tanios (x) vs OwenToo (l) PTV

  • '20

    @owentoo said in tanios (x) vs OwenToo (l) PTV:

    Changed my mind… no scramble

    K

  • '20

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 fighter moved from Southern Italy to Greece
            1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            3 infantry moved from Tobruk to Alexandria
            1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Greece, round 2 : 4/8 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 artillery moved from Libya to Tobruk
            1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Northern Italy to Bulgaria
            1 fighter moved from Greece to Southern Italy
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3.50
    Neutral_Allies regular : -0.33
    British regular : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Sumatra
            1 cruiser moved from 65 Sea Zone to 64 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            2 aaGuns moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            2 marines placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers and 2 fighters moved from Western Germany to United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers and 2 fighters moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    intercept bombing in UK?

    4d18ce0d-591c-4f59-8401-5b84e3ee7a6f-image.png

  • '21 '20 '19 '18 '17

    @tanios no intercept, thanks!

  • '20

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers and 2 fighters moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
                Bombing raid in United Kingdom causes 16 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 battleship moved from 114 Sea Zone to 115 Sea Zone
            1 cruiser and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            2 fighters moved from United Kingdom to Holland Belgium
            2 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            6 artilleries and 2 infantry moved from Germany to Western Germany
            1 aaGun moved from Germany to Slovakia Hungary
            3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour and 1 mech_infantry moved from France to Western Germany
            2 armour moved from France to Western Germany
            1 infantry moved from Slovakia Hungary to Poland
            5 infantry moved from Bulgaria to Romania
            3 armour moved from France to Western Germany
            4 mech_infantrys moved from France to Western Germany
            1 fighter moved from Southern Italy to Alexandria
            3 infantry moved from Finland to Norway
            2 infantry moved from Slovakia Hungary to Germany
            3 infantry moved from Slovakia Hungary to Germany
            2 infantry moved from Slovakia Hungary to Germany
            1 infantry moved from Slovakia Hungary to Germany
            1 artillery moved from Slovakia Hungary to Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 115 Sea Zone
            1 fighter placed in 115 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Baltic States to Northern Belarus
            2 infantry moved from Archangel to Leningrad
            2 aaGuns moved from Smolensk to Northern Belarus
            1 infantry moved from Smolensk to Northern Belarus
            14 infantry moved from Leningrad to Northern Belarus
            2 aaGuns moved from Leningrad to Northern Belarus
            2 artilleries moved from Leningrad to Northern Belarus
            1 artillery and 5 infantry moved from Russia to Smolensk
            3 infantry moved from Kursk to Bryansk
            2 infantry moved from Northern Caucasus to Rostov
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Tsagaan Olom to Olgiy
            2 infantry moved from Olgiy to Timguska
            1 infantry moved from Central Mongolia to Inner Mongolia
            2 armour and 2 mech_infantrys moved from Russia to Northern Belarus
            1 infantry moved from Eastern Poland to Northern Belarus
            1 cruiser moved from 118 Sea Zone to 117 Sea Zone
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Leningrad
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
            Russians undo move 2.
            1 armour and 1 mech_infantry placed in Urals
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4,3
            Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Northern Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Southern Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Chahar to Inner Mongolia
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 artillery and 1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter moved from Kiangsu to Hopei
            1 tactical_bomber moved from Kiangsu to Hopei
            2 bombers moved from Southern Manchuria to Yunnan
            1 fighter and 1 tactical_bomber moved from Northern Manchuria to Inner Mongolia
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 7/9 hits, 4.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Inner Mongolia
                Japanese win, taking Inner Mongolia from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Hokkaido to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Kwangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kyushu to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Shantung
            1 infantry moved from 20 Sea Zone to Shantung
            1 infantry moved from Northern Manchuria to Buryatia
            1 fighter moved from Southern Manchuria to Kiangsi
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
            1 fighter and 1 tactical_bomber moved from Inner Mongolia to Chahar
            1 fighter and 1 tactical_bomber moved from Shansi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            2 infantry moved from Kiangsi to Hunan
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            2 carriers, 1 fighter and 3 tactical_bombers moved from 7 Sea Zone to 37 Sea Zone
            1 battleship and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Southern Manchuria to Buyant-Uhaa
            1 fighter moved from Yunnan to 37 Sea Zone
            1 fighter moved from Yunnan to 37 Sea Zone
            2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 bomber and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 4.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 27 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 armour moved from Central United States to Western United States
    
