shitty dice all around, but ok
L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 3 fighters moved from Northern Territory to Queensland 2 aaGuns, 2 artilleries and 4 infantry moved from Northern Territory to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 2 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 54 Sea Zone : 2 transports Tobruk : 1 flag -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 3 fighters moved from Northern Territory to Queensland 2 aaGuns, 2 artilleries and 4 infantry moved from Northern Territory to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 2 infantry French Indo China : 1 factory_minor Dutch New Guinea : 1 flag 42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 54 Sea Zone : 2 transports United Kingdom : 2 infantry Morocco : 1 airfield Normandy Bordeaux : 1 factory_minor and 1 harbour Tobruk : 1 flag 99 Sea Zone : 1 cruiser and 2 destroyers 98 Sea Zone : 1 flag -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 24 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 3 artilleries and 8 mech_infantrys moved from France to Normandy Bordeaux 1 armour moved from Western Germany to Normandy Bordeaux 2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Germany to Denmark 3 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 infantry moved from Tambov to Samara 1 armour moved from Bryansk to Samara 2 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Bryansk 11 armour moved from Bryansk to Novgorod 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in Samara Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 armour in Samara, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Samara, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 3 bombers and 4 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 bombers and 4 infantry in Denmark, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 bombers and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 6 armour, 3 artilleries, 2 fighters, 8 mech_infantrys and 3 tactical_bombers British defend with 2 artilleries, 2 fighters and 2 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 4 artilleries and 4 infantry Germans roll dice for 6 armour, 3 artilleries, 2 fighters, 8 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 8/22 hits, 8.83 expected hits French roll dice for 6 artilleries, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 7/14 hits, 5.33 expected hits 1 artillery owned by the Germans, 4 infantry owned by the Americans, 2 artilleries owned by the British, 6 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 6 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 7/15 hits, 7.33 expected hits French roll dice for 4 artilleries and 2 fighters in Normandy Bordeaux, round 3 : 3/6 hits, 2.67 expected hits 1 artillery owned by the Germans, 4 artilleries owned by the Americans, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries and 8 mech_infantrys Casualties for Americans: 4 artilleries and 4 infantry Casualties for British: 2 artilleries, 2 fighters and 2 infantry Non Combat Move - Germans 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 3 bombers moved from Denmark to Western Germany 10 infantry moved from Western Germany to Germany 10 infantry moved from Germany to Poland 2 infantry moved from Western Germany to 113 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,1,1,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 0.33 French regular : 2.00 Russians regular : 0.00 Germans regular : -1.50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Italians 11 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Germans 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Vologda 1 fighter and 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Vologda to Russia 2 aaGuns moved from Timguska to Novosibirsk 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 armour, 1 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Germans regular : -0.83 Russians regular : -0.67Territory Summary for Russians :
Urals : 1 infantry Russia : 4 aaGuns, 1 airfield, 6 armour, 27 artilleries, 1 factory_minor, 5 fighters, 24 infantry, 3 mech_infantrys and 3 tactical_bombers Novosibirsk : 2 aaGuns and 11 infantry Vologda : 1 infantry Smolensk : 1 infantry Samara : 1 infantry 97 Sea Zone : 1 submarine -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 2 carriers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Japanese take 6 Sea Zone from Americans 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Shantung to Hunan 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber Americans defend with 3 submarines Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 destroyer Casualties for Americans: 3 submarines Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kiangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Hunan Japanese attack with 1 fighter and 2 tactical_bombers British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Hunan Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Hunan to Shantung 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung 3 aaGuns and 5 infantry moved from Manchuria to Jehol Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone 1 armour and 2 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,3,6,6,2 Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Japanese regular : 0.17 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 artilleries moved from Norway to 112 Sea Zone 2 artilleries and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Americans attack with 5 artilleries, 4 