@donutgold scramble to sz 97?
L21 - PTV Avner (Axis) vs simon33 (Allies)
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 marine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 58 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 fighter moved from Eastern India to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Yunnan to Burma 1 fighter moved from Iraq to Southern Persia Place Units - ANZAC 2 fighters and 1 marine placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2 ANZAC collect 13 PUs (2 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 82 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Eastern Poland to Russia 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Baltic States 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Baltic States 1 submarine moved from 113 Sea Zone to 108 Sea Zone 1 tactical_bomber moved from Western Germany to 108 Sea Zone 1 bomber moved from Western Germany to 108 Sea Zone 1 bomber moved from Western Germany to 117 Sea Zone 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 3 fighters moved from Western Germany to 128 Sea Zone 1 tactical_bomber moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to 117 Sea Zone 1 tactical_bomber moved from Eastern Poland to 117 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in 108 Sea Zone Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in 108 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 108 Sea Zone Germans win, taking 108 Sea Zone from British with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Baltic States Germans attack with 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/6 hits, 3,00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in 128 Sea Zone Germans attack with 1 destroyer, 3 fighters and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 117 Sea Zone Germans attack with 1 bomber and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 bomber and 2 tactical_bombers in 117 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 cruiser Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from 117 Sea Zone to Western Germany 1 tactical_bomber moved from 108 Sea Zone to France 1 bomber moved from 108 Sea Zone to Western Germany 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery moved from Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 1 artillery moved from Germany to 116 Sea Zone 2 artilleries and 2 infantry moved from 116 Sea Zone to Norway 1 fighter moved from 128 Sea Zone to Norway 1 fighter moved from 128 Sea Zone to Norway 1 fighter moved from 128 Sea Zone to Norway 1 tactical_bomber moved from 117 Sea Zone to Western Germany 2 aaGuns, 3 artilleries and 13 infantry moved from Southern Belarus to Bryansk 9 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Russia to Ukraine 2 armour, 2 artilleries and 6 infantry moved from Ukraine to Rostov 5 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Trans-Jordan to Southern Italy 1 fighter moved from Trans-Jordan to Southern Italy Place Units - Germans 1 factory_minor placed in Ukraine 1 fighter placed in Western Germany 2 artilleries and 2 infantry placed in Germany 1 destroyer placed in 116 Sea Zone 1 destroyer placed in 95 Sea Zone 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : 2,00 British regular : -0,33 Russians AA : -0,17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 48 PUs; Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Vologda to Archangel 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 3 armour and 3 mech_infantrys moved from Finland to Leningrad 1 artillery and 9 infantry moved from Vologda to Leningrad 1 infantry moved from Russia to Smolensk 1 fighter moved from Stalingrad to Smolensk 1 armour moved from Northern Manchuria to Korea Russians take Korea from Japanese 1 armour moved from Korea to Northern Manchuria Combat - Russians Battle in Leningrad Russians attack with 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 harbour and 1 mech_infantry Russians roll dice for 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Leningrad, round 2 : 5/16 hits, 4.50 expected hits Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 armour, 1 artillery, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 aaGun moved from Vologda to Leningrad 1 aaGun, 4 artilleries and 4 infantry moved from Finland to Vyborg 1 artillery and 6 infantry moved from Tula to Russia 4 infantry and 1 mech_infantry moved from Stalingrad to Samara 1 armour moved from Buryatia to Northern Manchuria 2 aaGuns, 1 artillery and 3 infantry moved from Amur to Northern Manchuria 1 infantry moved from Northeast Persia to Turkmenistan Place Units - Russians 3 infantry placed in Urals 3 infantry placed in Siberia 2 artilleries, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 armour moved from Korea to Southern Manchuria 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from Davao to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 artillery moved from 38 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to Borneo 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Manilla to 36 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Borneo 1 artillery moved from 44 Sea Zone to Borneo 1 marine moved from Johnston Island to 27 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 marine and 2 tactical_bombers moved from 27 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 bomber moved from Hainan to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 mech_infantry moved from Shansi to Tsinghai Japanese take Tsinghai from Chinese 1 bomber moved from Hainan to Kwangtung 1 infantry moved from Anhwe to Hopei 1 fighter moved from Shantung to Hopei 1 tactical_bomber moved from Shantung to Hopei 1 fighter moved from Shantung to Hopei Combat - Japanese Battle in Java Battle in Sumatra Battle in Wake Island Battle in Solomon Islands Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 