AND the Dice Roll is ODD!
WindowWasher (X) vs Surfer (L+18) BM #4
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Hey, ive been super busy this past week and it’s now carrying over into the weekend. Will hopefully be able to play alot tommorow night and monday during the day.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 6 artilleries, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 3 artilleries and 1 infantry moved from Kweichow to Hunan 1 infantry moved from Anhwe to Shantung 2 mech_infantrys moved from Hunan to Kiangsu 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Manchuria to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Buyant-Uhaa 1 bomber moved from Shan State to Java 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from Shan State to Japan 1 marine moved from Malaya to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 3 mech_infantrys moved from India to Yunnan 16 mech_infantrys moved from India to Yunnan 1 infantry moved from Shan State to 37 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 11 submarines, 6 tactical_bombers and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 infantry, 1 marine, 11 submarines, 6 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 73 Sea Zone to 71 Sea Zone 1 marine moved from Kwangtung to 20 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 artillery, 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 2 marines, 11 submarines, 7 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 11 submarines in 35 Sea Zone, round 2 : 1/11 hits, 3.67 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 10 carriers, 2 cruisers, 2 destroyers, 8 fighters, 11 submarines, 7 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery, 1 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 aaGun moved from Kweichow to Hunan 1 bomber moved from Java to Shan State 1 fighter moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 artilleries placed in Shantung 3 artilleries placed in Kiangsu 2 fighters and 1 infantry placed in Japan 2 destroyers placed in 37 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 Japanese collect 63 PUs (6 lost to blockades); end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : -3.00 ANZAC regular : 0.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 bomber, 7 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 11 infantry moved from Normandy Bordeaux to Southern France 4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 4 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 42 Sea Zone 5 fighters and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands Combat - Americans Battle in 42 Sea Zone Americans attack with 1 cruiser, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 cruiser, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 4 infantry and 1 marine Japanese defend with 1 artillery Americans roll dice for 4 infantry and 1 marine in Java, round 2 : 0/5 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 3 infantry and 1 marine in Java, round 3 : 1/4 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 3 infantry and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Aleutian Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 2 artilleries and 11 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries and 11 infantry in Southern France, round 2 : 2/13 hits, 2.83 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to Gibraltar 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 5 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Trans-Jordan 2 aaGuns moved from Normandy Bordeaux to Southern France 3 carriers, 2 fighters and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Persia to Trans-Jordan 2 fighters moved from Persia to Trans-Jordan 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 bomber moved from Persia to Egypt 1 bomber moved from Aleutian Islands to Alaska 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 5 destroyers, 9 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States 1 bomber placed in Eastern United States 2 tactical_bombers placed in Western United States Americans undo move 5. 2 tactical_bombers placed in Eastern United States 3 armour placed in Norway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 0.00 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 20 infantry moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33
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Ugh. Forgot to attack the sub in S. Africa.
2DD vs 1 SS
DD attack
[dice 2d6] -
2d6: 1, 6
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1 hit. Sub sunk
SS defend
[dice 1d6] -
1d6: 4
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 bomber, 7 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 11 infantry moved from Normandy Bordeaux to Southern France 4 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 4 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 42 Sea Zone 5 fighters and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from Western United States to Aleutian Islands Combat - Americans Battle in 42 Sea Zone Americans attack with 1 cruiser, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 cruiser, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 4 infantry and 1 marine Japanese defend with 1 artillery Americans roll dice for 4 infantry and 1 marine in Java, round 2 : 0/5 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 3 infantry and 1 marine in Java, round 3 : 1/4 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 3 infantry and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Aleutian Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France Americans attack with 2 artilleries and 11 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries and 11 infantry in Southern France, round 2 : 2/13 hits, 2.83 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to Gibraltar 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 5 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Trans-Jordan 2 aaGuns moved from Normandy Bordeaux to Southern France 3 carriers, 2 fighters and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Persia to Trans-Jordan 2 fighters moved from Persia to Trans-Jordan 1 fighter moved from Trans-Jordan to 81 Sea Zone 1 bomber moved from Persia to Egypt 1 bomber moved from Aleutian Islands to Alaska 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 9 carriers, 1 cruiser, 5 destroyers, 9 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States 1 bomber placed in Eastern United States 2 tactical_bombers placed in Western United States Americans undo move 5. 2 tactical_bombers placed in Eastern United States 3 armour placed in Norway Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Suiyuyan 20 infantry moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 1 battleship moved from 33 Sea Zone to 42 Sea Zone Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Japanese from 71 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from Finland to Norway 2 infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 3 aaGuns, 1 artillery, 2 fighters, 18 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from United Kingdom to Southern France 9 infantry moved from Iraq to Trans-Jordan 1 aaGun, 3 artilleries and 10 infantry moved from Persia to Iraq 3 aaGuns, 5 artilleries and 39 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Northwest Persia to Iraq 7 mech_infantrys moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia 2 destroyers moved from 81 Sea Zone to 71 Sea Zone 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 1 carrier, 1 cruiser and 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 81 Sea Zone to 98 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 fighter placed in United Kingdom 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.67 Japanese regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 fighter and 3 infantry French defend with 1 fighter and 2 infantry; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the French and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 3 infantry Casualties for French: 1 fighter and 2 infantry Battle in Holland Belgium Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Northern Italy 2 aaGuns, 5 artilleries and 13 infantry moved from France to Northern Italy 2 aaGuns, 1 armour, 12 infantry and 2 mech_infantrys moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,5,3,2,6,4,3 Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 1.67 British regular : -0.33
