In the Amerika board game, there are a few rules when attacking city territories. The first is that artillery fires first in the opening round of combat and casualties are removed before continuing. The second is each city has it’s own Anti-aircraft guns which fire before combat begins and casualties are removed. This is not like the AA guns on factories, these are for ground assault. Lastly, the attacker can only use one round of combat to simulate the difficulty and length of time it takes to capture a city. I don’t know if this would transfer well to A&A though because there is also a stacking limit in Amerka. You would never be able to capture a capital in A&A if you stacked 20-30 units on it. You could make a limit of 2 or 3 rounds or something like that though.
Don's DE40 map
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Hi,
I really like this map, the art, the fact that some territories come with extra IPCs, etc.
It will be probably the next one I will print when I have the chance.
I have not been around for a long time and I probably missed somethings but I have some doubts about this map that I hope you guys can help me with:
- Oil territories. Someone already replied this one to me, has to do with having oil facilities and transporting oil to industrial complexes to generate IPCs, which I think gives a whole new dimension to the game.
2- What is it with the cities with a Train symbol? How does that work?
3- Also, I noticed many new victory cities. How are they put to use exactly?
I am assuming this map involves a bunch of new rules that are maybe posted somewhere, so if any of you guys can direct me there, I will be thankful.
Cheers
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@tchenao Who the heck is “Don”?
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@tchenao
Are you referring to the map in this link.
https://www.axisandallies.org/forums/topic/29253/axis-allies-community-map-filesHow on earth did you see it?
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@call77 I downloaded the file of course
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@imperious-leader its the name of the file, I assumed it was a person
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@tchenao ok I assumed it was shagged
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Don is the designer of map.
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@gen-manstein Oh yea that. NM