4/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Hopei Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 battleship and 2 cruisers moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 50 Sea Zone 1 transport moved from 21 Sea Zone to 7 Sea Zone 1 fighter moved from Caroline Islands to 50 Sea Zone 1 bomber moved from Kwangtung to Shantung 1 bomber moved from Kwangtung to Shantung 1 tactical_bomber moved from Hopei to Shantung 1 fighter moved from Hopei to Shantung 1 fighter moved from Hopei to Shantung 1 infantry moved from Chahar to Inner Mongolia 3 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kyushu to Japan 1 infantry moved from Hokkaido to Japan 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 cruiser moved from 43 Sea Zone to 44 Sea Zone Place Units - Japanese 1 destroyer and 1 transport placed in 7 Sea Zone 1 fighter placed in Japan 1 marine placed in Japan 3 infantry placed in Southern Manchuria 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : 2,67 UK_Pacific regular : 0,17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from 93 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 96 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber and 1 fighter moved from 96 Sea Zone to Malta 2 fighters moved from 96 Sea Zone to 98 Sea Zone 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 submarines moved from 104 Sea Zone to 93 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 marine moved from Morocco to 93 Sea Zone 1 cruiser and 1 marine moved from 93 Sea Zone to 98 Sea Zone 1 carrier and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Morocco to Algeria 4 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 2 carriers and 1 destroyer placed in 11 Sea Zone 1 fighter placed in Western United States 1 armour, 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 artillery moved from Hunan to Kwangtung 7 infantry moved from Kwangsi to Kwangtung Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Chahar Chinese creates battle in territory Shansi Chinese creates battle in territory Kiangsi Battle in Kwangtung Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 artillery and 1 harbour Chinese roll dice for 1 artillery and 7 infantry in Kwangtung, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese, taking Shansi from Japanese, taking Kiangsi from Japanese, taking Kwangtung from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 artilleries and 9 infantry moved from Hunan to Kiangsi 1 fighter moved from Burma to Szechwan Place Units - Chinese 1 artillery and 1 infantry placed in Szechwan 2 artilleries placed in Kiangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 82 Sea Zone to 40 Sea Zone 2 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Libya to Tobruk British take Tobruk from Italians 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 bomber and 2 fighters moved from Gibraltar to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone Combat - British Battle in 95 Sea Zone British attack with 1 bomber, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 95 Sea Zone British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from 98 Sea Zone to Malta 1 transport moved from 89 Sea Zone to 90 Sea Zone 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 battleship, 1 carrier and 2 cruisers moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 4 infantry moved from Kenya to Belgian Congo 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery moved from Union of South Africa to Rhodesia 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 tactical_bomber moved from Southern Persia to Eastern India 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Southern Persia to Iraq 1 fighter moved from Kwangsi to Szechwan 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Kwangsi to Eastern India 1 infantry moved from French Indo China to Yunnan 3 aaGuns, 1 artillery and 8 infantry moved from Kwangsi to Kwangtung 3 fighters moved from United Kingdom to Gibraltar 1 bomber moved from 98 Sea Zone to Malta 1 transport moved from 74 Sea Zone to 73 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 carrier and 1 transport placed in 40 Sea Zone 1 artillery placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 3 artilleries and 8 infantry EDIT: Adding units owned by British to Burma: 3 artilleries and 8 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3 UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 artillery Some Units in 40 Sea Zone change ownership: 1 carrier and 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -0.33 Italians regular : 0.67 Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Rostov to Southern Caucasus Italians take Northern Caucasus from Russians Italians take Southern Caucasus from Russians 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia Italians take Ethiopia from British Combat - Italians Non Combat Move - Italians 1 artillery moved from Syria to 100 Sea Zone 1 artillery moved from Syria to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from Egypt to 100 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry, 2 submarines and 2 transports moved from 100 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Southern Italy 1 fighter moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 bomber moved from Egypt to Southern Italy 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 armour moved from Ukraine to Northern Caucasus Place Units - Italians 1 carrier placed in 99 Sea Zone 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Alexandria: 1 aaGun and 1 infantry EDIT: Adding units owned by Italians to Egypt: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Eastern India to 38 Sea Zone 1 infantry moved from Iraq to Syria ANZAC take Syria from Italians Combat - ANZAC
Combat Hit Differential Summary :
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Scramble to SZ38?
