L21 Colt vs Gambler6(L+12) BM3

  • 2007 AAR League

    TripleA Move Summary: French round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - French
            5 infantry moved from Northwest Persia to Caucasus
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: French round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - French
            5 infantry moved from Northwest Persia to Caucasus
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 7 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Smolensk
            1 artillery and 1 infantry moved from Archangel to Smolensk
            1 armour moved from Evenkiyskiy to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            20 artilleries and 2 mech_infantrys moved from Russia to Samara
            1 mech_infantry moved from Belarus to Rostov
            1 bomber moved from Novgorod to Smolensk
            1 armour moved from Russia to Smolensk
            3 armour and 2 mech_infantrys moved from Russia to Rostov
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
            1 armour moved from Russia to Rostov
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Germans attack with 4 armour, 2 infantry and 3 mech_infantrys
                Americans defend with 1 armour
                    Germans roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2.83 expected hits
                    Americans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Rostov
                Germans win, taking Rostov from Americans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Smolensk
                Germans attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 fighters
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 2 fighters in Smolensk, round 2 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 armour and 1 bomber in Smolensk, round 3 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for Russians: 2 fighters
            Battle in Samara
                Germans attack with 20 artilleries and 2 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 20 artilleries and 2 mech_infantrys in Samara, round 2 : 12/22 hits, 7.33 expected hits
                    Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 20 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            4 armour and 4 mech_infantrys moved from Russia to Volgograd
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Smolensk to Western Germany
            1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
            3 infantry moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Romania to Yugoslavia
            3 mech_infantrys moved from Ukraine to Romania
            2 infantry moved from Novgorod to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Finland
            1 aaGun and 1 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 armour placed in Western Ukraine
            4 armour and 6 mech_infantrys placed in Germany
            3 mech_infantrys placed in Russia
            1 mech_infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Rostov: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : -0.33
    Germans regular : 2.17
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans buy 7 armour, 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Smolensk
            1 artillery and 1 infantry moved from Archangel to Smolensk
            1 armour moved from Evenkiyskiy to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            20 artilleries and 2 mech_infantrys moved from Russia to Samara
            1 mech_infantry moved from Belarus to Rostov
            1 bomber moved from Novgorod to Smolensk
            1 armour moved from Russia to Smolensk
            3 armour and 2 mech_infantrys moved from Russia to Rostov
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from Western Germany to 110 Sea Zone
            1 armour moved from Russia to Rostov
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Germans attack with 4 armour, 2 infantry and 3 mech_infantrys
                Americans defend with 1 armour
                    Germans roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 4/9 hits, 2.83 expected hits
                    Americans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Rostov
                Germans win, taking Rostov from Americans with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Smolensk
                Germans attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
                Russians defend with 2 fighters
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 2 fighters in Smolensk, round 2 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 2 armour and 1 bomber in Smolensk, round 3 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 fighter in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for Russians: 2 fighters
            Battle in Samara
                Germans attack with 20 artilleries and 2 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 20 artilleries and 2 mech_infantrys in Samara, round 2 : 12/22 hits, 7.33 expected hits
                    Russians roll dice for 4 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 20 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            4 armour and 4 mech_infantrys moved from Russia to Volgograd
            1 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Smolensk to Western Germany
            1 bomber and 2 fighters moved from 110 Sea Zone to Western Germany
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
            3 infantry moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Romania to Yugoslavia
            3 mech_infantrys moved from Ukraine to Romania
            2 infantry moved from Novgorod to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Finland
            1 aaGun and 1 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 armour placed in Western Ukraine
            4 armour and 6 mech_infantrys placed in Germany
            3 mech_infantrys placed in Russia
            1 mech_infantry placed in Novgorod
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Rostov: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Germans from Volgograd: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Russians regular : -0.33
    Germans regular : 2.17
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 9 armour, 1 bomber, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter moved from French Indo China to Szechwan
            3 armour and 5 mech_infantrys moved from Burma to Szechwan
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from 33 Sea Zone to Dutch New Guinea
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 57 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from Malaya to 37 Sea Zone
            1 destroyer, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
            1 submarine moved from 36 Sea Zone to 57 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 62 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 45 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
                Japanese attack with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 9/17 hits, 5.00 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 5 infantry
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 57 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 57 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 57 Sea Zone
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 57 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 57 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 57 Sea Zone
                ANZAC win with 2 submarines remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 carrier moved from 33 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            3 fighters moved from Sumatra to 41 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 36 Sea Zone to 41 Sea Zone
            1 aaGun, 5 artilleries and 6 infantry moved from Burma to Yunnan
            1 aaGun, 1 artillery and 6 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Amur to Siberia
            2 fighters moved from Caroline Islands to Japan
            1 battleship, 2 destroyers and 5 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
            3 infantry moved from Malaya to Shan State
            3 fighters moved from 37 Sea Zone to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            3 armour placed in Malaya
            3 armour placed in French Indo China
            3 armour placed in Kwangtung
            3 infantry placed in Kiangsu
            1 submarine placed in 6 Sea Zone
            1 bomber placed in Japan
            Japanese undo move 4.
            2 infantry placed in Japan
            Japanese undo move 6.
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 1.83
    ANZAC regular : 1.00
    UK_Pacific regular : -0.67
    British regular : -0.33
    

