@simon33 - can you ncm 1 anzac inf from malaya to shan?
L21 bretters axis vs sovietishcat allies +10 BM3
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Java to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 45 Sea Zone to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Guam Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 4 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from 34 Sea Zone to Java 3 fighters moved from 33 Sea Zone to Java 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 2 fighters moved from Western United States to Hawaiian Islands 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Gibraltar to Egypt 1 armour, 3 infantry, 2 marines and 2 mech_infantrys moved from Algeria to Tunisia 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 5 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Central United States 1 bomber and 3 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 7 artilleries and 6 infantry moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Anhwe 2 artilleries and 4 infantry placed in Yunnan Chinese undo move 2. 2 artilleries and 3 infantry placed in Yunnan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 25 PUs; British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 3 infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Italians 1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov Combat - British Battle in Crete Battle in Rostov British attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Crete from Italians, taking Rostov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 17 Sea Zone: 1 transport EDIT: Adding units owned by British to Iwo Jima: 1 artillery and 1 infantry EDIT: Changing ownership of Iwo Jima from Japanese to UK_Pacific EDIT: Turning off Edit Mode 2 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Eastern Persia to West India 3 infantry moved from India to Burma 1 infantry moved from Yunnan to Burma 3 infantry moved from Iraq to Northwest Persia 1 aaGun, 3 artilleries and 10 infantry moved from Alexandria to Tobruk 1 aaGun, 1 armour, 4 infantry, 1 marine and 1 mech_infantry moved from Algeria to Tunisia 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 3 mech_infantrys moved from Caucasus to Persia 1 infantry moved from Caucasus to Northwest Persia Place Units - British 3 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in Egypt 1 infantry placed in United Kingdom British undo move 3. British undo move 2. 3 infantry placed in United Kingdom 1 artillery placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 British collect 33 PUs (4 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,67 Germans regular : -0,33 British regular : 1,17 -
@bretters Sorry if you saw twice marti dice for sz 34, my triplea crashed, so I redid the combat and edit back my sub, since the first time you had no hit… Also I forgot the walk in for Iwo Jima with UK, so I edited at the en.
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@Sovietishcat uhh… I see an edit that you added a sub somewhere on Us turn?
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@bretters Ya sz 34, since triplea crashed
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Java to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 45 Sea Zone to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Battle in 6 Sea Zone Americans attack with 2 submarines Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Guam Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Philippines from Japanese, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 34 Sea Zone Americans attack with 4 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from 34 Sea Zone to Java 3 fighters moved from 33 Sea Zone to Java 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 2 mech_infantrys moved from Western United States to Central United States 2 fighters moved from Western United States to Hawaiian Islands 1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Gibraltar to Egypt 1 armour, 3 infantry, 2 marines and 2 mech_infantrys moved from Algeria to Tunisia 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 5 transports moved from 92 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 infantry placed in Central United States 1 bomber and 3 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 7 artilleries and 6 infantry moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Anhwe 2 artilleries and 4 infantry placed in Yunnan Chinese undo move 2. 2 artilleries and 3 infantry placed in Yunnan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 25 PUs; British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 3 infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Italians 1 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov Combat - British Battle in Crete Battle in Rostov British attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Crete from Italians, taking Rostov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to 17 Sea Zone: 1 transport EDIT: Adding units owned by British to Iwo Jima: 1 artillery and 1 infantry EDIT: Changing ownership of Iwo Jima from Japanese to UK_Pacific EDIT: Turning off Edit Mode 2 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Eastern Persia to West India 3 infantry moved from India to Burma 1 infantry moved from Yunnan to Burma 3 infantry moved from Iraq to Northwest Persia 1 aaGun, 3 artilleries and 10 infantry moved from Alexandria to Tobruk 1 aaGun, 1 armour, 4 infantry, 1 marine and 1 mech_infantry moved from Algeria to Tunisia 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 3 mech_infantrys moved from Caucasus to Persia 1 infantry moved from Caucasus to Northwest Persia Place Units - British 3 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in Egypt 1 infantry placed in United Kingdom British undo move 3. British undo move 2. 3 infantry placed in United Kingdom 1 artillery placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 British collect 33 PUs (4 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 33 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,67 Germans regular : -0,33 British regular : 1,17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Tobruk 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Libya to Tobruk 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 93 Sea Zone to 99 Sea Zone 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Tobruk Italians attack with 1 armour, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry British defend with 1 aaGun, 3 artilleries and 11 infantry British roll AA dice in Tobruk : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 9 infantry and 1 mech_infantry in Tobruk, round 2 : 4/15 hits, 4.33 expected hits British roll dice for 1 aaGun, 3 artilleries and 11 infantry in Tobruk, round 2 : 2/14 hits, 4.67 expected hits 1 aaGun owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 7 infantry and 1 mech_infantry in Tobruk, round 3 : 4/13 hits, 4.00 expected hits British roll dice for 3 artilleries and 8 infantry in Tobruk, round 3 : 5/11 hits, 3.67 expected hits 4 infantry owned by the British and 5 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Tobruk, round 4 : 2/8 hits, 3.17 expected hits British roll dice for 3 artilleries and 4 infantry in Tobruk, round 4 : 2/7 hits, 2.33 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Tobruk, round 5 : 4/6 hits, 2.50 expected hits British roll dice for 3 artilleries and 2 infantry in Tobruk, round 5 : 2/5 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Tobruk Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Tobruk, round 6 : 1/4 hits, 1.83 expected hits British roll dice for 1 artillery in Tobruk, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 11 Casualties for Italians: 2 artilleries, 9 infantry and 1 mech_infantry Casualties for British: 1 aaGun, 3 artilleries and 11 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0.83 British AA : -0.17 British regular : -0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 airfield and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Java 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Iraq to Trans-Jordan 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 airfield placed in Java 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,3 ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Combat - French Non Combat Move - French 2 infantry moved from 109 Sea Zone to United Kingdom Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from Caroline Islands: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x harbour, 6x factory_minor; Remaining resources: 78 PUs; Germans buy 6 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Rostov 3 armour moved from Russia to Rostov 1 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 mech_infantry moved from Samara to Caucasus Germans take Caucasus from Russians 19 armour, 9 artilleries, 14 infantry and 20 mech_infantrys moved from Volgograd to Caucasus 1 fighter moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 4 armour and 6 mech_infantrys moved from Yugoslavia to Bessarabia 1 fighter moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom Combat - GermansCombat Hit Differential Summary :
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@Sovietishcat alright french fighter - do you want to scramble to protect US transport? attacking the transport with 2 fighter 2 tac. OR would you like to intercept by bombing raid with 1 bomber and 2 fighter escorts? or neither?
