@Daaras Edit the anzac stuff down
Rico's Roughnecks
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 factory; Remaining resources: 16 PUs; Combat Move - British 1 cruiser and 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to Eastern United States 1 infantry moved from Western Canada to Eastern Canada 1 bomber moved from United Kingdom to Germany 1 fighter moved from Egypt to India 1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 fighter moved from Australia to India 1 infantry moved from Persia to India 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 15 Sea Zone to 33 Sea Zone Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 factory placed in India Turn Complete - British British collect 31 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 2 infantry moved from Libya to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 artillery and 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 3/6 hits, 2.17 expected hits 2 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour and 1 fighter in Egypt, round 3 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 3 : 3/4 hits, 1.50 expected hits 1 fighter owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British win with 1 armour and 1 artillery remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour, 1 fighter and 3 infantry Casualties for British: 4 infantry Non Combat Move - Italians 1 armour moved from Balkans to Ukraine 1 armour moved from Italy to Bulgaria Romania 1 artillery and 1 infantry moved from Italy to Balkans 2 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 2 armour placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 2.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 bomber moved from United Kingdom to 14 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 11 Sea Zone 1 destroyer moved from 10 Sea Zone to 11 Sea Zone 1 destroyer moved from 20 Sea Zone to 11 Sea Zone 2 infantry moved from Central United States to Eastern United States 1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone Combat - Americans Battle in 14 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 53 Sea Zone Americans attack with 1 battleship, 1 cruiser, 1 fighter and 1 submarine Japanese defend with 1 carrier and 1 fighter Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 carrier in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Japanese lost in 53 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 1 battleship, 1 cruiser and 1 fighter in 53 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 53 Sea Zone Americans roll dice for 1 battleship and 1 cruiser in 53 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 14 Casualties for Japanese: 1 carrier and 1 fighter Casualties for Americans: 1 fighter Non Combat Move - Americans 1 bomber moved from 14 Sea Zone to Caucasus Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 armour and 1 bomber placed in Eastern United States Combat Move - Chinese 1 infantry moved from Sikang to Yunnan 1 infantry moved from Hupeh to Yunnan 1 infantry moved from Ningxia to Hupeh 1 infantry moved from Chinghai to Ningxia Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hupeh 1 infantry placed in Suiyuan Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : -0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from French Indo-China Thailand to India 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians Combat - Japanese Strategic bombing raid in India British roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory Bombing raid in India causes 2 damage total. Battle in 33 Sea Zone Japanese attack with 1 battleship British defend with 1 destroyer Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 33 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Japanese 1 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from 35 Sea Zone to Burma 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship moved from 61 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from India to French Indo-China Thailand 1 infantry moved from Kiangsu to Fukien 1 fighter moved from Kiangsu to Fukien 1 fighter moved from Burma to Fukien 1 bomber moved from French Indo-China Thailand to Burma Place Units - Japanese 1 fighter and 2 transports placed in 62 Sea Zone 2 armour placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 British AA : -0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Russia to Belorussia 4 armour moved from Eastern Ukraine to Belorussia 1 artillery and 1 infantry moved from Eastern Ukraine to East Poland 1 infantry moved from Urals to Russia 4 infantry moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 bomber moved from Caucasus to East Poland 1 submarine moved from 2 Sea Zone to 8 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery; Italians defend with 1 armour Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Casualties for Italians: 1 armour Battle in East Poland Russians attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 bomber and 1 infantry in East Poland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 4 armour and 6 infantry Germans defend with 1 infantry Russians roll dice for 4 armour and 6 infantry in Belorussia, round 2 : 3/10 hits, 3.00 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 4 armour and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from East Poland to Caucasus 1 fighter moved from Ukraine to India 1 aaGun moved from Russia to Belorussia 2 infantry moved from Caucasus to Persia Place Units - Russians 5 infantry placed in Russia 4 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.50
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 6x factory; Remaining resources: 32 PUs; Germans buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Norway to United Kingdom 2 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Norway to Archangel 1 infantry moved from Poland to East Poland 2 fighters moved from 5 Sea Zone to East Poland 5 armour moved from Poland to Bulgaria Romania 5 armour and 3 infantry moved from Bulgaria Romania to Ukraine 2 armour, 1 artillery and 2 infantry moved from Libya to Egypt Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory Bombing raid in United Kingdom causes 6 damage total. Battle in East Poland Germans attack with 2 fighters and 1 infantry Russians defend with 1 artillery Germans roll dice for 2 fighters and 1 infantry in East Poland, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 5 armour and 3 infantry Russians defend with 3 infantry Germans roll dice for 5 armour and 3 infantry in Ukraine, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Egypt Germans attack with 2 armour, 1 artillery and 2 infantry British defend with 1 armour and 1 artillery Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 armour and 1 artillery in Egypt, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 artillery Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Archangel, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to Karelia S.S.R. 2 fighters moved from East Poland to Karelia S.S.R. 1 bomber moved from United Kingdom to Karelia S.S.R. 1 infantry moved from Norway to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from Norway to Finland 1 aaGun, 2 armour and 3 infantry moved from Germany to Poland 1 aaGun moved from France to Germany 1 infantry moved from Morocco Algeria to Libya 1 fighter moved from France to 5 Sea Zone 1 submarine moved from 2 Sea Zone to 6 Sea Zone Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 2 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : 0.33 Germans regular : -2.17 British regular : -1.