TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Non Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
2 fighters moved from Greece to Southern Italy
1 armour moved from Ukraine to Russia
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
I saw the dice you had on Yunnan and FIC. I was ridiculously lucky there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Western Australia
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 armour and 1 mech_infantry moved from Queensland to Western Australia
3 artilleries and 3 infantry moved from South Australia to Western Australia
1 armour moved from New South Wales to Western Australia
2 aaGuns and 11 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Burma to Persia
1 fighter moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Algeria to Morocco
2 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Oh boy…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
18 armour and 40 mech_infantrys moved from Russia to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 18 armour and 40 mech_infantrys
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 18 armour and 40 mech_infantrys in Volgograd, round 2 : 15/58 hits, 15.67 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 18 armour and 39 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Russia to Samara
1 aaGun and 3 infantry moved from Ukraine to Rostov
1 aaGun moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Finland
9 artilleries moved from Russia to Samara
13 artilleries moved from Russia to Tambov
1 fighter and 4 tactical_bombers moved from Ukraine to Egypt
2 fighters and 1 tactical_bomber moved from Bessarabia to Egypt
3 fighters moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Greece
1 fighter moved from Western Germany to Egypt
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 3 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 3 infantry moved from 113 Sea Zone to Norway
1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 artillery moved from Southern France to France
3 mech_infantrys moved from Southern France to Western Germany
1 artillery moved from Western Germany to France
1 infantry moved from Greece to 97 Sea Zone
1 bomber moved from Normandy Bordeaux to Southern Italy
2 bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 tactical_bombers moved from Southern Italy to Egypt
Place Units - Germans
1 carrier and 1 destroyer placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
3 infantry placed in France
3 infantry and 6 mech_infantrys placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
British regular : -0.17
I have the vcs in Europe so the clock starts now.
You have me here. I’ll post.
I feel like I lost this game just in the last couple of rounds.
@simon33 yeah… It was a close one until now. You had some bad dice luck as well. Thanks for the game! Happy to try another and switch sides if you like.
I think at +16 allies should have the edge. So I am willing to give you Allies at +15.
@simon33 sure. I’m not at a PC so can’t look at a map but I’ll put a sub with the destroyer of Canada(106 I think) and a sub with the cruiser off Gibraltar (91 I think). And an inf in Alex