@Avner said in L26 BM4 Avner(X) vs discalced(L+22):
scramble?
@Avner scramble 111
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Rostov
1 artillery moved from Bryansk to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 tactical_bomber in Baltic States, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Bryansk
2 infantry moved from Vologda to Urals
2 infantry moved from Russia to Vologda
1 infantry moved from Archangel to Novgorod
1 fighter moved from Rostov to Bryansk
1 infantry moved from Russia to Vologda
1 artillery and 6 infantry moved from Russia to Bryansk
1 infantry moved from Amur to Siberia
2 aaGuns and 16 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : -1.33
Russians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Rostov
1 artillery moved from Bryansk to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 tactical_bomber in Baltic States, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Bryansk
2 infantry moved from Vologda to Urals
2 infantry moved from Russia to Vologda
1 infantry moved from Archangel to Novgorod
1 fighter moved from Rostov to Bryansk
1 infantry moved from Russia to Vologda
1 artillery and 6 infantry moved from Russia to Bryansk
1 infantry moved from Amur to Siberia
2 aaGuns and 16 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
Germans regular : -1.33
Russians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 aaGun, 10 infantry and 1 mech_infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
5 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 armour and 3 mech_infantrys moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Kwangtung
1 fighter moved from Kiangsu to French Indo China
Place Units - Japanese
3 artilleries placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
@dawgoneit ok, I’m trying for Germany
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 10 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
10 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 110 Sea Zone to Denmark
3 fighters moved from Normandy Bordeaux to Denmark
3 bombers moved from Normandy Bordeaux to Denmark
8 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@aagamerz13 scramble?
@aagamerz13 no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 10 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
10 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 110 Sea Zone to Denmark
3 fighters moved from Normandy Bordeaux to Denmark
3 bombers moved from Normandy Bordeaux to Denmark
8 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 1 armour, 3 bombers, 4 fighters and 13 infantry
Germans defend with 11 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 bombers, 4 fighters and 13 infantry in Denmark, round 2 : 6/21 hits, 6.67 expected hits
Germans roll dice for 11 infantry in Denmark, round 2 : 3/11 hits, 3.67 expected hits
7 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 armour, 3 bombers, 4 fighters and 10 infantry in Denmark, round 3 : 5/18 hits, 6.17 expected hits
Germans roll dice for 4 infantry in Denmark, round 3 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 armour, 3 bombers, 4 fighters and 9 infantry remaining. Battle score for attacker is 21
Casualties for Americans: 4 infantry
Casualties for Germans: 11 infantry
Non Combat Move - Americans
3 bombers moved from Denmark to United Kingdom
4 fighters moved from Denmark to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns and 8 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 108 Sea Zone
2 carriers, 1 destroyer and 9 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 34 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
4 fighters moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 23 Sea Zone to 33 Sea Zone
3 carriers moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 infantry placed in Eastern United States
2 infantry placed in Normandy Bordeaux
1 carrier placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 1.00
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 10 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
10 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 110 Sea Zone to Denmark
3 fighters moved from Normandy Bordeaux to Denmark
3 bombers moved from Normandy Bordeaux to Denmark
8 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 1 armour, 3 bombers, 4 fighters and 13 infantry
Germans defend with 11 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 bombers, 4 fighters and 13 infantry in Denmark, round 2 : 6/21 hits, 6.67 expected hits
Germans roll dice for 11 infantry in Denmark, round 2 : 3/11 hits, 3.67 expected hits
7 infantry owned by the Germans and 3 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 armour, 3 bombers, 4 fighters and 10 infantry in Denmark, round 3 : 5/18 hits, 6.17 expected hits
Germans roll dice for 4 infantry in Denmark, round 3 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 armour, 3 bombers, 4 fighters and 9 infantry remaining. Battle score for attacker is 21
Casualties for Americans: 4 infantry
Casualties for Germans: 11 infantry
Non Combat Move - Americans
3 bombers moved from Denmark to United Kingdom
4 fighters moved from Denmark to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns and 8 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 108 Sea Zone
2 carriers, 1 destroyer and 9 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from 34 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
4 fighters moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 23 Sea Zone to 33 Sea Zone
3 carriers moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 infantry placed in Eastern United States
2 infantry placed in Normandy Bordeaux
1 carrier placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Holland Belgium to France
4 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to France
15 infantry moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
1 infantry moved from Shan State to French Indo China
2 mech_infantrys moved from Burma to French Indo China
16 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 fighters moved from United Kingdom to France
Combat - British
Battle in Norway
Battle in Germany
British captures 44PUs while taking Germans capital