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2 Purchase Units - British British repair damage of 2x factory, 1x factory; Remaining resources: 44 PUs; British buy 3 armour, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom 1 bomber moved from United Kingdom to Germany 1 transport moved from 23 Sea Zone to 18 Sea Zone 2 fighters moved from United Kingdom to 8 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 artillery moved from French Equatorial Africa to Belgian Congo Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Non Combat Move - British Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 8 Sea Zone 3 armour placed in India Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans AA : 0.83
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Balkans to 14 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine 1 armour and 2 infantry moved from Bulgaria Romania to Ukraine 2 armour moved from Italy to Bulgaria Romania Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry and 1 transport moved from 20 Sea Zone to 11 Sea Zone 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from Eastern United States to United Kingdom 1 battleship, 1 cruiser and 1 submarine moved from 53 Sea Zone to 55 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Strategic bombing raid in Karelia S.S.R. Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to United Kingdom 1 bomber moved from Germany to United Kingdom Place Units - Americans 2 transports placed in 10 Sea Zone 1 bomber and 4 infantry placed in Eastern United States Combat Move - Chinese 3 infantry moved from Suiyuan to Kiangsu 1 infantry moved from Ningxia to Suiyuan 2 infantry moved from Yunnan to Fukien 3 infantry moved from Hupeh to Fukien Combat - Chinese Battle in Kiangsu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Fukien Chinese attack with 5 infantry Japanese defend with 1 artillery, 2 fighters and 1 infantry Chinese roll dice for 5 infantry in Fukien, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Fukien, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Chinese lost in Fukien 3 infantry owned by the Chinese retreated to Hupeh Japanese win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Yunnan 2 infantry placed in Suiyuan Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33 Germans AA : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 armour, 3 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone 1 armour and 3 infantry moved from 61 Sea Zone to Kiangsu 1 fighter moved from 62 Sea Zone to Kiangsu 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 carrier moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 battleship, 1 carrier, 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 bomber, 3 fighters and 2 infantry moved from Burma to India 1 artillery and 1 infantry moved from Fukien to Yunnan 2 fighters moved from Fukien to India 2 armour moved from French Indo-China Thailand to India Combat - Japanese Battle in India Japanese attack with 2 armour, 1 bomber, 5 fighters and 4 infantry British defend with 1 aaGun, 3 armour, 1 factory, 2 fighters and 4 infantry; Russians defend with 1 fighter British roll AA dice in India : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 bomber, 4 fighters and 4 infantry in India, round 2 : 2/11 hits, 4.33 expected hits British roll dice for 3 armour, 3 fighters and 4 infantry in India, round 2 : 6/10 hits, 4.83 expected hits 4 infantry owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the British lost in India 4 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated British win with 3 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is -23 Casualties for Japanese: 2 armour, 1 fighter and 4 infantry Casualties for British: 3 infantry Battle in Kiangsu Japanese attack with 1 armour, 1 fighter and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Kiangsu, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Kiangsu, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Kiangsu, round 4 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kiangsu, round 5 : 2/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 3 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from India to French Indo-China Thailand 2 fighters moved from India to 35 Sea Zone 1 bomber moved from India to French Indo-China Thailand 1 fighter moved from Kiangsu to Manchuria Place Units - Japanese 2 armour placed in French Indo-China Thailand 1 armour, 1 artillery and 2 infantry placed in Japan 1 destroyer placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -5.00 British AA : 0.00 British regular : 1.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 7 infantry moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Belorussia to Baltic States Russians take Baltic States from Germans 3 infantry moved from Russia to Archangel 2 infantry moved from Belorussia to East Poland 1 infantry moved from Russia to Eastern Ukraine 1 bomber moved from Caucasus to East Poland 2 infantry moved from Persia to Trans-Jordan 1 fighter moved from India to Caucasus 4 armour moved from Belorussia to Caucasus 2 infantry moved from Belorussia to Russia Combat - Russians Battle in Archangel Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Archangel, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in East Poland Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in East Poland, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Soviet Far East Russians attack with 7 infantry Japanese defend with 1 infantry Russians roll dice for 7 infantry in Soviet Far East, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 7 infantry in Soviet Far East, round 3 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Russians win, taking Soviet