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 bomber moved from Caroline Islands to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to Shan State Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 bomber and 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 bomber in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with no units remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 bomber and 2 submarines Casualties for Japanese: 2 destroyers Battle in Shan State ANZAC attack with 2 fighters Japanese defend with 1 bomber ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Shan State ANZAC win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 2 fighters moved from Shan State to 42 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 fighters moved from Caroline Islands to New South Wales 2 infantry moved from Persia to Iraq Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : -2.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 bomber moved from Caroline Islands to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to Shan State Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 bomber and 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 bomber in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with no units remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 bomber and 2 submarines Casualties for Japanese: 2 destroyers Battle in Shan State ANZAC attack with 2 fighters Japanese defend with 1 bomber ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Shan State ANZAC win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 2 fighters moved from Shan State to 42 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 fighters moved from Caroline Islands to New South Wales 2 infantry moved from Persia to Iraq Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : -2.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 bomber moved from Caroline Islands to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to Shan State Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 bomber and 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 37 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC roll dice for 1 bomber in 37 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with no units remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 bomber and 2 submarines Casualties for Japanese: 2 destroyers Battle in Shan State ANZAC attack with 2 fighters Japanese defend with 1 bomber ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Shan State ANZAC win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 2 fighters moved from Shan State to 42 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 fighters moved from Caroline Islands to New South Wales 2 infantry moved from Persia to Iraq Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : -2.00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 12 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 17 infantry moved from Western Germany to France 18 infantry moved from Germany to Western Germany 1 infantry moved from Russia to Samara Germans take Samara from Russians 1 artillery moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Novgorod to Vologda 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 13 artilleries and 12 infantry moved from Rostov to Caucasus 80 mech_infantrys moved from Rostov to Caucasus 12 artilleries and 12 infantry moved from Bryansk to Rostov 3 armour moved from Ukraine to Bryansk 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Volgograd 1 fighter moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Norway 4 fighters moved from Western Germany to Norway 2 bombers moved from Novgorod to Russia 1 bomber moved from Novgorod to Western Germany 2 armour moved from Novgorod to Bryansk Combat - Germans Air Battle in Norway Germans attacks with 5 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Caucasus Germans attack with 13 artilleries, 12 infantry and 80 mech_infantrys British defend with 1 infantry Germans roll dice for 13 artilleries, 12 infantry and 80 mech_infantrys in Caucasus, round 2 : 17/105 hits, 21.83 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 13 artilleries, 12 infantry and 80 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Volgograd Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Volgograd to Russia 2 fighters moved from Volgograd to Ukraine 1 tactical_bomber moved from Volgograd to Russia 3 aaGuns moved from Rostov to Caucasus 1 aaGun moved from Western Germany to France 2 aaGuns moved from Germany to Western Germany 1 bomber and 4 fighters moved from Norway to Western Germany 1 fighter moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France 1 tactical_bomber moved from Western Germany to France 1 bomber moved from Western Germany to France Place Units - Germans 3 armour placed in Russia 3 armour placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 7 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,2,4,5,3,5,4 Germans collect 55 PUs (2 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans AA : -0.17 Russians regular : -0.33 Germans regular : -2.83 British regular : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 2 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Persia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Volgograd to Kazakhstan 2 aaGuns and 11 infantry moved from Tsinghai to Kazakhstan 2 infantry moved from Urals to Timguska 1 infantry moved from Central Mongolia to Suiyuyan 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Tsagaan Olom to Kansu 1 mech_infantry moved from Sikang to Kansu 2 armour moved from Sikang to Kansu Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 2 infantry, 2 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Buyant-Uhaa to Chahar Japanese take Chahar from Chinese 2 mech_infantrys moved from Buyant-Uhaa to Yakut S.S.R. 1 mech_infantry moved from Sakha to Yakut S.S.R. 1 infantry moved from Soviet Far East to Siberia 1 bomber moved from Japan to 8 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 3 artilleries and 3 mech_infantrys moved from Shantung to Anhwe 3 artilleries, 1 infantry and 4 mech_infantrys moved from Kiangsu to Anhwe 1 infantry and 19 mech_infantrys moved from Yunnan to Shan State 1 infantry moved from Burma to Shan State 2 armour moved from India to Shan State 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Kweichow 1 artillery moved from Hunan to Kweichow 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to Japan Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 bomber moved from 8 Sea Zone to Japan 1 aaGun moved from Hunan to Anhwe Place Units - Japanese 9 submarines placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 87 PUs; Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Gibraltar to Western Germany 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from Norway to Western Germany Combat - Americans Air Battle in Western Germany
Combat Hit Differential Summary :
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Intercept in W. Ger?
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@surfer yes, send it
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 87 PUs; Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Gibraltar to Western Germany 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from Norway to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 4 units heading to Western Germany Germans launches 3 interceptors out of Western Germany Attackers Fire, : 1/4 hits, 1.17 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits 1 fighter owned by the Germans lost in Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Western Germany causes 0 damage total. Battle in Sardinia Battle in Malaya Battle in Southern Italy Americans captures 4PUs while taking Italians capital Cleaning up after air battles triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 3 carriers moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Western Germany to Southern France 2 fighters moved from Western Germany to 95 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 6 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 aaGun moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to Gibraltar 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Java to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 9 carriers, 2 cruisers, 5 destroyers, 14 fighters, 2 infantry, 1 marine, 3 submarines, 4 tactical_bombers and 1 transport moved from 42 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 2 tactical_bombers moved from Eastern United States to 26 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Alaska to Hawaiian Islands Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Norway Americans undo move 2. 1 artillery and 2 infantry placed in Norway 4 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Americans undo move 5. 2 fighters placed in Western United States Turn Complete - Americans Americans collect 67 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Defenders Fire, : -1.00 Germans AA : 0.83 Attackers Fire, : -0.17