British converts factory_major into different units
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Adding units owned by British to 126 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in France
British attack with 4 artilleries, 4 fighters, 16 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 5 armour, 1 factory_minor, 3 infantry and 12 mech_infantrys
British roll dice for 4 artilleries, 4 fighters, 16 infantry and 2 mech_infantrys in France, round 2 : 8/26 hits, 7.00 expected hits
Germans roll dice for 5 armour, 3 infantry and 12 mech_infantrys in France, round 2 : 6/20 hits, 7.50 expected hits
3 infantry owned by the Germans, 5 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in France
British roll dice for 4 artilleries, 4 fighters, 10 infantry and 2 mech_infantrys in France, round 3 : 6/20 hits, 6.00 expected hits
Germans roll dice for 5 armour and 7 mech_infantrys in France, round 3 : 4/12 hits, 4.83 expected hits
6 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in France
British roll dice for 4 artilleries, 4 fighters, 6 infantry and 2 mech_infantrys in France, round 4 : 4/16 hits, 5.33 expected hits
Germans roll dice for 5 armour and 1 mech_infantry in France, round 4 : 2/6 hits, 2.83 expected hits
3 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in France
British roll dice for 4 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys in France, round 5 : 5/14 hits, 5.00 expected hits
Germans roll dice for 2 armour in France, round 5 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 2 infantry owned by the British lost in France
British win, taking Norway from Germans, taking Germany from Germans, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking French Madagascar from British, taking Algeria from Americans, taking Syria from British, taking French West Africa from Americans, taking Tunisia from Americans with 4 artilleries, 4 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 45
Casualties for British: 14 infantry
Casualties for Germans: 5 armour, 3 infantry and 12 mech_infantrys
Battle in French Indo China
British attack with 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour, 4 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
British roll dice for 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 5/21 hits, 4.33 expected hits
Japanese roll dice for 2 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in French Indo China, round 2 : 4/11 hits, 4.33 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 4/17 hits, 3.67 expected hits
Japanese roll dice for 2 armour, 3 artilleries and 1 fighter in French Indo China, round 3 : 3/6 hits, 2.67 expected hits
3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 5/14 hits, 3.17 expected hits
Japanese roll dice for 1 armour and 1 fighter in French Indo China, round 4 : 1/2 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 8 infantry
Casualties for Japanese: 2 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from France to 112 Sea Zone
2 carriers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
1 battleship moved from 110 Sea Zone to 108 Sea Zone
2 aaGuns and 2 transports moved from 110 Sea Zone to 108 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 aaGuns and 8 infantry moved from Burma to Yunnan
4 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
3 artilleries and 4 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Iraq to Persia
Place Units - British
1 submarine placed in 98 Sea Zone
2 fighters and 2 infantry placed in United Kingdom
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 44 PUs; end with 89 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 92 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : -2.50
Japanese regular : 0.83
Germans regular : -3.17
British regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Germany
1 armour and 1 mech_infantry moved from Northern Italy to Germany
Combat - Italians
Battle in Germany
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Germany, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 2 infantry in Germany, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Germany
Italians win, taking Germany from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Germany to Western Germany
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,6
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Finland to Norway
1 carrier and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour, 1 bomber, 8 fighters, 4 mech_infantrys and 7 tactical_bombers moved from Western Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 1 armour, 1 artillery, 1 bomber, 8 fighters, 1 infantry, 4 mech_infantrys and 7 tactical_bombers
Americans defend with 1 armour and 9 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 8 fighters, 1 infantry, 4 mech_infantrys and 7 tactical_bombers in Denmark, round 2 : 13/23 hits, 11.17 expected hits
Americans roll dice for 1 armour and 9 infantry in Denmark, round 2 : 5/10 hits, 3.50 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans, 9 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 armour, 1 artillery, 1 bomber, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry and 4 mech_infantrys
Casualties for Americans: 1 armour and 9 infantry
Battle in Norway
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery and 3 infantry in Norway, round 4 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber, 8 fighters and 7 tactical_bombers moved from Denmark to Western Germany
1 armour and 2 mech_infantrys moved from Western Ukraine to Baltic States
1 mech_infantry moved from Western Ukraine to Baltic States
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,5
Germans collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Germans regular : 1.33
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 artillery and 2 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic States
1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 mech_infantrys
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters and 1 tactical_bomber in Baltic States, round 4 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Baltic States
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 armour and 3 mech_infantrys