Far East from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 bomber moved from East Poland to Caucasus 1 aaGun moved from Belorussia to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -1.00 Russians regular : -0.33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 4x factory, 2x factory; Remaining resources: 35 PUs; Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to Belorussia 2 artilleries and 3 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Karelia S.S.R. to Belorussia 2 fighters moved from Karelia S.S.R. to Archangel 3 infantry moved from Poland to East Poland 2 armour moved from Germany to East Poland 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 fighter moved from 5 Sea Zone to Baltic States 2 armour moved from Egypt to Anglo-Egypt Sudan 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Karelia S.S.R. to East Poland Combat - Germans Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in East Poland Germans attack with 2 armour, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 artilleries, 2 fighters and 3 infantry Russians defend with 3 infantry Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Archangel, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Anglo-Egypt Sudan Germans attack with 2 armour British defend with 1 infantry Germans roll dice for 2 armour in Anglo-Egypt Sudan, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egypt Sudan Germans win, taking Anglo-Egypt Sudan from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Archangel to 5 Sea Zone 1 fighter moved from Baltic States to Ukraine 1 fighter moved from Belorussia to Ukraine 1 bomber moved from East Poland to Karelia S.S.R. 2 armour moved from Poland to Ukraine 2 infantry moved from Finland to Norway 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Germany to France 1 aaGun moved from Poland to East Poland 2 infantry moved from Germany to Poland Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 3 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 2.67 British regular : 0.00
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Purchase Units - British British repair damage of 1x factory; Remaining resources: 28 PUs; British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma British take Burma from Japanese 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 8 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to France 2 fighters moved from 7 Sea Zone to France 1 artillery moved from Belgian Congo to Rhodesia 1 transport moved from 18 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to France Combat - British Battle in France British attack with 2 armour, 2 fighters and 2 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 armour, 2 fighters and 2 infantry in France, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 2 fighters moved from France to 7 Sea Zone Place Units - British 3 armour placed in India 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 1.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to 16 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 16 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from 13 Sea Zone to France 1 artillery and 2 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 2 artilleries and 3 infantry British defend with 2 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in France, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 artilleries and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 armour and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 2 armour owned by the British lost in France Italians win, taking France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for British: 2 armour and 1 infantry Non Combat Move - Italians 2 armour moved from Bulgaria Romania to Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 artillery and 1 infantry moved from Morocco Algeria to Libya 2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone 2 armour, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 7 Sea Zone 4 infantry moved from Eastern United States to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 55 Sea Zone to 19 Sea Zone 2 armour and 4 infantry moved from 7 Sea Zone to France 4 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 2 fighters moved from 12 Sea Zone to 13 Sea Zone 1 bomber moved from Eastern United States to 13 Sea Zone 1 bomber moved from United Kingdom to France 2 bombers moved from United Kingdom to 13 Sea Zone 1 bomber moved from Caucasus to 13 Sea Zone Combat - Americans Battle in Libya Americans attack with 1 artillery and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Libya Americans win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 13 Sea Zone Americans attack with 4 bombers and 2 fighters Italians defend with 1 battleship, 2 cruisers and 1 transport Americans roll dice for 4 bombers and 2 fighters in 13 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 13 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 13 Sea Zone 1 transport owned by the Italians lost in 13 Sea Zone Americans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 51 Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Battle in France Americans attack with 2 armour, 1 bomber and 4 infantry Italians defend with 2 artilleries and 2 infantry Americans roll dice for 2 armour, 1 bomber and 4 infantry in France, round 2 : 3/7 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in France Americans roll dice for 2 armour, 1 bomber and 2 infantry in France, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in France Americans win, taking France from Germans with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries and 2 infantry Non Combat Move - Americans 2 fighters moved from 13 Sea Zone to 7 Sea Zone 1 bomber moved from France to United Kingdom 3 bombers moved from 13 Sea Zone to Caucasus 1 bomber moved from 13 Sea Zone to Morocco Algeria Place Units - Americans 1 transport placed in 10 Sea Zone 1 armour, 1 artillery, 2 fighters and 1 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Hupeh to Yunnan 1 infantry moved from Hupeh to Fukien Chinese take Fukien from Japanese 1 infantry moved from Hupeh to Kiangsu 3 infantry moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 4 infantry Japanese defend with 1 armour Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 infantry in Kiangsu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Kiangsu, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour in Kiangsu, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 2 infantry in Kiangsu, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kiangsu, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is -1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Suiyuan Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 2.33 Japanese regular : -0.50 Italians regular : -1.00 Germans regular : 0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 transports moved from 61 Sea Zone to 62 Sea Zone 1 armour and 3 infantry moved from Japan to 62 Sea Zone 1 fighter moved from Manchuria to Kiangsu 1 bomber moved from French Indo-China Thailand to Kiangsu 1 armour moved from French Indo-China Thailand to Yunnan 1 armour moved from French Indo-China Thailand to Burma 1 fighter moved from 35 Sea Zone to Yunnan 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from French Indo-China Thailand to Fukien 1 fighter moved from French Indo-China Thailand to Yunnan 2 battleships, 1 carrier and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 2 battleships, 1 carrier, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Fukien 1 armour and 1 infantry moved from 61 Sea Zone to Kiangsu Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Kiangsu, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 armour and 2 fighters Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Yunnan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 61 Sea Zone 1 fighter moved from Kiangsu to Manchuria 1 fighter moved from Fukien to Manchuria 1 fighter moved from Burma to 37 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 bomber moved from Kiangsu to French Indo-China Thailand Place Units - Japanese 1 transport placed in 62 Sea Zone 2 armour placed in French Indo-China Thailand 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 bomber and 1 fighter moved from Caucasus to Archangel 5 infantry moved from Russia to Archangel 1 armour moved from Caucasus to Archangel 2 infantry moved from Russia to Caucasus 7 infantry moved from Soviet Far East to Stanovoj Chrebet 1 submarine moved from 8 Sea Zone to 7 Sea Zone Combat - Russians Battle in Archangel Russians attack with 1 armour, 1 bomber, 1 fighter and 5 infantry Germans defend with 2 artilleries and 3 infantry Russians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Archangel, round 2 : 3/8 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Archangel, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 artilleries in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 3 infantry Non Combat Move - Russians 1 bomber and 1 fighter moved from Archangel to Caucasus Place Units - Russians 2 armour, 1 artillery and 1 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 4 infantry moved from Germany to France 2 fighters moved from 5 Sea Zone to France 2 infantry moved from Norway to 5 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Northwestern Europe 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Baltic States to Belorussia 2 fighters moved from Ukraine to Belorussia 1 armour moved from Anglo-Egypt Sudan to French West Africa Germans take French Equatorial Africa from British Germans take French West Africa from British 1 armour moved from Anglo-Egypt Sudan to Italian Africa Germans take Italian Africa from British 1 armour moved from Italian Africa to Belgian Congo Germans take Belgian Congo from British 1 bomber moved from Karelia S.S.R. to Northwestern Europe Combat - Germans Battle in Northwestern Europe Germans attack with 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 cruiser in Northwestern Europe, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Belorussia Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Germans attack with 1 armour, 2 fighters and 4 infantry Americans defend with 2 armour and 2 infantry Germans roll dice for 1 armour, 2 fighters and 4 infantry in France, round 2 : 2/7 hits, 2.17 expected hits Americans roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in France Germans roll dice for 1 armour, 2 fighters and 3 infantry in France, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 2 armour in France, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Americans lost in France Germans roll dice for 1 armour, 2 fighters and 3 infantry in France, round 4 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in France Germans win, taking France from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Americans: 2 armour and 2 infantry Non Combat Move - Germans 2 fighters moved from France to Germany 1 bomber moved from Northwestern Europe to Germany 2 armour moved from Germany to East Poland 1 aaGun, 2 armour and 2 infantry moved from East Poland to Ukraine 2 infantry moved from Poland to East Poland 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 2 submarines moved from 6 Sea Zone to 2 Sea Zone 2 fighters moved from Belorussia to Ukraine Place Units - Germans 2 infantry placed in Karelia S.S.R. 2 armour, 2 artilleries and 6 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter EDIT: Removing units owned by Germans from Germany: 1 bomber EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 bomber and 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Russians regular : -0.33 Germans regular : -1.00 British regular : -0.67
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - British British repair damage of 3x factory; Remaining resources: 34 PUs; British buy 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 cruiser and 1 destroyer moved from 7 Sea Zone to 2 Sea Zone 1 transport moved from 7 Sea Zone to 9 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 2 fighters and 3 infantry moved from 7 Sea Zone to France Combat - British Battle in 2 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 2 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Battle in France British attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour and 2 infantry British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Germans lost in France British roll dice for 1 artillery, 2 fighters and 3 infantry in France, round 3 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in France British roll dice for 1 artillery, 2 fighters and 2 infantry in France, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 2 infantry Casualties for British: 2 infantry Non Combat Move - British 2 fighters moved from France to 7 Sea Zone Place Units - British 1 transport placed in 7 Sea Zone 3 infantry placed in India 6 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in France, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in France Italians roll dice for 1 artillery and 2 infantry in France, round 4 : 3/3 hits, 0.83 expected hits British roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in France Italians win, taking France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 British regular : -1.67