The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - British
2 Mech.Infs moved from Cape Town to Belgian Congo
1 Transport moved from 74 Sea Zone to 80 Sea Zone
2 Elites moved from Vancouver to 80 Sea Zone
2 Elites and 1 Transport moved from 80 Sea Zone to 74 Sea Zone
2 Elites moved from 74 Sea Zone to Alaska
Purchase Units - British
British buy 2 ArmoredCars, 1 Battleship, 3 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Belgian Congo
British attack with 2 Mech.Infs
Italians defend with 1 Factory and 2 Mech.Infs
British roll dice for 2 Mech.Infs in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 Mech.Infs in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the British lost in Belgian Congo
British roll dice for 1 Mech.Inf in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 2 Mech.Infs in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Italians and 1 Mech.Inf owned by the British lost in Belgian Congo
Italians win with 1 Mech.Inf remaining. Battle score for attacker is -6
Casualties for British: 2 Mech.Infs
Casualties for Italians: 1 Mech.Inf
Non Combat Move - British
Place Units - British
3 Destroyers and 1 Transport placed in 21 Sea Zone
1 Battleship placed in 21 Sea Zone
British undo move 1.
1 Destroyer and 1 Transport placed in 21 Sea Zone
2 Destroyers placed in 21 Sea Zone
1 Infantry placed in Manchester
2 ArmoredCars placed in Cape Town
Turn Complete - British
British collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Anzac
1 Marine moved from Formosa to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from S.Thailand to 105 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 92 Sea Zone
2 Artillerys, 2 Infantrys and 1 Marine moved from 92 Sea Zone to Kwangsi
1 Transport moved from 107 Sea Zone to 101 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to 101 Sea Zone
1 Artillery and 1 Infantry moved from 101 Sea Zone to Peleliu
Anzac take Peleliu from Yamamoto
1 Tank moved from Italian East Africa to Belgian Congo
1 Adv.Fighter moved from Italian East Africa to Belgian Congo
1 Infantry moved from Italian East Africa to Kenya
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 6 ArmoredCars, 1 Bunker, 1 Destroyer and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Belgian Congo
Anzac attack with 1 Adv.Fighter and 1 Tank
Italians defend with 1 Factory and 1 Mech.Inf
Anzac roll dice for 1 Adv.Fighter and 1 Tank in Belgian Congo, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 Mech.Inf in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Tank in Belgian Congo, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 Mech.Inf in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Italians lost in Belgian Congo
Anzac win, taking Belgian Congo from Italians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 6
Casualties for Italians: 1 Mech.Inf
Battle in Kwangsi
Anzac attack with 2 Artillerys, 2 Infantrys and 1 Marine
Hisaichi defend with 3 Infantrys
Anzac roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits
Hisaichi roll dice for 3 Infantrys in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Hisaichi lost in Kwangsi
Anzac win, taking Kwangsi from Hisaichi with 2 Artillerys, 2 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 3 Infantrys
Non Combat Move - Anzac
6 ArmoredCars moved from Bangkok to Burma
1 Infantry moved from S.Thailand to Burma
1 Transport moved from 105 Sea Zone to 67 Sea Zone
1 Elite moved from Broome to 67 Sea Zone
1 Elite and 1 S.Submarine moved from 67 Sea Zone to 61 Sea Zone
1 Elite moved from 61 Sea Zone to Assam
1 Artillery and 2 Infantrys moved from Northern Territory to Western Australia
1 Adv.Fighter moved from Belgian Congo to Italian East Africa
Place Units - Anzac
1 Bunker and 3 Infantrys placed in Italian East Africa
1 Destroyer placed in 67 Sea Zone
6 ArmoredCars placed in Bangkok
1 Adv.Fighter placed in Formosa
Turn Complete - Anzac
