TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Celebes to 44 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Suiyuyan to Chahar
4 fighters and 2 tactical_bombers moved from Jehol to Chahar
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Marshall Islands
1 destroyer moved from 26 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Kiangsu
Battle in Shantung
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 3 tactical_bombers and 2 transports
British defend with 1 destroyer
Japanese roll dice for 2 fighters, 3 tactical_bombers and 2 transports in 20 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in 50 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 50 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 50 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 50 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Kwangtung
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Kwangtung from UK_Pacific, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Marshall Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Marshall Islands
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kiangsi
Battle in Chahar
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry
British roll AA dice in Chahar : 0/3 hits, 0.50 expected hits
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/7 hits, 3.50 expected hits
Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Kiangsi from Chinese, taking Chahar from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Chahar to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 26 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 44 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Chahar to Manchuria
Place Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
1 artillery and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,3,1,2,3,5,2,3,6,5,1,3,5,3,2,5,4,2,3,5,2,6,6,2
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : -2.67
British AA : -0.50
ANZAC regular : 0.33
British regular : 0.67
Savegame