    Savegame

  • '20

    well crap i forgot the one soviet man remaining, chilling in china. Thereโ€™s a good chance you want to keep him where he is anyway but if you move to Suiyuyan then we can call my post invalid and Iโ€™ll do japan again.

    Also, you can of course edit the soviet fleet after japans turn each round. I wonโ€™t do another germany japan back-to-back post until soviet infantry dies tho

  • 2007 AAR League

    TripleA Move Summary: Russians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            1 infantry moved from Kansu to Shensi
    

    Savegame

  • '20

    Iโ€™ll do the new Japan turn later today

  • '20

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 9 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour and 5 mech_infantrys moved from Burma to Szechwan
            3 mech_infantrys moved from Yunnan to Szechwan
            1 mech_infantry moved from Hopei to Szechwan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 fighters moved from 33 Sea Zone to Dutch New Guinea
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 57 Sea Zone
            1 fighter moved from 36 Sea Zone to 57 Sea Zone
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
            1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 destroyer, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            3 fighters moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter moved from French Indo China to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 62 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 45 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 57 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                ANZAC defend with 2 submarines
                    Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 57 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 57 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 57 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for ANZAC: 2 submarines
            Battle in 37 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Szechwan
                Japanese attack with 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 10 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 8/17 hits, 5.00 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 armour, 2 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 1 artillery and 6 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Malaya to Shan State
            1 aaGun moved from Burma to Shan State
            5 artilleries and 6 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter moved from 57 Sea Zone to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 36 Sea Zone to 41 Sea Zone
            3 fighters moved from 37 Sea Zone to Shan State
            2 fighters moved from Dutch New Guinea to 45 Sea Zone
            1 battleship, 1 destroyer and 6 submarines moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from Caroline Islands to Japan
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Amur to Siberia
            1 carrier and 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 armour placed in Kwangtung
            3 armour placed in French Indo China
            3 armour placed in Malaya
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 4.00
    ANZAC regular : -0.17
    UK_Pacific regular : 0.33
    British regular : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to Spain
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
            2 fighters moved from Gibraltar to Spain
            1 fighter moved from 91 Sea Zone to Spain
            3 artilleries and 5 infantry moved from Greece to Turkey
            1 mech_infantry moved from Caucasus to Turkey
            2 artilleries and 1 infantry moved from Northwest Persia to Turkey
            2 fighters moved from 99 Sea Zone to Turkey
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from 92 Sea Zone to Spain
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Turkey
            1 transport moved from 99 Sea Zone to 94 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Spain
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain
            1 artillery moved from Western United States to Central United States
            1 armour moved from British Columbia to Central United States
    
        Combat - Americans
            Battle in Turkey
                Americans attack with 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 1 battleship in Turkey, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 5 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Turkey, round 2 : 3/16 hits, 5.00 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 5 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Turkey, round 3 : 4/14 hits, 4.67 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 5 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Spain
                Americans attack with 5 artilleries, 4 fighters, 10 infantry and 1 mech_infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 5 artilleries, 4 fighters, 10 infantry and 1 mech_infantry in Spain, round 2 : 5/20 hits, 6.33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 5 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Spain, round 3 : 9/17 hits, 5.83 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 5 artilleries, 4 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 4 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Spain to Gibraltar
            1 fighter moved from Spain to 91 Sea Zone
            1 fighter moved from Spain to 92 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 99 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Turkey to 99 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Alaska to 1 Sea Zone
            1 artillery moved from British Columbia to 1 Sea Zone
            2 carriers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 8 Sea Zone to 12 Sea Zone
            1 artillery, 1 infantry, 3 submarines and 1 transport moved from 1 Sea Zone to 12 Sea Zone
            2 submarines moved from 10 Sea Zone to 12 Sea Zone
            3 fighters and 1 tactical_bomber moved from 12 Sea Zone to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Gilbert Islands to Queensland
            1 infantry and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - Americans
            3 artilleries, 2 bombers and 3 infantry placed in Central United States
            Americans undo move 1.
            3 artilleries and 3 infantry placed in Central United States
            3 bombers placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,5
            Americans collect 56 PUs (2 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter and 2 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 76 Sea Zone: 2 carriers
            EDIT: Adding units owned by ANZAC to 76 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 39 Sea Zone: 2 carriers
            EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry moved from India to Burma
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 fighter moved from India to Kazakhstan
            1 fighter moved from India to Burma
            1 infantry moved from India to Burma
            1 artillery and 4 infantry moved from Northwest Persia to Turkey
            1 infantry moved from Greece to Albania
            1 artillery moved from Greece to Bulgaria
            1 fighter and 1 tactical_bomber moved from Greece to Albania
            1 fighter moved from Greece to Bulgaria
            1 bomber moved from Egypt to Volgograd
            1 bomber moved from Egypt to Bulgaria
    
