move with transport into eastern Mediterranean but does not prevent me from making an NCM in that area after I clear 96 in combat phase
@colt45554 all good i see it