Anzac collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Anzac regular : 0.17
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Dutch
1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Elite moved from Suriname to 32 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
1 Artillery and 1 Elite moved from 36 Sea Zone to Gold Coast
1 Transport moved from 36 Sea Zone to 32 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Carrier, 1 Fighter, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Carrier and 1 Transport placed in 110 Sea Zone
1 Fighter placed in 110 Sea Zone
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Finns
6 Tanks moved from Afghanistan to W.Sinkiang
4 Tanks moved from Kuybyshev to Gorky
1 ArmoredCar, 1 Infantry and 1 Tank moved from Vologda to Gorky
2 ArmoredCars and 1 Tank moved from S.Karelia to Gorky
4 Mech.Infs moved from Vyborg to Gorky
3 ArmoredCars moved from Oulu to S.Karelia
1 Elite and 3 Infantrys moved from Lapland to Upper Norrland
1 Elite and 1 Infantry moved from Oulu to Lapland
1 Infantry moved from Tampere to Oulu
4 ArmoredCars, 1 Infantry and 1 Tank moved from Helsinki to Tampere
4 ArmoredCars and 1 Tank moved from Tampere to Oulu
7 Mech.Infs moved from Middle Norrland to Oulu
4 Tanks moved from Middle Norrland to Lapland
2 ArmoredCars moved from Middle Norrland to Lapland
Purchase Units - Finns
Finns buy 4 ArmoredCars, 2 Mech.Infs and 1 Tank; Remaining resources: 3 PUs;
Combat - Finns
Battle in Gorky
Finns attack with 3 ArmoredCars, 1 Infantry, 4 Mech.Infs and 6 Tanks
Russians defend with 1 Elite and 7 Infantrys
Finns roll dice for 3 ArmoredCars, 1 Infantry, 4 Mech.Infs and 6 Tanks in Gorky, round 2 : 4/14 hits, 5.67 expected hits
Russians roll dice for 1 Elite and 7 Infantrys in Gorky, round 2 : 0/8 hits, 2.67 expected hits
4 Infantrys owned by the Russians lost in Gorky
Finns roll dice for 3 ArmoredCars, 1 Infantry, 4 Mech.Infs and 6 Tanks in Gorky, round 3 : 8/14 hits, 5.67 expected hits
Russians roll dice for 1 Elite and 3 Infantrys in Gorky, round 3 : 3/4 hits, 1.33 expected hits
1 Elite owned by the Russians, 3 Infantrys owned by the Russians and 3 ArmoredCars owned by the Finns lost in Gorky
Finns win, taking Gorky from Russians with 1 Infantry, 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 1 Elite and 7 Infantrys
Casualties for Finns: 3 ArmoredCars
Battle in W.Sinkiang
Finns attack with 6 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Finns roll dice for 6 Tanks in W.Sinkiang, round 2 : 3/6 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang
Finns loses 0 PUs for violating W.Sinkiangs neutrality.
Finns win, taking W.Sinkiang from Neutral with 6 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - Finns
Place Units - Finns
2 Mech.Infs placed in Vyborg
4 ArmoredCars and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 33 PUs; end with 36 PUs
Combat Hit Differential Summary :
Finns regular : 0.67
Russians regular : -1.00
Neutral regular : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Combat Move - Romanians
1 ArmoredCar, 2 Artillerys and 9 Infantrys moved from Kursk to Tula
1 ArmoredCar, 1 Artillery, 1 Elite and 10 Infantrys moved from Kursk to Yaroslavl
5 Infantrys moved from Kiev to Kursk
8 Infantrys moved from Vinnytsia to Kiev
4 Infantrys moved from E.Romania to Vinnytsia
4 Infantrys moved from Bucharest to E.Romania
3 Infantrys moved from Bursa to Istanbul
1 Elite moved from Ankara to Erzurum
1 Elite moved from Adana to Erzurum
3 Infantrys moved from W.Iran to E.Iran
4 ArmoredCars, 2 Artillerys and 7 Infantrys moved from N.Saudi Arabia to S.Saudi Arabia
2 Mech.Infs moved from Nubia to Belgian Congo
2 Mech.Infs moved from Nubia to Equatoria
2 Mech.Infs moved from Equatoria to Kenya
5 Elites and 6 Infantrys moved from Nubia to Italian East Africa
5 Mech.Infs moved from Nubia to Belgian Congo
1 Mech.Inf moved from Nubia to Equatoria