        Combat - British
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                British attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                British attack with 1 artillery, 1 bomber and 1 fighter
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 fighter in Bulgaria, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Bulgaria
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Italians: 1 infantry
            Battle in Albania
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 4 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                British win, taking Albania from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Bulgaria to Turkey
            1 fighter and 1 tactical_bomber moved from Albania to Turkey
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Turkey
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
            1 infantry moved from 99 Sea Zone to Turkey
            1 artillery and 1 infantry moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Syria
            2 armour moved from Egypt to Syria
            1 tactical_bomber moved from Egypt to Turkey
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            4 infantry moved from Caucasus to Turkey
            1 fighter moved from Kazakhstan to Turkey
            1 infantry moved from West India to India
            1 armour moved from West India to India
            1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 fighter moved from Burma to India
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            2 artilleries and 1 infantry placed in Egypt
            1 destroyer placed in 110 Sea Zone
            British undo move 1.
            1 artillery and 2 infantry placed in Persia
            British undo move 1.
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 artillery placed in Union of South Africa
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,5
            British collect 31 PUs (2 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : -0.50
    Italians regular : -1.00
    Japanese regular : 0.00
    Germans AA : 0.83
    Germans regular : 1.33
    Neutral_True regular : 0.67
    British regular : -1.00
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Italians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 destroyers moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Yugoslavia to Albania
            1 fighter moved from Western Germany to 99 Sea Zone
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in 99 Sea Zone
                Italians attack with 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : 0.33
    

    Savegame

  • '20

    casualty selection


  • @colt45554 sub, 1 hit carrier, 1 hit BB

  • '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            3 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            2 destroyers moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Yugoslavia to Albania
            1 fighter moved from Western Germany to 99 Sea Zone
    
        Combat - Italians
            Battle in Albania
                Italians attack with 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in 99 Sea Zone
                Italians attack with 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    2 destroyers owned by the Italians, 1 submarine owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                1 tactical_bomber owned by the Italians and 4 fighters owned by the Italians retreated
                Americans win with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is -16
                Casualties for Italians: 2 destroyers and 1 submarine
                Casualties for British: 1 submarine
                2 fighters owned by the Americans forced to land in Turkey
    
        Non Combat Move - Italians
            4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Western Germany to Switzerland
                  Italians take Switzerland from Neutral_True
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 artilleries and 3 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Western Germany to Northern Italy
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : -1.00
    British regular : 0.33
    