fighters and 3 infantry Germans defend with 6 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/12 hits, 4.67 expected hits Germans roll dice for 6 armour and 1 artillery in Normandy Bordeaux, round 2 : 4/7 hits, 3.33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans roll dice for 4 artilleries and 4 fighters in Normandy Bordeaux, round 3 : 2/8 hits, 3.33 expected hits Germans roll dice for 5 armour in Normandy Bordeaux, round 3 : 1/5 hits, 2.50 expected hits 2 armour owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 4 fighters in Normandy Bordeaux, round 4 : 4/7 hits, 3.00 expected hits Germans roll dice for 3 armour in Normandy Bordeaux, round 4 : 1/3 hits, 1.50 expected hits 3 armour owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 3 artilleries and 3 infantry Casualties for Germans: 6 armour and 1 artillery Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to Norway 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 carriers, 2 destroyers, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 2 artilleries, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 2 fighters placed in Western United States 4 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans regular : -2.83 Germans regular : -0.67Territory Summary for Americans :
Marshall Islands : 1 flag Guam : 1 airfield and 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield 26 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry Morocco : 6 artilleries and 4 infantry Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour Norway : 1 flag, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry Holland Belgium : 1 flag, 1 artillery 101 Sea Zone : 4 transports 91 Sea Zone : 4 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 12 transports -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Anhwe 2 infantry moved from Suiyuyan to Chahar 1 artillery moved from Hopei to Chahar 5 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 8 infantry Japanese defend with 1 artillery Chinese roll dice for 8 infantry in Anhwe, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 7 infantry in Anhwe, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Anhwe, round 4 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Anhwe, round 5 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Anhwe, round 6 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 6 infantry in Anhwe, round 7 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 5 infantry in Anhwe, round 8 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 4 infantry in Anhwe, round 9 : 3/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 9 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is -11 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Shensi to Hopei Place Units - Chinese 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese regular : -5.50 Japanese regular : 2.00Territory Summary for Chinese :
Hopei : 1 artillery and 5 infantry Chahar : 1 artillery and 3 infantry Anhwe : 3 infantry -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 artilleries moved from Norway to 112 Sea Zone 2 artilleries and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Americans attack with 5 artilleries, 4 fighters and 3 infantry Germans defend with 6 armour, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/12 hits, 4.67 expected hits Germans roll dice for 6 armour and 1 artillery in Normandy Bordeaux, round 2 : 4/7 hits, 3.33 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans roll dice for 4 artilleries and 4 fighters in Normandy Bordeaux, round 3 : 2/8 hits, 3.33 expected hits Germans roll dice for 5 armour in Normandy Bordeaux, round 3 : 1/5 hits, 2.50 expected hits 2 armour owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 4 fighters in Normandy Bordeaux, round 4 : 4/7 hits, 3.00 expected hits Germans roll dice for 3 armour in Normandy Bordeaux, round 4 : 1/3 hits, 1.50 expected hits 3 armour owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 3 artilleries and 3 infantry Casualties for Germans: 6 armour and 1 artillery Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to Norway 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 carriers, 2 destroyers, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 2 artilleries, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 2 fighters placed in Western United States 4 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Anhwe 2 infantry moved from Suiyuyan to Chahar 1 artillery moved from Hopei to Chahar 5 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 8 infantry Japanese defend with 1 artillery Chinese roll dice for 8 infantry in Anhwe, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 7 infantry in Anhwe, round 3 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Anhwe, round 4 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Anhwe, round 5 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 7 infantry in Anhwe, round 6 : 0/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 6 infantry in Anhwe, round 7 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Anhwe, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 5 infantry in Anhwe, round 8 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 4 infantry in Anhwe, round 9 : 3/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 9 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is -11 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Shensi to Hopei Place Units - Chinese 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece 2 fighters moved from Egypt to Greece 1 