TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Western Germany to 94 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Holland Belgium
1 armour, 7 artilleries, 9 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
4 armour and 6 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Nenetsia to Samara
1 infantry moved from Samara to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
9 artilleries and 11 infantry moved from Tambov to Volgograd
2 artilleries and 1 infantry moved from Russia to Samara
16 armour and 16 mech_infantrys moved from Tambov to Volgograd
3 armour and 4 mech_infantrys moved from Tambov to Volgograd
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 carrier, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/8 hits, 4.67 expected hits
British roll dice for 1 carrier, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win, taking 97 Sea Zone from British with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Battle in 112 Sea Zone
Germans attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 aaGun; Americans defend with 1 artillery and 1 mech_infantry
British roll AA dice in Holland Belgium : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 7 artilleries, 9 infantry and 4 mech_infantrys
British defend with 1 infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 7 artilleries, 9 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 7/21 hits, 6.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 7 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 94 Sea Zone to Southern Italy
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Western Germany
4 fighters and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in Russia
3 infantry placed in France
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
British AA : -0.33
Germans regular : 5.00
British regular : -1.67
Savegame