1 Mech.Inf moved from Equatoria to Kenya
5 Mech.Infs moved from Lower Egypt to Italian East Africa
6 Mech.Infs moved from Cairo to Darfur
2 ArmoredCars and 2 Mech.Infs moved from Syria to N.Saudi Arabia
2 Mech.Infs moved from N.Saudi Arabia to S.Saudi Arabia
2 ArmoredCars and 1 Tank moved from Adana to Georgia
2 Infantrys moved from Syria to Adana
3 ArmoredCars, 1 Mech.Inf and 5 Tanks moved from Punjab to Assam
Purchase Units - Romanians
Romanians buy 15 Infantrys, 5 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Italian East Africa
Romanians attack with 5 Elites, 6 Infantrys and 5 Mech.Infs
Anzac defend with 1 Adv.Fighter, 4 Bunkers, 1 Factory and 7 Infantrys
Romanians roll dice for 5 Elites, 6 Infantrys and 5 Mech.Infs in Italian East Africa, round 2 : 6/16 hits, 5.17 expected hits
Units damaged: 4 Bunkers owned by the Anzac
Anzac roll dice for 1 Adv.Fighter, 4 Bunkers and 7 Infantrys in Italian East Africa, round 2 : 6/12 hits, 5.00 expected hits
2 Infantrys owned by the Anzac and 6 Infantrys owned by the Romanians lost in Italian East Africa
Romanians roll dice for 5 Elites and 5 Mech.Infs in Italian East Africa, round 3 : 5/10 hits, 4.17 expected hits
Anzac roll dice for 1 Adv.Fighter, 4 Bunkers and 5 Infantrys in Italian East Africa, round 3 : 5/10 hits, 4.33 expected hits
5 Infantrys owned by the Anzac and 5 Elites owned by the Romanians lost in Italian East Africa
Romanians roll dice for 5 Mech.Infs in Italian East Africa, round 4 : 4/5 hits, 1.67 expected hits
Anzac roll dice for 1 Adv.Fighter and 4 Bunkers in Italian East Africa, round 4 : 2/5 hits, 2.67 expected hits
4 Bunkers owned by the Anzac and 2 Mech.Infs owned by the Romanians lost in Italian East Africa
Romanians roll dice for 3 Mech.Infs in Italian East Africa, round 5 : 2/3 hits, 1.00 expected hits
Anzac roll dice for 1 Adv.Fighter in Italian East Africa, round 5 : 1/1 hits, 0.67 expected hits
1 Mech.Inf owned by the Romanians and 1 Adv.Fighter owned by the Anzac lost in Italian East Africa
Romanians win, taking Italian East Africa from Anzac with 2 Mech.Infs remaining. Battle score for attacker is 3
Casualties for Romanians: 5 Elites, 6 Infantrys and 3 Mech.Infs
Casualties for Anzac: 1 Adv.Fighter, 4 Bunkers and 7 Infantrys
Battle in Yaroslavl
Romanians attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 10 Infantrys
Russians defend with 8 Infantrys
Romanians roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 10 Infantrys in Yaroslavl, round 2 : 4/13 hits, 2.83 expected hits
Russians roll dice for 8 Infantrys in Yaroslavl, round 2 : 2/8 hits, 2.67 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Yaroslavl
Romanians roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 8 Infantrys in Yaroslavl, round 3 : 4/11 hits, 2.50 expected hits
Russians roll dice for 4 Infantrys in Yaroslavl, round 3 : 2/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Yaroslavl
Romanians win, taking Yaroslavl from Russians with 1 ArmoredCar, 1 Artillery, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Romanians: 4 Infantrys
Casualties for Russians: 8 Infantrys
Battle in Kenya
Romanians attack with 3 Mech.Infs
Anzac defend with 1 Infantry
Romanians roll dice for 3 Mech.Infs in Kenya, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Kenya
Romanians win, taking Kenya from British with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in S.Saudi Arabia
Romanians attack with 4 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Mech.Infs
Neutral defend with 1 Artillery and 3 Infantrys
Romanians roll dice for 4 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Mech.Infs in S.Saudi Arabia, round 2 : 4/15 hits, 4.50 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 1/4 hits, 1.33 expected hits
3 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in S.Saudi Arabia
Romanians loses 0 PUs for violating S.Saudi Arabias neutrality.