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yes 1 fighter
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Eastern India to 38 Sea Zone 1 infantry moved from Iraq to Syria ANZAC take Syria from Italians Combat - ANZAC Japanese scrambles 1 units out of 43 Sea Zone to defend against the attack in 38 Sea Zone Battle in 38 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 2 fighters in 38 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 38 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 fighters in 38 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 38 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone ANZAC roll dice for 2 fighters in 38 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter and 1 transport in 38 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 38 Sea Zone 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer, 1 fighter and 1 transport Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 fighter moved from 38 Sea Zone to 40 Sea Zone 1 fighter moved from Southern Persia to 40 Sea Zone 1 artillery moved from Iraq to 82 Sea Zone 1 artillery and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Burma to Eastern India 1 artillery moved from 40 Sea Zone to Eastern India 1 cruiser and 1 destroyer moved from 64 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Combat - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.67 ANZAC regular : -1.00
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I was lucky to get away with that. When I planned that attack, I forgot about the scramble. I should have done it differently.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Stalingrad Germans take Stalingrad from Russians 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour moved from Tula to Bryansk 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 bomber moved from Ukraine to Southern Persia Combat - Germans Strategic bombing raid in Southern Persia British roll AA dice in Southern Persia : 0/1 hits, 0,17 expected hits Bombing raid in Southern Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern Persia causes 4 damage total. Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from Southern Persia to Southern Caucasus 1 fighter moved from Egypt to Southern Caucasus 1 armour moved from Rostov to Southern Caucasus 1 armour, 2 artilleries and 6 infantry moved from Rostov to Stalingrad 5 infantry moved from Ukraine to Rostov 5 armour moved from Bryansk to Rostov 1 armour moved from Baltic States to Southern Belarus 1 armour moved from Baltic States to Southern Belarus 1 infantry moved from Smolensk to Northern Belarus 1 artillery moved from Poland to Eastern Poland 1 infantry moved from Poland to Baltic States 2 artilleries and 2 infantry moved from Germany to Poland 3 tactical_bombers moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Bryansk 1 submarine moved from 113 Sea Zone to 122 Sea Zone 1 submarine moved from 108 Sea Zone to 112 Sea Zone 1 cruiser, 1 destroyer and 3 transports moved from 116 Sea Zone to 115 Sea Zone 1 fighter moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 4 artilleries and 7 infantry moved from Norway to Finland 1 destroyer moved from 128 Sea Zone to 115 Sea Zone Place Units - Germans 1 carrier placed in 115 Sea Zone 1 submarine placed in 115 Sea Zone 1 fighter placed in Western Germany 2 armour and 1 mech_infantry placed in Ukraine 3 artilleries and 3 infantry placed in Western Germany Germans undo move 5. 1 artillery placed in France 2 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British AA : -0,17
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yes a lot of luck :(
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 48 PUs; Russians buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Northern Manchuria to Amur Russians take Korea from Japanese 1 infantry moved from Karelia to Finland 4 artilleries and 4 infantry moved from Vyborg to Finland 3 armour and 3 mech_infantrys moved from Leningrad to Finland Combat - Russians Battle in Finland Russians attack with 3 armour, 4 artilleries, 5 infantry and 3 mech_infantrys Germans defend with 4 artilleries and 8 infantry Russians roll dice for 3 armour, 4 artilleries, 5 infantry and 3 mech_infantrys in Finland, round 2 : 1/15 hits, 5.33 expected hits Germans roll dice for 4 artilleries and 8 infantry in Finland, round 2 : 6/12 hits, 4.00 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland 3 mech_infantrys owned by the Russians, 3 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Vyborg Germans win with 4 artilleries and 7 infantry remaining. Battle score for attacker is -16 Casualties for Russians: 1 artillery and 5 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 8 infantry moved from Leningrad to Vyborg 1 infantry moved from Archangel to Nenetsia 1 mech_infantry moved from Samara to Urals 1 tactical_bomber moved from Russia to Urals 4 infantry moved from Samara to Russia 2 aaGuns, 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from Northern Manchuria to Amur 3 infantry moved from Siberia to Amur 1 armour and 1 mech_infantry moved from Amur to Siberia 2 infantry moved from Urals to Komi Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Urals 3 artilleries placed in Siberia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : -4.