        Place Units - Americans
            1 submarine and 1 transport placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Tsinghai to Yunnan
            2 infantry moved from Szechwan to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -1.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 27 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 armour moved from Central United States to Western United States
    
        Place Units - Americans
            1 submarine and 1 transport placed in 11 Sea Zone
            1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Tsinghai to Yunnan
            2 infantry moved from Szechwan to Hopei
            1 infantry moved from Tsinghai to Hopei
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Hopei, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British repair damage of 14x factory_major; Remaining resources: 24 PUs; 
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 fighter moved from Tanganyika Territory to Kenya
            1 mech_infantry moved from Ethiopia to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                    British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kenya, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kenya to Trans-Jordan
            1 tactical_bomber moved from Anglo-Egyptian Sudan to Trans-Jordan
            1 armour, 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Neutral_Allies
            1 transport moved from 78 Sea Zone to 82 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to United Kingdom
            1 infantry moved from 112 Sea Zone to United Kingdom
            1 armour moved from Quebec to 109 Sea Zone
            1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to United Kingdom
            1 infantry moved from 112 Sea Zone to United Kingdom
            1 destroyer moved from 83 Sea Zone to 101 Sea Zone
            1 cruiser moved from 94 Sea Zone to 98 Sea Zone
            2 fighters moved from 94 Sea Zone to United Kingdom
            1 carrier moved from 94 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern India to Southern Persia
            3 infantry moved from Shan State to Burma
            1 infantry moved from Eastern India to Burma
            1 cruiser moved from 78 Sea Zone to 82 Sea Zone
    
        Place Units - British
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Italians regular : 1.33
    Japanese regular : -1.50
    British regular : -1.50
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 101 Sea Zone
            1 bomber moved from Southern Italy to 101 Sea Zone
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from 94 Sea Zone to Algeria
            1 battleship moved from 99 Sea Zone to 94 Sea Zone
            1 cruiser moved from 99 Sea Zone to 94 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in 101 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 destroyer in 101 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 101 Sea Zone
                Italians win, taking Gibraltar from British, taking 101 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Algeria
                Italians attack with 1 armour and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 98 Sea Zone
                Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 11
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            2 fighters moved from 98 Sea Zone to Southern Italy
            1 bomber moved from 101 Sea Zone to Southern Italy
            1 armour moved from Bulgaria to Greece
            1 cruiser moved from 99 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : 0.83
    British regular : -1.50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 59 Sea Zone
            1 infantry moved from Java to 59 Sea Zone
            2 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 fighter moved from Sumatra to Eastern India
            1 marine moved from New South Wales to Queensland
            1 marine moved from New South Wales to 64 Sea Zone
            1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to New Guinea
            2 fighters moved from Queensland to Sumatra
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from 126 Sea Zone to Iceland
            1 battleship moved from 115 Sea Zone to 126 Sea Zone
            1 carrier moved from 115 Sea Zone to 112 Sea Zone
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            1 cruiser moved from 115 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Scotland
            3 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 fighter moved from 115 Sea Zone to 112 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Scramble to sz 112 or fighter intercept over UK?

  • '21 '20 '19 '18 '17

    @tanios no scramble but,

    full intercept of 3 fighters against the German bombing run

  • '20

    @owentoo Do you mind if I do a roll for the battleship in sz126? I accidently pressed no on the question for bombardment. I was hoping it just wouldn’t matter, but as it stands your bomber defeated my infantry and art. It had a hit on round 1 and again on round 3 or 4.

  • '21 '20 '19 '18 '17

    @tanios bummer… that Bomber wasn’t even supposed to be there. He should have been in the UK, and I decided not to ask to move it after the fact. So I am now reluctant to allow you to make a change after the fact

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