shitty dice all around, but ok
L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Chahar to Jehol 1 artillery and 5 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Jehol Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 4 infantry Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 4 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -3.00Territory Summary for Chinese :
Jehol : 1 artillery and 2 infantry Anhwe : 3 artilleries and 8 infantry -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 4 artilleries, 2 carriers, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 12 transports moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 armour owned by the Italians lost in Normandy Bordeaux Americans win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 2 armour Battle in Holland Belgium Americans attack with 3 artilleries, 2 fighters and 3 infantry Germans defend with 5 infantry Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Holland Belgium, round 2 : 5/8 hits, 3.00 expected hits Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 5 infantry Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Norway 4 artilleries and 3 infantry placed in Eastern United States 2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Chahar to Jehol 1 artillery and 5 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Jehol Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 4 infantry Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 4 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania 1 artillery moved from Greece to Albania 2 fighters moved from 99 Sea Zone to Albania 1 fighter and 1 tactical_bomber moved from Egypt to Albania 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians 1 infantry moved from Volgograd to Tambov Russians take Tambov from Italians 3 fighters and 1 tactical_bomber moved from Hopei to Kwangtung 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in Normandy Bordeaux Battle in Albania British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 5 infantry British roll dice for 1 battleship and 1 cruiser in Albania, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 1/7 hits, 3.00 expected hits Italians roll dice for 1 artillery and 5 infantry in Albania, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Albania British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Albania, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Albania, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Albania British win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Albania from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 5 infantry Battle in Kwangtung British attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangtung British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi 4 artilleries and 2 infantry moved from Hunan to Kiangsi 1 artillery and 4 infantry moved from Yunnan to Hunan 3 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Kazakhstan to Volgograd 6 artilleries and 16 infantry moved from Caucasus to Volgograd 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Albania to 97 Sea Zone 1 tactical_bomber moved from Albania to 97 Sea Zone 2 fighters moved from Albania to Greece 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 fighter and 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 3.33 Japanese regular : -2.00 Italians regular : -1.00 Germans regular : -0.67 British regular : -1.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 1 marine Marshall Islands : 1 flag Kiangsi : 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Jehol : 1 artillery and 2 infantry Siam : 1 flag Yunnan : 3 infantry Hunan : 1 artillery and 4 infantry Anhwe : 3 artilleries and 8 infantry Burma : 1 artillery and 2 infantry India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys Malaya : 1 harbour Borneo : 2 infantry Guam : 1 airfield and 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield 43 Sea Zone : 1 transport 33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports 10 Sea Zone : 2 carriers, 2 destroyers and 2 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 aaGun, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Morocco : 6 artilleries, 2 fighters and 4 infantry Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Holland Belgium : 1 flag, 3 artilleries and 2 infantry Albania : 1 flag, 1 artillery and 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Rostov : 1 infantry Tambov : 1 infantry Volgograd : 1 armour, 7 artilleries and 16 infantry Caucasus : 2 artilleries and 4 infantry 106 Sea Zone : 1 flag Eire : 1 flag Greece : 1 flag, 1 artillery, 2 fighters and 1 infantry 99 Sea Zone : 1 transport 97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Eastern Persia : 1 flag Brazil : 1 flag Northwest Persia : 1 flag, 2 artilleries and 4 infantry Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry 91 Sea Zone : 16 transports Finland : 1 flag, 1 infantry Suriname : 1 flag 110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 6 transports -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Western Germany to Northern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,1,2,3,5,6,1,2,5,5,1 Italians collect 7 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZACCombat Hit Differential Summary :
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@snigg suicide tokens for sz 20
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@dawgoneit sorry, tagged myself previously, rather than you. suicide tokens for sz 20?
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@snigg 3 on cruiser, 2 on destroyer, and one on carrier
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@dawgoneit I got 1 hit only…how would you like it?
