@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
tanios (x) vs OwenToo (l) PTV
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Alright, good. Thanks for the chance to roll it.
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@tanios Yer welcome
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Olgiy to Yenisey 2 infantry moved from Timguska to Yenisey 1 armour and 1 mech_infantry moved from Urals to Yenisey 1 armour moved from Northern Belarus to Leningrad 1 artillery and 5 infantry moved from Smolensk to Northern Belarus 2 infantry moved from Rostov to Ukraine 1 artillery and 7 infantry moved from Russia to Smolensk 3 infantry moved from Bryansk to Smolensk Place Units - Russians 2 artilleries and 1 fighter placed in Leningrad 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Honan to Tsinghai 1 infantry moved from Inner Mongolia to Tsinghai 1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai 1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai 2 fighters and 1 tactical_bomber moved from Kiangsi to Tsinghai 2 bombers moved from Kwangsi to Tsinghai 1 bomber moved from Japan to Tsinghai 1 infantry moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Hopei 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Tsinghai 1 fighter moved from 37 Sea Zone to Hopei 1 tactical_bomber moved from 37 Sea Zone to Hopei 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Tsinghai Japanese attack with 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 1 fighter and 8 infantry Japanese roll dice for 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Tsinghai, round 2 : 6/15 hits, 7.67 expected hits Chinese roll dice for 1 fighter and 8 infantry in Tsinghai, round 2 : 3/9 hits, 3.33 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 3 bombers, 4 fighters and 5 tactical_bombers in Tsinghai, round 3 : 9/12 hits, 6.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Chinese: 1 fighter and 8 infantry Battle in Hopei Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Sakha to Buryatia 1 aaGun, 1 artillery and 1 infantry moved from Buyant-Uhaa to Buryatia 1 infantry moved from Shansi to Inner Mongolia 1 artillery moved from Shansi to Honan 1 bomber moved from Tsinghai to Kwangsi 1 bomber moved from Tsinghai to Kwangsi 1 bomber moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Hunan 1 infantry moved from Kwangsi to Hunan 1 fighter moved from Tsinghai to Hunan 1 fighter moved from Tsinghai to Hunan 1 fighter moved from Tsinghai to Inner Mongolia 1 tactical_bomber moved from Tsinghai to Hunan 1 tactical_bomber moved from Tsinghai to Hunan 1 tactical_bomber moved from Tsinghai to Inner Mongolia 1 tactical_bomber moved from Tsinghai to Inner Mongolia 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Jehol 1 fighter moved from Hopei to Hunan 1 tactical_bomber moved from Hopei to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 cruiser and 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 armour moved from Soviet Far East to Amur Place Units - Japanese 1 armour, 2 infantry and 2 marines placed in Japan 1 armour and 1 artillery placed in Kiangsu Japanese undo move 1. 1 infantry placed in Kiangsu 1 armour, 1 infantry and 2 marines placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 3.00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 4 fighters moved from Hawaiian Islands to 27 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Shansi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 3 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 mech_infantry moved from Kenya to Egypt 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 1 bomber moved from Iceland to Scotland 2 fighters moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Combat - British
Combat Hit Differential Summary :
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Scramble from 112 into Scotland, one fighter?
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@owentoo said in tanios (x) vs OwenToo (l) PTV:
Scramble from 112 into Scotland, one fighter?
No thanks.
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@tanios I guess this is the game for rolling "1"s, as your 2 German Inf rolled 3 of them
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@owentoo said in tanios (x) vs OwenToo (l) PTV:
@tanios I guess this is the game for rolling "1"s, as your 2 German Inf rolled 3 of them
I’m glad they’re not taking sides, lol.
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@tanios Only BBs don’t roll 1s
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 4 fighters moved from Hawaiian Islands to 27 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Shansi Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 3 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 mech_infantry moved from Kenya to Egypt 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 1 bomber moved from Iceland to Scotland 2 fighters moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Combat - British Battle in Scotland British attack with 1 bomber, 2 fighters and 4 infantry Germans defend with 1 airfield and 2 infantry British roll dice for 1 bomber, 2 fighters and 4 infantry in Scotland, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland British roll dice for 1 bomber, 2 fighters and 2 infantry in Scotland, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Germans: 2 infantry Battle in Egypt British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/10 hits, 3.67 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits, 2.33 expected hits 1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/9 hits, 3.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in Yunnan British attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 battleship and 1 destroyer moved from 58 Sea Zone to 64 Sea Zone 2 artilleries moved from Eastern India to Burma 2 infantry moved from Eastern India to Burma 1 mech_infantry moved from Eastern India to Burma 1 fighter moved from Yunnan to Eastern India 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 fighter moved from Egypt to Anglo-Egyptian Sudan 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 tactical_bomber moved from Southern Persia to Anglo-Egyptian Sudan 1 carrier moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 bomber moved from Scotland to United Kingdom 2 fighters moved from Scotland to United Kingdom 1 aaGun moved from Eastern India to Burma 2 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 4 infantry moved from Eastern India to Burma Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,1,1,3,4,2,2 British collect 23 PUs (8 lost to blockades); end with 23 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,4,3,1,2,5 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,1,4,2,3,2,1,4 UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 1 armour, 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Japanese regular : 0.33 Italians regular : -1.33 Germans regular : 2.00 British regular : 0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt 1 transport moved from 94 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 100 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt 1 battleship and 2 cruisers moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt Combat - Italians Battle in Trans-Jordan Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 4/9 hits, 3.67 expected hits British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.33 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Trans-Jordan from British, taking Egypt from British with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Italians: 2 infantry Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from Egypt to Greece 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 destroyer moved from 101 Sea Zone to 100 Sea Zone 1 armour moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 submarine moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 1 destroyer and 1 transport placed in 99 Sea Zone 2 artilleries and 1 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 38 Sea Zone 2 fighters moved from Sumatra to 38 Sea Zone 1 fighter moved from Eastern India to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 38 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone ANZAC win, taking 38 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 77 Sea Zone 2 fighters moved from 38 Sea Zone to Eastern India 1 fighter moved from 38 Sea Zone to Burma 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.83