artillery and 2 infantry moved from Caucasus to Volgograd Russians take Volgograd from Germans 1 armour moved from Northwest Persia to Kazakhstan Russians take Kazakhstan from Germans Combat - British Battle in Greece British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 3 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/7 hits, 3.00 expected hits Italians roll dice for 3 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Greece British win, taking Greece from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 3 infantry and 1 mech_infantry Non Combat Move - British 6 artilleries and 16 infantry moved from Northwest Persia to Caucasus 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Greece to Egypt 1 fighter moved from Greece to 99 Sea Zone 1 tactical_bomber moved from Greece to Egypt 1 fighter moved from Greece to 99 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 artillery moved from Kwangtung to Kiangsi 4 artilleries and 2 infantry moved from Yunnan to Hunan 3 fighters and 1 tactical_bomber moved from Yunnan to Hopei 1 artillery and 4 infantry moved from Burma to Yunnan 3 infantry moved from India to Burma 1 infantry moved from Malaya to Shan State Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 3 infantry Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Chinese regular : -5.50 Americans regular : -2.83 Italians regular : -0.33 Japanese regular : 2.00 Germans regular : -0.67 British regular : -0.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Kiangsi : 1 artillery Siam : 1 flag Yunnan : 1 artillery and 4 infantry Hunan : 4 artilleries and 2 infantry Hopei : 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber Chahar : 1 artillery and 3 infantry Anhwe : 3 infantry Shan State : 1 infantry Burma : 3 infantry India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry Malaya : 1 harbour Kwangtung : 1 harbour Guam : 1 airfield and 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry Midway : 1 airfield Kazakhstan : 1 armour 39 Sea Zone : 1 transport 26 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 aaGun, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun and 1 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Morocco : 6 artilleries, 2 fighters and 4 infantry Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Norway : 1 flag, 1 airfield, 7 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry Holland Belgium : 1 flag, 1 artillery Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Volgograd : 1 artillery and 2 infantry Caucasus : 6 artilleries and 16 infantry 106 Sea Zone : 1 flag Eire : 1 flag Greece : 1 flag, 1 artillery and 1 infantry 99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports 97 Sea Zone : 1 flag, 2 submarines Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Eastern Persia : 1 flag 101 Sea Zone : 4 transports Brazil : 1 flag Northwest Persia : 1 flag, 2 artilleries and 4 infantry Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry 91 Sea Zone : 4 transports Finland : 1 flag, 1 infantry Suriname : 1 flag 110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 14 transports -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 5 infantry moved from Yugoslavia to Albania 1 armour, 1 artillery and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 armour, 1 artillery, 2 fighters and 2 mech_infantrys British defend with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 3 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/8 hits, 3.33 expected hits Americans roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3.33 expected hits 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians, 1 artillery owned by the Americans, 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 3 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 4/6 hits, 2.83 expected hits Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Americans, 1 artillery owned by the Italians, 2 fighters owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 armour and 2 fighters remaining. Battle score for attacker is 24 Casualties for Italians: 1 armour, 1 artillery and 2 mech_infantrys Casualties for Americans: 2 artilleries Casualties for British: 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,1,6,2 Italians collect 14 PUs (6 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : 2.83 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Celebes Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour Celebes : 1 flag, 2 infantry Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 44 Sea Zone : 1 transport 37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 54 Sea Zone : 2 transports Tobruk : 1 flag -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Celebes Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour French Indo China : 1 factory_minor Celebes : 1 flag, 2 infantry Java : 1 flag, 1 artillery and 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 44 Sea Zone : 1 transport 37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters 54 Sea Zone : 2 transports United Kingdom : 2 infantry Morocco : 1 airfield Tobruk : 1 flag 99 Sea Zone : 1 cruiser and 2 destroyers 98 Sea Zone : 1 flag -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour and 1 infantry moved from 113 Sea Zone to Norway 3 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to Norway 5 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Rostov to Tambov 1 artillery and 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 3 infantry moved from Ukraine to Bryansk 4 armour and 1 mech_infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk Combat - Germans Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Norway Germans attack with 1 armour, 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 artilleries and 2 infantry; Americans defend with 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Norway, round 2 : 7/10 hits, 5.67 expected hits Americans roll dice for 7 artilleries, 1 bomber and 4 infantry in Norway, round 2 : 3/12 hits, 3.83 expected hits 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Norway Germans roll dice for 3 bombers, 1 fighter and 3 tactical_bombers in Norway, round 3 : 4/7 hits, 4.17 expected hits Americans roll dice for 3 artilleries and 1 bomber in Norway, round 3 : 1/4 hits, 1.17 expected hits 1 bomber owned by the Americans, 3 artilleries owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Americans: 5 artilleries, 1 bomber and 2 infantry Casualties for British: 2 artilleries and 2 infantry Battle in Holland Belgium Germans attack with 5 infantry Americans defend with 1 artillery Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 0.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 3 bombers, 1 fighter and 2 tactical_bombers moved from Norway to Western Germany 2 infantry moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Karelia 10 armour moved from Novgorod to Bryansk 10 infantry moved from Poland to Eastern Poland 18 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 10 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,6,2,2 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : -0.33 Germans regular : 2.67 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 infantry moved from Russia to Smolensk 1 infantry moved from Samara to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 4 fighters and 2 tactical_bombers moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 artillery and 3 infantry Russians roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 4/9 hits, 3.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Novosibirsk to Samara 4 aaGuns, 6 armour, 27 artilleries, 21 infantry and 3 mech_infantrys moved from Russia to Samara 4 fighters and 2 tactical_bombers moved from Smolensk to Samara 1 fighter and 1 tactical_bomber moved from Tambov to Samara Place Units - Russians 2 armour and 1 mech_infantry placed in Volgograd 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : -0.17Territory Summary for Russians :
Nenetsia : 1 infantry Archangel : 1 infantry Russia : 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry Smolensk : 2 infantry Samara : 6 aaGuns, 6 armour, 27 artilleries, 5 fighters, 32 infantry, 3 mech_infantrys and 3 tactical_bombers 97 Sea Zone : 1 submarine -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Anhwe 1 armour moved from Shantung to Kiangsi 1 tactical_bomber moved from Shantung to Kiangsi 2 fighters and 2 tactical_bombers moved from Shantung to Anhwe Combat - Japanese Battle in Kwangtung Battle in Anhwe Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Japanese win, taking Kwangtung from UK_Pacific, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Kiangsi Japanese attack with 1 armour and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 1 armour and 1 tactical_bomber in Kiangsi, round 2 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 artillery owned by the British lost in Kiangsi Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for British: 1 artillery Non Combat Move - Japanese 1 tactical_bomber moved from Kiangsi to Shantung 1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Shantung 2 aaGuns moved from Jehol to Shantung 1 destroyer moved from 19 Sea Zone to 20 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Shantung 2 artilleries placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.00 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 4 artilleries, 2 carriers, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 12 transports moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 armour owned by the Italians lost in Normandy Bordeaux Americans win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 2 armour Battle in Holland Belgium Americans attack with 3 artilleries, 2 fighters and 3 infantry Germans defend with 5 infantry Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Holland Belgium, round 2 : 5/8 hits, 3.00 expected hits Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 5 infantry Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Norway 4 artilleries and 3 infantry placed in Eastern United States 2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : 0.67 Italians regular : 1.00 Germans regular : -0.67Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 1 marine Marshall Islands : 1 flag Guam : 1 airfield and 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield 33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports 10 Sea Zone : 2 carriers, 2 destroyers and 2 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry Morocco : 6 artilleries and 4 infantry Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Holland Belgium : 1 flag, 3 artilleries and 2 infantry 91 Sea Zone : 16 transports Finland : 1 flag, 1 infantry 110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 transports -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Chahar to Jehol 1 artillery and 5 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Jehol Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 4 infantry Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 4 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -3.00Territory Summary for Chinese :