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Wake Island to 24 Sea Zone 1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 armour moved from Southern Manchuria to Chahar 1 infantry moved from Anhwe to Shansi 1 artillery moved from Honan to Shansi 1 bomber moved from Shantung to Chahar 1 bomber moved from Shantung to Shansi 1 marine moved from Solomon Islands to 50 Sea Zone 1 cruiser and 1 marine moved from 50 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 fighter moved from 50 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 50 Sea Zone to Dutch New Guinea 1 fighter moved from 50 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 50 Sea Zone to Dutch New Guinea 1 infantry moved from Borneo to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone 1 cruiser moved from 44 Sea Zone to 56 Sea Zone 1 battleship moved from 43 Sea Zone to 56 Sea Zone 1 cruiser moved from 43 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Dutch New Guinea 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 artillery moved from 56 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Gilbert Islands Battle in Midway Battle in Shansi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shansi, round 2 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Shansi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Chahar, round 2 : 3/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 2/7 hits, 3,50 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 carrier moved from 7 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 1 carrier moved from 50 Sea Zone to 49 Sea Zone 1 fighter moved from 50 Sea Zone to 25 Sea Zone 1 fighter moved from 50 Sea Zone to 49 Sea Zone 1 destroyer moved from 50 Sea Zone to 64 Sea Zone 1 carrier moved from 50 Sea Zone to 56 Sea Zone 1 carrier moved from 50 Sea Zone to 56 Sea Zone 1 carrier moved from 43 Sea Zone to 56 Sea Zone 1 transport moved from 43 Sea Zone to 56 Sea Zone 1 destroyer moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Dutch New Guinea to 56 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 56 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 56 Sea Zone 1 fighter moved from Dutch New Guinea to 56 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 56 Sea Zone 1 battleship moved from 50 Sea Zone to 49 Sea Zone 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 3 infantry, 1 marine and 2 transports moved from 7 Sea Zone to 34 Sea Zone 3 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Southern Manchuria to Japan 1 tactical_bomber moved from Southern Manchuria to Japan 4 artilleries and 11 infantry moved from Southern Manchuria to Jehol 1 bomber moved from Chahar to Shantung 1 bomber moved from Shansi to Shantung 1 fighter moved from Shantung to Kyushu 1 fighter moved from Kyushu to Japan 1 mech_infantry moved from Tsinghai to Shansi 1 infantry moved from Anhwe to Jehol Place Units - Japanese 2 destroyers, 2 submarines and 2 transports placed in 7 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,00 ANZAC regular : -0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from 98 Sea Zone to Tobruk 1 artillery and 2 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 3 submarines moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 89 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 89 Sea Zone to French West Africa 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 artillery, 3 fighters and 1 infantry placed in Western United States 1 destroyer placed in 104 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kwangtung to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 artillery, 1 fighter and 1 infantry moved from Szechwan to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Tsinghai Chinese creates battle in territory Honan Chinese creates battle in territory Inner Mongolia Battle in Hopei Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Tsinghai from Japanese, taking Honan from Japanese, taking Inner Mongolia from Japanese, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 6 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Kiangsi Place Units - Chinese 4 artilleries placed in Kiangsi Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British repair damage of 4x factory_minor, 3x airfield; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Egypt British take Trans-Jordan from Italians 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 2 artilleries and 6 infantry moved from Belgian Congo to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 infantry moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria 1 fighter moved from Malta to Alexandria 1 destroyer moved from 93 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 bomber moved from Malta to Ethiopia Combat - British Battle in Egypt British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry Italians defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 aaGun and 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Battle in Alexandria British attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 : 0/3 hits, 1.33 expected hits 1 artillery owned by the Italians lost in Alexandria British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 0/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 4 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 4 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Casualties for British: 1 infantry Battle in Ethiopia British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Ethiopia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 112 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 3 fighters moved from 112 Sea Zone to United Kingdom 1 transport moved from 93 Sea Zone to 109 Sea Zone 2 fighters moved from Gibraltar to Malta 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 fighter moved from Alexandria to Tobruk 1 bomber moved from Ethiopia to Belgian Congo 2 infantry moved from French Central Africa to French Equatorial Africa 1 artillery moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Southern Persia to Northwest Persia 3 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone 3 aaGuns, 1 artillery and 8 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Szechwan to Eastern India 3 artilleries and 8 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 2 infantry moved from Szechwan to Hopei Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 6,2 British collect 35 PUs (2 lost to blockades); end with 35 PUs Place Units - UK_Pacific 1 carrier placed in 40 Sea Zone 1 marine placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 marine Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 0.83 Italians regular : -3.00 Japanese regular : 0.67 Germans regular : -0.17 British regular : -4.