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour and 1 mech_infantry moved from Norway to Karelia 1 destroyer moved from 115 Sea Zone to 128 Sea Zone 1 tactical_bomber moved from Western Germany to 117 Sea Zone 1 tactical_bomber moved from Holland Belgium to 117 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 battleship moved from 126 Sea Zone to 128 Sea Zone 1 fighter moved from Southern Italy to 83 Sea Zone 1 bomber moved from Western Germany to 83 Sea Zone 2 fighters moved from Western Germany to 117 Sea Zone 4 armour and 2 mech_infantrys moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 4 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 3 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Western Ukraine 5 infantry moved from Romania to Eastern Poland 4 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery and 2 infantry moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland Combat - Germans Battle in 117 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 117 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 cruiser Battle in 128 Sea Zone Germans attack with 1 battleship and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship and 1 destroyer in 128 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 83 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 cruiser and 1 transport Germans roll dice for 1 bomber and 1 fighter in 83 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser and 1 transport in 83 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 83 Sea Zone 1 transport owned by the British lost in 83 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 cruiser and 1 transport Non Combat Move - Germans 1 bomber and 1 fighter moved from 83 Sea Zone to Egypt 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 transport moved from 126 Sea Zone to 128 Sea Zone 3 artilleries and 1 infantry moved from Germany to Poland 3 artilleries moved from Austria to Slovakia Hungary 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Slovakia Hungary to Germany 2 fighters moved from 117 Sea Zone to Western Germany 1 tactical_bomber moved from 117 Sea Zone to Germany 1 aaGun, 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany Place Units - Germans 3 armour and 3 mech_infantrys placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67 British regular : -0.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Yenisey to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 armour, 7 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 artillery and 4 infantry Russians roll dice for 1 armour, 7 infantry and 1 mech_infantry in Buryatia, round 2 : 3/9 hits, 2.00 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Buryatia, round 2 : 4/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Buryatia 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 armour owned by the Russians retreated to Yakut S.S.R. Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Russians 3 infantry moved from Yenisey to Yakut S.S.R. 3 aaGuns, 2 armour, 3 artilleries, 24 infantry and 3 mech_infantrys moved from Northern Belarus to Smolensk 4 infantry moved from Leningrad to Novgorod 3 artilleries moved from Leningrad to Novgorod 1 aaGun moved from Northern Belarus to Novgorod 1 armour moved from Leningrad to Smolensk 2 armour moved from Smolensk to Russia 2 mech_infantrys moved from Smolensk to Russia 3 fighters and 1 tactical_bomber moved from Leningrad to Russia 3 artilleries and 6 infantry moved from Ukraine to Rostov 1 artillery and 3 infantry moved from Russia to Samara Place Units - Russians 1 armour and 1 mech_infantry placed in Urals 1 artillery and 2 infantry placed in Stalingrad 1 infantry placed in Urals 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Hunan to Shansi 1 bomber moved from Inner Mongolia to Chahar 1 tactical_bomber moved from Inner Mongolia to Chahar 1 fighter moved from Inner Mongolia to Chahar 1 tactical_bomber moved from Inner Mongolia to Shansi 1 armour moved from Kiangsu to Shansi 1 artillery moved from Kiangsu to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 armour and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 infantry moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Borneo 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 marine moved from Kwangsi to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 3 fighters and 2 tactical_bombers moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 bomber moved from Kwangsi to Kwangtung 1 bomber moved from Kwangsi to Davao 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam Combat - Japanese Battle in Java Battle in Guam Battle in Celebes Battle in 38 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 38 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 38 Sea Zone Japanese win, taking Java from ANZAC, taking Guam from Americans, taking Celebes from Dutch, taking 38 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Shansi Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Shansi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Chahar Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Manilla Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 cruiser in Manilla, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Manilla, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Sumatra Battle in Davao Japanese attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Davao, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Sumatra from ANZAC, taking Davao from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Davao to Kwangsi 1 tactical_bomber moved from Shansi to Buryatia 1 fighter and 1 tactical_bomber moved from Chahar to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Central Mongolia to Ulaanbaatar 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Amur to Buryatia 1 bomber moved from Chahar to Buryatia 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Honan to Hopei 1 infantry moved from Anhwe to Honan 1 destroyer moved from 132 Sea Zone to 56 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 carrier and 1 cruiser moved from 132 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 38 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 1 carrier moved from 132 Sea Zone to 36 Sea Zone 2 fighters moved from Kwangtung to 36 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Shansi to Jehol Place Units - Japanese 1 armour and 2 infantry placed in Kiangsu 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone Japanese undo move 3. Japanese undo move 2. Japanese undo move 1. 2 infantry placed in Kiangsu 1 armour and 2 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.33 Japanese regular : 2.17 UK_Pacific regular : 0.00 ANZAC regular : 0.67
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Central United States to 104 Sea Zone 1 infantry moved from Central United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 mech_infantry moved from 89 Sea Zone to French West Africa 1 infantry moved from 89 Sea Zone to French West Africa 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from 55 Sea Zone to 46 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 battleship and 1 marine moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 1 fighter moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from Hawaiian Islands to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 56 Sea Zone 3 carriers moved from 55 Sea Zone to 56 Sea Zone 2 cruisers and 1 marine moved from 55 Sea Zone to 56 Sea Zone 3 destroyers moved from 55 Sea Zone to 56 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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disregard this move, I need to repost…