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@dawgoneit sorry, should have mentioned, you took out the cruiser and got a hit on the carrier with the kamikazes
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@snigg destroyer
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4,6 Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 1,4,5 Battle in Sumatra Battle in 20 Sea Zone ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 carrier owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 20 Sea Zone 1 transport owned by the ANZAC retreated to 36 Sea Zone Japanese win, taking Sumatra from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber Battle in Philippines ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 1 fighter owned by the Japanese forced to land in Kwangtung Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 fighters placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -1.50 ANZAC regular : 0.00Territory Summary for ANZAC :
Caroline Islands : 3 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry Philippines : 2 artilleries and 2 infantry Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 41 Sea Zone : 1 transport 36 Sea Zone : 2 infantry and 1 transport 35 Sea Zone : 2 transports 54 Sea Zone : 1 destroyer Tobruk : 1 flag -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4,6 Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 1,4,5 Battle in Sumatra Battle in 20 Sea Zone ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 1 carrier owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 20 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone ANZAC roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 20 Sea Zone 1 transport owned by the ANZAC retreated to 36 Sea Zone Japanese win, taking Sumatra from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber Battle in Philippines ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines ANZAC win, taking Philippines from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 1 fighter owned by the Japanese forced to land in Kwangtung Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 fighters placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.50 ANZAC regular : 0.00Territory Summary for ANZAC and French :
Caroline Islands : 3 fighters Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 harbour and 1 infantry Philippines : 2 artilleries and 2 infantry French Indo China : 1 factory_minor Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag, 1 artillery and 1 infantry 41 Sea Zone : 1 transport 36 Sea Zone : 2 infantry and 1 transport 35 Sea Zone : 2 transports 54 Sea Zone : 1 destroyer Morocco : 1 airfield Tobruk : 1 flag 99 Sea Zone : 1 cruiser and 2 destroyers 98 Sea Zone : 1 flag 110 Sea Zone : 2 infantry -
@dawgoneit I landed the plane in Kwantung, but could have landed in Formosa if you’d rather. Feel free to edit.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Holland Belgium 1 armour, 1 artillery and 2 infantry moved from Bryansk to Russia 2 infantry moved from Vyborg to Finland 2 infantry moved from Karelia to Finland 3 infantry moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 10 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Russia Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Russia, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Russia Germans roll dice for 1 armour, 1 artillery and 1 infantry in Russia, round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Russia, round 5 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Russia, round 6 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia Germans destroys 29PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 3 infantry Russians defend with 1 infantry Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Archangel, round 6 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Archangel, round 8 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Finland Germans attack with 4 infantry Americans defend with 1 infantry Germans roll dice for 4 infantry in Finland, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Germans roll dice for 3 infantry in Finland, round 3 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Norway Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 5/6 hits, 2.83 expected hits Americans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 3 infantry Battle in Holland Belgium Germans attack with 1 bomber, 6 infantry and 1 tactical_bomber Americans defend with 3 artilleries and 2 infantry Germans roll dice for 1 bomber, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/8 hits, 2.17 expected hits Americans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/6 hits, 1.83 expected hits Americans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 1/4 hits, 1.50 expected hits Americans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 4 : 4/5 hits, 1.67 expected hits 2 infantry owned by the Germans, 1 bomber owned by the Germans, 1 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Holland Belgium Americans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -38 Casualties for Germans: 1 bomber, 6 infantry and 1 tactical_bomber Casualties for Americans: 1 infantry Non Combat Move - Germans 8 infantry moved from Germany to Western Germany 18 infantry moved from Poland to Slovakia Hungary 2 bombers moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to Western Germany Place Units - Germans 3 infantry placed in France 10 infantry placed in Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,6,5,4,3,4,5,3,5,4,3 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans regular : 3.33 Russians regular : -2.67 Germans regular : -5.83 -
@dawgoneit wow…Holland was turkey shoot for those Americans it looks like.
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 2 armour and 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Nenetsia to Archangel 5 fighters and 3 tactical_bombers moved from Samara to Archangel 6 armour, 27 artilleries, 32 infantry and 3 mech_infantrys moved from Samara to Russia Combat - Russians Battle in Archangel Russians attack with 5 fighters, 1 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Archangel, round 2 : 4/9 hits, 4.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Russia Russians attack with 8 armour, 27 artilleries, 32 infantry and 4 mech_infantrys Germans defend with 1 airfield, 1 armour, 1 artillery and 1 factory_minor Russians roll dice for 8 armour, 27 artilleries, 32 infantry and 4 mech_infantrys in Russia, round 2 : 26/71 hits, 23.50 expected hits Germans roll dice for 1 armour and 1 artillery in Russia, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 8 armour, 27 artilleries, 30 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 artillery Non Combat Move - Russians 6 aaGuns moved from Samara to Russia 5 fighters and 3 tactical_bombers moved from Archangel to Urals Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : 0.83 Russians regular : 1.83Territory Summary for Russians :
Urals : 5 fighters and 3 tactical_bombers Archangel : 1 infantry Russia : 6 aaGuns, 1 airfield, 8 armour, 27 artilleries, 1 factory_minor, 30 infantry and 4 mech_infantrys Volgograd : 1 factory_minor 97 Sea Zone : 1 submarine -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 armour, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 1 fighter and 2 tactical_bombers moved from Shantung to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi Combat - Japanese Battle in Kiangsi Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers British defend with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/12 hits, 5.50 expected hits Chinese roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/9 hits, 3.83 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Kiangsi Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 3 : 4/10 hits, 4.83 expected hits Chinese roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 1/6 hits, 2.83 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 3 artilleries owned by the British lost in Kiangsi Japanese roll dice for 3 artilleries, 3 fighters and 3 tactical_bombers in Kiangsi, round 4 : 4/9 hits, 4.50 expected hits Chinese roll dice for 2 fighters in Kiangsi, round 4 : 1/2 hits, 1.33 expected hits 1 artillery owned by the Japanese and 2 fighters owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kiangsi to Shantung 1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone Place Units - Japanese 3 armour placed in Shantung 2 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Chinese regular : -4.00 Japanese regular : -3.83 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 8 artilleries, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 3 artilleries moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Denmark 2 carriers moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Denmark 1 fighter moved from 110 Sea Zone to 112 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@dawgoneit scramble 112? Assuming no, but figured should ask
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@snigg none