Romanians win, taking S.Saudi Arabia from Neutral with 4 ArmoredCars, 2 Artillerys, 6 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 8
Casualties for Romanians: 1 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Assam
Romanians attack with 3 ArmoredCars, 1 Mech.Inf and 5 Tanks
Anzac defend with 2 Elites; Dutch defend with 2 Artillerys and 2 Fighters
Romanians roll dice for 3 ArmoredCars, 1 Mech.Inf and 5 Tanks in Assam, round 2 : 2/9 hits, 3.83 expected hits
British roll dice for 2 Artillerys, 2 Elites and 2 Fighters in Assam, round 2 : 2/6 hits, 2.33 expected hits
2 ArmoredCars owned by the Romanians and 2 Elites owned by the Anzac lost in Assam
Romanians roll dice for 1 ArmoredCar, 1 Mech.Inf and 5 Tanks in Assam, round 3 : 4/7 hits, 3.17 expected hits
British roll dice for 2 Artillerys and 2 Fighters in Assam, round 3 : 1/4 hits, 1.67 expected hits
1 ArmoredCar owned by the Romanians, 2 Fighters owned by the Dutch and 2 Artillerys owned by the Dutch lost in Assam
Romanians win, taking Assam from British with 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 18
Casualties for Romanians: 3 ArmoredCars
Casualties for Anzac: 2 Elites
Casualties for Dutch: 2 Artillerys and 2 Fighters
Battle in Belgian Congo
Romanians attack with 7 Mech.Infs
Anzac defend with 1 Factory and 1 Tank
Romanians roll dice for 7 Mech.Infs in Belgian Congo, round 2 : 4/7 hits, 2.33 expected hits
Anzac roll dice for 1 Tank in Belgian Congo, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Anzac and 1 Mech.Inf owned by the Romanians lost in Belgian Congo
Romanians win, taking Belgian Congo from Anzac with 6 Mech.Infs remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Mech.Inf
Casualties for Anzac: 1 Tank
Battle in Tula
Romanians attack with 1 ArmoredCar, 2 Artillerys and 9 Infantrys
Russians defend with 8 Infantrys
Romanians roll dice for 1 ArmoredCar, 2 Artillerys and 9 Infantrys in Tula, round 2 : 2/12 hits, 2.83 expected hits
Russians roll dice for 8 Infantrys in Tula, round 2 : 3/8 hits, 2.67 expected hits
2 Infantrys owned by the Russians and 3 Infantrys owned by the Romanians lost in Tula
Romanians roll dice for 1 ArmoredCar, 2 Artillerys and 6 Infantrys in Tula, round 3 : 4/9 hits, 2.33 expected hits
Russians roll dice for 6 Infantrys in Tula, round 3 : 1/6 hits, 2.00 expected hits
4 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Tula
Romanians roll dice for 1 ArmoredCar, 2 Artillerys and 5 Infantrys in Tula, round 4 : 0/8 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in Tula, round 4 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 ArmoredCar, 2 Artillerys and 5 Infantrys in Tula, round 5 : 2/8 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in Tula, round 5 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Tula
Romanians win, taking Tula from Russians with 1 ArmoredCar, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Romanians: 5 Infantrys
Casualties for Russians: 8 Infantrys
Non Combat Move - Romanians
8 Tanks moved from Nubia to Kenya
Place Units - Romanians
4 Infantrys placed in Vinnytsia
4 Infantrys placed in Bucharest
3 Infantrys placed in Bursa
2 Infantrys placed in Syria
5 Mech.Infs and 1 Tank placed in Cairo
2 Infantrys and 1 Tank placed in W.Iran
Turn Complete - Romanians
Romanians collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Anzac regular : 1.83
Romanians regular : 6.33
Russians regular : -1.00
Neutral regular : -0.33
British regular : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 21
Turn Complete - Thai
Combat Hit Differential Summary :
@dawgoneit Alright, let’s actually call this one, another?
@entek all ways another. witch sides.
@dawgoneit I’m fine with either. We can switch if you’re tired of beating me as the axis
@entek ok, set it up