Non Combat Move - Russians
2 infantry moved from Urals to Evenkiyskiy
3 infantry moved from Vologda to Urals
2 infantry moved from Russia to Vologda
6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Baltic States to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
6 infantry moved from Korea to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 7 carriers, 2 cruisers, 9 fighters, 1 submarine and 5 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 armour, 3 infantry and 4 mech_infantrys moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kwangtung to French Indo China
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 bomber and 6 infantry
British defend with 9 infantry and 2 mech_infantrys; French defend with 1 factory_minor
Japanese roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 bomber and 6 infantry in French Indo China, round 2 : 1/7 hits, 1.67 expected hits
French roll dice for 9 infantry and 2 mech_infantrys in French Indo China, round 2 : 6/11 hits, 3.67 expected hits
6 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
1 bomber owned by the Japanese retreated
French win with 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Japanese: 6 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 bomber moved from French Indo China to Philippines
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
French regular : 2.33
Japanese regular : -2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 10 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 aaGuns, 8 infantry and 5 transports moved from 108 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
5 fighters moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
Combat - Americans
Combat Hit Differential Summary :
@aagamerz13 kamikazes?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 10 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 aaGuns, 8 infantry and 5 transports moved from 108 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
5 fighters moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 1,2
Battle in Holland Belgium
Americans attack with 10 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 10 infantry in Holland Belgium, round 2 : 1/10 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 9 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Philippines
Americans attack with 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 bomber, 1 harbour and 6 infantry
Americans roll dice for 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 4/12 hits, 4.83 expected hits
Japanese roll dice for 1 bomber and 6 infantry in Philippines, round 2 : 1/7 hits, 2.17 expected hits
3 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans roll dice for 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 3 : 5/11 hits, 4.67 expected hits
Japanese roll dice for 3 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 bomber and 6 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers and 10 fighters
Germans defend with 1 carrier, 1 cruiser and 1 transport
Americans roll dice for 3 bombers and 10 fighters in 113 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 carrier owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 8 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 2 fighters
Casualties for Germans: 1 carrier, 1 cruiser and 1 transport
Non Combat Move - Americans
3 fighters moved from 113 Sea Zone to France
3 bombers moved from 113 Sea Zone to France
2 carriers moved from 112 Sea Zone to 110 Sea Zone
6 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 33 Sea Zone to 26 Sea Zone
4 carriers moved from 33 Sea Zone to 45 Sea Zone
4 carriers moved from 45 Sea Zone to 35 Sea Zone
7 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
4 destroyers moved from 33 Sea Zone to 45 Sea Zone
4 destroyers moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -1.17
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 10 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 aaGuns, 8 infantry and 5 transports moved from 108 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
5 fighters moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from United Kingdom to 113 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to 113 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 1,2
Battle in Holland Belgium
Americans attack with 10 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 10 infantry in Holland Belgium, round 2 : 1/10 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 9 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Philippines
Americans attack with 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 bomber, 1 harbour and 6 infantry
Americans roll dice for 7 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 4/12 hits, 4.83 expected hits
Japanese roll dice for 1 bomber and 6 infantry in Philippines, round 2 : 1/7 hits, 2.17 expected hits
3 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans roll dice for 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 3 : 5/11 hits, 4.67 expected hits
Japanese roll dice for 3 infantry in Philippines, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 bomber and 6 infantry
Battle in 113 Sea Zone
Americans attack with 3 bombers and 10 fighters
Germans defend with 1 carrier, 1 cruiser and 1 transport
Americans roll dice for 3 bombers and 10 fighters in 113 Sea Zone, round 2 : 8/13 hits, 7.00 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 carrier owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win with 3 bombers and 8 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 2 fighters
Casualties for Germans: 1 carrier, 1 cruiser and 1 transport
Non Combat Move - Americans
3 fighters moved from 113 Sea Zone to France
3 bombers moved from 113 Sea Zone to France
2 carriers moved from 112 Sea Zone to 110 Sea Zone
6 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 33 Sea Zone to 26 Sea Zone
4 carriers moved from 33 Sea Zone to 45 Sea Zone
4 carriers moved from 45 Sea Zone to 35 Sea Zone
7 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
4 destroyers moved from 33 Sea Zone to 45 Sea Zone
4 destroyers moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -1.17
Germans regular : 1.83