    Savegame

  • '20

    Feel free to change landing area of figs. I defaulted to turkey

  • 2007 AAR League

    TripleA Move Summary: French round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - French
            4 infantry moved from Caucasus to Turkey
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 fighter moved from Ukraine to 99 Sea Zone
            2 bombers and 2 fighters moved from Western Germany to 99 Sea Zone
            1 mech_infantry moved from Samara to Sikang
                  Germans take Sikang from Chinese
            3 armour, 5 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
            1 armour moved from Novosibirsk to Caucasus
            5 armour, 1 infantry and 4 mech_infantrys moved from Rostov to Caucasus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Romania to Greece
                  Germans take Greece from Americans
            6 mech_infantrys moved from Yugoslavia to Albania
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 2 bombers and 3 fighters
                British defend with 1 destroyer and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                    Germans roll dice for 2 bombers and 3 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 99 Sea Zone
                    Germans roll dice for 2 bombers and 2 fighters in 99 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 4 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 99 Sea Zone
                    2 transports owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 60
                Casualties for Germans: 2 fighters
                Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 2 transports
                Casualties for British: 1 destroyer and 2 transports
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Caucasus
                Germans attack with 9 armour, 6 infantry and 7 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 9 armour, 6 infantry and 7 mech_infantrys in Caucasus, round 2 : 8/22 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus
                Germans win, taking Caucasus from Russians with 9 armour, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Albania
                Germans attack with 6 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 6 mech_infantrys in Albania, round 2 : 0/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 mech_infantrys in Albania, round 3 : 0/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 mech_infantrys in Albania, round 4 : 0/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 mech_infantrys in Albania, round 5 : 2/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Germans win, taking Albania from British with 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 99 Sea Zone to Ukraine
            2 bombers moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            3 artilleries and 6 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Ukraine to Rostov
            3 armour moved from Western Ukraine to Rostov
            20 artilleries moved from Samara to Kazakhstan
            1 mech_infantry moved from Samara to Afghanistan
                  Germans take Afghanistan from Neutral_True
            1 armour moved from Timguska to Kazakhstan
            3 mech_infantrys moved from Russia to Rostov
            1 armour moved from Smolensk to Rostov
            1 aaGun and 1 infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            2 infantry moved from Finland to 127 Sea Zone
            2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            4 armour and 6 mech_infantrys moved from Germany to France
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter placed in Western Germany
            3 artilleries placed in Normandy Bordeaux
            3 armour placed in France
            3 infantry placed in Volgograd
            2 infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 79 PUs; end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.67
    Germans regular : -2.17
    British regular : -0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 fighter moved from Ukraine to 99 Sea Zone
            2 bombers and 2 fighters moved from Western Germany to 99 Sea Zone
            1 mech_infantry moved from Samara to Sikang
                  Germans take Sikang from Chinese
            3 armour, 5 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
            1 armour moved from Novosibirsk to Caucasus
            5 armour, 1 infantry and 4 mech_infantrys moved from Rostov to Caucasus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Romania to Greece
                  Germans take Greece from Americans
            6 mech_infantrys moved from Yugoslavia to Albania
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 2 bombers and 3 fighters
                British defend with 1 destroyer and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                    Germans roll dice for 2 bombers and 3 fighters in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 99 Sea Zone
                    Germans roll dice for 2 bombers and 2 fighters in 99 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier and 4 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 99 Sea Zone
                    2 transports owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 60
                Casualties for Germans: 2 fighters
                Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 2 transports
                Casualties for British: 1 destroyer and 2 transports
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Caucasus
                Germans attack with 9 armour, 6 infantry and 7 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 9 armour, 6 infantry and 7 mech_infantrys in Caucasus, round 2 : 8/22 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Caucasus
                Germans win, taking Caucasus from Russians with 9 armour, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for French: 1 infantry
            Battle in Albania
                Germans attack with 6 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 6 mech_infantrys in Albania, round 2 : 0/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 mech_infantrys in Albania, round 3 : 0/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 mech_infantrys in Albania, round 4 : 0/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 mech_infantrys in Albania, round 5 : 2/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Albania, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Germans win, taking Albania from British with 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 99 Sea Zone to Ukraine
            2 bombers moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            3 artilleries and 6 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Ukraine to Rostov
            3 armour moved from Western Ukraine to Rostov
            20 artilleries moved from Samara to Kazakhstan
            1 mech_infantry moved from Samara to Afghanistan
                  Germans take Afghanistan from Neutral_True
            1 armour moved from Timguska to Kazakhstan
            3 mech_infantrys moved from Russia to Rostov
            1 armour moved from Smolensk to Rostov
            1 aaGun and 1 infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            2 infantry moved from Finland to 127 Sea Zone
            2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            4 armour and 6 mech_infantrys moved from Germany to France
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter placed in Western Germany
            3 artilleries placed in Normandy Bordeaux
            3 armour placed in France
            3 infantry placed in Volgograd
            2 infantry placed in Ukraine
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 79 PUs; end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Romania: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Russians regular : 0.67
    Germans regular : -2.17
    British regular : -0.67
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: Russians round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
    

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 marine, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            3 infantry moved from Shan State to Burma
            5 artilleries and 6 infantry moved from Yunnan to Burma
            3 armour moved from French Indo China to Burma
            3 armour moved from Malaya to Burma
            1 mech_infantry moved from Szechwan to Tsinghai
                  Japanese take Tsinghai from Chinese
            3 infantry moved from Anhwe to Kweichow
            3 infantry moved from Hopei to Suiyuyan
            3 armour and 7 mech_infantrys moved from Szechwan to Burma
            2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
            2 infantry moved from Hopei to Shensi
            1 artillery moved from Hopei to Suiyuyan
            3 fighters moved from Shan State to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 fighters and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters and 3 infantry in Kweichow, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 9 armour, 5 artilleries, 9 infantry and 7 mech_infantrys
                British defend with 2 infantry
                    Japanese roll dice for 9 armour, 5 artilleries, 9 infantry and 7 mech_infantrys in Burma, round 2 : 10/30 hits, 9.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 9 armour, 5 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Hopei to Shensi
            2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
            3 fighters moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            3 armour moved from Kwangtung to Yunnan
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Shan State to Burma
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 5 destroyers and 7 submarines moved from 6 Sea Zone to 33 Sea Zone
            3 fighters moved from Japan to Caroline Islands
            1 marine moved from 37 Sea Zone to Shan State
            1 destroyer and 1 submarine moved from 57 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 marine placed in Malaya
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            3 mech_infantrys placed in Kwangtung
            1 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : 3.33
    UK_Pacific regular : -0.67
    

    Savegame

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