Jehol : 1 artillery and 2 infantry Anhwe : 3 artilleries and 8 infantry -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 4 artilleries, 2 carriers, 2 destroyers, 6 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 12 transports moved from 110 Sea Zone to 91 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 2 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 armour owned by the Italians lost in Normandy Bordeaux Americans win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 2 armour Battle in Holland Belgium Americans attack with 3 artilleries, 2 fighters and 3 infantry Germans defend with 5 infantry Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Holland Belgium, round 2 : 5/8 hits, 3.00 expected hits Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 5 infantry Battle in Caroline Islands Americans attack with 2 artilleries, 2 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 infantry placed in Norway 4 artilleries and 3 infantry placed in Eastern United States 2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Chahar to Jehol 1 artillery and 5 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Jehol Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 4 infantry Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Jehol, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 aaGun and 4 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 5 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 battleship moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Albania 1 artillery moved from Greece to Albania 2 fighters moved from 99 Sea Zone to Albania 1 fighter and 1 tactical_bomber moved from Egypt to Albania 1 infantry moved from Volgograd to Rostov Russians take Rostov from Italians 1 infantry moved from Volgograd to Tambov Russians take Tambov from Italians 3 fighters and 1 tactical_bomber moved from Hopei to Kwangtung 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in Normandy Bordeaux Battle in Albania British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 5 infantry British roll dice for 1 battleship and 1 cruiser in Albania, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Albania, round 2 : 1/7 hits, 3.00 expected hits Italians roll dice for 1 artillery and 5 infantry in Albania, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Albania British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Albania, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Albania, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Albania British win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Albania from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 5 infantry Battle in Kwangtung British attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 fighter owned by the British lost in Kwangtung British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi 4 artilleries and 2 infantry moved from Hunan to Kiangsi 1 artillery and 4 infantry moved from Yunnan to Hunan 3 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Kazakhstan to Volgograd 6 artilleries and 16 infantry moved from Caucasus to Volgograd 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from Albania to 97 Sea Zone 1 tactical_bomber moved from Albania to 97 Sea Zone 2 fighters moved from Albania to Greece 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 fighter and 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 3.33 Japanese regular : -2.00 Italians regular : -1.00 Germans regular : -0.67 British regular : -1.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 1 infantry and 1 marine Marshall Islands : 1 flag Kiangsi : 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Jehol : 1 artillery and 2 infantry Siam : 1 flag Yunnan : 3 infantry Hunan : 1 artillery and 4 infantry Anhwe : 3 artilleries and 8 infantry Burma : 1 artillery and 2 infantry India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys Malaya : 1 harbour Borneo : 2 infantry Guam : 1 airfield and 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield 43 Sea Zone : 1 transport 33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 transports 10 Sea Zone : 2 carriers, 2 destroyers and 2 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 aaGun, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 aaGun United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Morocco : 6 artilleries, 2 fighters and 4 infantry Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Holland Belgium : 1 flag, 3 artilleries and 2 infantry Albania : 1 flag, 1 artillery and 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Rostov : 1 infantry Tambov : 1 infantry Volgograd : 1 armour, 7 artilleries and 16 infantry Caucasus : 2 artilleries and 4 infantry 106 Sea Zone : 1 flag Eire : 1 flag Greece : 1 flag, 1 artillery, 2 fighters and 1 infantry 99 Sea Zone : 1 transport 97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry Eastern Persia : 1 flag Brazil : 1 flag Northwest Persia : 1 flag, 2 artilleries and 4 infantry Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry 91 Sea Zone : 16 transports Finland : 1 flag, 1 infantry Suriname : 1 flag 110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 6 transports -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Western Germany to Northern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,1,2,3,5,6,1,2,5,5,1 Italians collect 7 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZACCombat Hit Differential Summary :
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@snigg suicide tokens for sz 20