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 99 Sea Zone 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone 1 battleship moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Gibraltar 1 marine moved from 94 Sea Zone to Gibraltar 1 artillery moved from 94 Sea Zone to Gibraltar 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Southern Persia 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 armour moved from Northern Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Northern Caucasus Combat - Italians Strategic bombing raid in Southern Persia British roll AA dice in Southern Persia : 0/1 hits, 0,17 expected hits Bombing raid in Southern Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Persia causes 5 damage total. Battle in Algeria Battle in Gibraltar Italians attack with 2 artilleries, 2 infantry and 1 marine British defend with 1 airfield, 1 harbour and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Gibraltar Italians win, taking Algeria from French, taking Gibraltar from British with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Southern Persia to Southern Caucasus 1 carrier moved from 99 Sea Zone to 94 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from 99 Sea Zone to 94 Sea Zone 1 fighter moved from 99 Sea Zone to 94 Sea Zone Place Units - Italians 1 armour and 2 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British AA : -0,17 British regular : -0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 4 fighters moved from New South Wales to 64 Sea Zone Combat - ANZAC Battle in 64 Sea Zone ANZAC attack with 4 fighters Japanese defend with 1 destroyer ANZAC roll dice for 4 fighters in 64 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 64 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 64 Sea Zone to New South Wales 1 infantry moved from Syria to Iraq Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 armour moved from Stalingrad to Samara Germans take Samara from Russians 1 armour moved from Samara to Kazakhstan 1 infantry moved from Stalingrad to Saratov Germans take Saratov from Russians 1 infantry moved from Northern Belarus to Novgorod Germans take Novgorod from Russians 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 1 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from Western Germany to 89 Sea Zone 1 bomber moved from Southern Caucasus to Urals Combat - Germans Strategic bombing raid in Urals Russians roll AA dice in Urals : 0/1 hits, 0,17 expected hits Bombing raid in Urals rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Urals causes 5 damage total. Battle in Morocco Battle in 89 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 89 Sea Zone Germans win, taking Morocco from Americans with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Non Combat Move - Germans 1 bomber moved from 89 Sea Zone to Gibraltar 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 1 aaGun moved from Western Germany to 115 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 115 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Western Germany to 93 Sea Zone 1 fighter moved from Western Germany to 93 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Southern Belarus to Bryansk 1 armour moved from Southern Belarus to Bryansk 2 artilleries and 2 infantry moved from Poland to Baltic States 1 artillery moved from Eastern Poland to Southern Belarus 1 tactical_bomber moved from France to Southern Italy 5 armour moved from Rostov to Southern Caucasus 5 infantry moved from Rostov to Northern Caucasus 1 armour moved from Stalingrad to Southern Caucasus 2 artilleries and 5 infantry moved from Stalingrad to Kazakhstan 1 bomber moved from Urals to Kazakhstan 1 submarine moved from 122 Sea Zone to 115 Sea Zone 1 artillery moved from Western Germany to France 4 artilleries and 6 infantry moved from Finland to Norway Place Units - Germans 1 factory_minor placed in Stalingrad 2 armour and 1 mech_infantry placed in Ukraine 3 fighters placed in Western Germany 3 artilleries and 2 infantry placed in Germany Germans undo move 4. 3 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians AA : -0,17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vyborg to Leningrad 1 fighter moved from Russia to Leningrad 4 artilleries and 6 infantry moved from Vyborg to Finland 1 armour, 4 artilleries and 18 infantry moved from Amur to Korea 1 infantry moved from Urals to Samara Russians take Samara from Germans 1 armour and 1 mech_infantry moved from Vyborg to Finland Combat - Russians Battle in Korea Russians attack with 1 armour, 4 artilleries and 18 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries and 18 infantry in Korea, round 2 : 3/23 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 armour, 4 artilleries and 17 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Leningrad Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Leningrad, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Finland, round 2 : 3/12 hits, 3.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Leningrad to Vyborg 1 aaGun moved from Vyborg to Finland 1 infantry moved from Nenetsia to Gorky 2 infantry moved from Komi to Gorky 1 mech_infantry moved from Urals to Russia 1 tactical_bomber moved from Urals to Russia 2 infantry moved from Urals to Komi 1 aaGun moved from Amur to Siberia 1 aaGun moved from Amur to Korea 1 infantry moved from Turkmenistan to Northeast Persia Place Units - Russians 2 artilleries, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.67 Russians regular : -3.17