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It shall stay put in London, no scramble!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x harbour, 6x factory_minor; Remaining resources: 78 PUs; Germans buy 6 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Rostov 3 armour moved from Russia to Rostov 1 infantry moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 artillery moved from Samara to Kazakhstan 1 mech_infantry moved from Samara to Caucasus Germans take Caucasus from Russians 19 armour, 9 artilleries, 14 infantry and 20 mech_infantrys moved from Volgograd to Caucasus 1 fighter moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 4 armour and 6 mech_infantrys moved from Yugoslavia to Bessarabia 1 fighter moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Battle in 109 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Rostov Germans attack with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour, 1 infantry and 1 mech_infantry Germans roll dice for 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.83 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Rostov Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 2.17 expected hits British roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour and 1 infantry Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Rostov to Ukraine 1 tactical_bomber moved from Rostov to Ukraine 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 1 artillery and 7 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 3 armour placed in Volgograd 3 mech_infantrys placed in Russia 3 armour placed in Ukraine Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
British AA : -0.17 Germans regular : -1.00 British regular : 1.00 -
the Germans have arrived in strength in the caucases and are looking down into the middle east with great hunger in their mouth’s!
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@bretters seems like the allies have hard time stopping the evil German machine…
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@sovietishcat are you hinting at something? muahahahaha!
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 4 aaGuns, 2 armour, 9 artilleries, 50 infantry and 1 mech_infantry moved from Northwest Persia to Iraq 3 fighters and 1 tactical_bomber moved from Java to Burma 1 fighter moved from 33 Sea Zone to Java Turn Complete - RussiansCombat Hit Differential Summary :
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@bretters Losing Russia that quick crushed my plans
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 bombers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from Korea to 17 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 armour and 3 infantry moved from French Indo China to Yunnan 17 artilleries and 25 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 armour moved from Malaya to Yunnan 1 fighter moved from Malaya to Yunnan 1 fighter moved from Malaya to Yunnan 1 fighter moved from Malaya to Yunnan 1 bomber moved from Malaya to India 6 fighters and 6 tactical_bombers moved from 37 Sea Zone to Yunnan 1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia 1 artillery moved from Kazakhstan to Sikang Japanese take Sikang from Chinese Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in India causes 4 damage total. Battle in 17 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers and 4 transports ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 3 destroyers and 4 transports in 37 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships, 6 carriers, 1 cruiser, 3 destroyers and 4 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Eastern Persia Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Eastern Persia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Eastern Persia, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 5 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Eastern Persia, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 6 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Eastern Persia, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Eastern Persia 1 artillery owned by the Japanese retreated to Turkmenistan British win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 3 armour, 17 artilleries, 11 fighters, 28 infantry and 8 tactical_bombers Chinese defend with 9 artilleries and 9 infantry Japanese roll dice for 3 armour, 17 artilleries, 11 fighters, 28 infantry and 8 tactical_bombers in Yunnan, round 2 : 29/67 hits, 25.50 expected hits Chinese roll dice for 9 artilleries and 9 infantry in Yunnan, round 2 : 7/18 hits, 6.00 expected hits 7 infantry owned by the Japanese, 9 infantry owned by the Chinese and 9 artilleries owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 17 artilleries, 11 fighters, 21 infantry and 8 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 7 infantry Casualties for Chinese: 9 artilleries and 9 infantry Non Combat Move - Japanese 1 aaGun moved from French Indo China to Yunnan 6 fighters and 6 tactical_bombers moved from Yunnan to 37 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from 21 Sea Zone to 19 Sea Zone 1 fighter moved from 19 Sea Zone to Okinawa 1 fighter moved from 17 Sea Zone to Japan 1 bomber moved from India to Malaya 1 tactical_bomber moved from Yunnan to Malaya 1 fighter moved from Yunnan to Malaya 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Malaya 1 fighter moved from Yunnan to Malaya 1 fighter moved from Yunnan to French Indo China Place Units - Japanese 2 mech_infantrys and 1 tactical_bomber placed in Malaya 1 armour and 1 mech_infantry placed in French Indo China 2 bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,6 Japanese collect 44 PUs (3 lost to blockades); end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.67 UK_Pacific AA : -0.17 ANZAC regular : -0.17 British regular : -2.33 -
well… Japan isnt winning the game , but is actually doing OK in my opinion. im not at risk of losing Tokyo anytime soon and im killing transports and just assaulted the burma road. burma road assault may be a mistake but we’ll see. in the meantime… Germany is on fire!
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@bretters Hard to take Tokyo, I mean Japan can spawn 30 inf before USA can actually drop some troops, + Kamikazee etc, easier to circle Europe and hope to take W.Europe,( ecxept for this game)… But ya Germany played very well has to relevant pressure, looks grim for the allies to save the world!
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@bretters no relevant pressure**





